Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.13 @ 23:10:17 Player: trisiak Result: Destroyed by EMP Trap Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (296) 296 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1931 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Rolling (200) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Advanced Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Assault Rifle Katana > --- INVENTORY (25) --- Nuclear Core Nuclear Core Light Fission Core Light Treads Aluminum Leg Aluminum Leg Titanium Leg Wheel High-capacity Storage Unit Medium Battery (150) Medium Matter Pod (100) High-capacity Matter Pod (170) Improved Terrain Scanner Improved Weapon Shielding Heavy Armor Plating Tractor Beam PSU Rigger Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit PSU Rigger > --- WEAPON ----------- Assault Rifle Katana > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Titanium Leg Wheel Medium Storage Unit Huge Storage Unit Medium Battery Medium Matter Pod High-capacity Matter Pod Improved Terrain Scanner Improved Weapon Shielding Heavy Armor Plating Tractor Beam Improved Trap Extractor Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 1 10 4 3 1 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 4 2 . . Treads 4 | . 2 2 . . Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 3 1 Device 3 | 1 . . 1 1 Storage 5 | . 3 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 3 1 . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 2 . 1 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Backups 15 | 6 10 17 18 20 Power . | 1 1 . . 3 Propulsion 4 | 4 4 5 5 5 Utility 7 | . 3 9 10 9 Weapon 2 | 1 1 2 2 3 Tool/Special . | . . . . . Unused Backups 15 | . 2 1 1 11 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 9 | . 2 1 . 6 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 Engine 14 | . 14 14 14 14 Treads 19 | . 19 24 14 14 Leg 1 | . 2 . . . Wheel 7 | . 5 3 14 14 Device 13 | . 13 14 13 14 Storage 14 | . 14 14 14 14 Ballistic Gun 21 | . 26 20 14 14 Slashing Weapon 6 | . . 8 14 14 Peak Build Rating 21 | 7 8 14 21 18 Average Rating 11 | 6 7 12 14 16 On Entrance 10 | 6 7 8 14 16 Naked Turns . | . . . . . Heaviest Build 90 | 12 49 48 88 90 Greatest Support 42 | 20 40 42 10 10 Greatest Overweight (x) 8 | . 4 4 8 8 Average Overweight (x) 2 | . 1 2 4 8 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 20 | 8 19 20 21 25 Most Carried 22 | 6 15 20 22 22 Average Carried 15 | 6 11 18 19 21 Final Capacity 25 | 8 20 20 25 25 Final Carried 22 | 6 15 19 22 21 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 943 | 208 472 263 . . Remotely . | . . . . . Salvage Created 488 | 64 424 . . . Parts 24 | 3 21 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 9 | . 9 . . . Guns 9 | . 9 . . . Classes Destroyed 8 | 2 6 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 6 | . 6 . . . Best Kill Streak 3 | 2 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 123 | . 55 28 . 40 Missed 32 | . 11 7 . 14 Damage Taken 1030 | . 475 333 . 222 Core 265 | . 87 102 . 76 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 75 | . 75 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 57 | 5 45 7 . . Largest 2 | 2 2 2 . . Hottest 70 | 40 70 40 . . Shots Fired 114 | 10 91 13 . . Gun 114 | 10 91 13 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 106 | 10 83 13 . . Thermal 8 | . 8 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | 3 5 2 . . Robot Miss Streak 3 | 2 3 3 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 64 | 5 53 6 . . Core Hits 32 | 3 28 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 5 | . . 5 . . Impact . | . . . . . Slashing 5 | . . 5 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 666 | 57 548 61 . . Guns 666 | 57 548 61 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 604 | 57 486 61 . . Thermal 62 | . 62 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 22 15 7 3 Message Errors 9 | . 4 1 2 2 Matter Fused 12 | . 6 4 2 . Heat Flow Errors 8 | . 1 4 2 1 Energy Discharges 4 | . 1 3 . . Data Loss (minor) 6 | . 3 2 1 . Data Loss (major) 2 | . 2 . . . Misfires 3 | . 3 . . . Weapon Failures 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | . 266 257 246 272 Average Temperature 84 | . 57 88 119 142 Received Heat Transfer 375 | . 255 120 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . 185 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 86 | 10 86 2 . . Initial . | . . . . . Average 7 | 3 14 . . . Influence Increases 302 | 10 277 5 . 10 Destroy 0b10 Robot/C 180 | . 180 . . . Destroy 0b10 Robot/NC 30 | 10 20 . . . Destroy Leader 42 | . 42 . . . Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 19 | . 19 . . . Destroy Structure 6 | . 1 5 . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 292 | 10 277 5 . . Time Decay 292 | 10 277 5 . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 28 9 . 4 Peak Tracking Total 17 | . 5 17 . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered 1 | . . . . 1 Most Traps Carried 4 | . . . . 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 6 1 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 16 1 1 . Successful 10 | . 8 1 1 . Failed 8 | . 8 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 12 | . 11 . 1 . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 1 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 3435 | 3 1429 1174 645 184 Seismic 3435 | 3 1429 1174 645 184 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3608 | 22 1515 1174 680 217 Spaces Moved 1685 | 6 615 532 428 104 Core . | . . . . . Treads 691 | . 351 340 . . Legs 91 | 6 85 . . . Wheels 903 | . 179 192 428 104 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 110 140 140 200 Average Speed 184 | 120 190 199 154 200 Slowest Speed 260 | 120 260 240 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 96 99 70 25 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 5 | . . 5 . . Melee 5 | . . 5 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2070 | 11 879 621 447 112 Wait 261 | . 193 65 . 3 Move 1681 | 5 614 531 427 104 Hop . | . . . . . Pick Up 22 | . 9 6 7 . Fast Attach 6 | 1 2 . 3 . Attach 7 | . 3 3 . 1 Detach 5 | . 4 . 1 . Swap 14 | . 7 3 2 2 Drop 10 | . 2 1 7 . Fire 57 | 5 45 7 . . Melee 5 | . . 5 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Discovered new exit (range 14) 773 | -10/Materials | Repaired Assault Rifle 961 | -10/Materials | Discovered new exit (range 5) 1197 | -10/Materials | Identified exit to Materials 1538 | -10/Materials | Entered Mines 1674 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1934 | -10/Mines | Assembled infested the area 1944 | -10/Mines | Core integrity fell below 50% 2182 | -10/Mines | Discovered new exit (range 4) 2364 | -10/Mines | Learned Materials emergency access door positions 2390 | -10/Mines | Discovered exit to Materials (range 8) 2587 | -10/Mines | Discovered exit to Materials (range 5) 2668 | -10/Mines | Discovered new exit (range 5) 2712 | -10/Mines | Entered Exiles 2731 | -10/Exiles | Discovered new exit (range 15) 2747 | -10/Exiles | Met 8R-AWN 2771 | -10/Exiles | Met EX-HEX 2809 | -10/Exiles | Met EX-BIN 2826 | -10/Exiles | Aligned with FarCom system 2827 | -10/Exiles | Given EX-Vault access code 2896 | -10/Exiles | Opened EX-Vault 2907 | -10/Exiles | Found PSU Rigger 2919 | -10/Exiles | Found AWS/Autocannon 2975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3016 | -10/Exiles | Met EX-DEC 3138 | -10/Exiles | Discovered new exit (range 14) 3392 | -10/Exiles | Left Exiles lab with PSU Rigger 3392 | -10/Exiles | Entered Mines 3524 | -9/Mines | Found a hidden stash of uninstalled traps 3592 | -9/Mines | Core integrity fell below 20% 3609 | -9/Mines | Destroyed by EMP Trap Last Messages --------------- 03516_ K-01 Serf collects debris. 03518_ System corrupted: Heat flow error (+292). 03524_ A stash of uninstalled traps is collected here! 03525_ K-01 Serf collects debris. 03529_ Imp. Trap Extractor collected EMP Trap. 03529_ K-01 Serf collects debris. 03531_ Imp. Trap Extractor collected EMP Trap. 03567_ NP YN/E95SHNZBH OTHHJ0V,>,0P7B1%UHOM%WS 03583_ K-01 Serf collects debris. 03588_ Seismic Detector destroyed. 03591_ Imp. Trap Extractor dropped EMP Trap. 03591_ K-01 Serf destroyed. 03591_ Installed EMP Trap. 03592_ Imp. Trap Extractor dropped EMP Trap. 03606_ Installed EMP Trap. 03607_ Imp. Trap Extractor dropped EMP Trap. 03609_ S-10 Pest triggered EMP Trap. 03609_ A bubble of electromagnetic force engulfs the area. 03609_ S-10 Pest destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????# ##????????????? | | ?????????????????????????# ##???????????? | | ?????????????????????????# #### ############# | | ???????????????????????????????# # | | ???????????????????????????????## ########## # | | ????????????????????????????????### ##????????# # | | ??????????????????????????????????####?????????# | | ?????????????????????????????????????????###???### | | ????????????????????????????????????????## ##????? | | ????????????????????????????????????????# ##???? | | ????????????????????????????????????????# ##### | | ??????????????????????????????????#????## | | ????????????????????????? ???#?# ?### | | ????????????????????????? ## ## ###### | | ???????????????????????????????# ##????? | | ???????????????????????????????# #### ##????? | | ???????????????????????????????# #??## #????? | | ???????????????????????????????# #??## #????? | | ???????????????????????????????# #?## ##????? | | ???????????????????????????????# ### #?????? | | ???????????????????????????????# ## ##?????? | | ?????????????????????####??????# ## ###??????? | | ????????????????????## ##?????# ## ##????????? | | ???????????????????## ####### ## ##?????????? | | ???????????????????# [ #??????????? | | ???????????????????# =%@ #??????????? | | ???????????????????# ######### ##??????????? | | ???????????????????# s ##?????## ##???????????? | | ???????????????????## s ##?????####????????????? | | ????????????????????## #?????????????????????? | | ?????????????????????## ^ ##????????????????????? | | ??????????????????????# & ##???????????????????? | | ??????????????????????# s #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????## #???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ??????????????????? | | ????????????????????????? %* ?????????????????? | | ???????????????????????? = ?????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 25% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed SlugSpacefoldEngine Manual? 0 Play Time 00:28:04 Cumulative 206.1 hours Start 2025.02.13 @ 21:39:49 End 2025.02.13 @ 23:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 48 Adventurer 6 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72ee278-acbb-428d-a381-2fe251da44ef