Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.17 @ 18:32:20 Player: Nagash Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1607) 1607 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7237 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 74/300 Energy 100/100 System Corruption 13% Temperature Warm (175) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- Flexi-carbon Leg Shield Leg Advanced Energy Well High-capacity Matter Pod [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Utility Shielding Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 3 | . . . . 1 . . 1 1 . Propulsion 4 | . . 1 1 . . 1 1 . . Utility 6 | . . 1 1 1 2 1 . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 66 | 7 3 6 7 7 17 2 8 1 8 Power 10 | 1 . 1 1 1 5 . 1 . . Engine 6 | 1 . 1 1 1 2 . . . . Core 4 | . . . . . 3 . 1 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 1 4 1 3 1 2 . 5 Treads 3 | . . . . . . . . . 3 Leg 6 | . . . 4 . . . . . 2 Wheel 8 | 2 1 1 . . 2 . 2 . . Hover 1 | . . . . 1 . . . . . Flight 2 | . . . . . 1 1 . . . Utility 23 | 2 1 1 2 2 7 1 4 1 2 Device 11 | 1 1 1 1 . 4 1 . . 2 Storage 5 | 1 . . 1 . 2 . . 1 . Processor 3 | . . . . . 1 . 2 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . 2 . . 2 . . Artifact . | . . . . . . . . . . Weapon 13 | 2 1 3 . 3 2 . 1 . 1 Energy Gun 3 | 1 1 . . 1 . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . Ballistic Cannon 6 | . . 3 . 2 . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . 1 . Parts Lost 37 | . 1 1 . 13 5 . 2 8 7 Power 5 | . . . . 2 1 . . 2 . Propulsion 12 | . . 1 . 4 1 . 1 2 3 Utility 11 | . 1 . . 3 1 . . 3 3 Weapon 9 | . . . . 4 2 . 1 1 1 Highest Loss Streak 12 | . 1 1 . 12 5 . 1 6 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 7 | 2 7 7 10 12 3 8 7 7 3 Power 1 | 1 3 3 2 . . 2 1 . . Propulsion 1 | 1 1 . . . . 2 3 3 1 Utility 3 | . 1 1 3 7 2 3 3 3 2 Weapon 1 | . 1 2 3 4 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . 2 7 . . . 1 1 Power 3 | . . . 2 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 6 | . . . . 4 . . . 1 1 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 71 | . 99 88 87 78 58 67 64 55 18 Engine 6 | . 14 11 9 11 2 . 5 3 . Core 3 | . . . . . 7 11 9 6 . Leg 9 | . . . 30 23 . . . . 1 Wheel 8 | . 28 22 2 . 9 11 10 10 . Device 15 | . 13 22 26 13 12 18 15 8 2 Storage 6 | . 14 11 9 6 5 5 5 3 . Processor 3 | . . . . . 5 5 5 9 8 Protection 2 | . . . . 11 . . . 6 . Energy Gun 2 | . 18 11 . . . . . . . Energy Cannon 1 | . . . . . 3 5 5 1 . Ballistic Gun 2 | . 9 . . . 5 5 3 . . Ballistic Cannon 4 | . . 11 9 9 . . 1 3 . Peak Build Rating 63 | 9 9 12 25 34 49 49 55 60 63 Average Rating 25 | 7 7 9 22 25 25 41 41 40 32 On Entrance 20 | . 9 7 12 25 5 43 43 55 10 Avg Prop Armor Cover (%) 14 | . . . 6 . 1 1 . . 38 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 14 15 24 39 46 46 49 57 57 6 Greatest Support 180 | 20 20 20 62 62 20 20 30 30 180 Greatest Overweight (x) 9 | 1 . 1 1 9 2 2 5 2 1 Average Overweight (x) . | . . . . . 1 2 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 10 10 5 Average Capacity 10 | 7 8 8 13 13 8 10 10 8 5 Most Carried 15 | 6 8 8 14 15 6 9 9 10 5 Average Carried 7 | 2 7 7 10 12 3 8 7 7 3 Final Capacity 15 | 8 8 8 15 5 10 10 10 5 5 Final Carried 14 | 6 8 8 14 5 6 9 8 5 2 Class Distribution -------------------- 51% | Mutant 17% | Scavenger-Skirmisher 14% | Infiltrator-Mutant 9% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Matter Collected 1388 | 280 10 171 209 327 241 . 148 . 2 Remotely . | . . . . . . . . . . Salvage Created 1358 | 207 66 201 148 332 227 . 121 56 . Parts 87 | 16 4 7 9 24 14 . 9 4 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 39 | . 3 7 8 12 6 . 2 1 . Guns 10 | . 3 . . 2 5 . . . . Cannons 28 | . . 7 7 10 1 . 2 1 . Classes Destroyed 11 | 3 2 2 1 1 1 . 1 . . Worker 3 | 2 . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 14 | . 3 . 3 4 4 . . . . Grunt 16 | . . 6 4 6 . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 2 | . . . 1 . . . 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . 2 1 . 1 1 . Best Kill Streak 6 | 5 4 5 3 6 4 . 2 1 . Combat Bots Only 6 | . 3 5 3 6 4 . 1 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 860 | . 29 37 38 319 81 . 34 121 201 Missed 298 | . 10 12 15 118 25 . 12 51 55 Hits 562 | . 19 25 23 201 56 . 22 70 146 Melee 3 | . . . . . . . . . 3 Projectile 559 | . 19 25 23 201 56 . 22 70 143 AOE 1 | . . . . . . . . . 1 Critical Strikes 25 | . 1 . . 10 1 . . 3 10 Actively Blocked 2 | . . . . 2 . . . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 7248 | . 168 234 260 1896 640 . 297 1149 2604 Core 2215 | . 24 52 12 540 240 . 36 463 848 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 115 | . . . . 86 . . . 29 . Ignored by Resistances 2100 | . 55 71 76 571 188 . 81 332 726 Core Remaining (%) 82 | 100 90 87 97 22 71 100 96 . . Volleys Fired 189 | 25 16 12 37 55 22 . 10 12 . Largest 2 | 1 1 2 1 2 2 . 2 1 . Hottest 132 | 50 50 67 33 109 108 . 132 47 . Shots Fired 240 | 25 16 24 37 74 33 . 18 13 . Gun 80 | 25 16 . . 12 26 . 1 . . Cannon 160 | . . 24 37 62 7 . 17 13 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 171 | 10 . 24 37 62 17 . 8 13 . Thermal 69 | 15 16 . . 12 16 . 10 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 14 4 9 25 11 21 . 9 7 . Robot Miss Streak 4 | 1 2 1 1 4 4 . 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 185 | 23 10 19 33 49 26 . 15 10 . Core Hits 73 | 10 4 9 11 19 13 . 5 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | 2 . 1 3 4 2 . . 1 . Burn 4 | 2 . . . . 2 . . . . Blast 9 | . . 1 3 4 . . . 1 . Melee Attacks 1 | . . . . . . . . . 1 Thermal 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4148 | 243 122 432 703 1220 496 . 458 454 20 Guns 919 | 243 122 . . 232 307 . 15 . . Cannons 3197 | . . 422 703 988 189 . 443 452 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 32 | . . 10 . . . . . 2 20 Kinetic 3049 | 70 . 422 703 988 209 . 205 452 . Thermal 1067 | 173 122 . . 232 287 . 253 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . 6 . . 1 4 13 Average Corruption 3 | . . . . 3 . . 1 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . 6 . . 3 3 6 Message Errors 2 | . . . . 1 . . 1 . . Matter Fused 8 | . . . . 3 . . 1 . 4 Heat Flow Errors 4 | . . . . 1 . . 1 1 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 73 | . . . 2 25 . . . 46 . Projectiles 73 | . . . 2 25 . . . 46 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 33 | . . 6 7 13 . . . 7 . Impact 1 | . . 1 . . . . . . . Kinetic 29 | . . 5 6 12 . . . 6 . Secondary 3 | . . . 1 1 . . . 1 . Self-Inflicted Damage 7 | . . 4 . . . . . 1 2 Shots . | . . . . . . . . . . Rammed 11 | . . 2 . . . . . 1 8 Targets Rammed 19 | . . 2 . . . . . 1 16 Kicked 8 | . . . . . . . . . 8 Crushed . | . . . . . . . . . . Highest Temperature 541 | 150 110 48 . 541 312 . 448 256 267 Average Temperature 161 | 76 44 31 . 286 150 . 180 90 134 Received Heat Transfer 1964 | . . 165 153 909 15 . 45 147 530 Effects 18 | . . . . 17 . . 1 . . Shutdowns 3 | . . . . 2 . . 1 . . Energy Bleed 3 | . . . . 3 . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 3 | . . . . 3 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 3 | . . . . 3 . . . . . Damage (major) 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | 2 . . . . 1 . . . . Heat Transferred 2405 | 666 370 . . 407 666 . 296 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 100 100 97 100 Level 1 . | . . . . . . . . 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 220 | 15 70 140 95 167 70 . 30 220 115 Initial 95 | . 2 2 32 29 70 . . . 95 Average 30 | 4 29 52 30 43 22 . 4 25 79 Influence Increases 1616 | 35 85 170 238 457 186 . 71 314 60 Destroy 0b10 Robot/C 780 | . 60 140 160 240 120 . 40 20 . Destroy 0b10 Robot/NC 55 | 35 5 . . 5 5 . 5 . . Destroy Leader 184 | . 12 30 40 42 30 . 20 10 . Successful Hack 24 | . 8 . 8 . . . . 8 . Disable Machine 18 | . . . . 18 . . . . . Destroy Structure 15 | . . . . 2 1 . 6 6 . Lose Combat Pursuer 540 | . . . 30 150 30 . . 270 60 Influence Decreases 1616 | 30 83 87 253 365 353 . 71 104 270 Entered New Map 324 | . 3 5 58 46 97 . . . 115 Time Decay 990 | 30 80 82 195 199 206 . 60 58 80 Lost Part 292 | . . . . 120 50 . 11 46 65 Lost Ally 10 | . . . . . . . . . 10 Squads Dispatched 17 | . . 1 2 6 2 . 2 4 . Investigation 5 | . . . 1 1 1 . . 2 . Extermination 3 | . . . . 1 1 . . 1 . Reinforcement 7 | . . 1 1 2 . . 2 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Distress Signals 1 | . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 5 21 12 32 11 . 5 35 14 Peak Tracking Total 14 | . 3 6 3 14 4 . 3 13 10 Tactical Retreats 21 | . . 6 2 4 2 . . 5 2 ECM-based Alert Blocks 16 | . . 13 . . . . . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Traps Triggered 10 | . 2 2 2 1 . . 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Accessed 6 | . 1 . 1 . 1 1 1 1 . Terminals 6 | . 1 . 1 . 1 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . 1 . 3 . 3 1 1 3 . Successful 3 | . 1 . 1 . . . . 1 . Failed 9 | . . . 2 . 3 1 1 2 . Catastrophic 3 | . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . 1 . 3 . 3 1 1 2 . Terminals 12 | . 1 . 3 . 3 1 1 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . . . 1 . Part Schematic 1 | . . . . . . . . 1 . Level Access Points 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 . 1 1 1 1 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Active Infowar (turns) 2875 | 79 195 350 165 528 587 113 446 243 169 Optics 1558 | . . . . . 587 113 446 243 169 Sensors 1164 | . . . . . 284 113 446 220 101 Terrain 1423 | 79 34 . . . 568 113 446 183 . Structural 686 | . . . 158 528 . . . . . Seismic 1154 | . 161 350 165 478 . . . . . ECM 994 | . . 350 137 2 . 27 446 32 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . 4 . . . 3 Drone Recoveries 4 | . . . . . 2 . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Turns Passed 3407 | 120 200 350 477 674 613 113 446 243 171 Spaces Moved 2624 | 70 196 337 302 420 523 99 223 273 181 Core 340 | 6 . . . 25 16 . . 116 177 Treads 3 | . . . . . . . . . 3 Legs 570 | . . . 266 303 . . . . 1 Wheels 1536 | 64 196 337 36 . 424 99 223 157 . Hover 175 | . . . . 92 83 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 50 50 110 95 50 50 Average Speed 94 | 80 80 86 118 110 91 110 107 77 61 Slowest Speed 500 | 100 80 95 200 500 150 110 155 110 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 17 | 3 38 29 26 17 12 4 5 10 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . 2 1 . 2 3 . Melee . | . . . . . . . . . . Projectile 8 | . . . . 2 1 . 2 3 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total 3302 | 107 222 370 384 557 620 103 409 296 234 Wait 312 | . 2 10 22 63 51 . 154 . 10 Move 2615 | 69 195 336 301 419 522 98 222 272 181 Hop . | . . . . . . . . . . Pick Up 32 | 6 4 1 9 6 3 1 1 . 1 Fast Attach 46 | 7 1 2 6 2 14 2 7 1 4 Attach 21 | . 1 2 1 6 4 . 2 1 4 Detach 9 | . . . 1 1 1 2 2 2 . Swap 11 | . 1 4 2 2 1 . 1 . . Drop 24 | . 2 1 5 3 2 . 2 7 2 Fire 189 | 25 16 12 37 55 22 . 10 12 . Melee 1 | . . . . . . . . . 1 Ram 8 | . . 2 . . . . . 1 5 Kick 8 | . . . . . . . . . 8 Crush 3 | . . . . . . . . . 3 Escape Stasis 23 | . . . . . . . 8 . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Materials 169 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 4) 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -8/Materials | Identified exit to Factory 972 | -8/Materials | Build established: Infiltrator-Mutant 1148 | -8/Materials | Entered Factory 1148 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1443 | -7/Factory | Build established: Mutant 1633 | -7/Factory | Garrison activated, responded to threat 1748 | -7/Factory | Core integrity fell below 50% 1776 | -7/Factory | Lost 12 parts (2p4n3u3w) 1813 | -7/Factory | Discovered new exit (range 16) 1822 | -7/Factory | Entered another Factory area 1822 | -6/Factory | Evolved 2 slots: Utility x2 1930 | -6/Factory | Lost 5 parts (1p1n1u2w) 2422 | -6/Factory | Discovered new exit (range 7) 2435 | -6/Factory | Entered another Factory area 2435 | -5/Factory | Accompanied by 1 ally 2435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2542 | -5/Factory | Build established: Skirmisher 2543 | -5/Factory | Discovered new exit (range 6) 2548 | -5/Factory | Entered another Factory area 2548 | -4/Factory | Accompanied by 1 ally 2548 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2879 | -4/Factory | Discovered new exit (range 19) 2994 | -4/Factory | Entered Research 2994 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3211 | -3/Research | Lost 6 parts (2p2n2u) 3233 | -3/Research | Discovered new exit (range 7) 3237 | -3/Research | Entered Armory 3292 | -3/Armory | Core integrity fell below 50% 3331 | -3/Armory | Spotted B-86 Titan 3396 | -3/Armory | System corruption reached 10% 3406 | -3/Armory | Core integrity fell below 20% 3408 | -3/Armory | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 03397_ B-86 Titan activates siege mode. 03397_ Kicked B-74 Champion. 03398_ Shield Leg destroyed. 03399_ Kicked B-74 Champion. 03401_ Critical hit (Smash). 03401_ Arm. Heavy Treads destroyed. 03401_ System corrupted by crushing effect (+1). 03401_ Knocked back. 03401_ P-80 Master resets G-67 Veteran, system corruption cleaned. 03402_ Flexi-carbon Leg destroyed. 03405_ Critical hit (Meltdown: +280). 03405_ Penetrated by Slug. 03405_ Segregator destroyed. 03406_ Slammed into G-67 Veteran. 03406_ Destabilizing: System interference. 03406_ Enh. Optical Array temporarily disabled. 03407_ Acquired 2 matter. 03407_ Slammed into G-67 Veteran. 03408_ Enh. Optical Array broken. 03408_ Destabilizing: Short circuit. 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Hardcell Cannon | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Challenges ------------ None Game ------ Seed ArchitectBoltDrive Manual? 0 Play Time 00:47:25 Cumulative 135.8 hours Start 2026.05.17 @ 17:45:12 End 2026.05.17 @ 18:32:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 32 Adventurer 47 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f81fb4-f739-43ca-8163-7d6b1012471f