Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.09 @ 03:11:59 Player: lando Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (5406) 5406 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3050) 3050 TOTAL SCORE: 16686 Bonus ------- Follower Combat Kills 74 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 331/1600 Matter 257/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Long-range Sensor Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Energy Well Advanced Signal Interpreter Energy Filter Improved Shield Generator > --- WEAPON ----------- Arc Projector Field Laser Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Improved Sensor Array Improved Terrain Scanner Seismic Detector Particle Charger Kinecellerator Transmission Jammer Advanced ECM Suite Improved Utility Shielding Improved Medium Armor Plating Reactive Plating Medium Insulated Plating Shock Absorption System Hardlight Generator Recalibrator Heavy Plasma Cannon Heavy Plasma Cannon Flak Gun Heavy Flak Cannon Proton Missile Launcher Grenade Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 . . 2 2 2 2 Power 4 | . . . . . . 1 . . . . . 1 1 1 Propulsion 5 | . . . . 1 1 1 . 1 . . . . . 1 Utility 5 | . . 2 . . 1 . . . . . 2 . . . Weapon 4 | . . . . 1 . . . 1 . . . 1 1 . Parts Attached 134 | 5 6 11 18 11 24 17 15 12 . . 2 5 2 6 Power 16 | 1 1 1 1 2 1 2 4 2 . . . 1 . . Engine 10 | 1 . 1 1 1 1 2 3 . . . . . . . Core 5 | . 1 . . 1 . . 1 2 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 47 | . 5 4 7 3 10 3 3 2 . . 2 1 2 5 Treads 10 | . . . . . 4 3 3 . . . . . . . Leg 9 | . . 2 3 3 1 . . . . . . . . . Wheel 10 | . 5 2 2 . . . . . . . 1 . . . Hover 12 | . . . 2 . 5 . . . . . . . 2 3 Flight 6 | . . . . . . . . 2 . . 1 1 . 2 Utility 37 | 2 . 4 2 2 11 7 3 4 . . . 1 . 1 Device 21 | 1 . 2 1 1 6 3 2 3 . . . 1 . 1 Storage 4 | 1 . 1 1 . . 1 . . . . . . . . Processor 6 | . . 1 . . 2 2 . 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 5 | . . . . 1 2 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 . 2 8 4 2 5 5 4 . . . 2 . . Energy Gun 11 | 1 . . 3 . 1 3 . 2 . . . 1 . . Energy Cannon 6 | . . . 1 1 . 2 1 1 . . . . . . Ballistic Gun 6 | 1 . 2 1 . . . 1 . . . . 1 . . Ballistic Cannon 4 | . . . . 1 1 . 2 . . . . . . . Launcher 3 | . . . . 2 . . 1 . . . . . . . Special Weapon 3 | . . . 2 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 . . . . . . Parts Lost 55 | . 1 3 8 4 1 2 26 3 2 . . . 3 2 Power 7 | . . 1 . 2 . . 4 . . . . . . . Propulsion 20 | . 1 2 2 1 . . 8 1 1 . . . 2 2 Utility 9 | . . . 2 . . . 5 2 . . . . . . Weapon 19 | . . . 4 1 1 2 9 . 1 . . . 1 . Highest Loss Streak 14 | . 1 1 2 2 1 1 14 2 3 . . . 1 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 18 | 4 7 15 22 23 23 22 21 3 . . 1 3 2 2 Power 3 | . 1 5 8 5 3 3 2 . . . . . . . Propulsion 2 | 2 3 2 1 1 3 2 . . . . . 1 2 2 Utility 7 | . 1 . 3 9 11 13 12 1 . . . . . . Weapon 4 | . 1 6 6 6 3 4 5 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 1 . 2 5 10 1 3 4 3 . . 2 . 2 Power 10 | . . . 1 4 4 . . . 1 . . . . . Propulsion 5 | . . . . . 1 . . . 1 . . 1 . 2 Utility 12 | . . . 1 1 2 1 3 3 . . . 1 . . Weapon 5 | . 1 . . . 2 . . 1 1 . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 95 89 98 99 87 18 5 . 2 15 4 2 Engine 7 | . 2 4 10 4 7 13 10 . . . . . . . Core 2 | . 12 6 . 4 . . 1 . 1 . . . . . Treads 12 | . . . . . 25 32 25 . . . . . . . Leg 2 | . . 2 10 5 . . . . . . . . . . Wheel 6 | . 27 19 6 12 . . . . . . 1 . . . Hover 1 | . . . 3 . 3 . . . . . . . . . Device 12 | . 14 21 11 9 15 14 11 7 . . . 1 . . Storage 10 | . 14 11 20 9 7 10 12 . . . . . . . Processor 7 | . . 10 11 9 11 6 5 . 1 . . . . . Protection 1 | . . . . 8 2 . . . . . . . . . Energy Gun 7 | . 14 . 14 14 1 10 5 1 . . . 2 . . Energy Cannon 4 | . . . . 3 10 6 5 2 . . . . . . Ballistic Gun 4 | . 13 21 6 2 1 . 2 . . . . 1 1 . Ballistic Cannon 2 | . . . . 2 8 2 2 . . . . . . . Peak Build Rating 69 | 5 9 17 26 28 53 65 69 53 30 . 13 43 22 32 Average Rating 34 | 4 8 15 21 26 46 60 59 23 4 . 4 32 11 9 On Entrance 17 | . 5 9 17 19 26 53 64 . 30 . . 13 22 3 Avg Prop Armor Cover (%) 10 | . . . 6 . 20 5 . . . . . . . . Naked Turns 575 | . . . . . . . 9 35 120 27 36 . 120 228 Heaviest Build 138 | 12 14 94 120 115 120 134 138 26 9 . . 27 6 2 Greatest Support 140 | 3 32 20 20 37 112 140 132 26 13 3 16 21 14 16 Greatest Overweight (x) 36 | 3 . 9 17 9 36 1 35 3 2 . . 1 1 . Average Overweight (x) 1 | 2 . 3 6 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 21 | 7 8 24 25 25 25 25 24 5 5 5 5 5 5 5 Most Carried 25 | 8 8 22 25 25 25 25 25 5 3 . 2 5 5 4 Average Carried 18 | 4 7 16 22 23 23 22 21 3 . . 1 3 4 3 Final Capacity 25 | 8 8 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 8 8 22 22 24 25 25 2 2 . . 2 5 4 4 Class Distribution -------------------- 46% | Mutant 29% | Tank 18% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Matter Collected 3531 | 254 98 427 491 442 560 482 379 2 56 33 . . 18 289 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5661 | 99 537 783 1298 846 833 524 688 53 . . . . . . Parts 352 | 6 47 52 77 63 50 29 27 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | 2 . . . . . 1 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 121 | . 15 18 28 24 17 7 11 1 . . . . . . Guns 71 | . 15 18 27 7 . 1 2 1 . . . . . . Cannons 36 | . . . 1 3 17 6 9 . . . . . . . AOE 14 | . . . . 14 . . . . . . . . . . Classes Destroyed 13 | 2 4 1 1 2 1 . 2 . . . . . . . Worker 9 | . 1 1 2 3 2 . . . . . . . . . Builder 6 | . . . 1 3 1 1 . . . . . . . . Tunneler 4 | 2 . . . 2 . . . . . . . . . . Recycler 4 | 1 . . 1 . . 1 1 . . . . . . . Operator 6 | . . . . 1 3 1 1 . . . . . . . Watcher 12 | . 2 1 2 2 2 1 2 . . . . . . . Swarmer 22 | . 6 . 6 4 3 3 . . . . . . . . Grunt 58 | . 9 15 11 14 4 . 4 1 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 28 | . . 3 11 5 5 2 2 . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . Programmer 7 | . . . . . 5 2 . . . . . . . . Behemoth 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 6 | 3 3 5 6 6 4 3 2 1 . . . . . . Combat Bots Only 5 | . 3 4 5 4 3 3 2 1 . . . . . . Max Kills in Single Turn 3 | 1 2 1 2 3 2 1 1 1 . . . . . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1483 | . 46 72 143 72 173 109 410 156 42 . 2 20 111 127 Missed 515 | . 11 19 35 20 60 35 131 76 15 . 1 13 46 53 Hits 968 | . 35 53 108 52 113 74 279 80 27 . 1 7 65 74 Projectile 968 | . 35 53 108 52 113 74 279 80 27 . 1 7 65 74 Critical Strikes 32 | . . 3 3 1 2 3 9 3 3 . . . 1 4 Part Disruptions 1 | . . . . . 1 . . . . . . . . . Damage Taken 12001 | 2 304 483 975 567 850 527 3785 1010 423 . 18 90 1410 1557 Core 4446 | 2 72 113 181 93 109 12 681 389 378 . 18 . 1129 1269 Absorbed by Shields 658 | . . 45 57 . 228 30 278 20 . . . . . . Redirected to Shielding 30 | . . . . 30 . . . . . . . . . . Ignored by Resistances 3570 | . 92 150 303 163 328 177 1113 298 113 . 5 25 382 421 Regen/Repaired (Parts) 67 | . 49 18 . . . . . . . . . . . . Core Remaining (%) 58 | 99 70 . 26 83 84 . 18 . . 23 98 100 22 20 Volleys Fired 398 | 7 46 47 79 47 54 40 68 8 . . . . 2 . Largest 3 | 2 2 2 2 3 3 3 3 1 . . . . 1 . Hottest 243 | 70 70 46 145 171 190 243 224 90 . . . . 35 . Shots Fired 857 | 14 91 94 140 110 156 95 147 8 . . . . 2 . Gun 507 | 14 91 94 125 55 16 50 58 2 . . . . 2 . Cannon 308 | . . . 6 30 140 45 82 5 . . . . . . Launcher 32 | . . . . 25 . . 7 . . . . . . . Special 10 | . . . 9 . . . . 1 . . . . . . Kinetic 379 | 7 46 94 70 21 73 12 54 . . . . . 2 . Thermal 375 | 7 45 . 50 64 73 60 69 7 . . . . . . Explosive 25 | . . . . 25 . . . . . . . . . . Electromagnetic 77 | . . . 20 . 10 23 24 . . . . . . . Robot Hit Streak 56 | 11 25 56 18 14 10 15 22 6 . . . . 1 . Robot Miss Streak 6 | . 2 2 2 6 3 3 5 1 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 574 | 11 70 78 103 64 79 48 114 6 . . . . 1 . Core Hits 333 | 5 30 32 49 61 37 19 95 2 . . . . 1 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 14 | . 7 1 2 1 3 . . . . . . . . . Burn 9 | . 6 . 2 1 . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . Melee Attacks 1 | . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13691 | 115 767 1221 1727 3029 2212 1045 3361 183 . . . . 25 6 Guns 5409 | 111 740 1184 1547 508 92 446 711 45 . . . . 25 . Cannons 5588 | . . . 150 468 2120 599 2113 138 . . . . . . Explosions 2581 | . . . 26 2052 . . 503 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 113 | 4 27 37 4 1 . . 34 . . . . . . 6 Kinetic 4936 | 61 267 1184 864 135 941 158 1301 . . . . . 25 . Thermal 5668 | 50 473 . 704 841 1215 734 1468 183 . . . . . . Explosive 2052 | . . . . 2052 . . . . . . . . . . Electromagnetic 922 | . . . 155 . 56 153 558 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . 3 4 . 1 3 2 1 3 3 1 . 1 2 Average Corruption 2 | . . 3 3 . 1 1 1 1 3 3 1 . 1 1 Corruption Purged 3 | . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . 10 49 . . 5 23 . 3 1 . . 1 1 Message Errors 25 | . . 4 10 . . 2 7 . 1 . . . 1 . Matter Fused 19 | . . . 11 . . 2 3 . 2 . . . . 1 Heat Flow Errors 13 | . . 2 7 . . 1 2 . . 1 . . . . Energy Discharges 4 | . . 2 1 . . . 1 . . . . . . . Parts Rejected 2 | . . . 1 . . . 1 . . . . . . . Parts Fused 4 | . . 1 1 . . . 2 . . . . . . . Data Loss (minor) 13 | . . 1 9 . . . 3 . . . . . . . Data Loss (major) 4 | . . . 2 . . . 2 . . . . . . . Misfires 4 | . . . 3 . . . 1 . . . . . . . Alerts 3 | . . . 2 . . . 1 . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 195 | . . . . 44 72 36 29 14 . . . . . . Projectiles 128 | . . . . . 72 36 6 14 . . . . . . Explosions 67 | . . . . 44 . . 23 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 26 | 1 . . . 1 8 1 15 . . . . . . . Impact 1 | 1 . . . . . . . . . . . . . . Kinetic 25 | . . . . 1 8 1 15 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | 2 12 18 . 2 79 . 22 . . . . . . 2 Shots 3 | . . . . 1 1 . 1 . . . . . . . Rammed 13 | 1 6 1 . 1 . . 2 . . . . . . 2 Targets Rammed 14 | 1 6 1 1 1 . . 2 . . . . . . 2 Kicked 1 | . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 516 | 110 212 140 411 197 392 491 516 76 . 64 . . . . Average Temperature 122 | 57 68 48 92 90 116 172 156 26 . 44 . . . . Received Heat Transfer 2932 | . 174 317 418 297 179 96 1010 132 216 . 9 21 . 63 Effects 35 | . . . 5 . 3 10 17 . . . . . . . Shutdowns 8 | . . . 1 . . 1 6 . . . . . . . Energy Bleed 12 | . . . 3 . 3 4 2 . . . . . . . Interference 6 | . . . . . . 1 5 . . . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . . Short Circuit 2 | . . . 1 . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . 1 1 . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 17 | . 2 . 2 4 3 5 1 . . . . . . . Heat Transferred 10560 | 148 1850 . 1567 1628 1628 1190 2327 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . 1 1 Low Security (%) 94 | 100 100 100 100 50 100 100 100 93 . . 100 100 77 77 Level 1 5 | . . . . 49 . . . 6 . . . . 22 22 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 335 | 5 83 106 140 335 126 73 75 245 . . 37 35 300 227 Initial 152 | . . . 7 . 126 . . . . . 37 2 16 152 Average 36 | . 29 24 31 144 20 7 9 54 . . 24 2 80 156 Influence Increases 5344 | 15 398 485 883 819 670 279 570 475 75 . . 45 375 255 Destroy 0b10 Robot/C 2460 | . 300 360 560 480 340 140 260 20 . . . . . . Destroy 0b10 Robot/NC 210 | 15 15 10 30 55 40 20 25 . . . . . . . Destroy Leader 676 | . 54 92 194 114 134 52 36 . . . . . . . Allied During Kill 3 | . . . . . . . 3 . . . . . . . Successful Hack 159 | . 29 3 11 17 21 54 6 18 . . . . . . Disable Machine 135 | . . . 18 45 36 . 36 . . . . . . . Destroy Structure 216 | . . 5 10 108 54 13 24 2 . . . . . . Partial Spotted 30 | . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 1455 | . . 15 60 . 45 . 180 420 75 . . 45 375 240 Influence Decreases 5157 | 15 398 465 903 495 994 279 570 230 210 41 62 17 120 358 Entered New Map 546 | . . . 13 . 198 . . . 110 31 32 5 19 138 Time Decay 4199 | 15 388 435 830 455 795 269 394 200 80 10 30 12 86 200 Lost Part 371 | . 10 30 60 40 1 10 135 30 20 . . . 15 20 Lost Ally 41 | . . . . . . . 41 . . . . . . . Squads Dispatched 43 | . 2 6 7 3 7 2 4 5 . . . . 3 4 Investigation 19 | . 2 5 2 2 2 . 2 2 . . . . 1 1 Extermination 11 | . . . . . 5 2 . 1 . . . . 1 2 Reinforcement 10 | . . 1 2 1 . . 2 2 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Distress Signals 9 | . . . 4 1 . . 1 1 . . . . 1 1 Communications Jammed 2 | . . . . . . . 2 . . . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . . Times Spotted 290 | . 21 20 35 32 25 10 30 41 9 2 1 7 30 27 Peak Tracking Total 14 | . 5 4 6 4 4 4 7 14 9 2 6 6 14 10 Tactical Retreats 43 | . . 1 3 . 3 . 6 8 4 . . 1 7 10 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Traps Triggered 9 | . 1 1 2 . 1 . . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Disabled 15 | . . . 2 5 4 . 4 . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Accessed 66 | . 8 8 8 7 13 5 4 8 . . . . 3 2 Terminals 51 | . 6 5 7 5 10 3 4 6 . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . 1 1 . 1 2 . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . 2 . . . . . . Scanalyzers 5 | . . 2 . 1 . 2 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 155 | . 22 23 21 21 25 12 8 16 . . . . 3 4 Successful 67 | . 9 12 9 11 6 7 2 11 . . . . . . Failed 88 | . 13 11 12 10 19 5 6 5 . . . . 3 4 Catastrophic 25 | . 4 3 4 3 2 1 2 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 69 | . 10 12 12 10 9 3 4 5 . . . . 3 1 Terminals 110 | . 15 14 19 16 17 5 8 9 . . . . 3 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 17 | . 5 3 . 3 6 . . . . . . . . . Recycling Units 11 | . 2 . . . 2 . . 7 . . . . . . Scanalyzers 15 | . . 6 . 2 . 7 . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . Terminal Hacks 40 | . 7 4 8 7 5 1 2 6 . . . . . . Record 4 | . 1 1 1 1 . . . . . . . . . . Part Schematic 5 | . 1 1 1 1 1 . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . . . Open DSF 7 | . . . . . 3 1 . 3 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . Alert Level 4 | . 1 . 2 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . 1 . . . . . . Investigation Status 2 | . . 1 1 . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 2 . 2 1 . . . . . . . . . Scan Component 5 | . 1 1 . 2 1 . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . . Process 2 | . . . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 14 | . . 6 . 2 . 6 . . . . . . . . Insert Component 5 | . . 2 . 1 . 2 . . . . . . . . Analyze 4 | . . 1 . 1 . 2 . . . . . . . . Retrieve Study 5 | . . 3 . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 1 3 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 7 7 6 10 5 3 5 . . . . 2 2 Full Trace Events 19 | . 3 5 2 3 2 . 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 2 1 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . 2 . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . . Time 52 | . 26 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 42 | . . . . . . . . 42 . . . . . . Retrieved Matter 42 | . . . . . . . . 42 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . 2 . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total Allies 5 | . . . . . . . 5 . . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . . Highest-Rated Group 159 | . . . . . . . 159 . . . . . . . Highest-Rated Ally 159 | . . . . . . . 159 . . . . . . . Total Orders 4 | . . . 3 . . . 1 . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . RETURN 2 | . . . 2 . . . . . . . . . . . Ally Attacks 28 | . . . . . . . 28 . . . . . . . Total Damage 538 | . . . . . . . 538 . . . . . . . Kills 4 | . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 9618 | 135 1112 1528 737 . 2757 1604 1743 . . . . . . 2 Sensors 108 | . . . . . . 106 . . . . . . . 2 Structural 2265 | . . 1528 737 . . . . . . . . . . . Seismic 6105 | 135 1112 800 . . 2410 1583 65 . . . . . . . Machine Analysis 1714 | . . . . . 1714 . . . . . . . . . Jamming 2024 | . . . . . 346 . 1678 . . . . . . . ECM 25 | . . . . . 4 21 . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches 4 | . . . 2 . 2 . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Turns Passed 15598 | 231 1112 1528 2473 1329 3198 1695 2335 584 163 27 67 152 303 401 Spaces Moved 9228 | 108 779 839 676 641 1270 918 857 1055 270 54 119 215 608 819 Core 1504 | 108 . . . . 4 . 23 223 269 54 68 . 272 483 Treads 2861 | . . . . . 1109 918 834 . . . . . . . Legs 392 | . . 37 220 105 30 . . . . . . . . . Wheels 2529 | . 779 802 396 536 . . . . . . 16 . . . Hover 271 | . . . 60 . 127 . . . . . . . 84 . Flight 1671 | . . . . . . . . 832 1 . 35 215 252 336 Fastest Speed 37 | 50 80 80 140 140 160 160 50 37 40 50 40 37 40 40 Average Speed 137 | 181 89 146 311 179 202 161 195 50 59 50 52 60 47 47 Slowest Speed 1850 | 200 100 400 1080 480 1850 240 1800 200 150 50 90 117 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 8 . . . . 4 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 76 31 80 50 24 15 43 25 51 9 3 7 19 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 . . . 1 . . 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 1 1 . . . . Spaces Dug 19 | . . . . . 8 11 . . . . . . . . Terrain Destroyed 254 | . . . 6 134 55 19 39 1 . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 48 | . . . . 7 20 19 1 1 . . . . . . AOE 206 | . . . 6 127 35 . 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total 11360 | 129 1114 1041 884 738 1783 1057 1392 1087 275 53 122 238 616 831 Wait 1265 | . 268 114 68 9 374 50 365 7 . . . 10 . . Move 9186 | 107 778 838 675 640 1269 917 856 1039 269 53 118 214 599 814 Hop 13 | . . . . . . . . 7 . . . . 4 2 Pick Up 105 | 9 4 19 11 15 20 7 5 5 1 . 1 3 3 2 Fast Attach 71 | 4 2 4 7 5 17 8 2 12 . . 2 3 1 4 Attach 80 | 1 3 7 17 8 7 11 21 . . . . 2 1 2 Detach 38 | . . 2 10 2 4 9 3 1 . . 1 4 . 2 Swap 24 | . 3 3 1 . 6 5 6 . . . . . . . Drop 113 | . 4 6 10 11 32 10 16 8 5 . . 2 6 3 Fire 398 | 7 46 47 79 47 54 40 68 8 . . . . 2 . Melee 1 | . . . 1 . . . . . . . . . . . Ram 11 | 1 6 1 . 1 . . . . . . . . . 2 Kick 1 | . . . 1 . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . 48 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 7) 816 | -10/Materials | Discovered new exit (range 12) 1250 | -10/Materials | Repaired Lgt. Assault Rifle 1257 | -10/Materials | Identified exit to Mines 1273 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Build established: Scavenger-Mutant 1344 | -10/Materials | Entered another Materials area 1344 | -9/Materials | Evolved 2 slots: Utility x2 1787 | -9/Materials | Repaired Seismic Detector 1808 | -9/Materials | Build established: Mutant 2123 | -9/Materials | Discovered new exit (range 7) 2133 | -9/Materials | Identified exit to Storage 2872 | -9/Materials | Entered Storage 3774 | -9/Storage | Core integrity fell below 50% 4874 | -9/Storage | Garrison activated, responded to threat 5308 | -9/Storage | Discovered new exit (range 16) 5339 | -9/Storage | Identified exit to Materials 5345 | -9/Storage | Entered Materials 5345 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5795 | -8/Materials | Build established: Tank 5897 | -8/Materials | Discovered new exit (range 16) 5921 | -8/Materials | Identified exit to Factory 6462 | -8/Materials | Discovered exit to Factory (range 16) 6674 | -8/Materials | Entered Factory 6674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7038 | -7/Factory | Identified exit to DSF 7757 | -7/Factory | Build established: Gunner 8725 | -7/Factory | Build established: Tank 9780 | -7/Factory | Discovered new exit (range 5) 9872 | -7/Factory | Entered another Factory area 9872 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10913 | -6/Factory | Build established: Gunner 11312 | -6/Factory | Discovered new exit (range 10) 11326 | -6/Factory | Identified exit to Extension 11367 | -6/Factory | Discovered new exit (range 15) 11394 | -6/Factory | Identified exit to Factory 11558 | -6/Factory | Build established: Tank 11567 | -6/Factory | Entered Extension 12045 | -6/Extension | Lost 3 allies 12100 | -6/Extension | Energy Cycler disabled 12100 | -6/Extension | Rescued a captive Derelict 12110 | -6/Extension | Rescued A7 12157 | -6/Extension | Identified exit to Cetus 12381 | -6/Extension | Build established: Gunner 12499 | -6/Extension | Spotted B-75 Beast 12624 | -6/Extension | Lost 4 parts (1p1n2w) 13373 | -6/Extension | Disrupted transfer network 13606 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13674 | -6/Extension | Destroyed B-75 Beast 13695 | -6/Extension | Spotted B-75 Beast 13736 | -6/Extension | Core integrity fell below 50% 13797 | -6/Extension | Lost 14 parts (3p3n2u6w) 13812 | -6/Extension | Destroyed B-75 Beast 13896 | -6/Extension | Discovered exit to Factory (range 15) 13901 | -6/Extension | Core integrity fell below 20% 13902 | -6/Extension | Entered Factory 13902 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13904 | -5/Factory | Identified exit to DSF 13991 | -5/Factory | Build established: Mutant 14482 | -5/Factory | Discovered new exit (range 10) 14486 | -5/Factory | Entered Upper Caves 14518 | -5/Upper Caves | Lost 3 parts (2n1u) 14557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14563 | -5/Upper Caves | Core integrity fell below 50% 14577 | -5/Upper Caves | Identified exit to Upper Caves 14646 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14649 | -5/Upper Caves | Entered another Upper Caves area 14657 | -5/Upper Caves | Discovered new exit (range 8) 14676 | -5/Upper Caves | Entered Factory 14676 | -4/Factory | Evolved 2 slots: Utility x2 14739 | -4/Factory | Discovered new exit (range 4) 14743 | -4/Factory | Entered Research 14743 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14868 | -3/Research | Spotted B-86 Titan 14889 | -3/Research | Discovered new exit (range 14) 14895 | -3/Research | Entered another Research area 14895 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 15126 | -2/Research | Core integrity fell below 50% 15185 | -2/Research | Spotted B-90 Cyclops 15196 | -2/Research | Discovered new exit (range 4) 15198 | -2/Research | Entered Access 15198 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 15365 | -1/Access | Spotted B-99 Colossus 15465 | -1/Access | Core integrity fell below 50% 15594 | -1/Access | Door terminal overloaded 15596 | -1/Access | Discovered new exit (range 6) 15599 | *** | Escaped! Last Messages --------------- 15534_ Dropped Antigrav Array. 15535_ Acquired Field Propulsion Array. 15537_ Acquired Lrn. Sensor Array. 15560_ Penetrated by Slug. 15572_ Slug penetrates Wall. 15573_ Acquired 19 matter. 15574_ Penetrated by Slug. 15575_ Slug penetrates Wall. 15577_ Acquired 2 matter. 15580_ Impulse Thruster Array destroyed. 15592_ System corrupted: Matter fused (-5). 15593_ Connecting with Terminal... 15593_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 15594_ System overload, Sealed Barrier opened. 15594_ Terminal disabled. 15596_ The Access Shell folds into the floor. 15596_ EXIT=FOUND [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##+????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# "" """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# pp "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #????#####??????????????????????????? | | ??????????# #?? " #??????????????????????????? | | ??????????# # """ ???????????????????????????? | | ??????????# + """ ???????????????????????????? | | ??????????# # " #??????????????????????????? | | ??????????+ #?? #??????????????????????????? | | ??????????# #???? = #??????????????????????????? | | ??????????# #?????? #??????????????????????????? | | ??????????# #????????#??????????????????????????? | | ??????????# #??????????????????##############???? | | ??????????# #??????????????????# #???? | | ??????????# #??????????????????# #???? | | ??????????# #??????????????????# " #???? | | ?????????## ##????????????###### """ #???? | | ########## ############## # """#???? | | % " " #???? | | ! ! " = #???? | | ########"# ######## # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 30 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 185 ECM Strength 2 Jamming Range 12 Power Amplification 20 EM Shielding 2 Corruption Containment 8 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hvy. Particle Cannon | -9/Materials | Scanalyzed Wheel | -9/Materials | Hacked System Restoration Module | -9/Storage | Hacked Grenade Launcher | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 38% | -10/Materials Seismic Detector | 10% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Dangerous Findings Denied? Epsilon Run Explosive Keycard Heavy Suspicion Hydra Overwhelming Prison Break Prolific Hacker Resistances Are Futile Shopping List Slippery One Streaker Universal Adapter Well Done Challenges ------------ None Game ------ Seed ReactionTransdimensionalSink Manual? 0 Play Time 03:02:05 Cumulative 8.9 hours Start 2026.07.08 @ 10:38:11 End 2026.07.09 @ 03:11:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c011c56-d4e3-4ff8-932f-666583232d17