Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 12:17:49 Player: ffmpega Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1429 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Flight Unit Visual Processing Unit Targeting Computer Power Shielding Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Targeting Computer Power Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 1 15 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 7 | 2 . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | 1 . . Energy Cannon 2 | . . 2 Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 82 87 Engine 9 | . 7 9 Leg 33 | . 28 34 Storage 11 | . 14 11 Processor 8 | . 3 10 Energy Gun 10 | . 14 9 Ballistic Gun 11 | . 14 10 Peak Build Rating 13 | 6 6 13 Average Rating 9 | 4 5 11 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 95 | 10 10 95 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 31 | . . 31 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 19 | 7 8 24 Most Carried 25 | 6 8 25 Average Carried 14 | 4 7 17 Final Capacity 25 | 8 8 25 Final Carried 18 | 6 8 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 357 | 202 81 74 Remotely . | . . . Salvage Created 535 | . 206 329 Parts 47 | . 13 34 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 7 9 Guns 15 | . 7 8 Cannons 1 | . . 1 Classes Destroyed 5 | . 2 3 Worker 1 | . . 1 Watcher 1 | . . 1 Swarmer 7 | . 3 4 Grunt 6 | . 4 2 Sentry 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 170 | . 22 148 Missed 40 | . 6 34 Damage Taken 1691 | . 159 1532 Core 443 | . 42 401 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 45 | . 14 31 Largest 2 | . 2 2 Hottest 83 | . 60 83 Shots Fired 85 | . 28 57 Gun 84 | . 28 56 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 52 | . 14 38 Thermal 32 | . 14 18 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 9 | . 9 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 55 | . 17 38 Core Hits 32 | . 10 22 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 602 | . 171 431 Guns 531 | . 165 366 Cannons 27 | . . 27 Explosions . | . . . Melee . | . . . Ramming 44 | . 6 38 Kinetic 284 | . 47 237 Thermal 247 | . 118 129 Explosive . | . . . Electromagnetic 27 | . . 27 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 13 | . 5 8 Kicked 12 | . 5 7 Crushed . | . . . Highest Temperature 47 | . 38 47 Average Temperature 17 | . 16 18 Received Heat Transfer 828 | . 60 768 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | . 275 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 204 | . 175 204 Initial 73 | . . 73 Average 81 | . 87 86 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 93 Level 1 5 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 10 18 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 1 | . . 1 Failed 3 | . . 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1570 | 91 343 1136 Spaces Moved 624 | 67 203 354 Core 8 | 5 . 3 Treads . | . . . Legs 616 | 62 203 351 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 203 | 114 120 268 Slowest Speed 1600 | 120 120 1600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 35 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 817 | 78 279 460 Wait 65 | . 45 20 Move 622 | 66 202 354 Hop . | . . . Pick Up 37 | 6 7 24 Fast Attach 9 | 6 1 2 Attach 11 | . . 11 Detach 2 | . . 2 Swap 2 | . . 2 Drop 11 | . 5 6 Fire 45 | . 14 31 Melee . | . . . Ram 1 | . . 1 Kick 12 | . 5 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x2 1472 | -9/Materials | Core integrity fell below 50% 1530 | -9/Materials | Core integrity fell below 20% 1533 | -9/Materials | Lost 6 parts (1p1n1u3w) 1571 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01461_ EM Pulse Cannon destroyed. 01465_ Lgt. Ion Engine destroyed. 01484_ U-05 Engineer lays Concrete. 01486_ Discarded Targeting Computer. 01489_ G-34 Mercenary destroyed. 01490_ EM Pulse Cannon destroyed. 01490_ K-01 Serf collects debris. 01491_ Slammed into G-34 Mercenary. 01495_ K-01 Serf collects debris. 01502_ Med. Armor Plating destroyed. 01520_ Acquired Aluminum Leg. 01527_ Atomic Centrifuge disabled. 01528_ Acquired Aluminum Leg. 01533_ R-06 Scavenger collects Heat Sink. 01537_ Lgt. Assault Rifle destroyed. 01539_ Kicked G-47 Trooper. 01545_ Kicked G-47 Trooper out of the way. 01549_ Kicked G-34 Mercenary out of the way. 01565_ Destroyed Lgt. Nuclear Core. 01568_ G-47 Trooper destroyed. 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"""??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoWeightAutobeam Manual? 0 Play Time 00:14:21 Cumulative 7.3 hours Start 2025.01.20 @ 12:05:13 End 2025.01.20 @ 12:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a1771e-144b-4fd8-a00a-293e009071dc