Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 12:57:54 Player: CloudSeaKing Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (108) 540 Value Destroyed (2681) 2681 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 9764 Bonus ------- Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 125/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Backup Plating III System Shield System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Heavy Deuterium Engine Advanced Transmission Jammer Improved Medium Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Thunder Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Improved Medium Armor Plating Tesla Rifle [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 1 . . . Utility 7 | . . . 1 . . . 1 2 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 7 10 5 21 1 . . 20 13 6 2 . 10 4 Power 13 | 1 2 2 3 . . . 2 1 2 . . . . Engine 12 | 1 2 2 3 . . . 2 1 1 . . . . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 2 1 8 . . . 10 4 3 . . 3 1 Treads 23 | 2 2 1 8 . . . 10 . . . . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 9 | . . . . . . . . 4 3 . . 1 1 Utility 27 | 2 4 . 3 1 . . 2 7 1 . . 5 2 Device 7 | 1 1 . 1 1 . . . 2 . . . 1 . Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . Hackware 10 | . . . . . . . 1 3 1 . . 3 2 Protection 5 | . 1 . 1 . . . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 2 2 7 . . . 6 1 . 2 . 2 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . 1 . Ballistic Gun 16 | 2 1 2 6 . . . 4 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . Unidentified Prototypes 4 | . . . 1 1 . . 1 . 1 . . . . Parts Lost 37 | . 6 1 3 . . . 1 2 6 . . . 18 Power 5 | . 2 . . . . . 1 . . . . . 2 Propulsion 13 | . 2 . 2 . . . . . 2 . . . 7 Utility 14 | . 1 . . . . . . 2 3 . . . 8 Weapon 5 | . 1 1 1 . . . . . 1 . . . 1 Highest Loss Streak 12 | . 3 1 1 . . . 1 1 5 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 4 14 19 24 24 24 24 24 6 4 3 3 4 4 Power 2 | . 1 2 3 2 2 2 2 1 2 2 2 2 1 Propulsion 5 | 2 4 5 5 8 8 8 8 1 . . . . . Utility 6 | . 4 7 9 9 9 9 8 2 1 1 1 1 1 Weapon 4 | 1 3 5 5 5 5 5 4 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 44 | . 3 4 18 1 . 1 3 10 . . . . 4 Power 5 | . . . 1 . . 1 1 1 . . . . 1 Propulsion 13 | . 2 4 5 . . . . 2 . . . . . Utility 17 | . 1 . 7 1 . . 1 5 . . . . 2 Weapon 9 | . . . 5 . . . 1 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 100 100 99 98 94 53 64 77 52 Engine 10 | . 13 14 11 11 11 11 8 7 2 5 5 5 2 Treads 26 | . 28 28 32 33 33 33 35 1 . . . . . Flight 3 | . . . . . . . . 28 32 23 23 20 12 Device 10 | . 10 . 10 19 22 15 9 14 12 5 5 5 3 Storage 9 | . 14 14 11 11 11 11 9 . . . . . . Hackware 5 | . . . . . . . 8 21 22 17 17 23 21 Protection 6 | . 3 14 11 2 . 6 9 6 6 . . . . Energy Cannon 1 | . . . . . . . 6 . . . . . . Ballistic Gun 18 | . 27 27 21 22 22 22 11 6 5 . . 2 2 Peak Build Rating 71 | 8 11 9 20 26 26 26 34 47 55 43 43 71 66 Average Rating 23 | 5 9 8 15 24 26 22 30 44 51 37 43 56 42 On Entrance 27 | . 8 9 9 20 26 26 21 31 47 37 43 43 66 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 1 1 1 13 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 108 | 13 51 51 99 108 108 108 103 103 24 12 12 15 15 Greatest Support 89 | 40 40 40 60 60 60 60 89 80 25 15 15 21 21 Greatest Overweight (x) 2 | . 2 1 2 1 1 1 2 1 1 . . . 2 Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 19 | 7 16 20 24 25 25 25 25 6 5 5 5 5 5 Most Carried 25 | 8 20 20 25 24 24 24 25 25 5 3 3 5 5 Average Carried 18 | 4 14 19 24 23 24 24 24 5 4 3 3 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 8 20 20 24 24 24 24 25 5 3 3 3 5 4 Class Distribution -------------------- 70% | Scavenger-Mutant 14% | Mutant 7% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Matter Collected 2649 | 304 488 153 616 70 . 82 608 180 25 . . 56 67 Remotely . | . . . . . . . . . . . . . . Salvage Created 3709 | 121 690 215 1021 61 . 106 973 302 67 . . 109 44 Parts 248 | 9 45 14 65 9 . 5 60 24 13 . . 3 1 Haulers Intercepted 9 | . 2 . 2 . . . 2 2 . . . 1 . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 77 | . 17 5 20 4 . 2 19 3 5 . . . 2 Melee 2 | . . . . . . . . . . . . . 2 Guns 58 | . 17 5 20 4 . 2 8 . 2 . . . . Cannons 9 | . . . . . . . 9 . . . . . . AOE 8 | . . . . . . . 2 3 3 . . . . Classes Destroyed 14 | 2 3 . 4 . . 1 1 1 1 . . . 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . Tunneler 8 | 2 2 1 . 1 . . . 1 1 . . . . Hauler 9 | . 2 . 2 . . . 2 2 . . . 1 . Recycler 5 | 1 . 1 1 . . . 1 1 . . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 4 | . . . 1 . . . 3 . . . . . . Swarmer 31 | . 6 3 4 4 . . 6 3 4 . . . 1 Cutter 1 | . . . . . . . . . 1 . . . . Grunt 25 | . 11 2 6 . . . 6 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 16 | . . . 9 . . . 7 . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 3 3 4 2 . 1 5 4 5 . . 1 2 Combat Bots Only 4 | . 3 3 3 2 . 1 4 3 4 . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 2 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 1 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 578 | . 93 23 108 19 . 18 65 32 31 . . . 189 Missed 184 | . 23 4 29 6 . 5 15 14 7 . . . 81 Hits 394 | . 70 19 79 13 . 13 50 18 24 . . . 108 Melee 16 | . . . . . . . . . 16 . . . . Projectile 378 | . 70 19 79 13 . 13 50 18 8 . . . 108 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 11 | . . 1 2 . . . . . 5 . . . 3 Damage Taken 6018 | . 764 215 1015 99 . 201 724 259 711 . . . 2030 Core 1715 | . 53 13 46 6 . 52 104 28 252 . . . 1161 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . . . . . . 26 . Core Remaining (%) 84 | 100 . 73 . . . 74 81 96 70 . . 100 . Volleys Fired 281 | 13 69 26 81 8 . 10 56 5 8 . . 5 . Largest 2 | 2 2 2 2 2 . 2 2 1 2 . . 1 . Hottest 108 | 40 100 40 46 46 . 46 108 33 58 . . 90 . Shots Fired 532 | 26 136 51 152 16 . 20 108 5 13 . . 5 . Gun 468 | 26 134 51 152 16 . 20 58 . 8 . . 3 . Cannon 46 | . . . . . . . 44 . . . . 2 . Launcher 16 | . . . . . . . 6 5 5 . . . . Special 2 | . 2 . . . . . . . . . . . . Kinetic 468 | 26 134 51 152 16 . 20 58 . 8 . . 3 . Thermal 48 | . 2 . . . . . 44 . . . . 2 . Explosive 16 | . . . . . . . 6 5 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | 9 14 12 23 2 . 7 14 1 3 . . 6 . Robot Miss Streak 4 | 2 4 2 3 4 . 1 4 4 4 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 383 | 18 101 36 117 6 . 17 64 8 8 . . 3 5 Core Hits 176 | 4 39 13 41 4 . 6 45 9 11 . . 2 2 Critical Kills 2 | . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . Critical Strikes 5 | . 1 1 . . . . 1 . . . . 1 1 Destroy 4 | . 1 1 . . . . 1 . . . . 1 . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 67 | . . . 2 . . . 2 37 15 . . . 11 Impact . | . . . . . . . . . . . . . . Slashing 67 | . . . 2 . . . 2 37 15 . . . 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 6 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7169 | 226 1292 401 1785 148 . 178 1663 699 481 . . 72 224 Guns 4711 | 226 1284 388 1729 108 . 178 645 . 81 . . 72 . Cannons 647 | . . . . . . . 647 . . . . . . Explosions 923 | . . . . . . . 367 220 336 . . . . Melee 744 | . . . . . . . . 479 64 . . . 201 Ramming 144 | . 8 13 56 40 . . 4 . . . . . 23 Kinetic 4711 | 226 1284 388 1729 108 . 178 645 . 81 . . 72 . Thermal 647 | . . . . . . . 647 . . . . . . Explosive 923 | . . . . . . . 367 220 336 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 744 | . . . . . . . . 479 64 . . . 201 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 . . . . 5 7 Average Corruption 1 | . . . . . . . 1 . . . . 5 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . . . 8 . . . . 5 6 Message Errors 6 | . . . . . . . 2 . . . . 1 3 Matter Fused 2 | . . . . . . . 2 . . . . . . Heat Flow Errors 5 | . . . . . . . 2 . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . 2 129 . . . . 31 Projectiles . | . . . . . . . . . . . . . . Explosions 2 | . . . . . . . 2 . . . . . . Melee 160 | . . . . . . . . 129 . . . . 31 Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . 46 42 40 . . . 11 Shots 6 | . . . . . . . 2 2 2 . . . . Rammed 14 | . 5 . 3 1 . . 2 . . . . . 3 Targets Rammed 17 | . 5 1 4 2 . . 2 . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . . . . . . Highest Temperature 391 | . 6 37 13 . . . 213 6 391 . . 184 248 Average Temperature 32 | . 2 8 5 . . . 39 6 39 . . 70 123 Received Heat Transfer 1068 | . 339 72 381 . . . 216 18 . . . . 42 Effects 1 | . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 925 | . . . . . . . 925 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 100 99 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 200 | 5 178 70 200 76 . 30 180 101 105 15 5 22 105 Initial 77 | . . 38 . 76 . . . 77 15 . 5 3 1 Average 42 | . 58 7 60 14 . 5 71 42 25 5 5 1 23 Influence Increases 2934 | 15 520 130 707 130 . 60 649 187 171 22 . 48 295 Destroy 0b10 Robot/C 1540 | . 340 100 400 80 . 40 380 60 100 . . . 40 Destroy 0b10 Robot/NC 155 | 15 20 10 25 5 . . 40 30 5 . . 5 . Destroy Leader 436 | . 84 20 136 10 . 20 120 14 20 . . 2 10 Allied During Kill 5 | . . . . 5 . . . . . . . . . Successful Hack 138 | . 45 . 20 . . . 26 10 7 7 . 7 16 Disable Machine 60 | . . . 15 . . . 30 . . . . 15 . Destroy Structure 165 | . 1 . 6 . . . 53 58 39 . . 4 4 Partial Spotted 75 | . . . . . . . . 15 . 15 . 15 30 Lose Combat Pursuer 360 | . 30 . 105 30 . . . . . . . . 195 Influence Decreases 2931 | 15 421 229 511 326 . 60 477 327 203 7 10 49 296 Entered New Map 308 | . . 61 . 120 . . . 95 17 . 10 2 3 Time Decay 2235 | 15 361 158 481 206 . 60 467 221 69 7 . 47 143 Lost Part 310 | . 60 10 30 . . . 10 11 39 . . . 150 Purge Threat 78 | . . . . . . . . . 78 . . . . Squads Dispatched 19 | . 5 . 1 . . . 3 2 2 . . 1 5 Investigation 8 | . 4 . . . . . 1 . . . . . 3 Extermination 6 | . . . . . . . . 2 1 . . 1 2 Reinforcement 5 | . 1 . 1 . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Distress Signals 12 | . 5 . 4 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 36 7 32 4 . 2 26 5 8 . 3 2 24 Peak Tracking Total 9 | . 6 3 4 4 . 1 5 3 4 . 4 1 9 Tactical Retreats 14 | . 2 . 4 1 . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Traps Triggered 8 | . 2 . . . . . 1 1 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Machines Disabled 4 | . . . 1 . . . 2 . . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Machines Accessed 50 | . 7 . 10 1 5 . 8 6 3 1 . 3 6 Terminals 30 | . 6 . 7 . . . 6 4 3 1 . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 2 Recycling Units 6 | . 1 . 2 . . . 1 . . . . 1 1 Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Total Hacks 166 | . 32 . 26 1 50 . 16 11 9 3 . 4 14 Successful 109 | . 21 . 14 1 50 . 8 4 4 1 . 3 3 Failed 54 | . 10 . 11 . . . 7 7 5 2 . 1 11 Catastrophic 12 | . 2 . 1 . . . 2 1 . 1 . 1 4 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . Manual 73 | . 24 . 14 . 1 . 12 7 6 3 . 1 5 Terminals 90 | . 29 . 20 . . . 14 7 9 3 . 1 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 2 5 Recycling Units 10 | . 3 . 4 . . . 1 . . . . 1 1 Scanalyzers 4 | . . . 2 . . . 1 1 . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . 1 Terminal Hacks 74 | . 9 . 5 1 50 . 2 1 4 1 . 1 . Record 49 | . . . . . 49 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Prototype ID Bank 5 | . 3 . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 6 | . 1 . . . . . 1 1 1 1 . 1 . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 2 1 Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . 3 . . . 1 . . . . . 1 Report Inventory 4 | . 1 . 2 . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . 1 Unauthorized Hacks 21 | . 11 . 4 . . . 4 2 . . . . . Terminals 21 | . 11 . 4 . . . 4 2 . . . . . Botnet 15 | . 5 . 4 . . . 4 2 . . . . . Skim 6 | . 6 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 8 . . . 8 5 2 . . 1 4 Full Trace Events 6 | . 2 . . . . . 1 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . 2 Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 60 | . . . . . . . . . . . . 60 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 6813 | 30 832 . 2364 1178 1105 352 142 561 249 . . . . Traps 810 | . . . . . . . . 561 249 . . . . Seismic 6003 | 30 832 . 2364 1178 1105 352 142 . . . . . . Jamming 27 | . . . . . . . . 7 20 . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches 21 | . . . . 20 . 1 . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Turns Passed 13500 | 246 2360 1408 2365 1178 1105 352 2400 601 270 37 19 552 607 Spaces Moved 8460 | 119 804 541 785 478 461 131 986 1495 757 115 64 869 855 Core 227 | 1 . . . . . . . . . . . . 226 Treads 4313 | 118 804 541 785 478 461 131 986 9 . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 66 | . . . . . . . . . . . . . 66 Flight 3854 | . . . . . . . . 1486 757 115 64 869 563 Fastest Speed 23 | 50 160 240 160 240 240 240 212 26 23 29 29 29 27 Average Speed 129 | 159 200 240 239 240 240 240 213 27 24 29 29 35 46 Slowest Speed 320 | 160 320 240 320 240 240 240 285 212 99 29 29 39 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 2 . 8 5 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 95 80 57 69 81 22 60 27 11 3 58 12 26 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . 2 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . Scrap Searched 6 | . . 3 . 1 . 2 . . . . . . . Spaces Dug 54 | . 1 . 2 . . . 8 28 10 . . 2 3 Terrain Destroyed 170 | . 1 . 2 . . . 53 66 43 . . 2 3 Melee 45 | . . . 2 . . . 2 28 10 . . . 3 Projectile 20 | . 1 . . . . . 17 . . . . 2 . AOE 105 | . . . . . . . 34 38 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Total 10335 | 146 1413 608 1128 491 461 150 1182 1631 806 115 63 1098 1043 Wait 1202 | . 499 22 163 . . 7 76 36 15 . . 214 170 Move 8420 | 118 803 540 784 477 460 130 985 1494 756 111 63 852 847 Hop 13 | . . . . . . . . . . 2 . 8 3 Pick Up 88 | 8 21 6 35 1 . 1 8 4 1 . . 2 1 Fast Attach 40 | 7 . . 4 1 . . 6 2 2 2 . 10 6 Attach 21 | . 6 1 4 . . . 2 3 3 . . 1 1 Detach 1 | . . . . . . . . . . . . 1 . Swap 66 | . 5 4 14 . . 1 23 14 5 . . . . Drop 103 | . 5 8 37 2 . 1 22 21 1 . . 5 1 Fire 281 | 13 69 26 81 8 . 10 56 5 8 . . 5 . Melee 67 | . . . 2 . . . 2 37 15 . . . 11 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 14 | . 5 1 4 2 . . 2 . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 247 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 3) 903 | -10/Materials | Discovered new exit (range 7) 927 | -10/Materials | Discovered new exit (range 16) 1266 | -10/Materials | Discovered new exit (range 15) 1302 | -10/Materials | Identified exit to Materials 1727 | -10/Materials | Central database locked down 1881 | -10/Materials | Lost 3 parts (1p1n1w) 2153 | -10/Materials | Build established: Scavenger-Mutant 2197 | -10/Materials | Learned location of 2 exits from Mines 2255 | -10/Materials | Learned location of 1 exit from Recycling 2304 | -10/Materials | Learned 4 Recycling zone layouts 2342 | -10/Materials | Learned Storage security intel 2445 | -10/Materials | Learned location of 2 exits from Materials 2607 | -10/Materials | Entered Mines 2636 | -10/Mines | Learned location of 1 exit from Materials 2729 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2855 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3080 | -10/Mines | Learned 8 Materials zone layouts 3768 | -10/Mines | Found a hidden stash of uninstalled traps 4015 | -10/Mines | Entered Materials 4015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4016 | -9/Materials | Identified exit to Materials 4016 | -9/Materials | Identified exit to Mines 6003 | -9/Materials | Central database locked down 6380 | -9/Materials | Entered Mines 6453 | -9/Mines | Learned location of Storage (-7) 6541 | -9/Mines | Learned location of Zion (-6) 6546 | -9/Mines | Discovered exit to Materials (range 9) 6590 | -9/Mines | Found the Drone Emporium 6616 | -9/Mines | Found Prototype Device 6616 | -9/Mines | Identified Sensor Drone Bay 6815 | -9/Mines | Discovered exit to Materials (range 8) 7541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7543 | -9/Mines | Discovered new exit (range 5) 7555 | -9/Mines | Identified exit to Exiles 7558 | -9/Mines | Entered Exiles 7558 | -9/Exiles | Accompanied by 12 allies 7618 | -9/Exiles | Discovered new exit (range 15) 7654 | -9/Exiles | Met 8R-AWN 7693 | -9/Exiles | Met EX-HEX 7803 | -9/Exiles | Met EX-BIN 7935 | -9/Exiles | Aligned with FarCom system 7938 | -9/Exiles | Given EX-Vault access code 8038 | -9/Exiles | Opened EX-Vault 8103 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8318 | -9/Exiles | Met EX-DEC 8386 | -9/Exiles | Visited The Gauntlet 8630 | -9/Exiles | Discovered new exit (range 11) 8663 | -9/Exiles | Entered Mines 9003 | -8/Mines | Discovered exit to Materials (range 5) 9015 | -8/Mines | Entered Materials 9015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10372 | -8/Materials | Central database locked down 10438 | -8/Materials | Discovered new exit (range 5) 10908 | -8/Materials | Identified exit to Factory 11415 | -8/Materials | Entered Factory 11415 | -7/Factory | Evolved 2 slots: Utility x2 11925 | -7/Factory | Identified exit to Factory 11993 | -7/Factory | Build established: Hacker-Sprinter 12016 | -7/Factory | Entered another Factory area 12016 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12069 | -6/Factory | Identified exit to Factory 12192 | -6/Factory | Identified exit to Lower Caves 12192 | -6/Factory | Identified exit to Extension 12286 | -6/Factory | Entered another Factory area 12286 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12304 | -5/Factory | Identified exit to Factory 12312 | -5/Factory | Lost 5 parts (1n3u1w) 12323 | -5/Factory | Sucked down chute 12323 | -5/Factory | Entered Waste 12329 | -5/Waste | Spotted C-40 Crusher 12329 | -5/Waste | Spotted C-40 Crusher 12334 | -5/Waste | Spotted C-40 Crusher 12335 | -5/Waste | Spotted C-40 Crusher 12337 | -5/Waste | Discovered new exit (range 16) 12342 | -5/Waste | Entered Factory 12445 | -5/Factory | Repaired Imp. VTOL Module 12793 | -5/Factory | Build established: Hacker-Mutant 12894 | -5/Factory | Entered another Factory area 12894 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13161 | -4/Factory | Build established: Wizard-Mutant 13271 | -4/Factory | Spotted B-86 Titan 13309 | -4/Factory | Lost 12 parts (1p5n5u1w) 13312 | -4/Factory | Core integrity fell below 50% 13356 | -4/Factory | Lost 3 parts (3u) 13368 | -4/Factory | Core integrity fell below 20% 13485 | -4/Factory | Lost 3 parts (1p2n) 13501 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13457_ Slug penetrates Wall. 13460_ Penetrated by Slug. 13461_ Slug penetrates Wall. 13462_ K-01 Serf collects debris. 13464_ Slug penetrates Wall. 13464_ Penetrated by Slug. 13464_ K-01 Serf destroyed. 13465_ K-01 Serf collects debris. 13466_ Acquired 23 matter. 13466_ R-10 Processor collects Wheel. 13467_ Penetrated by Slug. 13467_ Slug penetrates Wall. 13469_ K-01 Serf collects debris. 13470_ R-10 Processor collects Terrain Scan Processor. 13473_ K-01 Serf collects debris. 13477_ R-10 Processor collects Terrain Scanner. 13479_ Acquired System Shield. 13487_ System corrupted: Heat flow error (+222). 13501_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ???????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ????????????????o?????? +????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ??????????????######+#### #????????????????? | | ?????????????? # ##########???????? | | ??????????????? # #???????? | | ??????????????? # #???????? | | ?????????????? """ # ^ #???????? | | ????????????????? """"" /@ #???????? | | ????????????????? """"" # +???????? | | ???????????????? # #???????? | | ??????????????? # #???????? | | ???????????????##############+####k #???????? | | ???????????????????# | #??? ?????????? | | ???????????????????# hh ! #????? ??????????? | | ???????????????????# #????????????????? | | ????????#??Y???????# ! """"" #????????????????? | | ????????# ?????##### """"" #????????????????? | | ????????? ?????# + """ ^ #????????????????? | | ?????????# ????# # #????????????????? | | ?????????# ???# # """"" #????????????????? | | ?????????+ ???# / ^ """"" #????????????????? | | ?????????# ??# ## """ #????????????????? | | ?????????# ###%!## #????????????????? | | ?????????# ## #????????????????? | | ?????????# ###############????????????????? | | ?????????# ## #????????????????? | | ?????????## ### ## #????????????????? | | ??????????#???# ## #????????????????? | | ??????????????# ## #????????????????? | | ??????????????# ## #????????????????? | | ??????????????# ## #????????????????? | | ?????? ??????# ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 34 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 48% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Party Time Release The Drones! Challenges ------------ None Game ------ Seed AuthchipZioniteCleaver Manual? 0 Play Time 01:35:19 Cumulative 23.2 hours Start 2025.12.31 @ 11:23:43 End 2025.12.31 @ 12:57:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10084ca8-7ffc-4f6d-89b5-dc0adbc4926f