Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 14:01:28 Player: Lintence Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (67) 335 Value Destroyed (2380) 2380 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9875 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 95/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Melee Analysis Suite Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (3) ------- Molecular Scythe Molecular Scythe > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Micro Antimatter Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Core Analyzer Microactuators Advanced Reaction Control System > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Graphene Brace [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Melee Analysis Suite Device Reaction Control System Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . . . 4 2 . 2 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . . . . 2 . Utility 7 | . . . . 4 . . 1 . . 1 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 126 | 7 . 2 4 37 10 5 3 3 . 6 . . 8 1 2 21 17 Power 19 | 1 . . 1 6 3 2 1 1 . 1 . . . . . 3 . Engine 9 | 1 . . 1 3 2 1 1 . . . . . . . . . . Core 7 | . . . . 3 1 1 . 1 . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 . Propulsion 45 | 2 . . 3 13 2 1 1 1 . 3 . . 5 . . 11 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 8 | 2 . . . 6 . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover 12 | . . . . 1 . . . . . . . . . . . 10 1 Flight 24 | . . . 2 6 2 1 1 1 . 3 . . 5 . . 1 2 Utility 43 | 1 . 1 . 12 5 . 1 1 . 2 . . 3 1 2 5 9 Device 16 | . . 1 . 2 . . . . . 1 . . 1 . 2 2 7 Storage 6 | 1 . . . 2 2 . . 1 . . . . . . . . . Processor 19 | . . . . 8 3 . 1 . . 1 . . 1 . . 3 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 1 | . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 3 . 1 . 6 . 2 . . . . . . . . . 2 5 Energy Gun 3 | 2 . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 3 . 2 . . . . . . . . . . 5 Piercing Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 3 . . . . . . . . . . . 1 9 Parts Lost 65 | . . . 5 10 2 1 1 1 . . . . 4 6 1 22 12 Power 9 | . . . 1 3 1 . . . . . . . . . . 3 1 Propulsion 33 | . . . 3 6 . 1 1 1 . . . . 3 4 1 9 4 Utility 15 | . . . . . . . . . . . . . 1 1 . 9 4 Weapon 8 | . . . 1 1 1 . . . . . . . . 1 . 1 3 Highest Loss Streak 13 | . . . 3 5 2 1 1 1 . . . . 4 6 1 13 8 To Critical Strikes 2 | . . . 1 1 . . . . . . . . . . . . . Average Backups 6 | 1 2 2 3 7 7 9 8 10 10 7 8 8 8 8 5 3 4 Power 1 | . 1 1 1 . 1 1 1 2 2 2 3 3 3 3 3 2 4 Propulsion 2 | . . . . 7 3 4 3 2 2 1 2 2 2 1 . . . Utility 1 | . . . . . . 3 2 4 5 3 3 3 3 3 2 1 . Weapon . | . 1 1 2 . 1 1 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . 3 5 . . . . . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 3 1 . . . . . . . . . . . . Utility 3 | . . . . . 3 . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 90 80 69 98 100 93 93 93 97 100 100 93 81 70 63 43 Engine 4 | . 14 14 12 3 6 4 6 5 . . . . . . . . . Core 2 | . . . . 4 . 2 . . 6 5 5 5 5 5 5 2 . Leg 6 | . 28 28 14 12 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 10 3 Flight 13 | . . . 2 4 29 30 26 26 26 26 29 29 26 22 18 6 3 Device 4 | . . 5 14 5 . . . . . 4 5 5 3 1 . 7 4 Storage 6 | . 14 14 13 7 7 7 6 6 6 5 5 5 5 5 5 . . Processor 23 | . . . . 13 38 38 40 40 40 35 35 35 36 34 31 25 22 Energy Gun 3 | . 28 22 2 3 . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 9 15 15 13 13 13 16 17 17 15 10 5 1 2 Piercing Weapon 1 | . . 5 14 . . . . . . . . . . . . 1 . Peak Build Rating 87 | 6 6 10 10 36 51 50 52 50 48 63 63 63 67 67 51 87 83 Average Rating 41 | 5 6 7 9 19 49 49 51 49 48 56 63 63 65 53 48 64 62 On Entrance 39 | . 6 6 10 9 29 49 49 50 48 48 63 63 63 67 47 51 56 Avg Prop Armor Cover (%) 8 | . . . 15 7 . . . . . . . . . . . 10 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 31 | 14 14 15 15 21 21 22 22 22 21 26 25 25 25 25 19 31 28 Greatest Support 57 | 20 20 20 20 20 23 24 24 23 21 28 28 28 29 29 21 57 28 Greatest Overweight (x) 5 | . . . 4 5 . . . 1 . . . . 1 . 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 7 8 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | 2 2 4 4 10 10 10 10 10 10 9 8 8 10 10 6 4 5 Average Carried 6 | 1 2 2 3 7 6 9 8 9 10 6 8 8 8 7 5 3 4 Final Capacity 10 | 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 2 4 3 8 10 9 10 10 10 8 8 8 10 6 4 4 4 Class Distribution -------------------- 39% | Sprinter 28% | Mutant 13% | Gladiator 7% | Scavenger-Mutant 6% | Scavenger-Gladiator 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gladiator | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Scavenger-Mutant | -3/Research Gladiator | -3/Testing Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 1406 | 270 . 20 30 362 205 35 27 80 . 73 . 10 85 10 . 199 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2837 | 74 . 20 130 734 299 196 163 47 . 254 . . 293 . . 627 . Parts 182 | 2 . 5 12 41 23 14 5 6 . 19 . . 13 . . 42 . Haulers Intercepted 6 | . . . . 1 2 1 1 . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 6 . . . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 47 | . . . 6 14 6 5 . 1 . 3 . . 7 . . 5 . Melee 36 | . . . 6 3 6 5 . 1 . 3 . . 7 . . 5 . Guns 11 | . . . . 11 . . . . . . . . . . . . . Classes Destroyed 13 | 1 . 1 2 5 . . 2 1 . . . . 1 . . . . Worker 2 | . . . . 2 . . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 6 | . . . . 1 2 1 1 . . . . . . . . 1 . Recycler 3 | 1 . . . 1 . . . . . . . . . . . 1 . Operator 3 | . . . . . . . 1 . . 2 . . . . . . . Watcher 3 | . . . . . . . 1 . . 1 . . . . . 1 . Swarmer 21 | . . . 4 4 4 4 . . . . . . 5 . . . . Grunt 15 | . . . . 9 2 1 . . . 3 . . . . . . . Sentry 2 | . . . . . . . . . . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . . . . 5 . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 . 1 4 9 5 4 3 1 . 4 . . 3 . . 2 . Combat Bots Only 9 | . . . 4 9 5 4 . 1 . 3 . . 3 . . 2 . Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 1 1 . 1 . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Hostile Shots Fired 899 | . . 4 69 151 41 129 6 4 . 3 1 2 46 22 14 139 268 Missed 422 | . . 2 17 51 18 83 2 2 . 3 . 2 22 5 9 67 139 Hits 477 | . . 2 52 100 23 46 4 2 . . 1 . 24 17 5 72 129 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 476 | . . 2 52 100 23 46 4 2 . . 1 . 24 17 5 72 128 Critical Strikes 18 | . . . 1 5 . 1 1 . . . . . . 2 . 3 5 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 3 Damage Taken 7878 | . . 31 722 1423 346 523 78 30 . . 15 . 441 365 105 1769 2030 Core 2594 | . . . 236 466 93 185 . 15 . . . . 143 101 43 454 858 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . . . 14 97 . Regen/Repaired (Parts) 44 | . . . . . . . . . . 44 . . . . . . . Core Remaining (%) 64 | 100 . . 5 15 . 60 . . 98 . . 100 . . 75 . . Volleys Fired 62 | 3 . . . 56 . . . . . . . . . . . 3 . Largest 2 | 2 . . . 2 . . . . . . . . . . . 1 . Hottest 90 | 90 . . . 85 . . . . . . . . . . . 54 . Shots Fired 120 | 6 . . . 111 . . . . . . . . . . . 3 . Gun 117 | 6 . . . 111 . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 62 | . . . . 59 . . . . . . . . . . . 3 . Thermal 55 | 3 . . . 52 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 3 | 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 . . . 14 . . . . . . . . . . . 1 . Robot Miss Streak 3 | 3 . . . 3 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 187 | 3 . 1 20 80 11 14 7 3 . 6 . . 20 2 . 20 . Core Hits 94 | 2 . 1 8 40 8 5 2 1 . 5 . . 10 1 . 11 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 15 | 1 . . . 5 . 2 1 . . . . . 4 . . 2 . Burn 4 | 1 . . . 3 . . . . . . . . . . . . . Sever 9 | . . . . 2 . 2 1 . . . . . 4 . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 219 | . . 1 36 16 35 34 13 4 . 11 . . 36 2 . 25 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 164 | . . . . 16 35 34 13 4 . 11 . . 36 2 . 8 5 Piercing 55 | . . 1 36 . . . . . . . . . . . . 17 1 Sneak Attacks 12 | . . 1 . 1 3 1 1 . . 1 . . . . . 4 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 13 | . . . . . 4 1 . 1 . . . . 7 . . . . Damage Inflicted 6037 | 38 . 54 530 1067 563 649 427 140 . 427 . . 945 98 . 1099 . Guns 832 | 38 . . . 794 . . . . . . . . . . . . . Cannons 81 | . . . . . . . . . . . . . . . . 81 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 5075 | . . 54 530 259 563 649 427 140 . 427 . . 945 98 . 983 . Ramming 49 | . . . . 14 . . . . . . . . . . . 35 . Kinetic 376 | . . . . 295 . . . . . . . . . . . 81 . Thermal 524 | 25 . . . 499 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 13 | 13 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3826 | . . . . 259 563 649 427 140 . 427 . . 945 98 . 318 . Piercing 1249 | . . 54 530 . . . . . . . . . . . . 665 . Highest Corruption 21 | . . . . . . . . 1 1 . . . . . . 21 21 Average Corruption 17 | . . . . . . . . 1 1 . . . . . . 12 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . . . . . . 7 26 Message Errors 4 | . . . . . . . . . . . . . . . . 1 3 Matter Fused 9 | . . . . . . . . . . . . . . . . 3 6 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 449 | . . . 8 26 25 61 33 9 . 47 . . 29 . . 211 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 449 | . . . 8 26 25 61 33 9 . 47 . . 29 . . 211 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . . . . . 17 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . Targets Rammed 5 | . . . . 4 . . . . . . . . . . . 1 . Kicked 4 | . . . . 4 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 231 | 90 . . . 111 4 12 1 . . . . . 1 9 . 40 231 Average Temperature 33 | 48 . . . 31 4 3 1 . . . . . 1 5 . 14 100 Received Heat Transfer 1469 | . . 9 144 477 18 144 27 . . . . . 39 109 18 54 430 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . Heat Transferred 1776 | 148 . . . 1628 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . 1 . . . . Low Security (%) 87 | 100 100 100 . 100 84 22 31 . . 100 . . 75 . . 100 100 Level 1 12 | . . . . . 15 77 68 . . . . . 24 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 376 | 5 . 5 . 160 212 376 313 . . 146 . . 222 . . 137 90 Initial 170 | . . . . 20 6 91 170 . . 77 . . 30 . . 36 7 Average 89 | . . . . 94 84 263 255 . . 98 . . 92 . . 71 21 Influence Increases 2748 | 5 . 5 80 425 335 385 234 30 . 149 45 . 376 90 . 358 231 Destroy 0b10 Robot/C 900 | . . . 80 280 120 100 . 20 . 60 . . 140 . . 100 . Destroy 0b10 Robot/NC 100 | 5 . 5 . 25 10 5 15 . . 15 . . . . . 20 . Destroy Leader 136 | . . . . 42 12 12 4 10 . 12 . . 20 . . 24 . Successful Hack 38 | . . . . 2 17 . 16 . . . . . 3 . . . . Disable Machine 120 | . . . . 15 15 15 . . . 15 . . 15 . . 15 30 Anti-Garrison Action 300 | . . . . . . 150 150 . . . . . . . . . . Destroy Structure 59 | . . . . 1 11 13 4 . . 2 . . 18 . . 4 6 Partial Spotted 180 | . . . . 15 30 . 30 . . 45 . . 15 . . 30 15 Lose Combat Pursuer 915 | . . . . 45 120 90 15 . . . 45 . 165 90 . 165 180 Influence Decreases 2716 | 5 . 5 40 451 147 211 316 170 30 137 121 12 324 110 26 398 213 Entered New Map 691 | . . . . 20 8 111 206 110 30 47 51 12 18 37 16 18 7 Time Decay 1306 | 5 . 5 30 331 119 90 90 50 . 90 70 . 110 30 . 160 126 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . Lost Part 553 | . . . 10 100 20 10 10 10 . . . . 40 43 10 220 80 Lost Ally 10 | . . . . . . . 10 . . . . . . . . . . Purge Threat 56 | . . . . . . . . . . . . . 56 . . . . Squads Dispatched 23 | . . . . 1 2 6 2 . . 2 . . 3 . . 3 4 Investigation 4 | . . . . . . . . . . 2 . . 2 . . . . Extermination 5 | . . . . . 1 1 . . . . . . 1 . . 1 1 Reinforcement 10 | . . . . 1 1 3 . . . . . . . . . 2 3 Assault 4 | . . . . . . 2 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 7 | . . . . 4 . 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 175 | . . 2 6 24 16 30 7 1 . 5 2 4 20 7 5 18 28 Peak Tracking Total 23 | . . 2 4 9 7 23 4 1 . 2 3 4 5 8 5 7 11 Tactical Retreats 26 | . . . . 2 3 3 1 . . . 2 . 3 2 . 7 3 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 3 | . . . . . 1 . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 10 | . . . . 1 1 2 1 . . 1 . . 1 . . 1 2 Max in Single Turn 1 | . . . . 1 1 1 1 . . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 23 | . . . . 1 5 3 3 . . 4 . . 6 . . 1 . Terminals 12 | . . . . . 3 2 2 . . 3 . . 2 . . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . 1 . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 1 . 1 . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 50 | . . . . 2 12 5 7 . . 9 . . 14 . . 1 . Successful 17 | . . . . 2 3 . 2 . . 3 . . 7 . . . . Failed 33 | . . . . . 9 5 5 . . 6 . . 7 . . 1 . Catastrophic 11 | . . . . . 1 1 2 . . 3 . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . . 1 1 . . 6 . . 3 . . . . Terminals 23 | . . . . . 6 3 4 . . 6 . . 4 . . . . Fabricators 7 | . . . . . . . . . . . . . 6 . . 1 . Repair Stations 6 | . . . . . 3 . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . 2 3 . 3 . . . . . 4 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 5 | . . . . . 1 . 1 . . 1 . . 2 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . 1 . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 3 | . . . . . 1 . . . . 2 . . . . . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 2 1 . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Study 4 | . . . . 2 1 . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . 1 5 3 3 . . 4 . . 6 . . 1 . Full Trace Events 4 | . . . . . . . . . . 2 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 2 1 . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 70 | . . . . . . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Total Allies 1 | . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Active Infowar (turns) 779 | . . 122 189 157 . . . . . . . . 8 25 . 35 243 Optics 86 | . . . . 86 . . . . . . . . . . . . . Sensors 407 | . . . . 129 . . . . . . . . . . . 35 243 Structural 339 | . . 122 189 28 . . . . . . . . . . . . . Cloaking 33 | . . . . . . . . . . . . . 8 25 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 3675 | 67 9 333 189 810 340 191 190 106 8 192 155 6 253 74 14 324 414 Spaces Moved 5934 | 41 8 272 132 492 837 376 523 310 30 369 618 24 663 246 22 534 437 Core 76 | 3 . . 2 10 . . . . . . . . . . . 2 59 Treads . | . . . . . . . . . . . . . . . . . . Legs 604 | 38 8 272 21 265 . . . . . . . . . . . . . Wheels 62 | . . . 62 . . . . . . . . . . . . . . Hover 617 | . . . . . . . . . . . . . . . . 248 369 Flight 4575 | . . . 47 217 837 376 523 310 30 369 618 24 663 246 22 284 9 Fastest Speed 23 | 50 120 120 37 32 26 26 27 26 26 23 25 25 25 25 26 26 35 Average Speed 43 | 114 120 120 84 101 26 26 27 27 26 23 25 25 25 25 35 38 79 Slowest Speed 300 | 120 120 120 280 300 26 27 27 99 26 25 25 25 107 26 104 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 2 8 3 . . 1 . . 2 . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 7 64 13 38 25 65 18 51 8 13 71 5 17 55 13 21 52 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . 3 1 . 1 1 . 1 . . . Spaces Dug 44 | . . . . 1 11 13 4 . . 1 . . 9 . . 2 3 Terrain Destroyed 44 | . . . . 1 11 13 4 . . 1 . . 9 . . 2 3 Melee 44 | . . . . 1 11 13 4 . . 1 . . 9 . . 2 3 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Total 6580 | 52 7 276 172 689 914 413 545 326 29 457 617 23 699 253 28 595 485 Wait 149 | . . . . 35 . 4 6 6 . 74 . . . . 4 6 14 Move 5880 | 40 7 271 131 491 832 360 516 309 29 366 617 23 658 245 21 527 437 Hop 18 | . . . . . 2 7 3 . . 1 . . 2 . . 3 . Pick Up 40 | 1 . 2 . 13 16 2 2 1 . . . . 2 . . 1 . Fast Attach 85 | 7 . 1 3 29 1 1 . . . 1 . . 4 . . 21 17 Attach 35 | . . . 1 5 8 2 3 1 . 3 . . 3 4 2 2 1 Detach 8 | 1 . . . 3 . . 1 . . . . . 1 . . 1 1 Swap 32 | . . 1 . 10 4 2 1 5 . 4 . . 3 . . . 2 Drop 65 | . . . 1 31 10 4 . 2 . . . . 2 2 1 5 7 Fire 62 | 3 . . . 56 . . . . . . . . . . . 3 . Melee 186 | . . 1 36 12 26 31 13 2 . 8 . . 24 2 . 25 6 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick 4 | . . . . 4 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 8) 77 | -10/Materials | Entered Mines 211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 309 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 6) 394 | -10/Mines | Discovered new exit (range 14) 410 | -10/Mines | Entered Subcaves 411 | -10/Subcaves | Approached by a straggling Scientist 426 | -10/Subcaves | Discovered new exit (range 5) 459 | -10/Subcaves | Core integrity fell below 50% 487 | -10/Subcaves | Learned location of Zion (-6) 487 | -10/Subcaves | Met a Zionite searching for "candidates" 499 | -10/Subcaves | Lost 3 parts (1p1n1w) 551 | -10/Subcaves | Core integrity fell below 20% 599 | -10/Subcaves | Entered Materials 599 | -8/Materials | Evolved 4 slots: Utility x4 885 | -8/Materials | Destroyed 9 combat bots 887 | -8/Materials | Lost 3 parts (2n1w) 1373 | -8/Materials | Discovered new exit (range 15) 1376 | -8/Materials | Core integrity fell below 50% 1406 | -8/Materials | Core integrity fell below 20% 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Propulsion x2 1430 | -7/Factory | Lost 5 parts (1p4n) 1715 | -7/Factory | Build established: Sprinter 1727 | -7/Factory | Discovered new exit (range 15) 1749 | -7/Factory | Entered Storage 1934 | -7/Storage | Discovered new exit (range 14) 1940 | -7/Storage | Entered Factory 1940 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2122 | -6/Factory | Discovered new exit (range 16) 2130 | -6/Factory | Entered Lower Caves 2149 | -6/Lower Caves | Encountered a Warlord checkpoint 2232 | -6/Lower Caves | Discovered new exit (range 16) 2236 | -6/Lower Caves | Entered another Lower Caves area 2241 | -6/Lower Caves | Discovered new exit (range 13) 2244 | -6/Lower Caves | Entered Factory 2244 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2393 | -5/Factory | Repaired Imp. Cesium-ion Thruster 2430 | -5/Factory | Discovered new exit (range 9) 2436 | -5/Factory | Entered Upper Caves 2452 | -5/Upper Caves | Spotted B-75 Beast 2501 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2588 | -5/Upper Caves | Discovered new exit (range 12) 2591 | -5/Upper Caves | Entered another Upper Caves area 2591 | -5/Upper Caves | Discovered new exit (range 7) 2597 | -5/Upper Caves | Entered Factory 2597 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2785 | -4/Factory | Lost 4 parts (3n1u) 2833 | -4/Factory | Discovered new exit (range 15) 2847 | -4/Factory | Search patrols dispatched 2850 | -4/Factory | Entered Upper Caves 2908 | -4/Upper Caves | Encountered a Warlord checkpoint 2921 | -4/Upper Caves | Learned 4 Research zone layouts 2922 | -4/Upper Caves | Lost 6 parts (4n1u1w) 2922 | -4/Upper Caves | Discovered new exit (range 10) 2924 | -4/Upper Caves | Entered another Upper Caves area 2925 | -4/Upper Caves | Encountered a Warlord checkpoint 2935 | -4/Upper Caves | Discovered new exit (range 12) 2938 | -4/Upper Caves | Entered Research 2938 | -3/Research | Evolved 2 slots: Propulsion x2 2939 | -3/Research | Identified exit to Testing 3085 | -3/Research | Spotted B-86 Titan 3096 | -3/Research | System corruption reached 10% 3129 | -3/Research | Lost 5 parts (1p3u1w) 3246 | -3/Research | Lost 13 parts (1p6n6u) 3248 | -3/Research | Discovered exit to Testing (range 11) 3262 | -3/Research | Entered Testing 3292 | -3/Testing | Lost 3 parts (3n) 3383 | -3/Testing | Lost 4 parts (2n1u1w) 3408 | -3/Testing | Spotted Striker 3483 | -3/Testing | Found Prototype Processor 3483 | -3/Testing | Identified Spectral Analyzer 3523 | -3/Testing | Spotted Striker 3541 | -3/Testing | Core integrity fell below 50% 3651 | -3/Testing | Core integrity fell below 20% 3676 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03661_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03662_ System corrupted: IFF burst signal emitted. 03664_ Acquired Prototype Slashing Weapon. 03664_ Identified Molecular Scythe. 03664_ K-01 Serf cleans the Hypercollider. 03666_ O-16 Technician uses terminal to summon reinforcements. 03666_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T012. 03666_ O-16 Technician locks terminal. 03666_ Acquired Molecular Scythe. 03668_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T001. 03671_ Acquired Molecular Scythe. 03673_ Molecular Scythe destroyed. 03674_ P-80 Master resets G-67 Veteran, system corruption cleaned. 03674_ Electron Diverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????###?????????????????? | | ??????????########## #?????? ?????????????????? | | ??????????# ## #????? ^ ???????????????? | | ??????????# ## #?????""" ""???????????????? | | ??????????# ## #???? """ """??"???????????? | | ??????????? ## #????Y""" """ oT#??????????? | | ????????????? ## #???Y "#??????????? | | ??????????????" ## ####Y #???????????? | | ??????????#???" # ]@ ????????? | | ??????????# """ + ]! ????????? | | ??????????# # !! g A????????? | | ??????????# " # """""" ?????????? | | ??????????# """ ## """"""?? ?#?????????? | | ??????????# """" ## """"????????????????? | | ??????????# "" ## """"????????????????? | | ??????????# ## ! """?????????????????? | | ??#####???# ## """?????????????????? | | ??# #???# ## ?????????????????? | | ??# #???# ## """""" """"????????????????? | | ### ########"#####gg""""""k"""?????????????????? | | p """""" ""??????????????????? | | p """??? ""??????????????????? | | """????"???????????????????? | | """????????????????????????? | | ##########+###### ????????????????????? | | #?????# # ????????????????????? | | #?????#* #? ????????????????????? | | #?????# #?? ?????????????????????? | | #?????# """ #??? **?????????????????????? | | #?????# """ " " #???? *??????????????????????? | | #?????# """ "T" #????? ???????????????????????? | | ###?????# """ #??????????????????????????????? | | ????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 33 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 4 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 21 Target Analysis 8 Core Analysis 9 Particle Charging 30 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cesium-ion Thruster | 26% | -5/Factory Studied --------- VTOL Module | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explorer I Laugh At Your Crits Challenges ------------ None Game ------ Seed DynamicForceBlade Manual? 0 Play Time 01:29:41 Cumulative 69.1 hours Start 2026.02.13 @ 12:30:34 End 2026.02.13 @ 14:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12d807ad-8729-4a8b-a843-7b691223794f