Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.29 @ 18:23:16 Player: smidge Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (4101) 4101 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3092) 3092 TOTAL SCORE: 12908 Bonus ------- Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2394 Friendly Fire -602 Cogmind --------- Core Integrity 855/1000 Matter 266/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (196) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Cooling System High-capacity Storage Unit Core Analyzer Advanced Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Heavy Beamcaster Advanced Plasma Cannon Proton Missile Launcher > --- INVENTORY (20) --- Neutrino Core Neutrino Core Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Cooled Aerolev Unit Gyrokinetic Inverter Linear Gravjet Advanced Heat Sink Improved Kinecellerator Plasma Rifle Heavy Phase Cannon Great Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Core Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Medium Reactive Plating > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Core Analyzer ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Advanced Plasma Cannon Heavy Phase Cannon Proton Missile Launcher Heavy Shock Bomb Launcher Grenade Launcher Great Axe [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . 8 . . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . 3 . . . . 1 . . . Utility 4 | . . . . 3 . . . . 1 . . . Weapon 2 | . . . . 2 . . . . . . . . Parts Attached 76 | 6 9 . . 31 4 2 . 4 8 1 1 10 Power 6 | 1 . . . 4 . . . . . . . 1 Engine 3 | 1 . . . 2 . . . . . . . . Core 2 | . . . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 24 | 2 4 . . 7 2 . . 3 1 . . 5 Treads 2 | 2 . . . . . . . . . . . . Leg 13 | . 2 . . . 2 . . 3 1 . . 5 Wheel 9 | . 2 . . 7 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 4 . . 8 1 . . . 6 1 . 1 Device 9 | . . . . 5 . . . . 4 . . . Storage 4 | 1 3 . . . . . . . . . . . Processor 5 | . 1 . . 2 . . . . 2 . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . 1 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 1 . . 12 1 2 . 1 1 . 1 3 Energy Gun 6 | 1 . . . 3 . . . 1 . . . 1 Energy Cannon 3 | . . . . 2 . . . . . . . 1 Ballistic Gun 6 | 1 . . . 4 . 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . Launcher 4 | . . . . 2 . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Parts Lost 21 | . . . . 5 1 . . 2 . . . 13 Power . | . . . . . . . . . . . . . Propulsion 11 | . . . . 2 1 . . . . . . 8 Utility 2 | . . . . . . . . 1 . . . 1 Weapon 8 | . . . . 3 . . . 1 . . . 4 Highest Loss Streak 9 | . . . . 4 1 . . 2 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 1 10 20 20 19 16 18 18 17 17 17 18 17 Power 1 | . . 4 3 2 2 2 2 2 1 1 1 1 Propulsion 6 | 1 7 9 9 6 4 5 5 3 5 10 10 9 Utility 3 | . . 1 1 4 4 5 5 5 4 1 2 2 Weapon 5 | . 1 6 6 5 6 6 6 6 6 5 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 3 . 1 16 . . . . 5 . . 11 Power 8 | . . . 1 3 . . . . 2 . . 2 Propulsion 15 | . 2 . . 6 . . . . . . . 7 Utility 8 | . . . . 5 . . . . 2 . . 1 Weapon 5 | . 1 . . 2 . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 100 97 99 100 100 99 97 100 100 91 Engine 6 | . 14 14 14 2 6 6 6 6 5 5 5 3 Leg 18 | . 3 . . . 9 13 13 32 35 35 35 31 Wheel 13 | . 23 28 28 32 22 20 20 . . . . . Device 9 | . . . . 9 13 13 13 12 14 14 11 11 Storage 7 | . 14 14 14 6 6 6 6 6 5 5 5 5 Processor 6 | . 9 14 14 13 . . . . 2 11 11 9 Protection 6 | . . . . 2 13 13 13 13 7 1 5 4 Energy Gun 6 | . 13 14 14 6 6 6 6 6 6 5 4 3 Ballistic Gun 10 | . 14 14 14 14 13 11 13 12 5 5 5 2 Ballistic Cannon 4 | . . . . . . 7 6 6 8 11 11 8 Peak Build Rating 86 | 6 9 9 9 55 62 64 63 72 86 86 86 86 Average Rating 56 | 4 7 9 8 39 58 62 63 71 79 85 85 79 On Entrance 45 | . 6 9 9 9 55 62 63 63 66 85 85 85 Avg Prop Armor Cover (%) 5 | . . . . . 4 6 6 6 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 14 49 49 49 95 116 121 118 118 128 90 95 100 Greatest Support 112 | 40 40 32 32 80 60 44 44 94 112 112 112 112 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 2 2 1 . . 1 Average Overweight (x) . | . . 1 1 . 1 2 2 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 19 19 20 Average Carried 18 | 2 10 20 19 19 18 20 20 19 19 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 20 20 20 20 20 19 18 19 19 14 Class Distribution -------------------- 34% | Tank 24% | Derelict-Gunner 17% | Mutant 12% | Skirmisher 4% | Derelict-Tank 4% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 2974 | 211 236 . . 686 193 141 . 489 79 221 205 513 Remotely . | . . . . . . . . . . . . . Salvage Created 4202 | . 292 . . 979 137 11 . 927 133 217 362 1144 Parts 196 | . 32 . . 50 2 2 . 32 12 6 17 43 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 53 | . . 2 . . 2 2 . 31 . 6 10 . Prevented 5 | . . . . . . . . . . . 5 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 91 | . 9 . . 19 4 1 . 19 4 4 8 23 Guns 47 | . 9 . . 15 . . . 14 1 1 3 4 Cannons 25 | . . . . 1 . 1 . 5 3 3 2 10 AOE 14 | . . . . 2 4 . . . . . 3 5 Classes Destroyed 14 | . 3 . . 5 . . . 1 1 . . 4 Worker 3 | . . . . 2 . . . . 1 . . . Builder 1 | . . . . . . . . . 1 . . . Hauler 3 | . 2 . . 1 . . . . . . . . Watcher 4 | . 3 . . 1 . . . . . . . . Swarmer 31 | . 9 . . 6 . . . 9 4 . 3 . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 35 | . . . . 4 4 . . 4 . 4 4 15 Brawler 4 | . . . . 1 . . . 3 . . . . Duelist 2 | . . . . . . . . 2 . . . . Protector 3 | . . . . . . . . . . . . 3 Sentry 4 | . . . . 2 . . . 1 . . 1 . Demolisher 2 | . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . 1 Programmer 7 | . . . . 6 . 1 . . . . . . Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | . 5 . . 4 4 1 . 11 4 4 4 8 Combat Bots Only 11 | . 3 . . 4 4 1 . 11 4 4 4 8 Max Kills in Single Turn 3 | . 2 . . 2 3 1 . 2 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 404 | . 33 . . 111 55 6 . 56 14 19 25 85 Missed 118 | . 8 . . 28 23 3 . 14 3 9 6 24 Hits 286 | . 25 . . 83 32 3 . 42 11 10 19 61 Melee 16 | . . . . . 1 . . 6 . . . 9 Projectile 270 | . 25 . . 83 31 3 . 36 11 10 19 52 AOE 9 | . . . . . . . . . . . . 9 Critical Strikes 7 | . . . . 1 1 . . 2 . 1 . 2 Damage Taken 4785 | . 186 . . 914 264 35 . 610 75 144 283 2274 Core 389 | . 43 . . 91 40 12 . 58 6 . 33 106 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1597 | . 57 . . 293 116 9 . 310 81 42 80 609 Regen/Repaired (Parts) 176 | . . . . . . . . . . . . 176 Core Remaining (%) 86 | 100 . . 82 . . . . 76 . . . . Volleys Fired 178 | . 31 . . 58 5 4 . 28 4 8 10 30 Largest 4 | . 2 . . 4 4 4 . 4 3 4 4 4 Hottest 227 | . 100 . . 199 163 196 . 227 152 199 199 218 Shots Fired 520 | . 61 . . 164 21 16 . 97 12 32 33 84 Gun 359 | . 60 . . 149 16 8 . 69 8 16 16 17 Cannon 131 | . . . . 12 1 8 . 28 4 16 14 48 Launcher 27 | . . . . 1 4 . . . . . 3 19 Special 3 | . 1 . . 2 . . . . . . . . Kinetic 345 | . 30 . . 115 11 12 . 67 8 24 24 54 Thermal 114 | . 31 . . 15 5 4 . 30 4 8 6 11 Explosive 5 | . . . . 1 4 . . . . . . . Electromagnetic 56 | . . . . 33 1 . . . . . 3 19 Robot Hit Streak 41 | . 13 . . 41 8 4 . 16 16 9 8 19 Robot Miss Streak 5 | . 2 . . 3 4 4 . 4 1 2 2 5 Penetration Max 3 | . . . . . 1 . . 3 . . 1 3 Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 380 | . 45 . . 137 17 8 . 61 12 24 19 57 Core Hits 275 | . 17 . . 55 19 2 . 61 12 15 23 71 Critical Kills 9 | . . . . 2 . . . 3 . 1 . 3 Critical Parts Destroyed 13 | . . . . 2 . . . 3 1 2 2 3 Critical Strikes 29 | . 2 . . 4 . . . 7 2 4 2 8 Burn 5 | . 2 . . . . . . 1 1 1 . . Destroy 23 | . . . . 4 . . . 6 1 3 2 7 Blast 1 | . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . 3 3 . . . 4 . . . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . 3 3 . . . 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10346 | . 588 . . 2503 732 264 . 1383 332 455 819 3270 Guns 4401 | . 588 . . 2075 227 84 . 863 104 164 145 151 Cannons 2838 | . . . . 340 . 180 . 520 102 291 213 1192 Explosions 2845 | . . . . 48 409 . . . . . 461 1927 Melee 222 | . . . . . 96 . . . 126 . . . Ramming 40 | . . . . 40 . . . . . . . . Kinetic 5076 | . 313 . . 1675 162 211 . 858 120 347 251 1139 Thermal 1860 | . 275 . . 189 65 53 . 525 86 108 274 285 Explosive 457 | . . . . 48 409 . . . . . . . Electromagnetic 2691 | . . . . 551 . . . . . . 294 1846 Impact . | . . . . . . . . . . . . . Slashing 222 | . . . . . 96 . . . 126 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 7 7 7 7 8 2 2 2 2 Average Corruption 5 | . . . . 4 7 7 7 7 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 131 | . . . . 25 23 18 1 46 1 7 9 1 Message Errors 46 | . . . . 11 6 5 1 18 1 1 3 . Matter Fused 27 | . . . . 5 6 5 . 9 . . 2 . Heat Flow Errors 11 | . . . . 2 1 2 . 4 . 1 1 . Energy Discharges 17 | . . . . 2 4 . . 7 . 2 1 1 Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 3 | . . . . . 1 1 . . . . 1 . Data Loss (minor) 10 | . . . . 1 2 2 . 2 . 3 . . Data Loss (major) 4 | . . . . 1 1 1 . 1 . . . . Misfires 6 | . . . . . 2 2 . 2 . . . . Alerts 2 | . . . . 1 . . . 1 . . . . Weapon Failures 4 | . . . . 1 . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 39 | . . . . 2 . 13 . . . . . 24 Projectiles 15 | . . . . 2 . 13 . . . . . . Explosions 24 | . . . . . . . . . . . . 24 Melee . | . . . . . . . . . . . . . Knockbacks 27 | . . . . . . 1 . 11 . 7 1 7 Impact . | . . . . . . . . . . . . . Kinetic 27 | . . . . . . 1 . 11 . 7 1 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . 34 . . . . . . 8 13 Shots 3 | . . . . 1 . . . . . . 1 1 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 445 | . 45 . . 445 247 244 . 236 . 64 147 145 Average Temperature 87 | . 18 . . 127 108 111 . 99 . 26 29 58 Received Heat Transfer 831 | . . . . 144 129 . . 123 . 75 87 273 Effects 4 | . . . . 2 . . . 2 . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted 5 | . . . . 1 . . . . . . . 4 Combat Hostiles 5 | . . . . 1 . . . . . . . 4 Parts Fried 8 | . . . . 2 . . . . . . . 6 Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 1 . . . . 1 1 . . Heat Transferred 4318 | . 962 . . 400 150 100 . 1300 300 350 400 356 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 2 2 Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 . . 91 . . . . 100 . . . Level 1 3 | . . . . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 248 | . 77 . . 248 . . . . 102 . . . Initial 102 | . . . . . . . . . 102 . . . Average 29 | . 20 . . 38 . . . . 26 . . . Influence Increases 2605 | . 260 . . 666 120 30 . 440 104 90 255 640 Destroy 0b10 Robot/C 1760 | . 180 . . 380 80 20 . 380 80 80 160 400 Destroy 0b10 Robot/NC 70 | . 25 . . 20 . . . . 10 . . 15 Destroy Leader 254 | . 40 . . 124 10 10 . 30 10 10 20 . Successful Hack 13 | . 6 . . 7 . . . . . . . . Disable Machine 54 | . 9 . . 45 . . . . . . . . Destroy Structure 49 | . . . . 45 . . . . 4 . . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 390 | . . . . 30 30 . . 30 . . 75 225 Influence Decreases 2365 | . 223 37 . 461 315 40 . 255 289 90 165 490 Entered New Map 290 | . . 21 . . 92 4 . . 83 . . 90 Time Decay 1887 | . 223 16 . 411 215 36 . 255 206 90 165 270 Lost Part 188 | . . . . 50 8 . . . . . . 130 Squads Dispatched 10 | . . . . 8 . . . 1 1 . . . Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . 4 . . . . 1 . . . Reinforcement 3 | . . . . 3 . . . . . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 4 | . . . . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 14 . . 28 7 1 . 20 4 4 13 79 Peak Tracking Total 25 | . 4 . . 4 4 1 . 7 4 3 4 25 Tactical Retreats 18 | . . . . 2 2 . . 2 . . 4 8 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 6 | . 2 . . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 6 | . 1 . . 5 . . . . . . . . Max in Single Turn 4 | . 1 . . 4 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 17 | . 2 . 1 6 . 1 4 . 3 . . . Terminals 8 | . 2 . . 4 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 61 | . 5 . 8 14 . 1 26 . 7 . . . Successful 49 | . 3 . 8 10 . 1 26 . 1 . . . Failed 12 | . 2 . . 4 . . . . 6 . . . Catastrophic 2 | . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 2 . . 4 . . . . . . . . Terminals 15 | . 5 . . 6 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . 8 . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . Terminal Hacks 41 | . 3 . 8 3 . 1 26 . . . . . Record 20 | . 1 . 8 . . . 11 . . . . . Part Schematic 9 | . 1 . . . . . 8 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . 7 . . . . . . . . Retrieve Study 7 | . . . . 7 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . 3 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 7 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Active Infowar (turns) 4480 | . . . . 1413 671 731 96 1403 166 . . . Optics 1381 | . . . . 1381 . . . . . . . . Sensors 597 | . . . . 597 . . . . . . . . IFF 3645 | . . . . 744 671 731 96 1403 . . . . Terrain 323 | . . . . 323 . . . . . . . . ECM 166 | . . . . . . . . . 166 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 8654 | 60 891 92 450 1430 671 731 96 1529 691 446 602 965 Spaces Moved 6116 | 32 684 81 390 1110 497 592 81 791 462 367 510 519 Core 2 | 2 . . . . . . . . . . . . Treads 42 | 30 12 . . . . . . . . . . . Legs 2700 | . 84 . . . . . . 758 462 367 510 519 Wheels 3372 | . 588 81 390 1110 497 592 81 33 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 86 105 120 120 120 111 111 111 111 Average Speed 120 | 153 109 115 115 94 115 120 120 180 135 111 111 116 Slowest Speed 196 | 160 160 115 115 101 120 120 120 183 181 111 111 196 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 94 8 38 35 73 76 69 83 14 60 75 56 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 . . . . 1 1 1 . . 1 1 . Scrap Searched 14 | . . . . . 3 . . 5 . 2 4 . Spaces Dug 5 | . . . . 3 . . . . 2 . . . Terrain Destroyed 89 | . . . . 39 20 1 . 1 2 6 9 11 Melee 5 | . . . . 3 . . . . 2 . . . Projectile 14 | . . . . . . 1 . 1 . 6 2 4 AOE 70 | . . . . 36 20 . . . . . 7 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Total 6965 | 40 763 80 392 1369 577 602 80 830 511 385 521 815 Wait 433 | . 6 . 1 95 61 3 . . 10 8 . 249 Move 6104 | 31 683 80 389 1109 496 591 80 790 461 366 509 519 Hop . | . . . . . . . . . . . . . Pick Up 81 | 3 23 . 1 32 3 . . 4 12 . . 3 Fast Attach 28 | 6 2 . . 12 2 1 . . 2 1 . 2 Attach 23 | . . . . 9 1 . . 4 2 . . 7 Detach 4 | . 1 . . 1 1 . . . . 1 . . Swap 39 | . 8 . . 15 3 2 . . 5 1 2 3 Drop 64 | . 9 . 1 34 2 1 . 4 11 . . 2 Fire 178 | . 31 . . 58 5 4 . 28 4 8 10 30 Melee 10 | . . . . 3 3 . . . 4 . . . Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -9/Scraptown -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 437 | -10/Materials | Identified exit to Materials 583 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Identified exit to Mines 700 | -10/Materials | Discovered exit to Mines (range 15) 824 | -10/Materials | Discovered exit to Materials (range 3) 892 | -10/Materials | Discovered new exit (range 9) 906 | -10/Materials | Identified exit to Subcaves 952 | -10/Materials | Entered Subcaves 953 | -10/Subcaves | Approached by a straggling Scientist 1038 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1043 | -10/Subcaves | Identified exit to Scraptown 1044 | -10/Subcaves | Entered Scraptown 1195 | -9/Scraptown | Learned location of Extension (-5) 1257 | -9/Scraptown | Visited Cave Peace 1302 | -9/Scraptown | Visited Junk Repository 1329 | -9/Scraptown | Visited SPCMW 1356 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1418 | -9/Scraptown | Discovered new exit (range 5) 1425 | -9/Scraptown | Identified exit to Factory 1494 | -9/Scraptown | Entered Factory 1494 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 1794 | -6/Factory | Build established: Skirmisher 1853 | -6/Factory | Garrison activated, responded to threat 2109 | -6/Factory | Lost 4 parts (2n2w) 2117 | -6/Factory | Identified exit to Factory 2477 | -6/Factory | Build established: Scientist-Skirmisher 2615 | -6/Factory | Identified exit to Lower Caves 2818 | -6/Factory | Spotted B-75 Beast 2820 | -6/Factory | Build established: Skirmisher 2924 | -6/Factory | Entered Lower Caves 2980 | -6/Lower Caves | Spotted B-75 Beast 3208 | -6/Lower Caves | Encountered a Warlord checkpoint 3238 | -6/Lower Caves | Build established: Tank 3269 | -6/Lower Caves | Learned Factory stockpile data 3502 | -6/Lower Caves | Found DCF Scrap (14 items) 3545 | -6/Lower Caves | Learned 4 Factory zone layouts 3552 | -6/Lower Caves | Discovered new exit (range 15) 3595 | -6/Lower Caves | Entered another Lower Caves area 3596 | -6/Lower Caves | Encountered a Warlord checkpoint 3733 | -6/Lower Caves | Discovered exit to Factory (range 15) 3948 | -6/Lower Caves | Learned location of 2 exits from Factory 4227 | -6/Lower Caves | Encountered an infested base 4305 | -6/Lower Caves | Discovered new exit (range 15) 4326 | -6/Lower Caves | Entered Data Miner 4326 | -6/Data Miner | Discovered new exit (range 6) 4349 | -6/Data Miner | Met Data Miner 4373 | -6/Data Miner | Learned location of Section 7 (-2) 4373 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4395 | -6/Data Miner | Received God Mode back door access code from Data Miner 4422 | -6/Data Miner | Entered Proximity Caves 4877 | -5/Proximity Caves | Learned Factory emergency access door positions 5827 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5927 | -5/Proximity Caves | Discovered exit to Factory (range 14) 5935 | -5/Proximity Caves | Destroyed 11 combat bots 5951 | -5/Proximity Caves | Entered Factory 5951 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5952 | -5/Factory | Identified exit to Factory 5952 | -5/Factory | Identified exit to Upper Caves 6209 | -5/Factory | Build established: Derelict-Tank 6581 | -5/Factory | Build established: Derelict-Gunner 6642 | -5/Factory | Entered Upper Caves 6812 | -5/Upper Caves | Learned Factory garrison access intel 7074 | -5/Upper Caves | Discovered new exit (range 12) 7088 | -5/Upper Caves | Entered another Upper Caves area 7511 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7679 | -5/Upper Caves | Discovered new exit (range 11) 7690 | -5/Upper Caves | Entered Warlord 7744 | -5/Warlord | System corruption cleaned by Quarantine Array 7846 | -5/Warlord | Met Warlord 7871 | -5/Warlord | Warlord's base attacked by MAIN.C 8221 | -5/Warlord | Warlord forces counterattacked 8224 | -5/Warlord | Spotted Striker 8272 | -5/Warlord | Destroyed 8 combat bots 8275 | -5/Warlord | Lost 7 allies 8312 | -5/Warlord | Spotted Striker 8377 | -5/Warlord | Spotted Striker 8445 | -5/Warlord | Lost 27 allies 8473 | -5/Warlord | Lost 9 parts (5n1u3w) 8546 | -5/Warlord | Warlord base infiltrated, sounded retreat 8564 | -5/Warlord | Attacked by Warlord forces 8570 | -5/Warlord | Spotted Executioner 8570 | -5/Warlord | Spotted Striker 8593 | -5/Warlord | Lost 5 allies 8655 | -5/Warlord | Self-destructed Last Messages --------------- 08565_ CW-S20(Y) destroyed. 08566_ Enhanced Demolisher knocked back. 08566_ 6O-A29(m) knocked back. 08567_ DN-BIC(Y) destroyed. 08569_ The unstable cave ceiling collapses. 08569_ Carbon-fiber Leg destroyed. 08569_ 6O-A29(m) destroyed. 08570_ IZ-C4P(Y) destroyed. 08570_ JJ-SBX(Y) destroyed. 08571_ The unstable cave ceiling collapses. 08571_ ANNOUNCEMENT: Detected 1 Programmer squad, 2 Grunt squads, 1 Saboteur squad, with prototype support. 08572_ Flexi-carbon Leg destroyed. 08572_ Critical hit (Blast). 08572_ Knocked back. 08573_ Executioner destroyed. 08573_ G-67 Veteran destroyed. 08576_ G-50 Soldier misfires. 08576_ Striker destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? #??????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? #??????? | | ??????????????????????????????????????# #??????? | | ???????????????????????########???????# ##?????? | | ???????????????????????# #???????# ??????" | | ???????????????????????# #???????# #?????#" | | ???????????????????????# #???????# #?????#" | | ???????????????????????# #???????# #?#####" | | ##????????????????????? = #? ### ##### #" | | #?????????????????????# =% ## # " | | #???#########?????????# " # " | | #???# #?????????# " | | ##### """"" #?????????# | | + # """"" #?##"""##?# | | # # """"" ### X### % | | # # ## ## %[ | | # # """"" #####/##### " | | / + """"" #?# " | | ## # """"" #?# # # " | | ?# # ### % #### #######" | | ## ########## #??# ##????#" | | # #???????## ##### #####+###+###??# #????#" | | # #????????# #??????# #????# ##????#" | | # #????????# #??????# % #????# #?????#" | | # #????????# #??????#@ #????# #??????" | | # #????????# #??????# #????# #??????? | | ## ###########+###????# ###### #??????? | | # # #????# + #??????? | | # / #????# # #??????? | | # # #????# # #??????? | | # # #????# # #??????? | | # #????#+######## """ #??##### | | # #????# ?####### """ #??# | | ###############????# """ #??# | | ##+###????????????????????# ###### """ #??# | | ## ####?????????????????????##### """ #### | | #! """#?????????????????????# + | | #! X""#?????????????????????# # | | #! ""#?????????????????????# # | | #" X !!#?????????????????????# ###+####+## + | | ##"""!!#?????????????????????##### # # | | ?#######?????????????????????????# "" "" # ##### | | ?????????????????????????????????# "" "" # + | | ?????????????????????????????????# """ """ # # | | ?????????????????????????????????# """ """ # # | | ?????????????????????????????????# "" "" + + | | ?????????????????????????????????# "" "" ### | | ?????????????????????????????????# #?# | | ?????????????????????????????????###########?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Core Analysis 9 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Wheel | -6/Factory | Hacked Ion Engine | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Grenade Launcher | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed OvertunedLinearWell Manual? 0 Play Time 01:22:52 Cumulative 61.9 hours Start 2026.06.29 @ 15:11:02 End 2026.06.29 @ 18:23:16 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 0 Adventurer 50 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec4c811-44d0-4e0a-b0ed-88a3355aa9a9