Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.14 @ 23:11:13 Player: Analote Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3520) 3520 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 7372 Bonus ------- Follower Combat Kills 110 Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Kinecellerator Weapon Cycler Improved Utility Shielding Improved Weapon Shielding High-powered Tractor Beam > --- WEAPON ----------- Heavy Rocket Launcher Heavy Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Core Shielding Power Shielding Heavy Armor Plating Improved Field Recycling Unit Light Assault Rifle Light Assault Rifle Gauss Rifle Flak Cannon Flak Cannon [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Flak Cannon Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 9 | . 1 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . 1 . 2 1 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 62 | 7 4 3 6 8 5 . 29 Power 6 | 1 1 . 1 . . . 3 Engine 6 | 1 1 . 1 . . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 . . 4 . 6 Treads 4 | 2 . 2 . . . . . Leg 7 | . . . . . 4 . 3 Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 3 1 3 4 1 . 9 Device 7 | . . . . 3 . . 4 Storage 3 | 1 1 1 . . . . . Processor 4 | . 2 . 1 . . . 1 Hackware . | . . . . . . . . Protection 9 | 1 . . 2 1 1 . 4 Artifact . | . . . . . . . . Weapon 19 | 2 . . 2 4 . . 11 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 2 . . . 4 . . 3 Ballistic Cannon 4 | . . . 2 . . . 2 Launcher 3 | . . . . . . . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 30 | . . . . . 3 . 27 Power 2 | . . . . . . . 2 Propulsion 9 | . . . . . 3 . 6 Utility 12 | . . . . . . . 12 Weapon 7 | . . . . . . . 7 Highest Loss Streak 9 | . . . . . 3 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 99 93 100 84 Engine 7 | . 12 10 8 7 7 7 5 Treads 17 | . 25 40 33 28 11 . . Leg 6 | . . . . . 11 28 15 Device 10 | . . . . 10 14 14 17 Storage 7 | . 12 10 8 7 7 7 6 Processor 15 | . 22 20 23 17 11 7 10 Protection 7 | . . . 9 6 9 14 8 Ballistic Gun 7 | . 25 20 1 7 7 7 1 Ballistic Cannon 8 | . . . 14 14 14 14 2 Launcher 2 | . . . . . . . 10 Naked Turns . | . . . . . . . . Heaviest Build 86 | 16 29 49 63 76 74 74 86 Greatest Support 80 | 40 40 80 80 80 80 40 55 Greatest Overweight (x) 23 | . . . . . 23 1 8 Average Overweight (x) . | . . . . . 1 1 2 Largest Inventory Capacity 20 | 10 15 20 20 20 20 20 20 Average Capacity 19 | 7 14 17 20 20 20 20 20 Most Carried 16 | 3 7 7 10 12 15 12 16 Average Carried 10 | . 4 5 8 10 12 12 11 Final Capacity 20 | 10 15 20 20 20 20 20 20 Final Carried 12 | 1 7 6 10 12 12 12 2 Class Distribution -------------------- 55% | Hacker-Gunner 42% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 2516 | 227 119 29 121 530 424 . 1066 Remotely 577 | . . . . . . . 577 Salvage Created 2784 | . 283 39 158 586 240 . 1478 Parts 155 | . 17 9 7 28 11 . 83 Haulers Intercepted 6 | . 2 . 1 2 . . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 61 | . 4 2 4 17 7 . 27 Guns 20 | . 4 2 . 6 5 . 3 Cannons 31 | . . . 4 11 2 . 14 AOE 9 | . . . . . . . 9 Classes Destroyed 12 | . 3 1 1 6 . . 1 Worker 10 | . . . . 3 . . 7 Builder 4 | . . . . 1 . . 3 Hauler 6 | . 2 . 1 2 . . 1 Recycler 3 | . . . . . . . 3 Operator 1 | . . . . 1 . . . Watcher 10 | . 1 1 2 1 . . 5 Swarmer 13 | . . 2 . . 3 . 8 Grunt 28 | . 4 . 3 6 4 . 11 Duelist 2 | . . . . 2 . . . Sentry 6 | . . . 1 4 . . 1 Hunter 6 | . . . . 1 . . 5 Programmer 6 | . . . . 4 . . 2 Best Kill Streak 9 | . 3 1 3 4 7 . 9 Combat Bots Only 7 | . 2 1 2 3 7 . 6 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 4551 | . 100 7 64 505 265 . 3610 Core 916 | . 13 . . 13 31 . 859 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 346 | . . . 7 94 54 . 191 Regen/Repaired (Parts) 83 | . . . . 83 . . . Core Remaining (%) 97 | 100 94 100 100 . . 93 . Volleys Fired 187 | . 18 6 13 45 12 . 93 Largest 3 | . 2 2 2 3 3 . 3 Hottest 175 | . 40 40 88 116 116 . 175 Shots Fired 373 | . 36 12 26 134 26 . 139 Gun 164 | . 36 12 . 44 12 . 60 Cannon 163 | . . . 26 90 14 . 33 Launcher 44 | . . . . . . . 44 Special 2 | . . . . . . . 2 Kinetic 294 | . 36 12 26 134 26 . 60 Thermal 33 | . . . . . . . 33 Explosive 44 | . . . . . . . 44 Electromagnetic . | . . . . . . . . Robot Hit Streak 82 | . 32 35 45 82 30 . 25 Robot Miss Streak 3 | . . 1 2 3 2 . 2 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 299 | . 32 8 25 101 22 . 111 Core Hits 269 | . 17 6 31 104 13 . 98 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 5 | . . . . 2 1 . 2 Burn 1 | . . . . . . . 1 Destroy 4 | . . . . 2 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9354 | . 257 62 609 2669 348 . 5409 Guns 1523 | . 257 62 . 376 264 . 564 Cannons 3551 | . . . 609 1983 84 . 875 Explosions 4154 | . . . . 310 . . 3844 Melee . | . . . . . . . . Ramming 126 | . . . . . . . 126 Kinetic 4247 | . 257 62 609 2359 348 . 612 Thermal 1079 | . . . . 252 . . 827 Explosive 3647 | . . . . 37 . . 3610 Electromagnetic 255 | . . . . 21 . . 234 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 2 2 2 6 Average Corruption 2 | . . . . 1 2 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . 9 17 . 28 Message Errors 15 | . . . . 3 4 . 8 Matter Fused 13 | . . . . 1 3 . 9 Heat Flow Errors 4 | . . . . 1 2 . 1 Energy Discharges 8 | . . . . 2 3 . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 3 | . . . . . 2 . 1 Misfires 2 | . . . . . 1 . 1 Alerts 3 | . . . . 1 . . 2 Weapon Failures 3 | . . . . 1 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 440 | . . . . 78 5 . 357 Projectiles 5 | . . . . . 5 . . Explosions 429 | . . . . 78 . . 351 Melee 6 | . . . . . . . 6 Knockbacks 54 | . . . 19 23 6 . 6 Impact . | . . . . . . . . Kinetic 48 | . . . 16 23 4 . 5 Secondary 6 | . . . 3 . 2 . 1 Self-Inflicted Damage 202 | . . . . 70 . . 132 Shots 6 | . . . . 2 . . 4 Rammed 13 | . . . . . . . 13 Targets Rammed 17 | . . . . . . . 17 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 399 | . 34 . 84 278 277 . 399 Average Temperature 76 | . 7 . 24 80 154 . 78 Received Heat Transfer 1926 | . 90 . 54 171 171 . 1440 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 1 . . 5 Heat Transferred 1750 | . . . . 200 . . 1550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 381 | . 111 105 136 288 . . 381 Initial 44 | . . 33 . 44 . . . Average 101 | . 66 48 62 82 . . 160 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 89 | 100 100 100 100 95 . . 73 Level 1 10 | . . . . 4 . . 26 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . . 6 . . 11 Investigation 2 | . . . . 1 . . 1 Extermination 5 | . . . . 3 . . 2 Reinforcement 7 | . . . . 2 . . 5 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . . 4 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 6 | . 2 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 5 3 6 22 7 . 42 Peak Tracking Total 5 | . 3 2 3 4 5 . 5 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 7 | . 5 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 38 | . . . . 13 1 . 24 Max in Single Turn 9 | . . . . 5 1 . 9 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 8 | . . . 1 6 . . 1 Terminals 2 | . . . 1 1 . . . Fabricators 4 | . . . . 4 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . . . 1 14 . . 3 Successful 12 | . . . 1 10 . . 1 Failed 6 | . . . . 4 . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . 1 2 . . . Fabricators 8 | . . . . 8 . . . Repair Stations 4 | . . . . 4 . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 1 . . . Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . 1 . . . Fabricator Hacks 6 | . . . . 6 . . . Network Status 3 | . . . . 3 . . . Build 3 | . . . . 3 . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . 4 . . 1 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 139 | . . . . 139 . . . Total Robot Build Rating 7 | . . . . 7 . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 95 | . . . . 95 . . . Total Part Build Rating 10 | . . . . 10 . . . Parts Repaired 1 | . . . . 1 . . . Time 19 | . . . . 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 42 | . . . . 42 . . . Highest-Rated Ally 21 | . . . . 21 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 842 | . . . . 842 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 5286 | 96 370 409 274 1687 956 25 1469 Spaces Moved 2395 | 56 182 242 139 840 427 14 495 Core 16 | 7 . . . . 9 . . Treads 1674 | 49 182 242 139 840 222 . . Legs 604 | . . . . . 196 14 394 Wheels 101 | . . . . . . . 101 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 110 Average Speed 182 | 146 160 160 160 160 213 190 223 Slowest Speed 1200 | 160 160 160 160 160 1200 190 540 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 23 | 5 28 20 19 27 62 9 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 5 | . . . . . 5 . . Spaces Dug 67 | . . . . . . . 67 Terrain Destroyed 381 | . . . . 45 . . 336 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 379 | . . . . 45 . . 334 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3042 | 70 232 255 163 1102 456 13 751 Wait 319 | . 19 . . 202 4 . 94 Move 2388 | 55 181 241 138 839 426 13 495 Hop . | . . . . . . . . Pick Up 51 | 8 8 3 6 6 5 . 15 Fast Attach . | . . . . . . . . Attach 50 | 7 2 2 2 5 5 . 27 Detach 4 | . 1 . . . . . 3 Swap 12 | . 2 1 4 3 . . 2 Drop 12 | . 1 2 . 2 2 . 5 Fire 187 | . 18 6 13 45 12 . 93 Melee . | . . . . . . . . Ram 13 | . . . . . . . 13 Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Identified exit to Mines 373 | -10/Materials | Discovered exit to Mines (range 5) 434 | -10/Materials | Identified exit to Materials 434 | -10/Materials | Discovered exit to Materials (range 10) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x2 551 | -9/Materials | Identified exit to Storage 551 | -9/Materials | Discovered exit to Storage (range 5) 838 | -9/Materials | Identified exit to Materials 838 | -9/Materials | Discovered exit to Materials (range 15) 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Evolved 2 slots: Utility x2 1062 | -8/Materials | Identified exit to Factory 1062 | -8/Materials | Discovered exit to Factory (range 5) 1150 | -8/Materials | Entered Factory 1150 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1443 | -7/Factory | Build established: Hacker-Gunner 1466 | -7/Factory | Fabricated System Guard (x2) 1639 | -7/Factory | Fabricated H-55 Commando (x2) 2211 | -7/Factory | Fabricated K-01 Serf? 2526 | -7/Factory | Repaired Imp. Weapon Shielding 2819 | -7/Factory | Identified exit to Lower Caves 2819 | -7/Factory | Discovered exit to Lower Caves (range 6) 2837 | -7/Factory | Entered Lower Caves 3076 | -7/Lower Caves | Learned Factory trap positions 3151 | -7/Lower Caves | Learned 8 Factory zone layouts 3198 | -7/Lower Caves | Attracted the attention of an 0b10 base 3244 | -7/Lower Caves | Lost 3 parts (3n) 3245 | -7/Lower Caves | Destroyed 7 combat bots 3452 | -7/Lower Caves | Encountered a Warlord checkpoint 3594 | -7/Lower Caves | Spotted B-75 Beast 3732 | -7/Lower Caves | Identified exit to Lower Caves 3732 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 3781 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3793 | -7/Lower Caves | Entered another Lower Caves area 3793 | -7/Lower Caves | Identified exit to Factory 3793 | -7/Lower Caves | Discovered exit to Factory (range 14) 3818 | -7/Lower Caves | Entered Factory 3818 | -6/Factory | Evolved 2 slots: Utility x2 3820 | -6/Factory | Loaded intel: 143 trap records 4264 | -6/Factory | Crushed by falling debris 4269 | -6/Factory | Build established: Hacker-Mutant 4911 | -6/Factory | Lost 9 parts (1p2n4u2w) 4999 | -6/Factory | Garrison activated, responded to threat 5010 | -6/Factory | Cargo convoy interrupted 5054 | -6/Factory | Lost 5 parts (1p2u2w) 5239 | -6/Factory | Core integrity fell below 50% 5276 | -6/Factory | Core integrity fell below 20% 5287 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05215_ S-27 Virus system corrupted by crushing effect. 05216_ S-27 Virus system terminally corrupted. 05216_ K-01 Serf collects debris. 05218_ O-16 Technician distress signal alerts nearby ally. 05218_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05219_ K-01 Serf collects debris. 05226_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 05234_ System corrupted: Heat flow error (+285). 05237_ Slammed into G-67 Veteran. 05244_ Hvy. Plasma Cannon destroyed. 05244_ Slammed into G-67 Veteran. 05246_ Wheel destroyed. 05251_ PR K # OO1#,1&YB9BKBMO=<1ZW4 05252_ Thermic Laser destroyed. 05256_ Wheel destroyed. 05262_ Imp. Heat Sink destroyed. 05265_ Imp. Field Recycling Unit destroyed. 05273_ System corrupted: Energy discharge (-37). 05273_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | "" #?# """ # """ """ """ # # "" | | "" #?#^ """ # """ """ """ # # | | #?# """ # # # # | | #?# # """ """ """ # ## ## | | ########### """ # """ """ """ # # # ##? | | # """ # """ """ """ + # ###?? | | # """ # # ####???? | | + ################## ######## | | # """ #??# #??# # # | | # """ #??# #??# # # | | ######## # """ #??# #??# # # | | ########+# #### #??# # # | | # # """ # #??# + + | | # # """ ######??# " " % # # | | ????????????^??????????????# "Y"% #% # | | ???????????????????????????# """ # # | | ???????????????????????????# | # # | | ???????????????????????????########## ######## | | ???????????????????????#####????????# % # | | ???????????????????????# #????????# +% | | ???????????????????????# #????????# # | | ???????????????????????# #????????# # | | ???????????????????????# #????????# %# | | ???????????????????????#! #????????#^^ ^# | | ???????????????????????# % #????????# % % # | | ???????????????????????#g@ #????????# # | | ??????????????????????###gg##???????# % ######## | | ??????????????????????# uu u######### ##?????? | | ????????????# ###### "T % T#?????? | | ?????????????? ^ " % % #?????? | | ??????????????^ ### %[%% % ##?????? | | ?????????????^?^ ????# %%######### #??????? | | ??????????????????????#######???????# #??????? | | ????????????????????????????????????# % #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# %#??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ############# #????????# ???????????# #??????? | | # #????????# ???????????# #??????? | | """ """ + #????????# ???????????# #??????? | | """ """ # #????????# ???????????# #??????? | | """ """ # ###########???????????# #??????? | | # # ???????????# #??????? | | """ """ + # ???????????# #??????? | | """ """ # # ???????????? ???????? | | """ """ # # ????????????????????????? | | # # """"????????????????????????? | | " "" # # """"????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Guard | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetAuthchipWand Manual? 0 Play Time 00:35:09 Cumulative 51.2 hours Start 2022.11.14 @ 21:34:59 End 2022.11.14 @ 23:11:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 75 Rogue 0 Adventurer 0 Explorer 75 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e5a4696-5c7a-4e42-a8d5-501b49e93323