Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 19:59:58 Player: markverb1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2385) 2385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4930 Bonus ------- High Alert Combat Kills 125 Friendly Fire -100 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Power Maul > --- INVENTORY (8) ---- Light Ion Engine Micro Nuclear Core Large Battery (200) EM Disruption Field Flak Gun Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Power Maul > --- INVENTORY -------- Light Ion Engine Improved Treads Aluminum Leg Improved Titanium Leg Large Battery Assault Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 43 | 7 8 . 2 4 22 Power 7 | 2 . . . . 5 Engine 3 | 2 . . . . 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 10 | 2 3 . . 1 4 Treads . | . . . . . . Leg 7 | 2 3 . . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 10 | 1 1 . 2 . 6 Device 4 | . 1 . . . 3 Storage 3 | 1 . . 2 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 4 . . 3 7 Energy Gun 4 | 1 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . 3 . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 2 . . . 15 Power 4 | . . . . . 4 Propulsion 5 | . 1 . . . 4 Utility 3 | . . . . . 3 Weapon 5 | . 1 . . . 4 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 6 6 7 6 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 1 2 2 1 1 Utility . | . . . . 1 1 Weapon 2 | . 1 2 1 3 2 Tool/Special . | . . . . . . Unused Backups 5 | . 2 . . 1 2 Power 1 | . . . . . 1 Propulsion 3 | . 1 . . 1 1 Utility 1 | . 1 . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 96 100 97 100 83 Engine 10 | . 13 14 14 14 6 Core 3 | . . . . . 8 Leg 22 | . 27 28 28 28 13 Flight 1 | . . . . . 4 Device 8 | . 12 14 5 . 6 Storage 14 | . 14 14 20 28 10 Processor 2 | . . . . . 7 Energy Gun 2 | . 1 . . . 6 Ballistic Gun 8 | . 14 14 14 1 1 Ballistic Cannon 2 | . . . . . 6 Launcher 9 | . 11 14 14 14 2 Impact Weapon 3 | . . . . 5 7 Peak Build Rating 36 | 6 10 9 10 18 36 Average Rating 16 | 3 8 9 8 11 27 On Entrance 8 | . 6 9 9 9 17 Naked Turns . | . . . . . . Heaviest Build 211 | 14 24 24 211 23 40 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 10 | 2 2 1 10 . 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 35 | 8 8 8 35 8 8 Average Capacity 8 | 7 8 8 10 8 8 Most Carried 8 | 6 7 6 8 8 8 Average Carried 6 | 2 4 6 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 2 6 6 7 6 6 Class Distribution -------------------- 93% | Mutant 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1514 | 266 242 112 . 130 764 Remotely . | . . . . . . Salvage Created 2707 | . 366 41 . 279 2021 Parts 133 | . 27 8 . 4 94 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 63 | . 11 3 . 2 47 Melee 4 | . . . . . 4 Guns 20 | . . 3 . . 17 Cannons 8 | . . . . . 8 AOE 22 | . 11 . . 2 9 Classes Destroyed 12 | . 7 . . 1 4 Worker 8 | . 2 . . 1 5 Builder 10 | . 2 . . 1 7 Tunneler 2 | . . . . 2 . Hauler 1 | . . . . . 1 Recycler 7 | . 1 . . 3 3 Mechanic 1 | . 1 . . . . Watcher 3 | . 1 . . . 2 Swarmer 20 | . 3 3 . 2 12 Grunt 32 | . 8 . . . 24 Duelist 1 | . . . . . 1 Sentry 9 | . . . . . 9 Hunter 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 6 | . 6 3 . 6 6 Combat Bots Only 5 | . 4 3 . 2 5 Max Kills in Single Turn 5 | . 5 1 . 3 4 Gunslinging 1 | . . . . . 1 Exploded 3 | . 3 . . 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 271 | . 47 7 . 2 215 Missed 77 | . 6 4 . . 67 Hits 194 | . 41 3 . 2 148 Projectile 194 | . 41 3 . 2 148 Critical Strikes 11 | . . . . . 11 Damage Taken 3120 | . 523 26 . 16 2555 Core 669 | . 113 . . . 556 Absorbed by Shields 44 | . . . . . 44 Regen/Repaired (Parts) 132 | . 40 . . . 92 Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 124 | . 40 6 4 4 70 Largest 3 | . 2 1 1 1 3 Hottest 160 | . 60 20 20 33 160 Shots Fired 202 | . 48 6 4 4 140 Gun 126 | . 32 6 4 2 82 Cannon 46 | . . . . . 46 Launcher 30 | . 16 . . 2 12 Special . | . . . . . . Kinetic 104 | . 27 6 4 2 65 Thermal 62 | . . . . . 62 Explosive 30 | . 16 . . 2 12 Electromagnetic 6 | . 5 . . . 1 Robot Hit Streak 11 | . 11 3 . 3 9 Robot Miss Streak 10 | . 2 3 . 2 10 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 179 | . 30 3 . 11 135 Core Hits 131 | . 27 3 . 5 96 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 15 | . 1 . . 2 12 Critical Strikes 21 | . 2 . . 2 17 Destroy 1 | . 1 . . . . Blast 3 | . . . . . 3 Corrupt 1 | . 1 . . . . Smash 16 | . . . . 2 14 Melee Attacks 58 | . . . . 9 49 Impact 55 | . . . . 6 49 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 22 | . . . . 9 13 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7314 | . 1342 39 . 814 5119 Guns 1597 | . 301 39 . 23 1234 Cannons 699 | . . . . . 699 Explosions 2005 | . 1041 . . 169 795 Melee 3010 | . . . . 622 2388 Ramming 3 | . . . . . 3 Kinetic 1300 | . 274 39 . 23 964 Thermal 961 | . . . . . 961 Explosive 2005 | . 1041 . . 169 795 Electromagnetic 35 | . 27 . . . 8 Impact 3010 | . . . . 622 2388 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . . 27 Message Errors 4 | . . . . . 4 Matter Fused 8 | . . . . . 8 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1607 | . 48 . . 539 1020 Projectiles 22 | . . . . . 22 Explosions 112 | . 48 . . 22 42 Melee 1473 | . . . . 517 956 Knockbacks 20 | . . . . 2 18 Impact 15 | . . . . 2 13 Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 180 | . 139 . . . 41 Shots 5 | . 4 . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . 1 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 380 | . 39 . . . 380 Average Temperature 83 | . 11 . . . 93 Received Heat Transfer 1302 | . 144 . . . 1158 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 17 | . . . . 3 14 Combat Hostiles 9 | . . . . . 9 Parts Fried 16 | . . . . 4 12 Impact Corruptions 50 | . . . . 20 30 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2175 | . . . . . 2175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 64 | 100 52 100 . 100 41 Level 1 20 | . 47 . . . 25 Level 2 15 | . . . . . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 659 | . 270 85 . 90 659 Initial 61 | . . 61 . . 5 Average 175 | . 175 14 . 25 298 Influence Increases 2246 | . 466 85 . 120 1575 Destroy 0b10 Robot/C 1260 | . 220 60 . 40 940 Destroy 0b10 Robot/NC 160 | . 35 . . 35 90 Destroy Leader 308 | . 52 10 . 10 236 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 83 | . 36 . . . 47 Disable Machine 120 | . 15 15 . . 90 Destroy Structure 215 | . 108 . . 20 87 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . . . . 15 60 Influence Decreases 1593 | . 308 243 . 106 936 Entered New Map 106 | . . 97 . . 9 Time Decay 1111 | . 288 146 . 106 571 Lost Part 170 | . 20 . . . 150 Purge Threat 206 | . . . . . 206 Squads Dispatched 23 | . 6 . . 1 16 Investigation 13 | . 5 . . 1 7 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 15 3 . 3 68 Peak Tracking Total 6 | . 6 3 . 3 6 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . . 6 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . 1 1 . . 6 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 4 . 1 1 9 Terminals 10 | . 3 . . . 7 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 74 | . 16 . 23 1 34 Successful 52 | . 10 . 23 1 18 Failed 22 | . 6 . . . 16 Catastrophic 5 | . 1 . . . 4 Database Lockouts . | . . . . . . Manual 35 | . 8 . . . 27 Terminals 41 | . 13 . . . 28 Fabricators . | . . . . . . Repair Stations 8 | . 3 . . . 5 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 4 . 23 1 8 Record 24 | . . . 23 . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 2 | . 1 . . . 1 Unreport Threat 3 | . . . . . 3 Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 . . . 4 Scan Component 4 | . 2 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 Terminals 8 | . 3 . . . 5 Botnet 8 | . 3 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . . . 7 Full Trace Events 11 | . 4 . . . 7 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 67 | . 26 . . . 41 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 232 | . . . . . 232 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 3 . parse_system 1 | . . . . 1 . no_distress 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4644 | 66 719 936 679 421 1823 Spaces Moved 2491 | 52 321 486 414 309 909 Core 25 | 25 . . . . . Treads . | . . . . . . Legs 2274 | 27 321 486 414 309 717 Wheels . | . . . . . . Hover . | . . . . . . Flight 192 | . . . . . 192 Fastest Speed 50 | 50 120 190 120 120 114 Average Speed 158 | 99 181 190 159 121 149 Slowest Speed 820 | 150 260 190 820 125 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 55 | 3 48 94 77 61 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 279 | . 140 . . 25 114 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 268 | . 140 . . 25 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2875 | 65 415 492 430 339 1134 Wait 50 | . 25 . . . 25 Move 2486 | 51 320 485 413 308 909 Hop . | . . . . . . Pick Up 56 | 6 14 . 7 5 24 Fast Attach 2 | 2 . . . . . Attach 52 | 5 9 . 3 2 33 Detach 13 | 1 1 . . . 11 Swap 6 | . . . . 4 2 Drop 26 | . 6 . 3 7 10 Fire 124 | . 40 6 4 4 70 Melee 58 | . . . . 9 49 Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Repaired Ion Engine 756 | -10/Materials | Discovered new exit (range 9) 786 | -10/Materials | Entered Mines 804 | -10/Mines | Learned Materials stockpile data 811 | -10/Mines | Learned location of Recycling (-7) 967 | -10/Mines | Discovered new exit (range 7) 983 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1170 | -10/Mines | Discovered new exit (range 5) 1387 | -10/Mines | Learned Materials terminal intel 1489 | -10/Mines | Learned location of Storage (-7) 1710 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1712 | -10/Mines | Discovered new exit (range 5) 1722 | -10/Mines | Entered Exiles 1753 | -10/Exiles | Discovered new exit (range 15) 1823 | -10/Exiles | Met 8R-AWN 1898 | -10/Exiles | Met EX-HEX 2116 | -10/Exiles | Met EX-DEC 2140 | -10/Exiles | Visited The Gauntlet 2319 | -10/Exiles | Learned location of Zion (-7) 2384 | -10/Exiles | Discovered new exit (range 14) 2401 | -10/Exiles | Entered Mines 2414 | -9/Mines | Met a Derelict bent on vengeance 2518 | -9/Mines | Identified exit to Materials 2539 | -9/Mines | Learned Materials trap positions 2646 | -9/Mines | Met a Derelict shopkeep closing up shop 2714 | -9/Mines | Discovered exit to Materials (range 12) 2822 | -9/Mines | Entered Materials 2822 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2823 | -8/Materials | Loaded intel: 17 trap records 2825 | -8/Materials | Loaded intel: 12 terminal locations 2957 | -8/Materials | Crushed by falling debris 3237 | -8/Materials | Discovered new exit (range 15) 3313 | -8/Materials | Repaired Lgt. Nuclear Core 3338 | -8/Materials | Repaired Power Maul? 3476 | -8/Materials | Garrison activated, responded to threat 3751 | -8/Materials | Lost 3 parts (1p1n1w) 3840 | -8/Materials | Core integrity fell below 50% 4422 | -8/Materials | First assault squad dispatched 4625 | -8/Materials | Core integrity fell below 20% 4645 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Gatling Laser destroyed. System corrupted: Energy discharge (-110). G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Adv. Assault Cannon destroyed. Critical hit (Burn: +37). Imp. Ion Engine destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. 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Nuclear Core | 32% | -8/Materials Power Maul | 58% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Backstab Novice Programmer Tank Tourist Troublemaker Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed CountertargetingDecoyLattice Manual? 0 Play Time 00:47:02 Cumulative 2.2 hours Start 2025.05.28 @ 19:16:07 End 2025.05.28 @ 19:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 055e8d0c-ebc8-4714-9314-9dc7987b3275