Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 18:07:06 Player: PionFour Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (266) 1330 Value Destroyed (9194) 9194 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1497) 1497 TOTAL SCORE: 20841 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 777 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/1450 Matter 249/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- Nova Cannon > --- INVENTORY (5) ---- Particle Reactor Quantum Reactor Large Storage Unit ECM Suite GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Cloaking Device Improved Cloaking Device Advanced Component Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Improved Arc Projector Railgun Molecular Deconstructor Power Sword > --- INVENTORY -------- Cloaking Device Advanced System Restoration Module Tesla Rifle Dispersion Rifle GAL Module [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Advanced VSS Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Enhanced Quantum Rifle Energy Cannon YOLO Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . Utility 9 | . . . . . 3 . . . . . 1 . . . . 2 . . 1 2 Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . Parts Attached 463 | . 34 6 8 . 14 59 13 24 9 9 65 6 1 . 5 70 52 46 35 7 Power 31 | . 3 1 1 . . 4 1 3 . . 3 1 . . 1 3 3 3 3 1 Engine 10 | . 2 1 1 . . 2 1 1 . . . . . . . 1 . 1 . . Core 16 | . 1 . . . . 2 . 2 . . 3 1 . . 1 2 3 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 3 1 Propulsion 97 | . 6 2 2 . 3 12 1 2 . . 11 2 . . 2 16 18 9 10 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 33 | . . . . . . 2 . . . . . 1 . . . 12 17 1 . . Wheel 19 | . 6 2 2 . 3 . . . . . 2 . . . . . . 4 . . Hover 40 | . . . . . . 10 1 . . . 9 1 . . 2 4 1 4 8 . Flight 5 | . . . . . . . . 2 . . . . . . . . . . 2 1 Utility 165 | . 8 . 3 . 9 12 3 4 2 . 29 2 . . . 38 19 24 10 2 Device 125 | . 7 . 1 . 4 5 3 2 2 . 23 2 . . . 32 14 20 8 2 Storage 10 | . 1 . 1 . 1 . . . . . 3 . . . . 2 1 1 . . Processor 19 | . . . 1 . 1 5 . 2 . . 3 . . . . 2 1 2 2 . Hackware 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Protection 9 | . . . . . 3 1 . . . . . . . . . 2 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 170 | . 17 3 2 . 2 31 8 15 7 9 22 1 1 . 2 13 12 10 12 3 Energy Gun 47 | . 8 2 . . 2 . . . . 1 1 . . . . 9 9 6 8 1 Energy Cannon 6 | . 1 1 1 . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 39 | . 2 . . . . 18 3 2 . . 4 1 1 . 2 3 . 2 1 . Ballistic Cannon 24 | . . . . . . 3 . 7 3 3 8 . . . . . . . . . Launcher 9 | . 6 . . . . . . . 1 . 1 . . . . . . 1 . . Special Weapon 4 | . . . . . . . 1 . . 1 . . . . . . . . 1 1 Impact Weapon 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . Slashing Weapon 29 | . . . . . . 10 4 5 2 4 3 . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . 4 . . . . 1 1 . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 8 | . . . 2 . . . . . 2 1 1 . . . . . 2 . . . Parts Lost 92 | . 1 4 . . 11 . 3 2 . 1 2 1 1 . 6 6 10 5 33 6 Power 9 | . . 1 . . 1 . . 1 . . . . . . 1 . 1 . 4 . Propulsion 25 | . . 2 . . 3 . . 1 . 1 1 . . . 2 . 3 2 9 1 Utility 27 | . . . . . 5 . 2 . . . . . . . 1 1 3 1 11 3 Weapon 31 | . 1 1 . . 2 . 1 . . . 1 1 1 . 2 5 3 2 9 2 Highest Loss Streak 21 | . 1 2 . . 6 . 1 2 . 1 1 1 1 . 2 2 7 5 21 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Average Slot Usage (%) 94 | . 99 99 95 85 88 97 93 99 100 97 92 85 85 86 85 98 97 92 82 7 Engine 3 | . 5 11 14 14 9 3 4 2 . . . . . . . 2 . . 2 . Core 4 | . 8 2 . . . 3 2 4 7 7 6 6 6 6 6 2 4 6 2 . Leg 5 | . . . . . . 3 . . . . . . . . . 20 22 16 . . Wheel 6 | . 27 28 28 28 27 . . . . . . . . . . . . 2 . . Hover 11 | . . . . . . 24 30 24 23 23 19 12 13 13 13 2 . . 18 . Device 11 | . 13 14 14 14 17 9 6 7 7 7 8 6 6 6 5 10 10 20 22 1 Storage 5 | . 14 14 13 14 8 . . . . . 4 6 6 6 6 6 10 4 . . Processor 18 | . . . . . 5 24 25 29 30 30 25 26 26 26 26 23 17 11 15 4 Protection 1 | . . . . . 8 1 . . . . . . . . . 3 4 3 . . Energy Gun 6 | . 22 19 11 . 7 . . . . . . . . . . 9 14 15 4 . Energy Cannon 1 | . 1 8 3 14 5 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 . . . . 21 16 . . . 9 19 19 20 20 6 . 1 2 . Ballistic Cannon 3 | . . . . . . . . 20 3 17 9 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 1 12 4 1 . . . . . . . 3 . Piercing Weapon 2 | . . . . . . . . . . . 3 6 6 6 6 4 4 3 . . Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 104 | 11 92 92 104 34 40 31 24 32 28 28 46 38 37 35 35 53 53 71 49 12 Greatest Support 93 | 20 26 26 26 26 42 45 45 45 36 36 45 40 40 40 40 72 93 93 59 8 Greatest Overweight (x) 3 | . 3 3 3 1 1 1 . . . . 1 . . . . 1 1 3 3 3 Average Overweight (x) . | . 1 3 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 10 10 10 5 5 5 5 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 8 14 25 23 10 9 5 5 5 5 5 8 10 10 10 10 10 10 9 5 5 Most Carried 25 | 8 16 25 25 10 10 9 5 5 5 5 10 10 10 10 10 10 10 10 5 5 Average Carried 9 | 6 9 22 23 10 7 5 4 4 4 4 8 9 9 10 9 9 9 9 4 3 Final Capacity 25 | 8 25 25 10 10 10 5 5 5 5 5 10 10 10 10 10 10 10 5 5 5 Final Carried 25 | 8 16 25 10 10 9 5 5 5 5 5 10 10 10 10 9 10 10 5 5 5 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Mutant 13% | Gunner 5% | Derelict-Gunner 5% | Scavenger-Gunner 5% | Assassin 3% | Derelict-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Commander-Mutant | -5/Extension Assassin | -4/Factory Assassin | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Matter Collected 8714 | 220 489 65 . 20 127 875 696 594 46 451 1838 441 217 . 224 925 580 501 405 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12476 | 43 772 476 . 100 101 761 684 401 . 419 2487 717 360 . 298 2059 1544 641 613 . Parts 666 | 6 67 22 . 4 8 45 15 19 . 7 152 44 23 . 27 108 45 33 41 . Haulers Intercepted 13 | . 2 . . . . 1 . . . . 3 . . . . 2 4 . 1 . Recyclers Shooed 16 | 1 2 1 . . . 2 . . . . 4 . . . . 1 . 5 . . Parts Field Recycled 22 | . . . . . . . . . . . 22 . . . . . . . . . Retrieved Matter 83 | . . . . . . . . . . . 83 . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . 8 18 . 7 . 16 22 . 32 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Combat Hostiles Destroyed 177 | . 22 10 . 4 1 7 10 9 . 8 25 13 5 . 7 25 17 10 4 . Melee 23 | . . . . . . . . 2 . 2 3 1 . . . 5 8 . 2 . Guns 102 | . 9 7 . . 1 7 10 . . . 14 12 5 . 7 17 8 3 2 . Cannons 22 | . . 3 . . . . . 7 . 6 6 . . . . . . . . . AOE 25 | . 13 . . 2 . . . . . . 2 . . . . 1 . 7 . . Classes Destroyed 18 | 1 7 1 . 2 1 1 2 . . . . 1 1 . . . 1 . . . Worker 18 | . 2 . . . . 3 . . . . 8 . . . . 4 1 . . . Builder 13 | . 2 . . . . . . . . . 1 . . . . 2 2 2 4 . Tunneler 7 | 2 1 . . . . 1 . . . . 2 . . . . . . . 1 . Hauler 13 | . 2 . . . . 1 . . . . 3 . . . . 2 4 . 1 . Recycler 20 | . 1 2 . . . 5 . . . . 7 . . . . 3 . 1 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . 1 . . . . . 2 . . . . . 1 . . . Watcher 11 | . 3 . . . 1 3 . . . . 2 . . . . 1 . 1 . . Swarmer 46 | . 6 6 . . . . . 3 . . 8 6 . . 4 7 4 2 . . Grunt 49 | . 16 3 . 1 . . 2 3 . 5 6 . . . . 4 4 4 1 . Brawler 5 | . . . . 1 . . 1 . . 2 . . 1 . . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 . . 2 . . . . Sentry 22 | . . . . 2 1 3 1 1 . . 4 . 1 . . 2 6 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . . 1 2 . . 1 . 2 . 2 2 2 . . . Programmer 26 | . . . . . . 4 . . . 1 6 . . . 1 8 . 3 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . Thug 5 | . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Savage 7 | . . . . . . . 3 . . . . 4 . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 5 3 . 2 1 2 3 3 . 3 7 6 2 . 2 6 4 8 5 . Combat Bots Only 7 | . 3 3 . 2 1 1 3 3 . 3 5 6 2 . 2 5 4 7 1 . Max Kills in Single Turn 8 | 1 3 2 . 2 1 1 1 1 . 1 2 2 1 . 1 3 1 8 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . Exploded 7 | . 2 . . 2 . . . . . . 1 . . . . 1 . 7 . . Melee 1 | . . . . . . . . 1 . 1 1 1 . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Damage Taken 16056 | . 470 283 . 108 508 452 739 281 . 420 1333 560 176 . 673 1880 1573 925 3821 1854 Core 4705 | . 139 38 . 62 88 84 125 43 . 115 456 91 19 . 167 197 221 114 1277 1469 Absorbed by Shields 79 | . . . . . 79 . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . . . . . . 91 . . . . Regen/Repaired (Parts) 497 | . . . . . . 171 . . . . 143 . . . . 124 59 . . . Core Remaining (%) 43 | 100 . . . 4 34 . . . . 47 . . . . 13 . 58 90 1 . Volleys Fired 560 | 5 63 18 . 7 12 43 37 20 . 24 80 28 16 . 19 62 52 45 27 2 Largest 4 | 2 2 2 . 1 2 3 3 3 . 3 4 3 3 . 3 3 3 4 2 1 Hottest 322 | 40 105 125 . 100 140 78 78 144 . 144 197 99 96 . 91 195 227 322 100 65 Shots Fired 1225 | 10 102 35 . 7 17 123 69 55 . 66 219 76 45 . 57 124 121 65 32 2 Gun 989 | 10 87 24 . . 14 123 57 . . . 154 76 45 . 57 124 121 64 31 2 Cannon 208 | . . 11 . 7 3 . . 55 . 66 65 . . . . . . 1 . . Launcher 15 | . 15 . . . . . . . . . . . . . . . . . . . Special 13 | . . . . . . . 12 . . . . . . . . . . . 1 . Kinetic 833 | 10 7 . . . . 123 57 55 . 66 215 76 45 . 57 66 . 34 22 . Thermal 301 | . 80 35 . 7 17 . . . . . 3 . . . . 20 109 30 . . Explosive 15 | . 15 . . . . . . . . . . . . . . . . . . . Electromagnetic 63 | . . . . . . . . . . . 1 . . . . 38 12 1 9 2 Robot Hit Streak 25 | 4 13 25 . 5 9 18 17 5 . 5 13 6 10 . 18 10 21 7 4 . Robot Miss Streak 8 | 1 2 3 . 1 . 8 6 8 . 6 5 5 4 . 2 3 3 2 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . . 1 . 1 1 . Secondary Targets 20 | . 1 1 . . . . 1 . . . 2 4 2 . 3 4 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . 1 1 1 . 1 1 1 1 . . Shots Hit Robots 902 | 8 63 23 4 4 6 79 63 27 . 28 151 42 28 . 39 101 155 41 40 . Core Hits 478 | 4 53 13 . 3 4 39 50 15 . 14 83 26 10 . 14 59 49 25 16 1 Critical Kills 44 | . . 1 . 1 . 2 1 1 . 3 19 12 4 . . . . . . . Critical Parts Destroyed 38 | . . . . . . 2 1 2 . 3 16 3 4 . 5 . . 1 1 . Critical Strikes 102 | . . 2 . 1 1 4 3 4 . 6 41 16 8 . 5 2 3 2 4 . Burn 3 | . . 1 . . 1 . . . . . . . . . . . 1 . . . Meltdown 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Destroy 85 | . . . . . . 4 3 3 . 6 37 16 8 . 5 . . 2 1 . Blast 2 | . . . . . . . . . . . 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . Sever 4 | . . . . . . . . 1 . . . . . . . . . . 3 . Impale 5 | . . . . . . . . . . . 2 . . . . 1 2 . . . Melee Attacks 320 | . . . 4 . . 12 4 8 . 8 76 9 . . 5 84 69 9 32 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . 12 4 8 . 8 20 . . . . . . . 32 . Piercing 189 | . . . . . . . . . . . 56 9 . . 5 84 26 9 . . Sneak Attacks 91 | . . . 4 . . . 3 . . . 21 3 . . . 7 46 1 6 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 25590 | 86 1893 413 . 913 194 1671 1091 886 . 1096 4120 627 376 . 576 3841 3794 2355 1642 16 Guns 12643 | 86 697 274 . . 85 1671 897 . . . 762 320 376 . 576 2246 2938 1126 579 10 Cannons 2871 | . . 139 . 426 109 . . 506 . 792 870 . . . . . . 29 . . Explosions 3814 | . 1195 . . 487 . . . . . . 516 . . . . 541 . 1075 . . Melee 6205 | . . . . . . . 194 380 . 304 1972 307 . . . 1054 833 98 1063 . Ramming 57 | . 1 . . . . . . . . . . . . . . . 23 27 . 6 Kinetic 8862 | 86 57 . . . . 1671 897 506 . 792 1529 320 376 . 576 1012 . 496 544 . Thermal 8233 | . 640 413 . 913 194 . . . . . 613 . . . . 1065 2690 1705 . . Explosive 1195 | . 1195 . . . . . . . . . . . . . . . . . . . Electromagnetic 1038 | . . . . . . . . . . . 6 . . . . 710 248 29 35 10 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2336 | . . . . . . . 194 380 . 304 395 . . . . . . . 1063 . Piercing 3869 | . . . . . . . . . . . 1577 307 . . . 1054 833 98 . . Highest Corruption 12 | . . . . . . 1 3 3 3 1 3 . . . 2 3 3 . 12 . Average Corruption 2 | . . . . . . 1 2 3 3 1 2 . . . 1 1 1 . 9 . Corruption Purged 16 | . . . . . . . . . . . 3 . . . . 7 4 . 2 . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . Effects 76 | . . . . . . 2 15 20 2 5 11 . . . 4 6 . . 11 . Message Errors 18 | . . . . . . 1 4 5 1 1 3 . . . . 2 . . 1 . Matter Fused 18 | . . . . . . . 2 5 . 2 3 . . . . 3 . . 3 . Heat Flow Errors 12 | . . . . . . 1 3 3 . 1 1 . . . 2 . . . 1 . Energy Discharges 8 | . . . . . . . 2 5 . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 3 . 1 1 . . . . 2 1 . . 1 . Data Loss (major) 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Misfires 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1044 | . . . . 40 16 . 83 51 . 122 305 102 . . . 115 . 140 70 . Projectiles 78 | . . . . 28 . . . . . 30 20 . . . . . . . . . Explosions 195 | . . . . 12 16 . . . . . 30 . . . . 35 . 102 . . Melee 771 | . . . . . . . 83 51 . 92 255 102 . . . 80 . 38 70 . Knockbacks 6 | . . . . . . . . 1 . 1 3 . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 5 | . . . . . . . . 1 . 1 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . 33 . . . 72 . . . . . . . . . . 52 23 83 . 2 Shots 6 | . 2 . . . 1 . . . . . . . . . . 1 . 2 . . Rammed 4 | . 1 . . . . . . . . . . . . . . . . . . 3 Targets Rammed 7 | . 1 . . . . . . . . . . 2 . . . . . 1 . 3 Kicked 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 243 309 . 78 44 138 252 291 . 324 271 102 54 . 220 165 322 448 151 24 Average Temperature 74 | . 58 93 . 27 11 13 103 117 . 123 64 37 19 . 32 60 127 141 23 20 Received Heat Transfer 2175 | . 210 62 . 30 264 60 162 54 . 147 249 72 24 . 48 180 189 262 153 9 Effects 4 | . . . . . . . . 2 . . . . . . . . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 1 . . . Parts Fried 7 | . . . . . . . . . . . . . . . . 6 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Melted 18 | . 1 1 . 2 1 . 2 . . . . . . . . 1 7 3 . . Heat Transferred 10056 | . 1457 1012 . 800 339 . . . . . 575 . . . . 992 3367 1514 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Peak Influence 535 | 10 520 133 . 195 184 120 . . . . 515 . . . . 488 535 337 261 30 Initial 261 | . 6 34 . . 76 36 . . . . . . . . . 167 238 261 158 8 Average 176 | 5 257 77 . 114 97 48 . . . . 223 . . . . 292 187 146 136 6 Maximum Alert Level 2 | . 2 . . . . . . . . . 2 . . . . 2 2 1 1 . Low Security (%) 57 | 100 36 100 . 100 100 100 . . . . 40 . . . . 17 56 53 67 100 Level 1 35 | . 49 . . . . . . . . . 41 . . . . 73 42 46 32 . Level 2 6 | . 14 . . . . . . . . . 17 . . . . 8 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 5 . . . 4 7 . . . . 17 . . . 1 11 2 3 8 . Investigation 17 | . 5 . . . 2 3 . . . . 1 . . . . 4 . 1 1 . Extermination 16 | . . . . . . 4 . . . . 4 . . . . 4 . 2 2 . Reinforcement 18 | . . . . . 2 . . . . . 9 . . . . 3 2 . 2 . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison 6 | . . . . . . . . . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Distress Signals 15 | . 3 . . . 1 1 . . . . 1 . . . . 2 3 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 27 25 . 4 16 14 11 9 . 10 33 22 6 . 22 42 41 18 17 8 Peak Tracking Total 19 | . 4 19 . 2 15 2 4 4 . 4 5 7 3 . 10 7 5 8 8 7 Tactical Retreats 27 | . . . . . 2 . 1 . . 2 4 6 1 . . 5 3 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Traps Triggered 9 | . 1 . . . 1 3 . . . . . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Machines Disabled 27 | . 1 . . 4 4 . 1 . . 1 4 . . . . 3 3 5 1 . Max in Single Turn 5 | . 1 . . 2 2 . 1 . . 1 2 . . . . 2 1 5 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Machines Accessed 62 | . 10 1 4 . 4 11 1 1 . . 10 . . 4 . 10 . 4 2 . Terminals 21 | . 8 1 . . 3 4 . . . . 2 . . . . 2 . 1 . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . Repair Stations 7 | . . . . . . 3 . . . . 2 . . . . 2 . . . . Recycling Units 11 | . 2 . . . . 1 . . . . 2 . . . . 3 . 2 1 . Scanalyzers 6 | . . . . . 1 1 . . . . 2 . . . . 1 . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 199 | . 31 3 27 . 16 32 1 1 . . 24 . . 29 . 22 . 9 4 . Successful 140 | . 14 2 27 . 12 20 1 1 . . 15 . . 29 . 12 . 4 3 . Failed 59 | . 17 1 . . 4 12 . . . . 9 . . . . 10 . 5 1 . Catastrophic 8 | . 2 . . . . 4 . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 10 . 1 . 4 2 . . . 1 3 . . . . 6 . 6 1 . Terminals 52 | . 24 3 . . 8 9 . . . . 3 . . . . 3 . 2 . . Fabricators 12 | . . . . . . 2 . . . . 3 . . . . 7 . . . . Repair Stations 28 | . . . . . . 15 . . . . 7 . . . . 6 . . . . Recycling Units 25 | . 7 . . . . 2 . . . . 4 . . . . 5 . 6 1 . Scanalyzers 22 | . . . . . 8 3 . . . . 7 . . . . 1 . . 3 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Terminal Hacks 77 | . 9 2 27 . 2 5 1 1 . . 1 . . 29 . . . . . . Record 39 | . . . 27 . . 1 . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 5 . . . 2 . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . 2 . . . . 4 . . . . Network Status 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Build 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Repair Station Hacks 17 | . . . . . . 10 . . . . 4 . . . . 3 . . . . Scan Component 9 | . . . . . . 5 . . . . 2 . . . . 2 . . . . Repair 7 | . . . . . . 4 . . . . 2 . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 4 . . . . 1 . . . . 3 . . . . 2 . 1 . . Report Inventory 7 | . 2 . . . . 1 . . . . 1 . . . . 2 . 1 . . Retrieve Components 4 | . 2 . . . . . . . . . 2 . . . . . . . . . Scanalyzer 15 | . . . . . 8 2 . . . . 3 . . . . . . . 2 . Insert Component 7 | . . . . . 4 1 . . . . 1 . . . . . . . 1 . Analyze 8 | . . . . . 4 1 . . . . 2 . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . . . 2 . . . . . 2 . . . . 3 . 2 1 . Terminals 6 | . 1 . . . 2 . . . . . 1 . . . . 1 . 1 . . Assimilate 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . Operators 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 1 . . . . 2 . 1 1 . Monitor 5 | . . . . . . . . . . . 1 . . . . 2 . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 1 . . 4 11 . . . . 10 . . . . 8 . 2 2 . Full Trace Events 14 | . 5 . . . 1 2 . . . . 1 . . . . 4 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 4 1 . . . . 1 . . 11 . . . . 1 . Parts Built 5 | . . . . . . 2 . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 316 | . . . . . . 95 . . . . . . . . . 221 . . . . Total Part Build Rating 33 | . . . . . . 10 . . . . . . . . . 23 . . . . Parts Repaired 7 | . . . . . . 4 . . . . 2 . . . . 1 . . . . Time 279 | . . . . . . 170 . . . . 47 . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 11 . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 1 . . . . 1 . . . . . . . 1 . Part Schematics Acquired 7 | . . . . . 4 1 . . . . 1 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . 3 . . . . . . . . . 23 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Total Allies 36 | . . . . . . . 3 . . . . . . . 1 . 31 1 . . Largest Group 11 | . . . . . . . 2 2 . . . . . . 1 . 11 5 . . Highest-Rated Group 353 | . . . . . . . 62 62 . . . . . . 96 . 353 154 . . Highest-Rated Ally 96 | . . . . . . . 31 31 . . . . . . 96 . 39 39 . . Total Orders 28 | . . . . . . . . . . . 5 . . . . 11 1 8 2 1 RETURN 28 | . . . . . . . . . . . 5 . . . . 11 1 8 2 1 Ally Attacks 190 | . . . . . . . 13 5 . . . . . . 21 . 144 7 . . Total Damage 3550 | . . . . . . . 252 42 . . . . . . 524 . 2599 133 . . Kills 29 | . . . . . . . . 1 . . . . . . 5 . 22 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 1 1 1 . 2 . . 2 . . . . . Drone Launches 29 | . . . . . . . . . . . 5 . . . . 11 1 8 2 2 Drone Recoveries 29 | . . . . . . . . . . . 5 . . . . 11 1 8 2 2 Decoded 0b10 Intel 168 | . . . . . . . . . . . . . . . . 146 22 . . . Items 168 | . . . . . . . . . . . . . . . . 146 22 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Turns Passed 21290 | 127 1613 966 1135 276 550 2161 1065 1080 681 893 3009 693 349 50 327 2294 1398 1894 585 144 Spaces Moved 19292 | 29 1298 653 831 226 492 2104 1307 1207 879 988 2839 985 497 89 400 1693 828 1213 556 178 Core 208 | . . . . . . . . . . . . . . . . . . . 58 150 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3638 | 29 4 . . . . 347 . . . . . . . . . 1436 828 994 . . Wheels 3655 | . 1294 653 831 226 492 4 . . . . . . . . . . . 155 . . Hover 11763 | . . . . . . 1753 1307 1207 879 988 2839 985 497 89 400 257 . 64 498 . Flight 28 | . . . . . . . . . . . . . . . . . . . . 28 Fastest Speed 28 | 120 80 135 90 105 86 53 65 65 74 74 56 56 56 56 56 48 100 28 28 40 Average Speed 81 | 120 102 135 131 105 92 70 65 72 74 74 67 56 56 56 56 91 114 102 52 53 Slowest Speed 200 | 120 135 135 135 105 115 125 65 74 74 74 149 56 56 56 56 190 190 125 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 98 95 92 60 35 37 95 99 85 91 64 93 63 75 60 50 89 29 22 9 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . 1 1 . . . . 1 2 1 . . . 1 . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 26 | . . 1 . . . . 3 9 3 2 . 6 . . 2 . . . . . Spaces Dug 191 | . 4 . . 14 26 10 . . . 5 42 1 . . 3 64 . 17 5 . Terrain Destroyed 505 | . 80 . . 70 45 10 . 21 . 23 81 3 4 . 3 82 8 70 5 . Melee 114 | . . . . . . 10 . . . . 36 1 . . 3 53 . 6 5 . Projectile 120 | . . . . 3 2 . . 21 . 23 19 . 4 . . 19 8 21 . . AOE 263 | . 80 . . 67 43 . . . . . 21 . . . . 10 . 42 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Res Total 23311 | 113 1480 702 873 243 559 2673 1458 1355 906 1085 3625 1050 533 88 453 2193 1141 1790 766 225 Wait 2138 | 74 49 12 . 11 26 391 82 81 15 45 473 11 16 . 14 207 91 423 87 30 Move 19270 | 28 1297 652 830 225 491 2103 1306 1206 878 987 2838 984 496 88 399 1692 827 1212 555 176 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 238 | 4 19 13 16 . 13 23 8 6 1 5 32 4 2 . 8 33 14 15 18 4 Fast Attach 146 | . 3 1 3 . 3 18 1 7 2 1 32 3 1 . . 19 19 22 10 1 Attach 113 | . 5 4 1 . 8 13 3 . . 3 6 2 . . 5 22 8 9 18 6 Detach 19 | . . . . . . 4 . 1 . . 3 . . . . 5 . 1 3 2 Swap 204 | . 26 1 4 . 3 28 9 17 7 5 27 1 . . . 29 25 15 7 . Drop 291 | 2 17 1 15 . 3 38 8 11 3 7 58 6 2 . 3 40 30 38 9 . Fire 560 | 5 63 18 . 7 12 43 37 20 . 24 80 28 16 . 19 62 52 45 27 2 Melee 318 | . . . 4 . . 12 4 6 . 8 76 9 . . 5 84 69 9 32 . Ram 5 | . 1 . . . . . . . . . . . . . . . 1 . . 3 Kick 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 128 | -11/Junkyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Build established: Scavenger-Mutant 988 | -10/Materials | Discovered new exit (range 16) 1741 | -10/Materials | Entered Mines 1742 | -10/Mines | Learned location of Storage (-7) 1763 | -10/Mines | Met a Derelict bent on vengeance 1787 | -10/Mines | Discovered new exit (range 10) 1811 | -10/Mines | Discovered new exit (range 4) 1870 | -10/Mines | Assembled infested the area 1963 | -10/Mines | Discovered new exit (range 5) 2111 | -10/Mines | Learned Materials security intel 2211 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2707 | -10/Mines | Entered Exiles 2725 | -10/Exiles | Discovered new exit (range 15) 2764 | -10/Exiles | Met 8R-AWN 2783 | -10/Exiles | Met EX-HEX 2894 | -10/Exiles | Met EX-BIN 2939 | -10/Exiles | Met EX-DEC 2947 | -10/Exiles | Learned location of Zion (-7) 3174 | -10/Exiles | Visited The Gauntlet 3385 | -10/Exiles | Discovered new exit (range 14) 3486 | -10/Exiles | Aligned with FarCom system 3487 | -10/Exiles | Given EX-Vault access code 3520 | -10/Exiles | Opened EX-Vault 3527 | -10/Exiles | Found Prototype Energy Cannon 3530 | -10/Exiles | Identified YOLO Cannon 3536 | -10/Exiles | Found Prototype Processor 3536 | -10/Exiles | Identified Modified TNC 3619 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3831 | -10/Exiles | Build established: Mutant 3842 | -10/Exiles | Left Exiles lab with YOLO Cannon 3842 | -10/Exiles | Entered Mines 4068 | -9/Mines | Discovered new exit (range 9) 4083 | -9/Mines | Learned 2 Materials zone layouts 4097 | -9/Mines | Core integrity fell below 20% 4118 | -9/Mines | Entered Materials 4118 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4119 | -8/Materials | Identified exit to Factory 4439 | -8/Materials | Core integrity fell below 50% 4469 | -8/Materials | Lost 5 parts (4u1w) 4647 | -8/Materials | Discovered exit to Factory (range 15) 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4695 | -7/Factory | Lost 6 parts (1p3n1u1w) 4985 | -7/Factory | Discovered new exit (range 10) 5031 | -7/Factory | Build established: Gunner 5272 | -7/Factory | Fabricated Cmb. Airjet? 5584 | -7/Factory | Build established: Scavenger-Gunner 6031 | -7/Factory | Identified exit to Factory 6307 | -7/Factory | Repaired Reaction Control System 6346 | -7/Factory | Repaired Hpw. Shotgun 6397 | -7/Factory | Repaired Cmb. Airjet 6602 | -7/Factory | Repaired Kinecellerator 6656 | -7/Factory | Discovered new exit (range 15) 6829 | -7/Factory | Entered Lower Caves 6877 | -7/Lower Caves | Learned Factory stockpile data 6922 | -7/Lower Caves | Spotted B-75 Beast 7110 | -7/Lower Caves | Ambushed by wild Derelicts 7217 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7305 | -7/Lower Caves | Build established: Mutant 7453 | -7/Lower Caves | Encountered a Warlord checkpoint 7574 | -7/Lower Caves | Discovered new exit (range 14) 7623 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7642 | -7/Lower Caves | Learned Factory trap positions 7894 | -7/Lower Caves | Entered another Lower Caves area 7894 | -7/Lower Caves | Accompanied by 2 allies 7952 | -7/Lower Caves | Learned location of Extension (-5) 8052 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8347 | -7/Lower Caves | Discovered new exit (range 11) 8791 | -7/Lower Caves | Build established: Derelict-Gunner 8797 | -7/Lower Caves | Discovered exit to Factory (range 6) 8974 | -7/Lower Caves | Entered Zion 9001 | -7/Zion | Found GAL Module 9034 | -7/Zion | Discovered new exit (range 15) 9087 | -7/Zion | System corruption cleaned by Quarantine Array 9118 | -7/Zion | Learned location of Recycling (-7) 9127 | -7/Zion | Given the Hacking Drone Bay 9128 | -7/Zion | Found Prototype Device 9128 | -7/Zion | Identified Hacking Drone Bay 9263 | -7/Zion | Build established: Mutant 9316 | -7/Zion | Rebuked by Imprinter 9655 | -7/Zion | Entered Proximity Caves 10190 | -6/Proximity Caves | Build established: Derelict-Gunner 10217 | -6/Proximity Caves | Spotted B-75 Beast 10310 | -6/Proximity Caves | Core integrity fell below 50% 10395 | -6/Proximity Caves | Discovered exit to Factory (range 18) 10488 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10494 | -6/Proximity Caves | Found Prototype Special Weapon 10494 | -6/Proximity Caves | Identified Molecular Deconstructor 10548 | -6/Proximity Caves | Entered Factory 10548 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10549 | -6/Factory | Loaded intel: 92 trap records 10849 | -6/Factory | Discovered new exit (range 6) 10850 | -6/Factory | Build established: Derelict-Scout 11164 | -6/Factory | Garrison activated, responded to threat 11977 | -6/Factory | Repaired Cmb. Airjet 12056 | -6/Factory | Discovered new exit (range 3) 12107 | -6/Factory | Build established: Scavenger-Mutant 12703 | -6/Factory | Core integrity fell below 50% 12747 | -6/Factory | Repaired Gravmag System 13132 | -6/Factory | Discovered new exit (range 16) 13241 | -6/Factory | Identified exit to Factory 13381 | -6/Factory | Spotted B-75 Beast 13557 | -6/Factory | Entered Lower Caves 13568 | -6/Lower Caves | Learned 4 Factory zone layouts 13629 | -6/Lower Caves | Attacked by a faux Warlord 13856 | -6/Lower Caves | Discovered new exit (range 10) 14036 | -6/Lower Caves | Learned Factory interactive machine intel 14123 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14250 | -6/Lower Caves | Entered another Lower Caves area 14309 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14445 | -6/Lower Caves | Spotted B-75 Beast 14589 | -6/Lower Caves | Discovered new exit (range 5) 14599 | -6/Lower Caves | Entered Data Miner 14599 | -6/Data Miner | Discovered new exit (range 6) 14607 | -6/Data Miner | Met Data Miner 14624 | -6/Data Miner | Learned location of Section 7 (-3) 14624 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14636 | -6/Data Miner | Received God Mode back door access code from Data Miner 14640 | -6/Data Miner | Build established: Gunner 14649 | -6/Data Miner | Entered Proximity Caves 14705 | -5/Proximity Caves | Learned location of 2 exits from Factory 14743 | -5/Proximity Caves | Spotted B-75 Beast 14745 | -5/Proximity Caves | Escorted by Enhanced Grunt 14932 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14933 | -5/Proximity Caves | Core integrity fell below 20% 14976 | -5/Proximity Caves | Entered Factory 14976 | -5/Factory | Evolved 2 slots: Utility x2 14977 | -5/Factory | Identified exit to Factory 14977 | -5/Factory | Identified exit to Extension 14979 | -5/Factory | Loaded intel: 52 interactive machine locations 15080 | -5/Factory | Discovered exit to Factory (range 5) 15913 | -5/Factory | Incoming investigation squad redirected 16042 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 16445 | -5/Factory | Repaired Adv. VSS Leg 16619 | -5/Factory | Build established: Mutant 16680 | -5/Factory | Fabricated Enh. Quantum Rifle? 17270 | -5/Factory | Entered Extension 17322 | -5/Extension | Rescued a captive Derelict 17323 | -5/Extension | Rescued a captive Derelict 17340 | -5/Extension | Rescued a captive Derelict 17349 | -5/Extension | Rescued a captive Derelict 17350 | -5/Extension | Rescued a captive Derelict 17489 | -5/Extension | Lost 7 parts (3n2u2w) 17653 | -5/Extension | Rescued a captive Derelict 17805 | -5/Extension | Spotted B-75 Beast 17814 | -5/Extension | Build established: Commander-Mutant 18161 | -5/Extension | Destroyed B-75 Beast 18167 | -5/Extension | Spotted B-75 Beast 18182 | -5/Extension | Allies destroyed B-75 Beast 18245 | -5/Extension | Disrupted transfer network 18332 | -5/Extension | Rescued a captive Derelict 18401 | -5/Extension | Rescued a captive Derelict 18623 | -5/Extension | Discovered new exit (range 6) 18645 | -5/Extension | Disrupted transfer network 18668 | -5/Extension | Entered Factory 18668 | -4/Factory | Accompanied by 5 allies 18668 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18714 | -4/Factory | Discovered new exit (range 5) 18917 | -4/Factory | Build established: Scavenger-Assassin 19174 | -4/Factory | Discovered new exit (range 9) 19306 | -4/Factory | Build established: Assassin 19352 | -4/Factory | Identified exit to Upper Caves 20055 | -4/Factory | Destroyed 7 combat bots 20064 | -4/Factory | Lost 5 parts (2n1u2w) 20184 | -4/Factory | Identified exit to Research 20562 | -4/Factory | Entered Research 20562 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20876 | -3/Research | Garrison activated, responded to threat 20945 | -3/Research | System corruption reached 10% 21013 | -3/Research | Incoming investigation squad redirected 21015 | -3/Research | Lost 12 parts (1p3n4u4w) 21105 | -3/Research | Core integrity fell below 50% 21127 | -3/Research | Core integrity fell below 20% 21142 | -3/Research | Discovered new exit (range 4) 21147 | -3/Research | Entered another Research area 21147 | -2/Research | Evolved 2 slots: Utility x2 21164 | -2/Research | Lost 21 parts (3p6n7u5w) 21240 | -2/Research | Core integrity fell below 50% 21266 | -2/Research | Core integrity fell below 20% 21268 | -2/Research | Lost 5 parts (3u2w) 21285 | -2/Research | Spotted B-90 Cyclops 21291 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21227_ Hacking Drone released from Hacking Drone Bay. 21228_ Acquired Imp. Arc Projector. 21228_ Hacking Drone retrieved by Hacking Drone Bay. 21233_ Imp. Arc Projector destroyed. 21233_ Hacking Drone Bay destroyed. 21236_ Slug penetrates Wall. 21237_ Adv. Corruption Screen destroyed. 21240_ Penetrated by Slug. 21243_ Slug penetrates Wall. 21244_ Penetrated by Slug. 21244_ S-43 Plague misfires. 21259_ Acquired Q-thruster. 21262_ Slug penetrates Wall. 21271_ Acquired Quantum Reactor. 21272_ Q-thruster destroyed. 21279_ Acquired ECM Suite. 21282_ Slammed into S-43 Plague. 21282_ Destabilizing: Core damaged (-14). 21283_ Slammed into S-43 Plague. 21288_ Acquired Nova Cannon. Map ----- +----------------------------------------------------+ | #?????????# #? ?????????????????????? | | """" #?????????# #?? ??????????????????????? | | """"" #?????????# #?? ??????????????????????? | | """" #?????????# ####+###????????????????????? | | """" #?????????# = #????????????????????? | | ########### #????????????????????? | | / #????????????????????? | | ########### #????????????????????? | | #?????????## #????????????????????? | | ######+#??????????# #????????????????????? | | ?????# #??????????# ###############??????? | | ?????# #??????????# ## #??????? | | ?????# #??????????# + #??????? | | ?????# #??????? ?# # #??????? | | ###### ##??????? ## # #??????? | | #????????; # """ #??????? | | #????????# """ # """ ????????? | | #????????# """ s/ """ ????????? | | #????????# """ s# """ ????????? | | ########????????# """s s# """ ????????? | | #???????????????# """ #= ! """ ????????? | | #?????????+###### #=!! #??????? | | ??????? #=! #??????? | | ?????? ##############??????? | | ????? * ]] #???????Y???????????? | | ???? ]]@ #???????????????????? | | #### ????# ]][ BB#??????????????????? | | ???? ????# [[ BB #?????????????????? | | ?????????BB [! R #?????????????????? | | ?????????BB [! ###?????????????????? | | ???????????? ???????????????????? | | ???????????? ! ??????????????????? | | ???????????? ] """ ?????????????????? | | ?????????????##### """ ????????????????? | | ?????????????????# """ ???????????????? | | ?????????????????# ?"" #??????????????? | | ?????????????????/ ??? k ??????????????? | | ???????????????? # ???? g?????????????? | | ?????????????????? ???? ??g?????????????? | | ?????????????????????????? ?????h?????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 41 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 375 Resistance: KI 25 Resistance: TH 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Cloaking Device | -3/Research | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningTrapReplicator Manual? 0 Play Time 09:33:44 Cumulative 117.2 hours Start 2023.07.11 @ 14:53:43 End 2023.07.16 @ 18:07:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 16 Adventurer 6 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c33d5f74-a440-4fdf-9a11-493ea0524f3d