Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.27 @ 00:12:30

Player: Yog-Sothoth

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (8)       40
Value Destroyed (230)      230
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 530

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     159/300
Energy                     216/550
System Corruption          0%
Temperature                Cool (971)
Movement                   Hovering (120) Ox1
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
       Improved Hover Unit
>               --- UTILITY (2) ------
          Large Battery
                Signal Interpreter
>               --- WEAPON (2) -------
                Particle Cannon
                Particle Cannon
>               --- INVENTORY (4) ----
                Hover Unit
         Medium Storage Unit
  High-capacity Matter Pod (113)
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
       Improved Hover Unit
       Improved Hover Unit
>               --- UTILITY ----------
          Large Battery
                Signal Interpreter
>               --- WEAPON -----------
                Particle Cannon
                Particle Cannon
>               --- INVENTORY --------
                Hover Unit
         Medium Storage Unit
  High-capacity Matter Pod
                Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Hover Unit
  Wheel                    Compact Wheel
  Hover Unit               Hover Unit
Utility                    Signal Interpreter
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Hammer

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             25   | 6   19  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               8    | 2   6   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  3    | 2   1   
    Hover                  5    | .   5   
    Flight                 .    | .   .   
  Utility                  6    | 1   5   
    Device                 .    | .   .   
    Storage                5    | 1   4   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   9    | 2   7   
    Energy Gun             2    | .   2   
    Energy Cannon          2    | .   2   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         1    | .   1   
    Impact Weapon          1    | .   1   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 2    | .   2   
  Power                    .    | .   .   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Highest Loss Streak      1    | .   1   
Average Slot Usage (%)     91   | .   91  
  Engine                   14   | .   14  
  Wheel                    13   | .   13  
  Hover                    14   | .   14  
  Storage                  12   | .   12  
  Processor                7    | .   7   
  Energy Gun               6    | .   6   
  Energy Cannon            2    | .   2   
  Ballistic Gun            12   | .   12  
  Special Weapon           1    | .   1   
  Impact Weapon            4    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             16   | 10  16  
  Greatest Support         32   | 26  32  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 6   10  
  Average Capacity         5    | 5   5   
  Most Carried             6    | .   6   
  Average Carried          3    | .   3   
  Final Capacity           6    | 6   4   
  Final Carried            4    | .   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           544  | 260 284 
  Remotely                 .    | .   .   
Salvage Created            318  | .   318 
  Parts                    12   | .   12  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  5    | .   5   
  Guns                     1    | .   1   
  Cannons                  3    | .   3   
Classes Destroyed          3    | .   3   
  Hauler                   1    | .   1   
  Watcher                  2    | .   2   
  Grunt                    5    | .   5   
Best Kill Streak           4    | .   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               619  | .   619 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              33   | .   33  
  Largest                  2    | .   2   
  Hottest                  136  | .   136 
Shots Fired                60   | .   60  
  Gun                      37   | .   37  
  Cannon                   23   | .   23  
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  32   | .   32  
  Thermal                  23   | .   23  
  Explosive                .    | .   .   
  Electromagnetic          5    | .   5   
  Robot Hit Streak         44   | .   44  
  Robot Miss Streak        1    | .   1   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           54   | .   54  
  Core Hits                12   | .   12  
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              4    | .   4   
  Impact                   4    | .   4   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           823  | .   823 
  Guns                     378  | .   378 
  Cannons                  348  | .   348 
  Explosions               39   | .   39  
  Melee                    58   | .   58  
  Ramming                  .    | .   .   
  Kinetic                  289  | .   289 
  Thermal                  387  | .   387 
  Explosive                .    | .   .   
  Electromagnetic          89   | .   89  
  Impact                   58   | .   58  
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        965  | .   965 
  Average Temperature      323  | .   323 
  Received Heat Transfer   354  | .   354 
  Effects                  9    | .   9   
    Shutdowns              2    | .   2   
    Energy Bleed           3    | .   3   
    Matter Decay           1    | .   1   
    Damage (core)          3    | .   3   
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              1    | .   1   
  Combat Hostiles          1    | .   1   
  Parts Melted             1    | .   1   
  Heat Transferred         679  | .   679 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | .   1   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             225  | .   225 
  Initial                  .    | .   .   
  Average                  50   | .   54  
Maximum Alert Level        1    | .   1   
  Low Security (%)         96   | 100 96  
  Level 1                  3    | .   3   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      8    | .   8   
  Tactical Retreats        4    | .   4   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                11   | .   11  
  Successful               4    | .   4   
  Failed                   7    | .   7   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Robot Analysis           1    | .   1   
  Prototype ID Bank        1    | .   1   
  Dispatch Records         1    | .   1   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               556  | 42  514 
Spaces Moved               489  | 39  450 
  Core                     3    | 3   .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   232  | 36  196 
  Hover                    254  | .   254 
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  56  
  Average Speed            73   | 86  72  
  Slowest Speed            120  | 90  120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       36   | 4   68  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          3    | .   3   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      3    | .   3   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      624  | 44  580 
  Wait                     44   | .   44  
  Move                     488  | 38  450 
  Hop                      .    | .   .   
  Pick Up                  11   | .   11  
  Fast Attach              15   | 6   9   
  Attach                   1    | .   1   
  Detach                   1    | .   1   
  Swap                     9    | .   9   
  Drop                     18   | .   18  
  Fire                     33   | .   33  
  Melee                    4    | .   4   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
   43 | -11/Scrapyard | Entered Materials
  315 | -10/Materials | Build established: Mutant
  350 | -10/Materials | Discovered new exit (range 16)
  358 | -10/Materials | Identified exit to Materials
  397 | -10/Materials | Discovered new exit (range 13)
  551 | -10/Materials | Core integrity fell below 50%
  555 | -10/Materials | Core integrity fell below 20%
  557 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
G-34 Mercenary destroyed. <x2>
Power failure, Ion Engine shutdown.
Overheating: Energy bleed (-80).
Power failure, Ion Engine shutdown.
Overheating: Core damaged (-47).
Overheating: Matter decay (-35).
G-34 Mercenary destroyed.
G-47 Trooper heat short circuits Imp. Heat Sink.
Overheating: Energy bleed (-86).
Imp. Hover Unit destroyed.
G-47 Trooper overheating.
Overheating: Core damaged (-47).
G-47 Trooper heat spikes uncontrollably.
Melted Broken Imp. Heat Sink.
G-47 Trooper overheating.
G-47 Trooper critical meltdown.
[Achievement: It's Just You]
Overheating: Core damaged (-47).
Overheating: Energy bleed (-23).
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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| ?????????????#   #?########????                    |
| ?????????????#   #?#]]g=%]#????                    |
| ?????????????#   #?#]]g[]!#????                    |
| ??#######???##   ###!*%|[@#????                    |
| ###    |#####     ##=%%####????                    |
|                *       #???????                    |
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| ###     #####     ####    #????                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            550
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                53
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
It's Just You

 Challenges 
------------
None

 Game 
------
Seed              CombatSniperMace
  Manual?         0
Play Time         00:15:50
  Cumulative      1.7 hours
  Start           2020.12.26 @ 23:57:28
  End             2020.12.27 @ 00:12:30
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          6
  Rogue           0
  Adventurer      6
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          7
Achievement%      7
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          66x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8453ca44-5058-49c2-b41f-e8bb5c8a070c