Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 00:22:40 Player: TheSkyeDoctor Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2586) 2586 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7131 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 93/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Advanced Signal Interpreter Advanced System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Melee Analysis Suite Improved Target Analyzer Core Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Thermic Laser Heavy Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Gravmag System Improved Gravmag System Improved Gravmag System Advanced Signal Interpreter Advanced System Shield Heavy Flak Cannon Improved Remote Datajack [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 7 | . . 1 1 2 . . 2 1 Weapon 1 | . . . 1 . . . . . Parts Attached 79 | 8 2 13 5 7 5 1 26 12 Power 11 | 2 . 1 . . 1 . 3 4 Engine 5 | 2 . 1 . . . . 2 . Core 6 | . . . . . 1 . 1 4 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 2 2 1 1 1 8 3 Treads 6 | 2 . 1 1 1 . 1 . . Leg . | . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . Hover 8 | . . . . . . . 5 3 Flight 4 | . . 1 . . . . 3 . Utility 30 | 2 1 5 2 5 2 . 9 4 Device 8 | 1 1 1 . 1 1 . 3 . Storage 3 | 1 . 1 . . . . . 1 Processor 10 | . . 2 . 2 . . 5 1 Hackware 1 | . . . . . . . 1 . Protection 8 | . . 1 2 2 1 . . 2 Artifact . | . . . . . . . . . Weapon 18 | 2 1 5 1 1 1 . 6 1 Energy Gun 6 | 1 . 3 . . . . 2 . Energy Cannon 3 | . . . . 1 1 . 1 . Ballistic Gun 2 | 1 . . . . . . 1 . Ballistic Cannon 2 | . . . 1 . . . 1 . Launcher 1 | . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 58 | . 2 7 2 3 5 . 18 21 Power 7 | . . . . 1 1 . 3 2 Propulsion 17 | . . 2 1 . 2 . 5 7 Utility 23 | . 1 3 1 2 2 . 5 9 Weapon 11 | . 1 2 . . . . 5 3 Highest Loss Streak 19 | . 1 5 2 1 3 . 6 19 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 4 6 11 14 13 13 5 7 Power . | . 1 1 1 1 . . . 1 Propulsion 2 | 1 2 3 3 3 2 1 . 2 Utility 5 | . . 1 5 7 8 9 5 2 Weapon 1 | . . 1 1 2 2 2 . . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . . 3 1 . 2 3 Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . 2 . . 2 2 Weapon 1 | . . . . . 1 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 97 81 80 86 90 84 70 91 Engine 6 | . 14 11 9 7 5 . 3 1 Core 1 | . . . . . 1 7 . 3 Treads 9 | . 28 22 7 9 12 3 . . Hover 2 | . . . . . . . 3 19 Device 8 | . 13 8 9 14 6 7 7 7 Storage 6 | . 14 11 9 7 7 7 1 5 Processor 19 | . . 1 9 15 23 23 33 24 Hackware 1 | . . . . . . . 3 4 Protection 5 | . . 8 8 6 7 7 . 5 Energy Gun 2 | . 12 4 . . . . 1 7 Energy Cannon 4 | . . . . 6 7 7 1 4 Ballistic Cannon 1 | . . . 9 . . . 4 . Impact Weapon 10 | . . 12 18 15 15 15 2 . Peak Build Rating 77 | 7 9 19 27 39 39 39 63 77 Average Rating 35 | 5 7 13 24 36 36 36 39 66 On Entrance 25 | . 7 9 19 27 36 35 38 62 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 15 15 39 49 54 54 50 50 53 Greatest Support 60 | 40 40 60 22 42 42 20 33 44 Greatest Overweight (x) 9 | . . 1 4 2 3 3 9 3 Average Overweight (x) 1 | . . . 2 1 1 2 2 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 10 Average Capacity 12 | 7 8 12 15 15 15 15 7 9 Most Carried 15 | 5 5 12 15 15 15 14 13 10 Average Carried 10 | 2 4 6 11 14 13 13 5 7 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 Final Carried 15 | 5 4 11 15 15 11 14 5 5 Class Distribution -------------------- 56% | Gladiator 33% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1742 | 304 80 200 87 80 159 7 437 388 Remotely . | . . . . . . . . . Salvage Created 2577 | 101 188 372 151 80 381 . 714 590 Parts 115 | 8 14 7 6 5 7 . 45 23 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . . Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 59 | . 7 3 3 2 12 . 23 9 Melee 9 | . . 1 1 2 2 . 3 . Guns 11 | . 6 . . . . . 4 1 Cannons 18 | . 1 . . . 3 . 9 5 AOE 6 | . . . . . . . 6 . Classes Destroyed 12 | 2 2 5 1 1 . . . 1 Worker 5 | . . 1 . . . . 3 1 Builder 4 | . . 1 . . . . 3 . Tunneler 3 | 2 . 1 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 4 | 1 . 2 1 . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 25 | . 3 . . . 7 . 15 . Grunt 16 | . 4 1 1 . 4 . 5 1 Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 1 1 1 . . . 3 Hunter 2 | . . . 1 . 1 . . . Programmer 9 | . . . . 1 . . 3 5 Best Kill Streak 7 | 2 3 4 2 1 5 . 7 3 Combat Bots Only 5 | . 3 2 2 1 5 . 4 3 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 584 | . 50 28 61 80 82 . 169 114 Missed 151 | . 11 7 17 27 16 . 49 24 Hits 433 | . 39 21 44 53 66 . 120 90 Melee 1 | . . 1 . . . . . . Projectile 432 | . 39 20 44 53 66 . 120 90 AOE 2 | . . . . . . . . 2 Critical Strikes 13 | . . 3 . 1 . . 3 6 Actively Blocked 2 | . . 2 . . . . . . Damage Taken 7907 | . 407 994 638 520 1014 . 1980 2354 Core 2202 | . 66 293 112 78 155 . 482 1016 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . 51 . . . . . . Ignored by Resistances 6 | . . . 6 . . . . . Core Remaining (%) 64 | 100 73 26 79 . . 66 43 . Volleys Fired 174 | 8 30 8 24 . 19 . 48 37 Largest 3 | 2 2 2 1 . 1 . 3 3 Hottest 250 | 70 120 120 33 . 90 . 219 250 Shots Fired 254 | 16 51 15 24 . 21 . 62 65 Gun 121 | 16 50 7 . . . . 20 28 Cannon 106 | . . . 24 . 21 . 32 29 Launcher 10 | . . . . . . . 10 . Special 17 | . 1 8 . . . . . 8 Kinetic 103 | 8 30 7 24 . . . 27 7 Thermal 133 | 8 21 8 . . 21 . 25 50 Explosive 10 | . . . . . . . 10 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 5 13 . 14 . 2 . 13 21 Robot Miss Streak 6 | 2 3 . 6 . 2 . 4 5 Penetration Max 2 | . . . . . . . 2 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 214 | 10 35 13 19 13 23 . 50 51 Core Hits 106 | 4 10 2 4 1 5 . 50 30 Critical Kills 6 | . . 1 . 1 . . 3 1 Critical Parts Destroyed 15 | . . 3 2 2 5 . 3 . Critical Strikes 28 | 1 1 4 2 3 5 . 8 4 Burn 7 | 1 1 . . . . . 2 3 Meltdown 1 | . . . . . . . . 1 Destroy 3 | . . . . . . . 3 . Smash 17 | . . 4 2 3 5 . 3 . Melee Attacks 99 | . . 18 14 37 22 . 8 . Impact 99 | . . 18 14 37 22 . 8 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . 6 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . 1 2 . 1 . 1 . Damage Inflicted 6481 | 125 475 805 494 526 979 . 1775 1302 Guns 1237 | 125 451 . . . . . 182 479 Cannons 2010 | . . . 194 . 350 . 643 823 Explosions 721 | . . . . . . . 721 . Melee 2489 | . . 805 300 526 629 . 229 . Ramming . | . . . . . . . . . Kinetic 1208 | 62 301 . 194 . . . 442 209 Thermal 2063 | 63 174 . . . 350 . 383 1093 Explosive 721 | . . . . . . . 721 . Electromagnetic . | . . . . . . . . . Impact 2489 | . . 805 300 526 629 . 229 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 15 . 2 2 2 2 12 Average Corruption 3 | . . 14 . 1 2 2 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 97 | . . 25 . 6 29 2 22 13 Message Errors 25 | . . 7 . 1 9 . 6 2 Matter Fused 28 | . . 7 . 1 9 1 6 4 Heat Flow Errors 10 | . . 1 . 2 2 . 5 . Energy Discharges 12 | . . 6 . . 5 . 1 . Data Loss (minor) 11 | . . 3 . 1 2 1 2 2 Data Loss (major) 3 | . . . . 1 . . . 2 Misfires 5 | . . . . . 2 . 2 1 Alerts 2 | . . 1 . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1127 | . . 374 86 112 330 . 187 38 Projectiles 57 | . . . . . 7 . 12 38 Explosions 33 | . . . . . . . 33 . Melee 1037 | . . 374 86 112 323 . 142 . Knockbacks 26 | . . 1 2 2 5 . 12 4 Impact 9 | . . 1 1 2 5 . . . Kinetic 14 | . . . . . . . 11 3 Secondary 3 | . . . 1 . . . 1 1 Self-Inflicted Damage 78 | . . . . . . . 78 . Shots 3 | . . . . . . . 3 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 810 | 45 237 175 3 225 310 . 257 810 Average Temperature 163 | 17 90 22 3 111 131 . 93 310 Received Heat Transfer 1044 | . 198 99 36 120 162 . 237 192 Effects 41 | . . . . . . . 1 40 Shutdowns 10 | . . . . . . . . 10 Energy Bleed 7 | . . . . . . . . 7 Interference 6 | . . . . . . . 1 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 5 | . . . . . . . . 5 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 6 | . . . . . . . . 6 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 14 | . . 4 2 . 7 . 1 . Combat Hostiles 12 | . . 2 2 . 7 . 1 . Parts Fried 18 | . . 8 1 . 5 . 4 . Impact Corruptions 38 | . . 13 3 5 12 . 5 . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 17 | . . . . . . . 1 16 Heat Transferred 4627 | 259 568 . . . 550 . 950 2300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 94 | 100 100 100 100 100 . . 81 100 Level 1 5 | . . . . . . . 18 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 253 | 10 125 44 66 36 . . 253 62 Initial 39 | . . 39 1 . . . 26 27 Average 38 | 1 47 8 8 3 . . 108 11 Influence Increases 1838 | 15 226 126 109 91 290 . 714 267 Destroy 0b10 Robot/C 1180 | . 140 60 60 40 240 . 460 180 Destroy 0b10 Robot/NC 90 | 15 . 30 5 . . . 30 10 Destroy Leader 254 | . 30 22 20 20 20 . 90 52 Successful Hack 66 | . 11 10 4 14 . . 10 17 Disable Machine 90 | . . . 15 . . . 75 . Destroy Structure 53 | . . 4 5 17 . . 19 8 Lose Combat Pursuer 105 | . 45 . . . 30 . 30 . Influence Decreases 1838 | 15 131 215 115 91 162 85 700 324 Entered New Map 133 | . . 56 5 . . 25 17 30 Time Decay 1360 | 15 111 142 100 91 122 60 513 206 Lost Part 345 | . 20 17 10 . 40 . 170 88 Squads Dispatched 11 | . 2 1 . 2 . . 3 3 Investigation 2 | . 1 . . . . . . 1 Extermination 6 | . . . . 2 . . 2 2 Reinforcement 3 | . 1 1 . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 4 | . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 11 4 6 3 14 . 30 20 Peak Tracking Total 6 | . 4 2 3 1 5 . 6 5 Tactical Retreats 4 | . 2 . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 5 | . 2 . . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 6 | . . . 1 . . . 5 . Max in Single Turn 2 | . . . 1 . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 18 | . 1 3 3 5 2 . 1 3 Terminals 10 | . 1 2 2 2 1 . . 2 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 Scanalyzers 4 | . . 1 1 1 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 3 9 8 14 8 . 4 6 Successful 26 | . 2 4 4 3 8 . 1 4 Failed 25 | . 1 4 4 11 . . 3 2 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts 1 | . . 1 . . . . . . Manual 27 | . 3 7 7 5 . . . 5 Terminals 34 | . 3 7 7 5 7 . . 5 Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . 5 . . . 1 Scanalyzers 9 | . . 2 1 2 . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . . . 8 . . . Record 7 | . . . . . 7 . . . Open Door 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 Retrieve Components 2 | . . . . 1 . . . 1 Scanalyzer 4 | . . 1 1 1 . . 1 . Retrieve Study 4 | . . 1 1 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 3 3 1 . . . 3 Terminals 12 | . 2 3 3 1 . . . 3 Assimilate 4 | . 1 1 1 . . . . 1 Botnet 8 | . 1 2 2 1 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 3 1 5 1 . 1 2 Full Trace Events 3 | . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 1 1 1 . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . 1 . . . 6 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . 3 parse_system 3 | . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 4413 | 102 318 533 669 888 . . 1107 796 Sensors 837 | . . . . . . . 41 796 Terrain 177 | . 106 71 . . . . . . Traps 3085 | . . 462 669 888 . . 1066 . Seismic 314 | 102 212 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 7631 | 181 337 739 669 986 2289 137 1466 827 Spaces Moved 3585 | 90 156 377 240 393 1183 65 577 504 Core 253 | 3 . . . . . . 237 13 Treads 2255 | 87 156 377 213 393 956 22 51 . Legs . | . . . . . . . . . Wheels 305 | . . . 27 . 227 43 8 . Hover 752 | . . . . . . . 261 491 Flight 20 | . . . . . . . 20 . Fastest Speed 48 | 50 160 160 140 192 145 145 50 48 Average Speed 178 | 156 160 162 238 212 183 207 220 85 Slowest Speed 500 | 160 160 200 305 225 240 330 500 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . 3 . 3 . . . . Cave-ins Triggered 2 | . . 2 . . . . . . Exploration Rate (%) 27 | 4 35 34 30 12 98 10 15 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 4 2 . . Spaces Dug 40 | . . 9 3 20 4 . 3 1 Terrain Destroyed 67 | . . 9 4 20 13 . 18 3 Melee 31 | . . 1 3 20 4 . 3 . Projectile 23 | . . 8 1 . 9 . 2 3 AOE 13 | . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 4390 | 110 190 436 289 497 1259 69 693 847 Wait 376 | . 1 . . 54 23 1 23 274 Move 3577 | 89 155 376 239 392 1182 64 576 504 Hop . | . . . . . . . . . Pick Up 47 | 5 1 12 8 6 4 2 3 6 Fast Attach 38 | 7 1 7 1 2 . 1 17 2 Attach 38 | . 2 4 4 4 5 . 10 9 Detach 11 | . . 4 1 1 . 1 1 3 Swap 16 | 1 . 3 . 1 1 . 3 7 Drop 22 | . . 5 1 3 4 . 5 4 Fire 174 | 8 30 8 24 . 19 . 48 37 Melee 90 | . . 17 11 34 21 . 7 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 590 | -9/Materials | Crushed by falling debris 593 | -9/Materials | Crushed by falling debris 593 | -9/Materials | Core integrity fell below 50% 593 | -9/Materials | System corruption reached 10% 624 | -9/Materials | Lost 5 parts (1n2u2w) 1021 | -9/Materials | Central database locked down 1170 | -9/Materials | Discovered new exit (range 16) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1507 | -8/Materials | Build established: Gladiator 1913 | -8/Materials | Discovered new exit (range 5) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Utility x2 2772 | -7/Factory | Discovered new exit (range 5) 2911 | -7/Factory | Identified exit to Lower Caves 2913 | -7/Factory | Entered Lower Caves 3785 | -7/Lower Caves | Discovered new exit (range 6) 3796 | -7/Lower Caves | Identified exit to Lower Caves 3963 | -7/Lower Caves | Learned Factory non-interactive machine intel 4792 | -7/Lower Caves | Attracted the attention of an 0b10 base 4887 | -7/Lower Caves | Lost 3 parts (2n1u) 4906 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 5202 | -7/Lower Caves | Entered another Lower Caves area 5203 | -7/Lower Caves | Identified exit to Factory 5204 | -7/Lower Caves | Identified exit to Zion 5210 | -7/Lower Caves | Entered a destroyed Warlord outpost 5339 | -7/Lower Caves | Entered Factory 5339 | -6/Factory | Evolved 2 slots: Utility x2 5340 | -6/Factory | Identified exit to Factory 5341 | -6/Factory | Loaded intel: 183 non-interactive machine locations 5597 | -6/Factory | Lost 6 parts (2n3u1w) 5635 | -6/Factory | Lost 3 parts (1n2w) 5764 | -6/Factory | Lost 4 parts (1p1n1u1w) 5836 | -6/Factory | Build established: Mutant 6352 | -6/Factory | Core integrity fell below 50% 6796 | -6/Factory | Discovered exit to Factory (range 15) 6805 | -6/Factory | Entered another Factory area 6805 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6883 | -5/Factory | Build established: Gunner 7596 | -5/Factory | System corruption reached 10% 7609 | -5/Factory | Core integrity fell below 50% 7613 | -5/Factory | Spotted B-75 Beast 7624 | -5/Factory | Core integrity fell below 20% 7632 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07619_ Terminal disabled. 07619_ Fission Core destroyed. 07621_ K-01 Serf collects debris. 07622_ Power Conduit explodes. 07622_ Imp. Gravmag System+ destroyed. 07622_ Power Conduit explodes. 07622_ T-07 Excavator destroyed. 07622_ K-01 Serf destroyed. 07622_ Recycling Unit disabled. 07622_ Imp. Remote Datajack tumbles out of recycling unit. 07622_ Hacking Suite destroyed. 07622_ Critical hit (Blast). 07624_ System corrupted: Matter fused (-6). 07624_ K-01 Serf collects debris. 07625_ Subcomponent Replicator disabled. 07627_ K-01 Serf collects debris. 07628_ U-05 Engineer lays Concrete. 07631_ K-01 Serf collects debris. 07631_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????#| #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# = "" +??????????????? | | ????????????????????????# "" ???????????????? | | ????????????????????????# "" "" #??????????????? | | ????????????????????????# %Y """ #??????????????? | | ???????????????##########| " """ #??????????????? | | ???????? ?????#"""## ;@ #??????????????? | | ?????# ?#### T"## ;;;;t####### #?????????? | | ?????# ?# #?????????? | | ?????# ?# k #?????????? | | ?????# ## "" % ???????? | | ?????# ## "" R #######?????????? | | ?????# ## "T #???????????????? | | ?????# ## "" //#???????????????? | | ?????# ## ""u //#???????????????? | | ????## ## u !!/ #???????????????? | | ????# #% !/u #???????????????? | | ????# # !/ #???????????????? | | ????# t w BB #???????????????? | | ????+ BB #???????????????? | | ????# ######## ## ???????????????? | | ????# ##+###??????# #? ??????????????? | | ????# #???????????####? ?????????????? | | ####### ###????????????????#####+??????????????? | | %# #??????????????????????????????????????? | | / #??????????????????????????????????????? | | * # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 10 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Great Maul | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatPotentialSink Manual? 0 Play Time 00:42:34 Cumulative 65.7 hours Start 2026.03.13 @ 23:41:49 End 2026.03.14 @ 00:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c02b4b5b-fcab-4613-bd00-f6d13512d092