Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:53:17 Player: osman sinnoks Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2235) 2235 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1446) 1446 TOTAL SCORE: 9776 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/1150 Matter 162/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Advanced Heat Sink Wave Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer Graphene Brace Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Railgun > --- INVENTORY -------- Improved Linear Gravjet Advanced Heat Sink Hardcell Cannon [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Signal Interpreter Device Cloak of Protection Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 1 . 1 . . 1 . 1 Weapon 3 | . . . . . 1 1 . 1 . . . . . Parts Attached 68 | 5 12 . 2 4 7 4 2 6 8 . 3 4 11 Power 11 | 1 1 . 1 1 1 . . 3 2 . . . 1 Engine 4 | 1 1 . . . 1 . . . 1 . . . . Core 7 | . . . 1 1 . . . 3 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 10 | 2 . . . 3 . . 2 . . . . 3 . Treads . | . . . . . . . . . . . . . . Leg 7 | 2 . . . 3 . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . Utility 21 | . 4 . 1 . 3 2 . 2 5 . 1 . 3 Device 14 | . 1 . 1 . 2 1 . 1 5 . 1 . 2 Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . 1 . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 2 | . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 7 . . . 3 2 . 1 1 . 2 1 7 Energy Gun 3 | 2 . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . . 1 . 1 1 1 Ballistic Gun 11 | . 6 . . . 1 1 . . . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 6 | . 1 . . . 2 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 Parts Lost 34 | . 1 . . 1 1 . . 1 12 . . 4 14 Power 5 | . . . . . . . . . 4 . . . 1 Propulsion 6 | . . . . 1 . . . . 2 . . . 3 Utility 9 | . 1 . . . . . . 1 1 . . 1 5 Weapon 14 | . . . . . 1 . . . 5 . . 3 5 Highest Loss Streak 9 | . 1 . . 1 1 . . 1 9 . . 4 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 100 100 99 85 96 100 94 89 40 46 44 40 Engine 4 | . 13 14 8 . 9 7 7 1 . . . . . Core 6 | . . . 5 14 9 7 7 10 10 . . . . Leg 15 | . 28 28 28 27 18 15 15 13 10 . . . . Hover 1 | . . . . . . . . . . . . 3 8 Device 10 | . . 14 14 14 9 14 15 17 12 13 13 13 8 Processor 15 | . 12 14 14 14 14 15 15 14 20 20 17 17 13 Hackware 3 | . . . . . . 5 7 6 6 6 5 5 3 Protection 2 | . 12 . . . . . . . . . . . . Energy Gun 2 | . 15 . . . . . . . . . 3 1 . Ballistic Gun 10 | . 9 14 14 14 18 20 15 13 10 . . . 2 Launcher 9 | . 3 14 14 14 8 8 15 14 16 . . . . Peak Build Rating 57 | 5 11 11 19 20 34 39 46 54 54 22 36 36 57 Average Rating 30 | 4 7 11 14 19 26 37 43 52 47 22 32 28 34 On Entrance 25 | . 5 11 11 19 19 34 39 46 53 22 22 36 35 Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 43 | 9 12 10 17 17 33 42 42 43 39 1 14 14 16 Greatest Support 40 | 20 20 20 20 23 23 23 40 40 40 3 3 36 36 Greatest Overweight (x) 5 | 2 . . . 1 1 1 1 1 5 . 4 4 2 Average Overweight (x) . | . . . . . 1 1 1 . . . 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 5 5 5 5 5 . 2 3 4 Average Carried 3 | 1 3 4 4 4 4 3 5 4 4 . . 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 4 5 5 4 . . 1 1 3 Class Distribution -------------------- 48% | Mutant 21% | Scavenger-Skirmisher 18% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Matter Collected 1785 | 250 202 . . 148 179 . 314 . 410 . . . 282 Remotely . | . . . . . . . . . . . . . . Salvage Created 2327 | 139 496 14 . 175 336 . 188 415 109 . . . 455 Parts 160 | 12 41 4 . 16 26 . 12 8 6 . . . 35 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 50 | . 11 3 . 5 9 . 3 5 4 . . . 10 Guns 25 | . 7 1 . 4 3 . . 2 . . . . 8 Cannons 2 | . . . . . . . . . . . . . 2 AOE 23 | . 4 2 . 1 6 . 3 3 4 . . . . Classes Destroyed 15 | 1 6 . . 1 3 . 2 . . . . . 2 Worker 2 | . . . . . 1 . . . . . . . 1 Builder 2 | . 1 . . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . Recycler 4 | . 1 . . . . . . 3 . . . . . Watcher 3 | . 2 . . . . . . . . . . . 1 Swarmer 15 | . 6 3 . . 3 . . . . . . . 3 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 20 | . 5 . . 4 3 . 2 2 4 . . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . . . 2 . . 2 . . . . 1 Hunter 1 | . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . 1 . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . 1 . . . . . . Best Kill Streak 9 | 5 6 3 . 3 9 . 1 7 4 . . . 4 Combat Bots Only 7 | . 4 3 . 3 7 . 1 4 4 . . . 3 Max Kills in Single Turn 4 | 1 3 2 . 1 3 . 2 4 3 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 2 . 1 2 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Hostile Shots Fired 558 | . 37 6 . 16 42 . 1 55 80 17 . 67 237 Missed 216 | . 11 2 . 8 12 . . 27 30 7 . 24 95 Damage Taken 6230 | . 366 29 . 117 458 . 18 502 1128 199 . 795 2618 Core 2394 | . 23 . . 11 55 . . 125 480 176 . 374 1150 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 51 | . 51 . . . . . . . . . . . . Ignored by Resistances 122 | . . . . . . . . 22 100 . . . . Core Remaining (%) 74 | 100 . . . 86 90 . 100 . . 8 . 62 . Volleys Fired 180 | 10 38 4 . 17 21 . 4 13 10 . . 2 61 Largest 5 | 2 2 2 . 2 3 . 4 5 5 . . 2 2 Hottest 156 | 80 80 53 . 53 82 . 121 154 154 . . 156 81 Shots Fired 320 | 20 72 5 . 19 53 . 14 44 29 . . 3 61 Gun 247 | 20 69 4 . 17 42 . 8 26 18 . . 1 42 Cannon 20 | . . . . . . . . . . . . 2 18 Launcher 53 | . 3 1 . 2 11 . 6 18 11 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 215 | . 41 4 . 17 42 . 8 26 18 . . . 59 Thermal 2 | . . . . . . . . . . . . 2 . Explosive 53 | . 3 1 . 2 11 . 6 18 11 . . . 1 Electromagnetic 50 | 20 28 . . . . . . . . . . 1 1 Robot Hit Streak 14 | 6 7 5 . 5 11 . 3 6 14 . . 4 8 Robot Miss Streak 3 | 2 2 1 . 2 3 . 3 3 3 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 202 | 13 44 4 . 11 31 . 7 26 21 . . 3 42 Core Hits 144 | 5 24 4 . 9 26 1 13 22 18 . . . 22 Critical Kills 4 | . . . . 2 . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 7 | . . . . 2 . . . . . . . . 5 Destroy 5 | . . . . 2 . . . . . . . . 3 Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6453 | 170 868 118 . 299 1059 10 563 1032 919 . . 69 1346 Guns 2723 | 170 558 41 . 135 403 . 77 234 209 . . 22 874 Cannons 493 | . . . . . . . . . . . . 47 446 Explosions 3224 | . 310 77 . 164 656 . 486 798 710 . . . 23 Melee . | . . . . . . . . . . . . . . Ramming 13 | . . . . . . 10 . . . . . . 3 Kinetic 2740 | . 321 41 . 135 403 . 77 234 209 . . . 1320 Thermal 197 | . 143 . . . . . . . . . . 54 . Explosive 3081 | . 167 77 . 164 656 . 486 798 710 . . . 23 Electromagnetic 422 | 170 237 . . . . . . . . . . 15 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 1 1 . . 2 Average Corruption 1 | . . . . . . . . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . 5 5 1 . . 4 Message Errors 1 | . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 1 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 213 | . . . . . 64 . 1 107 36 . . . 5 Projectiles 5 | . . . . . . . . . . . . . 5 Explosions 208 | . . . . . 64 . 1 107 36 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 620 | . 39 . . 31 64 . . 236 72 . . . 178 Shots 14 | . 1 . . 1 2 . . 4 2 . . . 4 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . 2 . . . . . . 1 Kicked 2 | . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 372 | 90 78 . . 10 209 . 372 168 242 . . . 322 Average Temperature 70 | 36 25 . . 7 86 . 174 58 66 . . . 152 Received Heat Transfer 1050 | . 168 . . 48 135 . 27 69 135 75 . 210 183 Effects 2 | . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 250 | . 150 . . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Peak Influence 441 | 25 256 148 . 138 392 177 236 355 . . . 15 441 Initial 177 | . 16 69 . . . 177 123 123 . . . . 7 Average 113 | 12 116 84 . 99 87 177 178 162 . . . . 129 Maximum Alert Level 2 | . 1 . . . 1 . 1 1 . . . . 2 Low Security (%) 87 | 100 95 100 . 100 76 100 80 75 . . 100 100 71 Level 1 12 | . 4 . . . 23 . 19 24 . . . . 26 Level 2 . | . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 16 | . 1 . . . . . . 5 . . . 2 8 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 8 | . 1 . . . . . . 2 . . . 2 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Distress Signals 2 | . 1 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 99 | . 12 3 . 5 10 . 8 12 5 4 . 4 36 Peak Tracking Total 13 | . 3 3 . 3 8 . 4 6 4 4 . 4 13 Tactical Retreats 12 | . . . . . 1 . . 3 . . . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Traps Triggered 5 | . 2 . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Machines Disabled 18 | . 2 . . 1 4 . . 7 . . . . 4 Max in Single Turn 4 | . 1 . . 1 1 . . 4 . . . . 3 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Machines Accessed 15 | . 5 . 1 . 1 2 . 2 . . 1 . 3 Terminals 10 | . 3 . . . 1 2 . 2 . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 32 | . 12 . 1 . 2 5 . 5 . . 1 . 6 Successful 20 | . 8 . 1 . 1 4 . 1 . . 1 . 4 Failed 12 | . 4 . . . 1 1 . 4 . . . . 2 Catastrophic 2 | . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 25 | . 8 . . . 2 5 . 5 . . 1 . 4 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 14 | . 4 . 1 . 1 4 . 1 . . 1 . 2 Record 2 | . . . 1 . . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Alert Level 2 | . . . . . . 1 . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Patrol Status 2 | . . . . . 1 . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 4 . . . 1 1 . 1 . . . . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 113 | . 113 . . . . . . . . . . . . Retrieved Matter 130 | . 130 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Turns Passed 5002 | 125 767 80 257 512 379 227 128 507 940 65 184 68 763 Spaces Moved 3592 | 77 520 60 206 388 157 113 56 268 748 129 118 64 688 Core 775 | 21 . . . . . . . . 145 129 118 54 308 Treads . | . . . . . . . . . . . . . . Legs 2427 | 56 520 60 206 388 157 113 56 268 603 . . . . Wheels . | . . . . . . . . . . . . . . Hover 390 | . . . . . . . . . . . . 10 380 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 190 120 50 50 50 50 50 Average Speed 118 | 110 120 120 120 120 190 190 190 167 118 50 151 85 74 Slowest Speed 300 | 150 120 120 120 190 190 190 190 190 300 50 250 250 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 86 21 59 80 25 4 88 9 79 23 3 60 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . . . Known Exits Taken 10 | . 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . . . 5 . . . . Spaces Dug 21 | . . . . . . . . . . . . . 21 Terrain Destroyed 416 | . 21 10 . 15 90 . 49 93 105 . . . 33 Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . . 12 AOE 404 | . 21 10 . 15 90 . 49 93 105 . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Total 4041 | 97 591 63 215 415 191 124 68 295 780 128 124 73 877 Wait 123 | . . . 7 . 1 . . . 13 . . . 102 Move 3579 | 76 519 59 205 387 156 112 55 267 747 128 117 63 688 Hop . | . . . . . . . . . . . . . . Pick Up 56 | 6 13 . 1 2 4 4 . 5 1 . 4 4 12 Fast Attach 11 | . 5 . . 1 2 1 . 2 . . . . . Attach 44 | 5 4 . . . 5 3 . 4 5 . 3 4 11 Detach 1 | . . . . . . . . . . . . . 1 Swap 13 | . 3 . 2 3 . . 2 . 3 . . . . Drop 26 | . 9 . . 5 2 2 2 4 1 . . . 1 Fire 180 | 10 38 4 . 17 21 . 4 13 10 . . 2 61 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 2 | . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Identified exit to Materials 782 | -10/Materials | Discovered exit to Materials (range 3) 884 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Entered Mines 929 | -10/Mines | Identified exit to Subcaves 930 | -10/Mines | Learned Materials trap positions 931 | -10/Mines | Discovered exit to Materials (range 5) 968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 968 | -10/Mines | Discovered new exit (range 5) 972 | -10/Mines | Identified exit to Exiles 973 | -10/Mines | Entered Exiles 1001 | -10/Exiles | Met 8R-AWN 1024 | -10/Exiles | Met EX-HEX 1057 | -10/Exiles | Met EX-BIN 1072 | -10/Exiles | Aligned with FarCom system 1073 | -10/Exiles | Given EX-Vault access code 1101 | -10/Exiles | Opened EX-Vault 1104 | -10/Exiles | Found Prototype Device 1105 | -10/Exiles | Identified Cloak of Protection 1128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1173 | -10/Exiles | Met EX-DEC 1180 | -10/Exiles | Learned location of Zion (-6) 1214 | -10/Exiles | Discovered new exit (range 14) 1229 | -10/Exiles | Identified exit to Mines 1230 | -10/Exiles | Left Exiles lab with Cloak of Protection 1230 | -10/Exiles | Entered Mines 1283 | -9/Mines | Met a Derelict bent on vengeance 1366 | -9/Mines | Received a Mining Laser from a helpful Derelict 1546 | -9/Mines | Build established: Scavenger-Mutant 1731 | -9/Mines | Discovered new exit (range 10) 1740 | -9/Mines | Identified exit to Materials 1742 | -9/Mines | Entered Materials 1742 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1743 | -8/Materials | Loaded intel: 9 trap records 2041 | -8/Materials | Build established: Scavenger-Skirmisher 2060 | -8/Materials | Destroyed 7 combat bots 2063 | -8/Materials | Discovered new exit (range 15) 2119 | -8/Materials | Identified exit to Factory 2121 | -8/Materials | Entered Factory 2121 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2348 | -7/Factory | Identified exit to DSF 2348 | -7/Factory | Entered DSF 2348 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2369 | -7/DSF | Spotted Striker 2393 | -7/DSF | Sterilization system engaged 2413 | -7/DSF | Ambient heat levels rising (+10) 2428 | -7/DSF | Ambient heat levels rising (+10) 2443 | -7/DSF | Ambient heat levels rising (+10) 2443 | -7/DSF | Discovered new exit (range 15) 2448 | -7/DSF | Lost 9 allies 2458 | -7/DSF | Ambient heat levels rising (+10) 2473 | -7/DSF | Ambient heat levels rising (+10) 2474 | -7/DSF | Identified exit to Factory 2476 | -7/DSF | Entered Factory 2476 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2863 | -6/Factory | Garrison activated, responded to threat 2978 | -6/Factory | Discovered new exit (range 4) 2982 | -6/Factory | Identified exit to Lower Caves 2983 | -6/Factory | Entered Lower Caves 3035 | -6/Lower Caves | Met a Warlord Commander 3036 | -6/Lower Caves | Learned location of Warlord (-4) 3037 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3040 | -6/Lower Caves | Found Encrypted Comm Array 3126 | -6/Lower Caves | Build established: Gunner 3683 | -6/Lower Caves | Spotted B-75 Beast 3802 | -6/Lower Caves | Core integrity fell below 50% 3814 | -6/Lower Caves | Lost 9 parts (3p2n4w) 3911 | -6/Lower Caves | Discovered new exit (range 8) 3916 | -6/Lower Caves | Lost 3 parts (1p1u1w) 3916 | -6/Lower Caves | Identified exit to Lower Caves 3923 | -6/Lower Caves | Entered another Lower Caves area 3956 | -6/Lower Caves | Learned location of Extension (-6) 3983 | -6/Lower Caves | Core integrity fell below 20% 3985 | -6/Lower Caves | Discovered new exit (range 7) 3987 | -6/Lower Caves | Identified exit to Factory 3988 | -6/Lower Caves | Entered Factory 3988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4042 | -5/Factory | Build established: Mutant 4169 | -5/Factory | Identified exit to DSF 4172 | -5/Factory | Entered DSF 4207 | -5/DSF | Additional patrols routed to DSF 4224 | -5/DSF | Discovered new exit (range 15) 4239 | -5/DSF | Identified exit to Factory 4240 | -5/DSF | Entered Factory 4240 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4242 | -4/Factory | Lost 4 parts (1u3w) 4449 | -4/Factory | Found Prototype Processor 4450 | -4/Factory | Identified Exp. Signal Interpreter 4551 | -4/Factory | Lost 3 parts (1n1u1w) 4694 | -4/Factory | Garrison activated, responded to threat 4729 | -4/Factory | Core integrity fell below 50% 4765 | -4/Factory | Lost 8 parts (1p2n3u2w) 4882 | -4/Factory | Core integrity fell below 20% 4916 | -4/Factory | Spotted B-86 Titan 4998 | -4/Factory | Discovered new exit (range 16) 5003 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Slug penetrates Wall. W-44 Eye suffers critical hit (Destroy). W-44 Eye destroyed. Acquired 50 matter. Assembly Bed disabled. T-07 Excavator is excavating. U-05 Engineer destroyed. System corrupted: Graphene Brace rejected. KE Penetrator destroyed. EXIT=FOUND Triggered Segregator Trap. Arcs of energy rise from the floor. Adv. Targeting Computer blown off. Target Analyzer blown off. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. Machine disabled. Slug penetrates U-05 Engineer. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ???????????????? ! #????????????????????????????? | | ???????????????? #????????????????????????????? | | ????????????????" #????????????????????????????? | | ???????????????"" #????????????????????????????? | | ??????????????""" #????????????????????????????? | | ??????????????""" #??????????????g?????????????? | | ?????????????? #????????????????????????????? | | ?????????????"""" ! #?############???????????????? | | ????????????""""" #?#""""" ???????????????? | | ????????????""""" #?#"[[" ????????????????? | | ??????????????""" #?#"[[ g ?????????????????? | | ???????????????? #?#"[[ """??????????????????? | | ##########+#######+####""" "#??? ##?????????????? | | # "# #" ???????????? | | =% A k@ Y ????????? | | / Y Y< ????????? | | w / u wY k ????????? | | #" "# #" ?????????? | | ##########+############""" "#? ##?????????????? | | ??????????? ?????????#"[[g """?? ""?????????????? | | ????????????? ???????#"[[ ?? ?????????????? | | ?????????????? ?????#"[[" ??? ???????????? | | ???????????????? #????#""""" ????????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????g?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Resistance: KI 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DeuteriumModifiedStorage Manual? 0 Play Time 01:02:38 Cumulative 16.2 hours Start 2024.08.10 @ 14:27:09 End 2024.08.10 @ 15:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 56b0ea8f-8473-45b3-af7a-0e7152629caf