Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 01:02:08 Player: StuxNet Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1080) 1080 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2415 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Improved Heat Sink Large Matter Pod (150) Structural Scanner Signal Interpreter Recoil Stabilizer ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Beamcaster > --- INVENTORY -------- Light Ion Engine Large Matter Pod Structural Scanner Improved Sensor Array Signal Interpreter Recoil Stabilizer ECM Suite Light Armor Plating Hacking Suite [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 67 | 9 28 5 25 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 16 | 4 3 1 8 Treads 6 | 2 1 . 3 Leg 4 | . . . 4 Wheel 6 | 2 2 1 1 Hover . | . . . . Flight . | . . . . Utility 24 | 2 12 1 9 Device 16 | 1 9 . 6 Storage 5 | 1 2 . 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 2 11 2 5 Energy Gun 12 | 2 6 1 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 5 | . 5 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 3 3 11 Power 3 | . 1 . 2 Propulsion 6 | . 1 1 4 Utility 1 | . . . 1 Weapon 7 | . 1 2 4 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 99 92 Engine 12 | . 14 14 9 Treads 11 | . 14 14 6 Leg 2 | . . . 9 Wheel 10 | . 14 14 3 Device 13 | . 13 . 21 Storage 13 | . 14 14 11 Processor 5 | . . 14 11 Energy Gun 23 | . 27 25 16 Peak Build Rating 25 | 7 7 13 25 Average Rating 11 | 5 6 9 19 On Entrance 6 | . 7 7 13 Naked Turns . | . . . . Heaviest Build 33 | 12 17 21 33 Greatest Support 40 | 20 10 10 40 Greatest Overweight (x) 4 | 1 1 2 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 8 | 7 8 10 10 Most Carried 10 | 8 9 10 10 Average Carried 8 | 5 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 8 9 9 7 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1117 | 270 335 242 270 Remotely . | . . . . Salvage Created 1378 | 101 361 99 817 Parts 85 | 13 19 3 50 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 36 | . 13 3 20 Melee 5 | . 2 . 3 Guns 27 | . 10 1 16 AOE 2 | . . 2 . Classes Destroyed 9 | 1 4 . 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 6 | 5 . . 1 Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 13 | . 9 . 4 Grunt 19 | . 4 3 12 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | 4 3 2 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 240 | . 82 26 132 Missed 62 | . 21 11 30 Damage Taken 2220 | . 583 253 1384 Core 549 | . 117 8 424 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 137 | 6 52 14 65 Largest 2 | 2 2 2 2 Hottest 140 | 90 90 90 140 Shots Fired 221 | 12 98 23 88 Gun 217 | 12 98 19 88 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 30 | . . . 30 Thermal 187 | 12 98 19 58 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 19 | 3 5 4 19 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 137 | 6 49 11 71 Core Hits 57 | 5 20 7 25 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 8 | . 3 . 5 Burn 5 | . 3 . 2 Destroy 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 28 | . 21 . 7 Impact 7 | . . . 7 Slashing 21 | . 21 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2363 | 85 623 217 1438 Guns 1930 | 85 533 115 1197 Cannons . | . . . . Explosions 102 | . . 102 . Melee 331 | . 90 . 241 Ramming . | . . . . Kinetic 386 | . . . 386 Thermal 1544 | 85 533 115 811 Explosive 102 | . . 102 . Electromagnetic . | . . . . Impact 241 | . . . 241 Slashing 90 | . 90 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 137 | . 4 18 115 Projectiles . | . . . . Explosions 18 | . . 18 . Melee 119 | . 4 . 115 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 300 | 60 242 175 300 Average Temperature 88 | 28 84 87 108 Received Heat Transfer 732 | . 126 117 489 Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . . 5 Impact Corruptions 4 | . . . 4 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 15 | 1 5 2 7 Heat Transferred 3895 | 235 1635 286 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 313 | 25 313 76 277 Initial 29 | . 16 . 29 Average 90 | 9 113 31 87 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 82 | 100 69 100 94 Level 1 17 | . 30 . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 22 7 35 Peak Tracking Total 10 | . 4 2 10 Tactical Retreats 11 | . 5 1 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 5 1 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 27 | . 17 1 9 Successful 16 | . 9 1 6 Failed 11 | . 8 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 12 | . 7 . 5 Terminals 19 | . 14 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Record 4 | . 4 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 7 | . 4 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 46 | . . 46 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . 5 1 Total Damage 83 | . . 61 22 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3698 | 125 1933 547 1093 Spaces Moved 1984 | 95 782 492 615 Core 20 | 4 . . 16 Treads 74 | . . . 74 Legs 310 | . . . 310 Wheels 1580 | 91 782 492 215 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 104 | 87 94 96 125 Slowest Speed 260 | 95 95 110 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 73 69 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . 5 5 . Terrain Destroyed 29 | . 5 24 . Melee 5 | . 5 . . Projectile . | . . . . AOE 24 | . . 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3319 | 120 1825 541 833 Wait 1047 | . 922 24 101 Move 1981 | 94 781 491 615 Hop . | . . . . Pick Up 36 | 10 12 4 10 Fast Attach 20 | 6 1 1 12 Attach 14 | 1 5 2 6 Detach 3 | . 1 . 2 Swap 33 | 2 22 2 7 Drop 20 | 1 8 3 8 Fire 137 | 6 52 14 65 Melee 28 | . 21 . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Discovered new exit (range 3) 944 | -10/Materials | Discovered new exit (range 6) 1996 | -10/Materials | Identified exit to Materials 2053 | -10/Materials | Identified exit to Mines 2059 | -10/Materials | Entered Mines 2067 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2119 | -10/Mines | Found a hidden stash of uninstalled traps 2418 | -10/Mines | Met a Derelict shopkeep closing up shop 2566 | -10/Mines | Discovered exit to Materials (range 9) 2606 | -10/Mines | Entered Materials 2606 | -9/Materials | Accompanied by 1 ally 2606 | -9/Materials | Evolved 2 slots: Utility x2 2611 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3165 | -9/Materials | Build established: Scavenger-Mutant 3480 | -9/Materials | Core integrity fell below 50% 3539 | -9/Materials | Lost 7 parts (1p3n1u2w) 3634 | -9/Materials | Core integrity fell below 20% 3699 | -9/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- 03685_ G-34 Mercenary suffers critical hit (Smash). 03685_ Destroyed Heat Sink. 03685_ G-34 Mercenary system corrupted by crushing effect. 03685_ G-34 Mercenary destroyed. 03691_ G-34 Mercenary suffers critical hit (Smash). 03691_ Destroyed Aluminum Leg. 03691_ G-34 Mercenary system corrupted by crushing effect. 03691_ Heat Sink fried. 03691_ G-34 Mercenary destroyed. 03697_ Destroyed Heat Sink. 03697_ G-34 Mercenary system corrupted by crushing effect. 03698_ G-34 Mercenary system terminally corrupted. 03698_ Sml. Laser fried. 03699_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ?????????????????????######?????????????????????? | | ???????????????????### #####????????????????? | | ??????????????????## / #????????????????? | | ???????????????????r +????????????????? | | ?????????????????g?# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ?????????????????g?# @ = #????????????????? | | ???????????????????# ########???????????? | | ???????????????##??### l% r +?????? | | ???????????????# Y###### ##### ###???????????? | | ?????????????? T g ra #???????????????????? | | ???????????????# ### #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????##### #???????????????????? | | ###############??# #????o??????????????? | | # #??# ^ #???????????????????? | | # """ #?## "#???????????????????? | | # "R" ###T "#???????????????????? | | #### # " " ### """" "#???????????????????? | | ???# # ##?# """" T#???????????????????? | | ???# # #??# """" "#?w?????????????????? | | ???# ###/####### "#???????????????????? | | ???# "# """"?????????????? | | ???# % + #??????????? | | ???# % # #??????????? | | ???# ##########+########### #??????????? | | ???# !##???? ??????????? [ #??????????? | | ???# % #???? ???????????? ???????????? | | ???# !#??? """???????????#######??????????? | | ???# ! #??? """"????????????????????????????? | | ???# !#??# """ ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ImprinterHugeShotgun Manual? 0 Play Time 01:11:25 Cumulative 7.2 hours Start 2025.02.08 @ 22:40:28 End 2025.02.09 @ 01:02:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22ec7554-0bcf-447c-ab26-8a0d9d684db5