Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 00:55:37 Player: human Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (17) 85 Value Destroyed (544) 544 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5749 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) YOLO Cannon Shotgun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Targeting Computer Targeting Computer Advanced Melee Analysis Suite Improved System Shield > --- WEAPON ----------- YOLO Cannon Scythe > --- INVENTORY -------- Shotgun Shock Bomb Launcher [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 5 | . . . . . 2 1 1 1 . Utility 3 | . . . . . 1 1 1 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 63 | 7 2 . . 1 8 13 9 23 . Power 6 | 2 . . . 1 . . 1 2 . Engine 5 | 2 . . . 1 . . 1 1 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . . . 5 5 5 6 . Treads . | . . . . . . . . . . Leg 1 | . . . . . 1 . . . . Wheel 3 | 2 . . . . . . . 1 . Hover 7 | . . . . . 4 1 1 1 . Flight 12 | . . . . . . 4 4 4 . Utility 15 | 1 1 . . . 1 5 2 5 . Device 4 | . . . . . 1 2 . 1 . Storage 2 | 1 . . . . . 1 . . . Processor 5 | . . . . . . 1 . 4 . Hackware 3 | . . . . . . 1 2 . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 . . . 2 3 1 10 . Energy Gun 4 | 2 . . . . . 1 . 1 . Energy Cannon 4 | . . . . . . . . 4 . Ballistic Gun 4 | . 1 . . . . 1 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 29 | . 1 . . 2 . 1 5 20 . Power 3 | . . . . . . . 1 2 . Propulsion 12 | . . . . 1 . . 3 8 . Utility 6 | . . . . . . . . 6 . Weapon 8 | . 1 . . 1 . 1 1 4 . Highest Loss Streak 8 | . 1 . . 2 . 1 5 8 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 73 | . 96 100 100 78 80 97 89 50 11 Engine 7 | . 14 14 14 14 9 7 6 2 . Wheel 7 | . 28 28 28 17 4 . . 1 . Hover 3 | . . . . . 20 12 4 . . Flight 10 | . . . . . . 25 32 9 . Device 4 | . . . . . 4 7 13 5 . Storage 7 | . 14 14 14 14 9 8 6 2 . Processor 4 | . . . . . . 6 1 7 11 Hackware 4 | . . . . . . 3 10 9 . Protection 4 | . 11 14 14 14 9 1 . . . Energy Gun 7 | . 25 14 14 14 9 7 4 . . Ballistic Gun 3 | . 3 14 14 3 . 1 . 1 . Slashing Weapon 3 | . . . . . 6 7 6 4 . Peak Build Rating 67 | 6 7 7 9 9 24 31 49 67 26 Average Rating 23 | 3 6 7 8 7 18 28 40 36 11 On Entrance 16 | . 6 7 7 9 7 24 30 49 26 Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 14 15 15 15 15 18 18 18 29 18 Greatest Support 39 | 20 20 20 20 20 32 39 28 31 3 Greatest Overweight (x) 5 | 1 . . . 1 1 . . 5 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 5 Most Carried 8 | 5 6 5 7 8 8 8 8 8 5 Average Carried 6 | 2 4 5 6 7 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 5 5 7 8 8 8 8 2 5 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Sprinter 15% | Hacker-Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 862 | 249 17 . . 46 11 12 63 262 202 Remotely . | . . . . . . . . . . Salvage Created 521 | . 54 . . 46 11 53 . 357 . Parts 31 | . 4 . . 5 3 8 . 11 . Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 15 | . 3 . . 3 . 4 . 5 . Melee 3 | . . . . . . . . 3 . Guns 7 | . 3 . . 3 . 1 . . . AOE 4 | . . . . . . 3 . 1 . Classes Destroyed 6 | . 1 . . . 1 . . 4 . Builder 1 | . . . . . 1 . . . . Hauler 1 | . . . . . . . . 1 . Swarmer 10 | . 3 . . 3 . 4 . . . Sentry 1 | . . . . . . . . 1 . Hunter 2 | . . . . . . . . 2 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 4 | . 3 . . 3 1 4 . 2 . Combat Bots Only 4 | . 3 . . 3 . 4 . 2 . Max Kills in Single Turn 3 | . 1 . . 1 1 3 . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Hostile Shots Fired 323 | . 30 . . 10 23 6 24 227 3 Missed 118 | . 9 . . 3 12 3 14 76 1 Damage Taken 3821 | . 258 . . 163 173 43 241 2910 33 Core 1275 | . 110 . . 38 53 . 61 980 33 Absorbed by Shields 10 | . . . . . . . . 10 . Redirected to Shielding 6 | . . . . 6 . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . 29 . Core Remaining (%) 84 | 100 . . . 40 90 100 92 . . Volleys Fired 21 | . 5 . . 4 1 4 . 7 . Largest 2 | . 2 . . 2 2 2 . 1 . Hottest 100 | . 90 . . 70 83 83 . 100 . Shots Fired 32 | . 10 . . 8 2 5 . 7 . Gun 27 | . 10 . . 8 1 4 . 4 . Cannon 3 | . . . . . . . . 3 . Launcher 2 | . . . . . 1 1 . . . Special . | . . . . . . . . . . Kinetic 6 | . 2 . . 4 . . . . . Thermal 21 | . 5 . . 4 1 4 . 7 . Explosive 2 | . . . . . 1 1 . . . Electromagnetic 3 | . 3 . . . . . . . . Robot Hit Streak 4 | . 2 . . 3 . 2 . 4 . Robot Miss Streak 3 | . 3 . . 3 2 3 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 44 | . 5 . . 3 . 3 . 33 . Core Hits 23 | . 3 . . 3 1 7 . 9 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . 1 . . . 2 . Burn 1 | . . . . 1 . . . . . Meltdown 1 | . . . . . . . . 1 . Sever 1 | . . . . . . . . 1 . Melee Attacks 67 | . . . . . 1 4 11 51 . Impact . | . . . . . . . . . . Slashing 63 | . . . . . 1 4 11 47 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1771 | . 74 . . 38 33 207 . 1419 . Guns 220 | . 74 . . 38 . 25 . 83 . Cannons 219 | . . . . . . . . 219 . Explosions 450 | . . . . . 33 182 . 235 . Melee 882 | . . . . . . . . 882 . Ramming . | . . . . . . . . . . Kinetic 24 | . 24 . . . . . . . . Thermal 650 | . 50 . . 38 . 25 . 537 . Explosive 215 | . . . . . 33 182 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 882 | . . . . . . . . 882 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . 1 6 6 Average Corruption 4 | . . . . 1 . . 1 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . 3 . . . 9 5 Message Errors 5 | . . . . 2 . . . 1 2 Matter Fused 4 | . . . . . . . . 3 1 Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . . . . . . . 89 . Projectiles 60 | . . . . . . . . 60 . Explosions . | . . . . . . . . . . Melee 29 | . . . . . . . . 29 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . 44 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 113 | . 86 . . 113 . . 6 . . Average Temperature 41 | . 51 . . 33 . . 5 . . Received Heat Transfer 198 | . 48 . . 15 9 . 27 99 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1078 | . 148 . . 185 . 74 . 671 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Peak Influence 243 | . 109 42 . 70 173 210 243 179 59 Initial 119 | . . 42 . . 23 78 102 119 44 Average 86 | . 26 42 . 61 56 168 149 69 44 Maximum Alert Level 1 | . . . . . . 1 1 . . Low Security (%) 96 | 100 100 100 . 100 100 93 82 100 100 Level 1 3 | . . . . . . 6 17 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 . 3 5 . Investigation 3 | . 1 . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 1 . . . 2 . 1 5 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 4 | . . . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 8 . . 5 16 4 12 31 5 Peak Tracking Total 11 | . 7 . . 2 10 4 6 11 6 Tactical Retreats 10 | . . . . . 3 . 3 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 4 | . 2 . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 2 | . 1 . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 26 | . 3 . 1 . . 10 7 5 . Terminals 16 | . 3 . . . . 6 4 3 . Fabricators 3 | . . . . . . . 2 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . Total Hacks 60 | . 8 . 1 . . 20 17 14 . Successful 24 | . 5 . 1 . . 7 4 7 . Failed 36 | . 3 . . . . 13 13 7 . Catastrophic 9 | . 2 . . . . 4 2 1 . Database Lockouts . | . . . . . . . . . . Manual 34 | . 4 . 1 . . 10 13 6 . Terminals 39 | . 8 . . . . 9 14 8 . Fabricators 4 | . . . . . . . 2 2 . Repair Stations 4 | . . . . . . . . 4 . Recycling Units 8 | . . . . . . 8 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 3 1 . . Terminal Hacks 9 | . 4 . 1 . . 1 1 2 . Prototype ID Bank 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . Alert Level 2 | . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . Retrieve Components 2 | . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . Seal Access 2 | . . . . . . 1 1 . . Unauthorized Hacks 8 | . 1 . . . . 3 2 2 . Terminals 6 | . 1 . . . . 1 2 2 . Botnet 6 | . 1 . . . . 1 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Restock 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 . . . . 8 6 5 . Full Trace Events 3 | . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 25 | . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . check_alert 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 2024 | 45 134 12 242 193 131 272 252 580 163 Spaces Moved 3220 | 43 140 15 301 191 173 682 704 693 278 Core 401 | 17 . . . . . . . 106 278 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 772 | 26 140 15 301 191 47 . . 52 . Hover 222 | . . . . . 126 54 . 42 . Flight 1825 | . . . . . . 628 704 493 . Fastest Speed 23 | 50 80 80 80 80 48 28 23 27 50 Average Speed 48 | 71 80 80 80 91 61 29 28 45 56 Slowest Speed 300 | 95 80 80 80 95 135 48 34 300 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 43 9 77 46 24 29 37 22 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 31 | . . . . . 1 4 11 15 . Terrain Destroyed 63 | . . . . . 10 6 11 36 . Melee 31 | . . . . . 1 4 11 15 . Projectile 1 | . . . . . . . . 1 . AOE 31 | . . . . . 9 2 . 20 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Total 3572 | 56 151 14 301 202 192 741 735 895 285 Wait 126 | . . . . . 4 22 4 96 . Move 3211 | 42 139 14 300 190 172 681 703 692 278 Hop . | . . . . . . . . . . Pick Up 34 | 7 5 . 1 4 3 5 5 3 1 Fast Attach 28 | . 1 . . . 6 7 4 10 . Attach 27 | 6 1 . . . 2 2 4 12 . Detach 6 | . . . . . . 2 . 3 1 Swap 8 | 1 . . . 1 . 4 1 1 . Drop 26 | . . . . 3 3 10 3 7 . Fire 21 | . 5 . . 4 1 4 . 7 . Melee 67 | . . . . . 1 4 11 51 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire 5 | . . . . . . . . . 5 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 10) 134 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Entered Mines 189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 189 | -10/Mines | Discovered new exit (range 5) 192 | -10/Mines | Entered Exiles 212 | -10/Exiles | Met 8R-AWN 225 | -10/Exiles | Met EX-HEX 252 | -10/Exiles | Met EX-BIN 269 | -10/Exiles | Aligned with FarCom system 269 | -10/Exiles | Given EX-Vault access code 289 | -10/Exiles | Opened EX-Vault 294 | -10/Exiles | Found YOLO Cannon 311 | -10/Exiles | Build established: Mutant 313 | -10/Exiles | Warned to stay clear of 0b10 Research branches 334 | -10/Exiles | Met EX-DEC 359 | -10/Exiles | Visited The Gauntlet 427 | -10/Exiles | Discovered new exit (range 10) 434 | -10/Exiles | Left Exiles lab with YOLO Cannon 434 | -10/Exiles | Entered Mines 489 | -9/Mines | Core integrity fell below 50% 542 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 601 | -9/Mines | Learned location of Zion (-7) 623 | -9/Mines | Discovered new exit (range 6) 627 | -9/Mines | Entered Materials 627 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 746 | -8/Materials | Discovered new exit (range 16) 758 | -8/Materials | Entered Factory 758 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 988 | -7/Factory | Discovered new exit (range 11) 1030 | -7/Factory | Entered another Factory area 1030 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -6/Factory | Build established: Scavenger-Sprinter 1242 | -6/Factory | Lost 5 parts (1p3n1w) 1272 | -6/Factory | Identified exit to Lower Caves 1278 | -6/Factory | Discovered new exit (range 5) 1282 | -6/Factory | Entered another Factory area 1282 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1338 | -5/Factory | Repaired Nuclear Pulse Thruster 1533 | -5/Factory | Lost 8 parts (1p3n2u2w) 1717 | -5/Factory | Core integrity fell below 50% 1819 | -5/Factory | Core integrity fell below 20% 1846 | -5/Factory | Discovered new exit (range 16) 1862 | -5/Factory | Entered Extension 1885 | -5/Extension | Lost 8 parts (3n3u2w) 2025 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01842_ Nuclear Pulse Array destroyed. 01846_ EXIT=FOUND 01849_ Connecting with Door Terminal... 01854_ Nuclear Pulse Array destroyed. 01855_ Door Terminal disabled. 01859_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 01862_ Receiving FarCom transmissions... 01880_ System corrupted: Matter fused (-6). 01887_ R-10 Processor enters Transfer Station. 01907_ Extracted 101 matter. 01907_ Acquired Matter Compressor. 01909_ Extracted 101 matter. 01916_ System corrupted: Component data lost. 01937_ System corrupted: Energy discharge (-26). 01989_ E>#M%R4I: Z KBV21PRG/7ON%KF:0O 01995_ U-05 Engineer enters Transfer Station. 02018_ &L2HMM| PU%YCQ%CT8U1Y#WPXGRIYXUA55RG/%K 02021_ Attempting to rewire 55-3HU(b). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????########????????????????????? | | ?????# = #????????????????????? | | ?????#/ h g #????????????????????? | | ?????# b@ #????????????????????? | | ?????# =l g ########?????????????? | | ?????# ss s Y ??????? | | ?????# s########?????????????? | | ?????####+###????????????????????? | | ?????# #????######????????????? | | ?????# #??? #????????????? | | ?????# #### / #????????????? | | ?????# +/ =#????????????? | | ?????# # = #????????????? | | ?????# # #????????????? | | ?????# #? #????????????? | | ?????# #######?######????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Melee Speed Boost 40 Evasion (%) 64 Targeting Accuracy 10 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyDisposableMatrix Manual? 0 Play Time 01:32:23 Cumulative 65.9 hours Start 2025.01.12 @ 23:17:50 End 2025.01.13 @ 00:55:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a3be338-d0a1-46fa-82d9-8b7297bb6bb2