Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.26 @ 19:25:00 Player: Crusang Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (174) 870 Value Destroyed (7755) 7755 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3200) 3200 TOTAL SCORE: 17945 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 237/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Target Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor SGEMP Prototype Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Improved Weapon Shielding System Shield > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Railgun Gamma Bomb Array Great Axe > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Carbon-fiber Leg Armored Huge Wheel Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Railgun Railgun Great Axe Great Axe [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Advanced Terrain Scan Processor Device Improved Transmission Jammer Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Power Shielding Weapon Great Axe Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Slots Evolved 15 | . 1 2 2 . . 2 2 2 2 2 . Power 3 | . . . 1 . . . . . 1 1 . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 8 | . 1 2 . . . 1 1 2 1 . . Weapon 2 | . . . . . . . 1 . . 1 . Parts Attached 200 | 7 6 4 12 7 17 2 32 29 15 40 29 Power 41 | 1 1 . 3 3 2 . 5 6 3 8 9 Engine 11 | 1 . . 2 1 . . 3 3 . . 1 Core 13 | . 1 . 1 2 2 . 2 3 . 1 1 Reactor 17 | . . . . . . . . . 3 7 7 Propulsion 56 | 2 2 2 2 1 7 . 11 6 5 9 9 Treads 4 | . . . . . . . . . . 2 2 Leg 35 | 2 . 2 2 . 4 . 11 5 5 2 2 Wheel 8 | . 2 . . . . . . 1 . 4 1 Hover 2 | . . . . . 1 . . . . 1 . Flight 7 | . . . . 1 2 . . . . . 4 Utility 54 | 2 1 2 3 2 4 2 4 9 7 12 6 Device 17 | 1 . . . 1 . . . 4 3 7 1 Storage 6 | 1 1 . . . 2 . . . 1 1 . Processor 13 | . . 1 2 . 1 1 3 . 1 2 2 Hackware 5 | . . . . . . . . 4 1 . . Protection 13 | . . 1 1 1 1 1 1 1 1 2 3 Artifact . | . . . . . . . . . . . . Weapon 49 | 2 2 . 4 1 4 . 12 8 . 11 5 Energy Gun 14 | . . . 1 . . . 7 3 . 2 1 Energy Cannon 6 | . . . 1 . . . 1 1 . 2 1 Ballistic Gun 10 | 2 1 . 1 . 2 . . . . 1 3 Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 8 | . 1 . . 1 . . 1 1 . 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 8 | . . . 1 . . . 2 3 . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 19 | . . . . . 1 . 1 2 2 4 9 Corrupted Parts 3 | . . . . . . . 2 . . . 1 System Corruption 5 | . . . . . . . 3 . . . 2 Parts Lost 80 | . . . 1 7 8 2 9 1 2 21 29 Power 18 | . . . . 1 3 . 2 . . 3 9 Propulsion 21 | . . . . 4 4 . 4 . . 5 4 Utility 21 | . . . 1 2 1 1 1 . 2 6 7 Weapon 20 | . . . . . . 1 2 1 . 7 9 Highest Loss Streak 14 | . . . 1 3 2 2 5 1 1 14 11 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 11 | . 4 9 13 13 14 14 13 10 10 10 7 Power . | . . 1 1 1 1 . . 1 . . 1 Propulsion 2 | . . . . . . . 1 5 6 5 2 Utility 2 | . 1 1 1 2 5 5 5 . . . 1 Weapon 5 | . 2 6 9 8 6 8 6 3 3 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . . . 2 1 . 1 4 1 . 1 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 1 . 1 Utility 1 | . . . . . . . 1 . . . . Weapon 6 | . . . . 2 1 . . 3 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 68 97 86 93 46 72 92 89 94 65 Engine 2 | . 9 . 7 4 . . 5 4 . . . Core 7 | . 2 10 8 11 14 . 2 5 10 5 . Reactor 2 | . . . . . . . . . 3 11 9 Leg 14 | . 25 18 24 8 10 . 11 21 20 13 . Flight 2 | . . . . 4 10 . . . . . 3 Device 8 | . 12 10 8 4 5 . . 10 15 12 6 Storage 6 | . 12 10 8 8 8 7 6 5 5 4 3 Processor 16 | . . 3 15 16 17 21 28 16 18 17 9 Hackware 1 | . . . . . . . . 4 1 4 4 Protection 5 | . . 5 7 10 9 5 4 4 . 4 3 Energy Gun 1 | . . . 2 . . . 3 4 . . . Energy Cannon 1 | . . . 4 2 . . 1 2 . 2 2 Ballistic Gun 2 | . 20 . 5 . 5 . . . . . 2 Launcher 1 | . 1 10 1 5 1 4 1 1 . . . Slashing Weapon 6 | . . . 1 8 4 . 1 7 15 11 8 Peak Build Rating 130 | 7 11 16 35 35 37 23 66 91 103 130 126 Average Rating 61 | 5 7 13 31 30 32 20 41 84 94 115 94 On Entrance 42 | . 7 10 16 35 30 22 23 61 87 103 120 Naked Turns . | . . . . . . . . . . . . Heaviest Build 123 | 17 37 34 53 53 51 34 64 83 85 123 117 Greatest Support 130 | 20 20 26 41 43 35 3 71 91 98 98 130 Greatest Overweight (x) 28 | 4 2 2 1 12 12 11 15 3 . 28 23 Average Overweight (x) 1 | . . 1 . 5 2 10 2 . . 1 1 Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 9 10 15 15 15 15 15 15 15 15 15 19 Most Carried 20 | 2 9 9 15 15 15 15 15 15 15 16 20 Average Carried 13 | . 4 9 13 13 14 14 14 14 14 13 8 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 20 20 Final Carried 16 | 2 9 9 15 13 15 15 15 13 15 16 3 Class Distribution -------------------- 50% | Hacker-Mutant 22% | Scavenger-Gladiator 10% | Scavenger-Mutant 8% | Hacker-Gladiator 4% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Matter Collected 3923 | 179 67 33 350 147 660 111 572 448 220 560 576 Remotely . | . . . . . . . . . . . . Salvage Created 7787 | . 193 33 424 417 1150 53 1176 1534 926 1284 597 Parts 356 | . 8 1 27 21 59 1 40 68 41 58 32 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 131 | . 6 1 11 11 25 1 17 27 10 14 8 Melee 67 | . . . . 5 2 . 7 24 10 13 6 Guns 25 | . 4 . 6 . 10 . 3 1 . . 1 Cannons 8 | . . . 5 1 . . 2 . . . . AOE 21 | . 2 1 . 5 6 . 4 2 . 1 . Classes Destroyed 18 | . 2 2 1 2 6 . 3 . . . 2 Worker 10 | . . . . . 7 . . 1 . 1 1 Builder 4 | . . . . . 2 . 1 . . . 1 Tunneler 2 | . . . . . 1 . . . . 1 . Recycler 8 | . . . . . 1 . 3 1 2 1 . Mechanic 2 | . . . . . . . 1 . . . 1 Operator 1 | . . . . . 1 . . . . . . Watcher 16 | . . 1 3 . 4 . . 4 . 4 . Swarmer 20 | . 2 . 4 . 4 . 2 6 . . 2 Cutter 2 | . . . . 2 . . . . . . . Grunt 51 | . 4 . 2 4 13 . 8 11 4 5 . Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . . . . . 3 . . . . Sentry 18 | . . 1 4 4 5 1 . 2 1 . . Hunter 11 | . . . 1 . 2 . 1 3 2 1 1 Programmer 21 | . . . . 1 . . 2 5 3 8 2 Behemoth 1 | . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 1 4 4 5 1 6 8 4 2 3 Combat Bots Only 8 | . 2 1 3 4 4 1 5 8 2 2 3 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 1 . 1 1 . 2 1 . 1 . Melee 1 | . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 1935 | . 17 4 65 109 201 72 197 281 56 399 534 Missed 497 | . 2 1 10 33 57 23 48 84 22 97 120 Hits 1438 | . 15 3 55 76 144 49 149 197 34 302 414 Melee 42 | . . . . 1 . . 32 . . . 9 Projectile 1396 | . 15 3 55 75 144 49 117 197 34 302 405 AOE 6 | . . . . 1 . . 2 1 1 1 . Critical Strikes 85 | . 1 . 2 4 9 . 13 4 2 27 23 Actively Blocked 5 | . . . . 1 1 . . . . 3 . Part Disruptions 3 | . . . . . . . . . . 2 1 Damage Taken 15478 | . 194 27 480 728 1213 208 2353 1247 235 3663 5130 Core 2448 | . 40 . 79 65 212 98 538 69 42 572 733 Absorbed by Shields 1972 | . . . . . . . . 1046 199 727 . Redirected to Shielding 254 | . . . . 12 34 . . . . 181 27 Ignored by Resistances 10583 | . 117 18 310 571 846 162 1309 1374 259 2585 3032 Regen/Repaired (Parts) 69 | . . . . . . . 69 . . . . Core Remaining (%) 78 | 100 84 100 . . 35 86 36 93 96 . . Volleys Fired 224 | . 14 5 33 15 67 . 25 26 . 20 19 Largest 3 | . 2 1 2 1 1 . 3 2 . 2 3 Hottest 205 | . 40 30 93 65 63 . 205 146 . 121 204 Shots Fired 330 | . 26 5 63 15 73 . 52 31 . 23 42 Gun 176 | . 24 . 39 . 42 . 31 14 . 1 25 Cannon 93 | . . . 23 5 10 . 15 3 . 20 17 Launcher 61 | . 2 5 1 10 21 . 6 14 . 2 . Special . | . . . . . . . . . . . . Kinetic 139 | . 24 . 29 . 50 . 14 . . 1 21 Thermal 44 | . . . 33 5 2 . 4 . . . . Explosive 60 | . 2 5 1 10 21 . 6 14 . 1 . Electromagnetic 87 | . . . . . . . 28 17 . 21 21 Robot Hit Streak 30 | . 18 21 18 7 30 . 26 12 . 6 14 Robot Miss Streak 3 | . 1 1 3 1 3 . 1 1 . 1 1 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 574 | . 20 3 44 30 86 9 72 110 30 98 72 Core Hits 321 | . 13 4 24 19 67 . 46 68 20 37 23 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 3 2 . . . 1 4 Critical Strikes 57 | . . . . 3 5 2 5 13 2 18 9 Destroy 5 | . . . . . . . . . . 1 4 Blast 1 | . . . . . . . 1 . . . . Corrupt 3 | . . . . . . . 1 . . 1 1 Smash 5 | . . . . . 3 2 . . . . . Sever 43 | . . . . 3 2 . 3 13 2 16 4 Melee Attacks 351 | . . . 1 19 37 9 26 102 33 84 40 Impact 36 | . . . . . 26 9 1 . . . . Slashing 315 | . . . 1 19 11 . 25 102 33 84 40 Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 8 . 2 2 3 6 2 Combat Hostiles 3 | . . . . . . . . 1 . 2 . Follow-up Attacks 30 | . . . . . . . . 6 8 15 1 Damage Inflicted 23863 | . 308 108 1089 1446 4140 338 3033 4683 1357 4661 2700 Guns 2973 | . 192 . 544 . 790 . 518 318 . 11 600 Cannons 2230 | . . . 506 134 156 . 347 53 . 575 459 Explosions 4438 | . 111 98 19 550 1304 . 1194 717 . 445 . Melee 14179 | . . . . 762 1890 338 970 3595 1357 3626 1641 Ramming 43 | . 5 10 20 . . . 4 . . 4 . Kinetic 2361 | . 192 . 427 . 911 . 300 . . 11 520 Thermal 1484 | . . . 623 134 35 . 432 . . 260 . Explosive 3697 | . 111 98 19 550 1304 . 741 717 . 157 . Electromagnetic 2099 | . . . . . . . 586 371 . 603 539 Impact 1616 | . . . . . 1218 338 60 . . . . Slashing 12563 | . . . . 762 672 . 910 3595 1357 3626 1641 Piercing . | . . . . . . . . . . . . Highest Corruption 44 | . . . 1 2 5 . 4 7 . 23 44 Average Corruption 7 | . . . 1 1 3 . 3 2 . 9 32 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 199 | . . . 5 8 44 . 17 20 . 53 52 Message Errors 50 | . . . 2 6 12 . 7 . . 12 11 Matter Fused 41 | . . . 2 . 6 . 4 5 . 15 9 Heat Flow Errors 21 | . . . . . 3 . 3 4 . 7 4 Energy Discharges 27 | . . . . 1 7 . . 7 . 4 8 Parts Rejected 6 | . . . . . 2 . 1 . . 2 1 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . 1 4 . 1 1 . 7 5 Data Loss (major) 8 | . . . 1 . 2 . 1 2 . . 2 Misfires 13 | . . . . . 6 . . . . 2 5 Alerts 3 | . . . . . 1 . . . . 2 . Misdirections 8 | . . . . . . . . . . 2 6 Weapon Failures 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1279 | . . . 15 21 492 86 81 103 65 233 183 Projectiles 30 | . . . 15 . . . . . . 15 . Explosions 81 | . . . . 3 8 . 32 33 . 5 . Melee 1168 | . . . . 18 484 86 49 70 65 213 183 Knockbacks 11 | . . . . . 8 . 3 . . . . Impact 9 | . . . . . 7 . 2 . . . . Kinetic 2 | . . . . . 1 . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . 9 79 91 . 66 45 . 62 . Shots 15 | . . . 1 3 4 . 2 3 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed 10 | . 2 1 4 . . . 2 . . 1 . Kicked 10 | . 2 1 4 . . . 2 . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 673 | . 27 . 278 103 145 . 673 264 1 503 468 Average Temperature 113 | . 10 . 100 32 31 . 211 87 1 121 88 Received Heat Transfer 3492 | . 111 9 225 432 909 114 534 387 66 606 99 Effects 40 | . . . 1 . . . 22 . . 16 1 Shutdowns 15 | . . . . . . . 9 . . 6 . Energy Bleed 7 | . . . 1 . . . 2 . . 4 . Interference 4 | . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . 3 . . 2 . Damage (minor) 3 | . . . . . . . 3 . . . . Damage (major) 4 | . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 7 1 1 . . . 1 Combat Hostiles 10 | . . . . . 7 1 1 . . . 1 Parts Fried 13 | . . . . . 4 . 2 1 . 4 2 Impact Corruptions 20 | . . . . . 17 2 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . 3 . . . . Heat Transferred 1921 | . . . 962 185 74 . 550 . . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Maximum Alert Level 1 | . . . . 1 . . 1 1 . . . Low Security (%) 93 | 100 100 100 100 45 100 100 80 95 100 100 100 Level 1 6 | . . . . 54 . . 19 4 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 324 | . 65 40 87 221 136 30 324 240 50 112 40 Initial 78 | . . 10 . . 78 30 . 32 . . 10 Average 40 | . 13 9 16 149 17 5 92 78 8 10 4 Influence Increases 4743 | . 234 104 350 281 1034 30 675 969 313 517 236 Destroy 0b10 Robot/C 2620 | . 120 20 220 220 500 20 340 540 200 280 160 Destroy 0b10 Robot/NC 220 | . . 5 15 . 85 . 25 30 10 35 15 Destroy Leader 592 | . 30 12 66 10 138 10 70 138 50 58 10 Successful Hack 211 | . 9 . 5 10 3 . 12 85 33 33 21 Select Force Hacks 100 | . 30 30 . . . . . 20 20 . . Disable Machine 48 | . . 8 . . 12 . 28 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 412 | . 15 29 14 41 161 . 50 66 . 36 . Partial Spotted 30 | . . . . . . . . . . 30 . Lose Combat Pursuer 360 | . 30 . 30 . 135 . . 90 . 45 30 Influence Decreases 4743 | . 199 139 350 60 1164 121 585 1059 313 492 261 Entered New Map 302 | . . 25 . . 143 61 . 58 . . 15 Time Decay 4083 | . 199 114 340 . 954 60 505 991 303 452 165 Lost Part 358 | . . . 10 60 67 . 80 10 10 40 81 Squads Dispatched 47 | . 2 3 . . 7 . 5 11 6 9 4 Investigation 14 | . 2 1 . . 1 . . 5 2 3 . Extermination 13 | . . . . . . . 2 3 2 4 2 Reinforcement 14 | . . 2 . . 3 . 2 1 2 2 2 Assault 2 | . . . . . . . 1 1 . . . Garrison 4 | . . . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Distress Signals 10 | . 2 . 3 . 2 . . . . 1 2 Communications Jammed 23 | . . . . . . . . . . 23 . Distress Signals 23 | . . . . . . . . . . 23 . Times Spotted 224 | . 9 3 19 12 47 1 21 41 10 40 21 Peak Tracking Total 7 | . 3 2 5 4 5 1 5 4 2 5 7 Tactical Retreats 20 | . 1 . 1 . 5 . . 4 . 6 3 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Traps Triggered 14 | . 3 . 2 . 4 . 1 2 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Machines Disabled 13 | . . 2 . . 3 . 8 . . . . Max in Single Turn 3 | . . 2 . . 1 . 3 . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Machines Accessed 47 | . 5 4 4 1 7 . 3 9 5 8 1 Terminals 31 | . 4 2 3 1 6 . 1 5 3 5 1 Fabricators 4 | . . . . . . . . 3 1 . . Repair Stations 2 | . . . . . . . 1 1 . . . Recycling Units 3 | . 1 1 . . . . 1 . . . . Scanalyzers 5 | . . 1 . . 1 . . . 1 2 . Garrison Access 2 | . . . 1 . . . . . . 1 . Total Hacks 122 | . 15 10 12 1 22 . 6 23 11 20 2 Successful 85 | . 12 7 8 1 18 . 5 14 8 11 1 Failed 37 | . 3 3 4 . 4 . 1 9 3 9 1 Catastrophic 4 | . . . . . . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 7 7 5 . 4 . 1 6 4 12 2 Terminals 86 | . 13 6 11 1 18 . 1 13 7 14 2 Fabricators 8 | . . . . . . . . 7 1 . . Repair Stations 6 | . . . . . . . 3 3 . . . Recycling Units 7 | . 2 3 . . . . 2 . . . . Scanalyzers 13 | . . 1 . . 4 . . . 3 5 . Garrison Access 2 | . . . 1 . . . . . . 1 . Terminal Hacks 37 | . 6 2 4 1 10 . 1 6 5 2 . Record 16 | . 3 . 2 . 5 . . 1 3 2 . Robot Analysis 5 | . 1 . . . 3 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 4 | . . . . . . . 1 2 1 . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . 2 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 4 | . . . . . . . 3 1 . . . Scan Component 2 | . . . . . . . 1 1 . . . Repair 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . 4 . . . 1 5 . Insert Component 6 | . . . . . 2 . . . 1 3 . Analyze 4 | . . . . . 2 . . . . 2 . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 25 | . 5 3 3 . 4 . 1 3 2 3 1 Terminals 20 | . 4 2 3 . 4 . . 2 1 3 1 Botnet 20 | . 4 2 3 . 4 . . 2 1 3 1 Fabricators 2 | . . . . . . . . 1 1 . . Download 2 | . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . . Monitor 1 | . . . . . . . 1 . . . . Tunnel 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 4 1 1 1 4 . 2 7 3 5 1 Full Trace Events 12 | . 3 . . . 1 . . 4 1 3 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . Parts Built 4 | . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . Time 126 | . . . . . . . . 126 . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 50 | . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . 1 2 . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 3 . . 2 3 . . . Machine Destruction 5 | . . . . . . . 2 3 . . . Programmers 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Active Infowar (turns) 12048 | 41 611 286 985 1012 2407 258 1253 1899 917 2195 184 Optics 10460 | . . 96 985 1012 2407 258 1253 1899 917 1633 . Seismic 2019 | 41 611 286 985 96 . . . . . . . Jamming 3927 | . . . . . . . . 1066 917 1944 . ECM 696 | . . . . . . . . . . 512 184 Robot Analysis Total 5 | . 1 . . . 3 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Turns Passed 12768 | 67 611 286 985 1012 2407 258 1253 1899 917 2195 878 Spaces Moved 4784 | 47 245 145 408 258 819 42 401 776 524 841 278 Core 155 | 11 . . . 4 11 42 75 . . 4 8 Treads 79 | . . . . . . . . . . . 79 Legs 3655 | 36 238 137 408 153 475 . 326 776 524 544 38 Wheels 431 | . 7 8 . . . . . . . 293 123 Hover . | . . . . . . . . . . . . Flight 464 | . . . . 101 333 . . . . . 30 Fastest Speed 50 | 50 95 95 120 190 190 400 120 120 120 115 100 Average Speed 189 | 117 125 185 175 340 227 560 238 166 120 162 184 Slowest Speed 1450 | 250 190 260 190 600 600 600 800 330 120 1450 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 5 47 20 39 53 66 2 9 22 14 23 23 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . 8 . . . . . . . . . Terrain Destroyed 384 | . 13 32 13 46 166 . 58 38 . 17 1 Melee . | . . . . . . . . . . . . Projectile 7 | . . . 3 . 3 . . . . . 1 AOE 377 | . 13 32 10 46 163 . 58 38 . 17 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Tes Total 7588 | 55 522 155 610 351 1234 55 593 1200 769 1523 521 Wait 1765 | . 247 1 140 37 270 1 87 220 197 493 72 Move 4772 | 46 244 144 407 256 818 41 400 775 523 840 278 Hop . | . . . . . . . . . . . . Pick Up 76 | 2 6 . 7 7 5 . 5 13 1 23 7 Fast Attach 95 | 7 1 2 4 2 7 2 22 10 9 13 16 Attach 64 | . 2 . 2 3 2 1 7 9 . 24 14 Detach 15 | . 2 . 1 . 1 1 . 4 . 4 2 Swap 112 | . 3 2 7 4 18 . 13 19 7 22 17 Drop 113 | . 1 . 4 8 9 . 6 33 10 16 26 Fire 224 | . 14 5 33 15 67 . 25 26 . 20 19 Melee 311 | . . . 1 19 37 9 26 91 22 67 39 Ram 4 | . . . . . . . . . . . 4 Kick 10 | . 2 1 4 . . . 2 . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . 27 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 641 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Discovered exit to Materials (range 6) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x2 870 | -9/Materials | Identified exit to Materials 870 | -9/Materials | Discovered exit to Materials (range 18) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1946 | -8/Materials | Identified exit to Garrison 1950 | -8/Materials | Entered Garrison 2093 | -8/Garrison | Lost 3 parts (1p1n1u) 2191 | -8/Garrison | Installed Relay Interface Framework 2242 | -8/Garrison | Triggered checkpoint 2247 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Triggered checkpoint 2394 | -8/Garrison | Identified exit to Materials 2394 | -8/Garrison | Discovered exit to Materials (range 16) 2780 | -8/Garrison | Build established: Scavenger-Mutant 2962 | -8/Garrison | Entered Materials 3323 | -8/Materials | Build established: Hacker-Mutant 5072 | -8/Materials | Garrison activated, responded to threat 5088 | -8/Materials | Core integrity fell below 50% 5196 | -8/Materials | Identified exit to Factory 5196 | -8/Materials | Discovered exit to Factory (range 18) 5369 | -8/Materials | Entered Factory 5369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5545 | -7/Factory | Identified exit to Factory 5545 | -7/Factory | Discovered exit to Factory (range 4) 5627 | -7/Factory | Entered another Factory area 5627 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6275 | -6/Factory | Spotted B-75 Beast 6360 | -6/Factory | Destroyed B-75 Beast 6545 | -6/Factory | Repaired Angular Momentum Engine 6659 | -6/Factory | Core integrity fell below 50% 6689 | -6/Factory | Lost 5 parts (1p2n1u1w) 6850 | -6/Factory | Identified exit to Factory 6850 | -6/Factory | Discovered exit to Factory (range 19) 6880 | -6/Factory | Entered another Factory area 6880 | -5/Factory | Evolved 2 slots: Utility x2 7228 | -5/Factory | Build established: Hacker-Gladiator 7676 | -5/Factory | Identified exit to Factory 7883 | -5/Factory | Destroyed 8 combat bots 8041 | -5/Factory | Build established: Scavenger-Mutant 8149 | -5/Factory | Fabricated Great Axe (x2) 8591 | -5/Factory | Fabricated Great Axe (x2) 8779 | -5/Factory | Entered another Factory area 8779 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8885 | -4/Factory | Build established: Scavenger-Gladiator 8887 | -4/Factory | Identified exit to DSF 9629 | -4/Factory | Identified exit to Research 9629 | -4/Factory | Discovered exit to Research (range 19) 9636 | -4/Factory | Cargo convoy interrupted 9696 | -4/Factory | Entered Research 9696 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 11065 | -3/Research | Found Prototype Launcher 11066 | -3/Research | Identified Mni. Smartbomb Launcher 11286 | -3/Research | Spotted B-86 Titan 11306 | -3/Research | System corruption reached 10% 11392 | -3/Research | Found Gamma Bomb Array 11396 | -3/Research | Found Gamma Bomb Array 11403 | -3/Research | Lost 14 parts (2p5n3u4w) 11671 | -3/Research | Lost 5 parts (2u3w) 11839 | -3/Research | Identified exit to Testing 11839 | -3/Research | Discovered exit to Testing (range 14) 11891 | -3/Research | Entered Testing 11951 | -3/Testing | Build established: Hacker-Gladiator 12015 | -3/Testing | System corruption reached 30% 12082 | -3/Testing | Core integrity fell below 50% 12129 | -3/Testing | Lost 9 parts (4p3u2w) 12351 | -3/Testing | Lost 3 parts (2n1w) 12437 | -3/Testing | Spotted Striker 12437 | -3/Testing | Spotted Striker 12488 | -3/Testing | Spotted Alpha 7 12513 | -3/Testing | Destroyed Striker 12516 | -3/Testing | Destroyed Striker 12574 | -3/Testing | Scanned by Researcher 12589 | -3/Testing | Destroyed Alpha 7 12605 | -3/Testing | Lost 5 parts (1p1n1u2w) 12619 | -3/Testing | Stole the SGEMP Prototype 12653 | -3/Testing | Found Corrupted Prototype Ballistic Gun 12653 | -3/Testing | Identified Multirail 12657 | -3/Testing | Found Prototype Processor 12657 | -3/Testing | Identified Exp. Target Analyzer 12715 | -3/Testing | Core integrity fell below 20% 12769 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12757_ Slug penetrates Wall. 12758_ Wall collapses. 12758_ K-01 Serf collects debris. 12760_ P-80 Master resets P-80 Master, system corruption cleaned. 12760_ Penetrated by Slug. 12760_ Lgt. Ion Engine destroyed. 12761_ Arm. Heavy Treads destroyed. 12762_ K-01 Serf collects debris. 12764_ Slug penetrates K-01 Serf. 12764_ K-01 Serf suffers critical hit (Destroy). 12764_ K-01 Serf destroyed. 12764_ Penetrated by Slug. 12764_ Slug penetrates Wall. 12764_ Centrium Light Armor Plating destroyed. 12764_ Multirail destroyed. 12765_ Acquired 17 matter. 12767_ Penetrated by Slug. 12767_ System Shield destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????##########?????????????????????? | | ????????????#""""""""#?????????????????????? | | ????????????#" """""#?????????????????????? | | ????????????#" "#?????????????????????? | | ???????????## ""#?????????????????????? | | ???????????# """#?????????????????????? | | ???????????# """#?????????????????????? | | ???????????####//#####?????????????????????? | | ?????????????## ##????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????## ##????????????????????????? | | ??????????????# #?????????????????????????? | | ?????########## #?????????????????????????? | | ????# """ # #?????????????????????????? | | ????# ""T""*==# %#?????????????????????????? | | ????# "" "" = # %##?????????#??????????????? | | ????# #= #;######## ######+#???????? | | ????# """"" ! + = *@%!=%uR ????? | | ????# """"" =# php|*p ????? | | ????# """"" #! u *!#########???????????? | | ????# # #???????????????????? | | ????########### ^^ #???????????????????? | | ??????????????# c ^^ #???????????????????? | | ??????????????# u #???????????????????? | | ??????????????# =%#???????????????????? | | ??????????????# %#???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ###########?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# # """ #?????????? | | ??????????????# # """ "" #?????????? | | ?????????????# # + """ """ #?????????? | | ?????????????+ "" # # ==[R" #?????????? | | ?????????????# T ?# # =[ "" #?????????? | | ?????????????# ?# #! ==| #?????????? | | ??????????????##??# ###########?????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ???????????######## #???????????????????? | | ???????????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 65 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 14 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Great Axe | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lrn. Proton Cannon | -3/Research | Scanalyzed Arm. Huge Wheel | -3/Research | Scanalyzed Robot Schematics ------------------ G-67 Veteran | -4/Factory | Downloaded Fabricated ------------ Great Axe | x2 | -5/Factory Great Axe | x2 | -5/Factory Repaired ---------- Angular Momentum Engine | 23% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Armchair Analyst Just Browsing Quantum Hacking Total Silence Challenges ------------ None Game ------ Seed CentriumCryofiberActivator Manual? 0 Play Time 02:05:31 Cumulative 10.5 hours Start 2025.09.25 @ 19:37:00 End 2025.09.26 @ 19:25:00 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 8 Adventurer 6 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d02a4c-1a42-4a25-8f69-00ce9af97500