Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 13:56:26 Player: VraethrDalkr Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (2110) 2110 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3039) 3039 TOTAL SCORE: 13329 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 238 Registered with UFD 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1600 Matter 41/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Quantum Reactor Advanced Power Amplifier Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Thermal Generator Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Improved Focal Shield Experimental Hardlight Generator Point Defense Array > --- WEAPON ----------- Nova Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Cooled Field Propulsion Drive Advanced Power Amplifier Advanced Weight Redist. System [Rating: 160] Favorites ----------- Power Compact Particle Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Propulsion Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Mini Assault Cannon Energy Gun Improved Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 6 2 2 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 1 1 1 . 1 . . Utility 9 | . . . 1 . . . 4 1 1 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 220 | 8 5 8 9 39 1 5 16 58 8 7 26 20 6 4 Power 46 | 1 1 1 3 6 1 . 6 19 1 1 1 4 1 . Engine 22 | 1 1 1 2 4 1 . 4 8 . . . . . . Core 17 | . . . 1 2 . . 2 11 1 . . . . . Reactor 7 | . . . . . . . . . . 1 1 4 1 . Propulsion 57 | 2 2 2 3 5 . 1 3 17 2 1 9 6 3 1 Treads 2 | . . . . . . . . . . . . 2 . . Leg 2 | . . . . . . . . 2 . . . . . . Wheel 5 | 2 1 . 1 . . . . 1 . . . . . . Hover 5 | . . . . . . . . 1 . . . 2 2 . Flight 43 | . 1 2 2 5 . 1 3 13 2 1 9 2 1 1 Utility 65 | 2 2 3 2 6 . 2 5 14 4 5 12 6 1 1 Device 47 | 1 1 2 2 4 . 1 3 10 2 5 9 5 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 2 2 . 2 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 7 | . . 1 . 2 . 1 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 3 . 2 1 22 . 2 2 8 1 . 4 4 1 2 Energy Gun 23 | 1 . 1 1 8 . . 2 5 . . . 3 . 2 Energy Cannon 5 | . . . . 2 . . . . . . 3 . . . Ballistic Gun 17 | 2 . 1 . 8 . 1 . 3 1 . 1 . . . Ballistic Cannon 3 | . . . . 1 . 1 . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon 3 | . . . . 3 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 6 . . 1 1 1 2 6 1 . 1 Parts Lost 69 | . . 1 . 3 . . 4 29 . . 14 12 1 5 Power 12 | . . . . . . . 1 7 . . 1 2 . 1 Propulsion 28 | . . . . 2 . . . 11 . . 5 7 . 3 Utility 18 | . . . . . . . 2 7 . . 6 2 1 . Weapon 11 | . . 1 . 1 . . 1 4 . . 2 1 . 1 Highest Loss Streak 13 | . . 1 . 2 . . 4 13 . . 8 9 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 89 99 100 99 85 76 88 90 84 70 60 38 Engine 5 | . 14 14 10 4 11 11 11 2 5 3 . . . . Core 2 | . . . 1 6 . . 1 5 4 4 2 . . . Reactor 1 | . . . . . . . . . . . 5 7 4 3 Wheel 1 | . 27 7 4 . . . . . . . . . . . Flight 22 | . . 20 28 32 33 33 21 18 22 23 22 7 12 8 Device 20 | . 14 14 12 22 22 22 21 21 29 35 31 18 14 6 Processor 5 | . . . . . . . 4 7 16 11 10 16 17 14 Protection 6 | . . 9 11 11 11 10 11 3 . . . . . . Energy Gun 7 | . 14 10 11 10 11 11 5 5 5 4 1 6 3 . Ballistic Gun 4 | . 14 17 11 8 . . . 2 4 4 3 . . . Ballistic Cannon 2 | . . . . 2 11 11 6 1 . . . . . . Peak Build Rating 160 | 7 7 7 12 24 26 26 62 81 100 130 160 133 111 100 Average Rating 52 | 5 6 6 8 17 24 24 47 58 90 118 139 115 104 73 On Entrance 45 | . 7 7 7 12 24 26 23 42 64 100 130 73 80 93 Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 63 | 12 12 12 12 18 18 17 29 39 32 47 63 42 39 30 Greatest Support 62 | 20 20 20 12 19 19 19 32 39 44 55 62 47 39 30 Greatest Overweight (x) 5 | . 2 . . 1 . . . 5 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 7 5 4 4 5 5 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 5 5 5 5 1 5 5 5 5 5 4 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 11% | Scavenger-Sprinter 11% | Sprinter 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -3/Research Scout | -3/Testing Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Matter Collected 2791 | 291 38 116 99 511 27 40 108 821 75 123 420 96 26 . Remotely 192 | 79 38 . . . . . . . 75 . . . . . Salvage Created 2239 | 122 32 135 133 630 . . 98 662 75 26 165 96 26 39 Parts 141 | 8 4 5 9 49 . . 9 27 6 2 11 4 3 4 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | 1 . . . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 51 | . 2 4 4 17 . . 5 15 . . 2 1 . 1 Guns 44 | . 2 4 4 17 . . 1 14 . . . 1 . 1 Cannons 7 | . . . . . . . 4 1 . . 2 . . . Classes Destroyed 15 | 2 1 1 1 1 . . 1 2 2 1 2 . 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . . . 1 . 1 . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . 1 . . . . 1 . Swarmer 21 | . 2 2 1 7 . . 3 5 . . 1 . . . Cutter 3 | . . . . . . . 2 . . . . . . 1 Grunt 16 | . . 2 2 4 . . . 8 . . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . Sentry 8 | . . . 1 6 . . . . . . . 1 . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 2 2 2 7 . . 3 8 1 1 1 1 2 1 Combat Bots Only 8 | . 2 2 2 7 . . 3 8 . . 1 1 . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 1 2 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 945 | . 21 24 24 65 . . 136 236 3 . 197 123 26 90 Missed 388 | . 5 5 5 24 . . 96 82 3 . 70 52 13 33 Damage Taken 10817 | . 129 186 218 607 77 . 623 2913 . . 2389 1540 178 1957 Core 3429 | . 22 57 39 210 . . 62 578 . . 496 303 40 1622 Absorbed by Shields 4 | . . . . 4 . . . . . . . . . . Redirected to Shielding 208 | . . . 9 35 . . 28 136 . . . . . . Ignored by Resistances 497 | . . . . . . . . . . . 370 127 . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . 6 . . . Core Remaining (%) 72 | 100 . 68 . . . 37 92 42 100 . 61 . 76 . Volleys Fired 263 | 11 9 15 12 58 . . 10 72 22 2 37 7 5 3 Largest 2 | 2 2 2 2 2 . . 2 2 1 1 2 2 2 1 Hottest 156 | 70 70 70 85 104 . . 123 156 81 81 148 130 117 94 Shots Fired 452 | 16 18 30 24 112 . . 20 138 22 2 52 9 6 3 Gun 383 | 16 18 30 24 108 . . 10 106 22 2 30 9 5 3 Cannon 65 | . . . . 1 . . 10 32 . . 22 . . . Launcher 1 | . . . . . . . . . . . . . 1 . Special 3 | . . . . 3 . . . . . . . . . . Kinetic 197 | 11 9 17 12 55 . . 10 68 . . 15 . . . Thermal 254 | 5 9 13 12 57 . . 10 70 22 2 37 9 5 3 Explosive 1 | . . . . . . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 5 6 23 17 . . 2 14 4 6 8 8 2 4 Robot Miss Streak 7 | 2 6 2 1 5 . . 3 7 3 . 2 1 1 . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 . . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . Shots Hit Robots 297 | 10 9 21 20 72 . . 10 93 12 2 35 7 3 3 Core Hits 120 | 4 3 10 6 32 . . 5 36 3 2 8 5 4 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 1 1 1 . . 1 5 1 . 2 . . . Burn 10 | . 1 1 1 1 . . 1 3 1 . 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Blast 2 | . . . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6011 | 89 102 215 239 902 . . 241 2214 293 46 1124 269 186 91 Guns 4580 | 89 102 215 239 885 . . 111 1656 293 46 540 262 60 82 Cannons 1272 | . . . . . . . 130 558 . . 584 . . . Explosions 126 | . . . . . . . . . . . . . 126 . Melee . | . . . . . . . . . . . . . . . Ramming 33 | . . . . 17 . . . . . . . 7 . 9 Kinetic 2165 | 52 40 101 93 425 . . 130 1050 . . 274 . . . Thermal 3687 | 37 62 114 146 460 . . 111 1164 293 46 850 262 60 82 Explosive 126 | . . . . . . . . . . . . . 126 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 3 3 3 . 9 2 . 15 9 9 . Average Corruption 3 | . . . . 2 3 3 . 3 2 . 6 6 9 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . 17 6 . . 2 3 . 7 4 7 . Message Errors 10 | . . . . 4 2 . . 1 . . 2 . 1 . Matter Fused 12 | . . . . 3 2 . . 1 2 . 1 . 3 . Heat Flow Errors 4 | . . . . 2 . . . . . . 1 1 . . Energy Discharges 7 | . . . . 3 . . . . 1 . . 2 1 . Data Loss (minor) 9 | . . . . 3 2 . . . . . 1 1 2 . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . 8 . . 16 . . . Projectiles 24 | . . . . . . . . 8 . . 16 . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . 1 15 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 1 13 . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . Self-Inflicted Damage 24 | . . . . 17 . . . . . . . 3 . 4 Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 406 | 50 120 38 28 201 . . 12 330 266 55 406 . . 36 Average Temperature 102 | 25 58 13 9 62 . . 6 136 146 35 121 . . 19 Received Heat Transfer 1254 | . 6 45 84 138 12 . 72 732 . . 30 54 27 54 Effects 2 | . . . . . . . . 1 . . 1 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 17 | . 2 3 1 1 . . . 5 1 2 2 . . . Heat Transferred 7105 | 111 259 407 481 1178 . . 350 2323 518 74 923 296 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Peak Influence 526 | 15 124 193 152 480 124 . 526 357 172 132 409 325 370 420 Initial 235 | . 9 48 . 41 109 . . 191 123 97 74 235 53 221 Average 199 | 6 53 142 68 263 116 . 200 210 136 104 211 282 175 295 Maximum Alert Level 2 | . . . . 2 . . 2 1 . . 2 1 1 2 Low Security (%) 50 | 100 100 100 100 18 100 . 58 46 100 100 45 1 66 . Level 1 44 | . . . . 70 . . 22 53 . . 52 98 33 85 Level 2 4 | . . . . 10 . . 18 . . . 1 . . 14 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 . . 2 2 1 . 6 4 3 2 Investigation . | . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . 1 1 . . Reinforcement 17 | . 1 . . 1 . . 2 1 . . 5 2 3 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Distress Signals 9 | . 1 . . 1 . . 1 2 . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 246 | . 8 7 15 29 1 . 38 42 4 1 46 19 16 20 Peak Tracking Total 16 | . 3 3 8 7 1 . 11 12 3 1 16 11 11 10 Tactical Retreats 35 | . 2 2 1 2 . . 8 3 1 . 8 2 3 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 13 | . . . . 4 . . . 2 3 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 12 | . . . . 2 . . 1 1 1 . 6 . 1 . Max in Single Turn 1 | . . . . 1 . . 1 1 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 36 | . . . 3 7 7 6 3 3 1 . 4 . 1 1 Terminals 19 | . . . 2 6 2 . 2 1 . . 4 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . Recycling Units 6 | . . . . 1 3 . 1 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 125 | . . . 11 16 32 34 5 8 2 . 13 . 2 2 Successful 89 | . . . 6 5 29 34 5 3 1 . 5 . . 1 Failed 36 | . . . 5 11 3 . . 5 1 . 8 . 2 1 Catastrophic 2 | . . . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . . . . . 1 Terminals 49 | . . . 9 15 3 . 3 2 . . 13 . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . 4 2 . . . . . Recycling Units 9 | . . . . 1 4 . 2 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 78 | . . . 4 4 26 34 3 1 . . 5 . . 1 Record 60 | . . . . . 24 34 1 . . . 1 . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 Release Object 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 1 . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . Recycling Unit Hacks 7 | . . . . 1 3 . 2 1 . . . . . . Report Inventory 5 | . . . . 1 3 . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 2 4 1 . 3 3 1 . 4 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Total Allies 6 | . . 3 . . . . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . 3 . . . . . . Highest-Rated Group 93 | . . 40 40 . . . . 93 . . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 51 | . . . 26 . . . . 25 . . . . . . Total Damage 706 | . . . 245 . . . . 461 . . . . . . Kills 13 | . . . 5 . . . . 8 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Turns Passed 5876 | 137 184 438 221 1145 148 684 359 885 197 89 553 406 201 229 Spaces Moved 10627 | 105 175 611 317 1268 365 1983 943 1370 518 257 1259 507 426 523 Core 80 | 1 . . . . . . . 2 . . . . . 77 Treads 1 | . . . . . . . . . . . . 1 . . Legs . | . . . . . . . . . . . . . . . Wheels 388 | 104 169 96 . . . . . 19 . . . . . . Hover 330 | . . . . . . . . . . . . 330 . . Flight 9828 | . 6 515 317 1268 365 1983 943 1349 518 257 1259 176 426 446 Fastest Speed 24 | 50 80 37 34 34 34 34 31 27 26 26 24 34 37 37 Average Speed 37 | 79 84 43 36 36 34 34 31 34 27 26 28 69 37 41 Slowest Speed 435 | 80 205 80 42 110 34 34 32 435 30 27 100 160 39 122 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 91 | . . 5 3 18 . . 9 14 3 1 25 2 6 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 35 96 24 96 51 96 32 23 13 6 94 17 58 20 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 13 | . . 2 . . . 11 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . . 1 7 . . 2 . 9 . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . 1 7 . . 2 . . . AOE 9 | . . . . . . . . . . . . . 9 . Terrain Rammed 2 | . . . . 2 . . . . . . . . . . Walls Destroyed 1 | . . . . 1 . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Acc Total 12060 | 140 198 755 403 1822 389 1992 977 1637 556 280 1383 545 456 527 Wait 772 | 9 1 110 55 421 21 . 1 111 . . 40 3 . . Move 10433 | 104 174 600 310 1231 364 1982 924 1342 511 254 1209 502 413 513 Hop 89 | . . 5 3 18 . . 9 13 3 1 24 2 6 5 Pick Up 68 | 8 3 5 4 10 1 . 5 12 3 5 6 3 3 . Fast Attach 121 | 7 2 2 3 12 1 4 6 31 8 3 20 14 5 3 Attach 35 | . . 3 1 4 . . 4 12 . 2 3 4 1 1 Detach 16 | . . 1 . 2 . . 2 3 1 2 1 3 1 . Swap 64 | 1 3 3 5 23 . 1 6 15 . 2 3 2 . . Drop 144 | . 6 11 10 31 2 5 10 26 2 9 23 4 4 1 Fire 263 | 11 9 15 12 58 . . 10 72 22 2 37 7 5 3 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . 2 . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . 10 . . . . 6 . 17 . 18 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 493 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 515 | -10/Mines | Discovered new exit (range 7) 540 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 629 | -10/Mines | Discovered new exit (range 14) 657 | -10/Mines | Learned location of Mines (-9) 760 | -10/Mines | Entered Materials 760 | -9/Materials | Accompanied by 3 allies 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Build established: Scavenger-Mutant 843 | -9/Materials | Lost 3 allies 870 | -9/Materials | Identified exit to Mines 870 | -9/Materials | Identified exit to Storage 981 | -9/Materials | Entered Storage 1247 | -9/Storage | Core integrity fell below 50% 1288 | -9/Storage | Destroyed 7 combat bots 1773 | -9/Storage | Met 01-MTF 1828 | -9/Storage | Discovered new exit (range 4) 1844 | -9/Storage | Discovered new exit (range 15) 1856 | -9/Storage | Identified exit to Recycling 1978 | -9/Storage | Learned location of Armory (-4) 2126 | -9/Storage | Entered Recycling 2126 | -9/Recycling | Accompanied by 2 allies (01-MTF) 2127 | -9/Recycling | Met a Zionite searching for Scraptown 2226 | -9/Recycling | Scanned before Scraplab entrance 2236 | -9/Recycling | Build established: Mutant 2252 | -9/Recycling | Discovered new exit (range 3) 2267 | -9/Recycling | Entered Scraplab 2274 | -9/Recycling | Entered Scraptown 2281 | -9/Scraptown | System corruption cleaned by C-Scrubber 2440 | -9/Scraptown | Discovered new exit (range 5) 2487 | -9/Scraptown | Visited Bundlers 2514 | -9/Scraptown | Visited CPS Storage 2530 | -9/Scraptown | Visited UFD Registry 2530 | -9/Scraptown | Registered with UFD as "Nukethruster" 2579 | -9/Scraptown | Visited Assassins FH 2591 | -9/Scraptown | Visited Cave Peace 2672 | -9/Scraptown | Visited Comm Corps 2687 | -9/Scraptown | Visited Symbiants 2704 | -9/Scraptown | Visited Junk Cannon Lab 2719 | -9/Scraptown | Visited Scrapoid Pod Storage 2725 | -9/Scraptown | Visited Abandonware Association 2735 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2789 | -9/Scraptown | Visited Infowarlord's Domain 2800 | -9/Scraptown | Visited Supply Room 2830 | -9/Scraptown | Visited Scrapoid Research Area 2866 | -9/Scraptown | Visited Curators Association 2879 | -9/Scraptown | Visited A0-MCA Data Center 2881 | -9/Scraptown | Given an A rating by A0-MCA 2892 | -9/Scraptown | Visited Junk Repository 2907 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2911 | -9/Scraptown | Found DCF Scrap (30 items) 2931 | -9/Scraptown | Discovered new exit (range 3) 2958 | -9/Scraptown | Entered Factory 2958 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3302 | -6/Factory | Discovered new exit (range 10) 3308 | -6/Factory | Search patrols dispatched 3316 | -6/Factory | Identified exit to Factory 3317 | -6/Factory | Entered another Factory area 3317 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3318 | -5/Factory | Lost 4 parts (1p2u1w) 3339 | -5/Factory | Build established: Sprinter 3560 | -5/Factory | Lost 13 parts (3p5n5u) 3692 | -5/Factory | Lost 9 parts (2p4n1u2w) 3699 | -5/Factory | Destroyed 8 combat bots 3910 | -5/Factory | Allied Derelicts emerged from ambush trap array 4110 | -5/Factory | Spotted B-75 Beast 4156 | -5/Factory | Build established: Scavenger-Sprinter 4177 | -5/Factory | Core integrity fell below 50% 4199 | -5/Factory | Discovered new exit (range 12) 4202 | -5/Factory | Identified exit to Factory 4202 | -5/Factory | Entered another Factory area 4202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4227 | -4/Factory | Lost 6 parts (2p2n1u1w) 4261 | -4/Factory | Discovered new exit (range 14) 4266 | -4/Factory | Identified exit to Research 4387 | -4/Factory | Garrison activated, responded to threat 4399 | -4/Factory | Entered Research 4399 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4470 | -3/Research | Discovered new exit (range 7) 4488 | -3/Research | Identified exit to Testing 4488 | -3/Research | Entered Testing 4492 | -3/Testing | Found Prototype Device 4492 | -3/Testing | Identified Exp. Thermal Shield 4504 | -3/Testing | Found Exp. Signal Interpreter 4508 | -3/Testing | Spotted PL-HVX0SRJYQO 4737 | -3/Testing | Scanned by Researcher 4753 | -3/Testing | Found Prototype Protection 4753 | -3/Testing | Identified Lgt. Regenerative Plating 4774 | -3/Testing | Build established: Scout 4789 | -3/Testing | Found Prototype Device 4789 | -3/Testing | Identified Exp. Hardlight Generator 4827 | -3/Testing | Spotted Striker 4828 | -3/Testing | Spotted Striker 4940 | -3/Testing | Spotted PP-DSS6NML3MA 4959 | -3/Testing | System corruption reached 10% 4981 | -3/Testing | Spotted Alpha 7 4983 | -3/Testing | Stole the SGEMP Prototype 5016 | -3/Testing | Lost 8 parts (3n3u2w) 5039 | -3/Testing | Discovered new exit (range 5) 5041 | -3/Testing | Identified exit to Research 5041 | -3/Testing | Entered Research 5041 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5065 | -2/Research | Lost 4 parts (2n2u) 5372 | -2/Research | Garrison activated, responded to threat 5441 | -2/Research | Lost 9 parts (2p4n2u1w) 5442 | -2/Research | Discovered new exit (range 11) 5446 | -2/Research | Identified exit to Quarantine 5447 | -2/Research | Entered Quarantine 5455 | -2/Quarantine | Found Unknown Launcher 5455 | -2/Quarantine | Identified Fusion Bomb Launcher 5458 | -2/Quarantine | Found Fusion Bomb Launcher 5641 | -2/Quarantine | Build established: Mutant 5646 | -2/Quarantine | Discovered new exit (range 5) 5648 | -2/Quarantine | Identified exit to Access 5648 | -2/Quarantine | Entered Access 5648 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5675 | -1/Access | Spotted B-99 Colossus 5729 | -1/Access | Spotted B-99 Colossus 5862 | -1/Access | Core integrity fell below 50% 5864 | -1/Access | Spotted B-99 Colossus 5868 | -1/Access | Lost 4 parts (1p2n1w) 5868 | -1/Access | Core integrity fell below 20% 5877 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05822_ C-57 Dissector destroyed. 05824_ Quantum Rifle severed. 05824_ Acquired Quantum Rifle. 05827_ Quantum Rifle destroyed. 05828_ Com. Particle Reactor destroyed. 05828_ Prc. Energy Filter severed. 05834_ C-57 Dissector knocked back. 05834_ Knocked back. 05835_ Field Propulsion Drive destroyed. 05835_ C-57 Dissector knocked back. 05836_ Adv. Target Analyzer severed. 05837_ Impulse Thruster Array destroyed. 05840_ Slammed into C-57 Dissector. 05842_ Adv. Cryofiber Web severed. 05844_ Imp. Gyrokinetic Inverter severed. 05849_ Enh. Optical Array severed. 05852_ Exp. Signal Interpreter severed. 05854_ Melee Analysis Suite severed. 05867_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????##??????????????????????????? | | ?????????"""""???????????????????????? | | ????????#"" F"???????????????????????? | | ??????###"" ""###????????????????????? | | ??????+ ????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# ########+##??????????? | | ??????# #??????????? | | ??????# #??????????? | | # ##### % % #??????????? | | ######## ##??????????? | | #+##### """ ####+######??????? | | ## """"# c #??????? | | ## "F""# @ #??????? | | " ## ""#! " #??????? | | "" ## """# """ =#??????? | | " ## "" # """ #??????? | | #" ##### " #??????? | | ## #???# #??????? | | ## % #???# #??????? | | ####### #???######+?###??????? | | ??????????????? | | ! ??????????????? | | ??????????????? | | ??????????????? | | ??????????????? | | ######??????????????? | | !! #???????????????????? | | !! " #???????????????????? | | ! """" ??????????????????? | | """"" ??????????????????? | | """?" ##??????????????????? | | "???? ???????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 86 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Power Amplification 70 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 73 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 1 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedDisruptorBeamcaster Manual? 0 Play Time 03:15:47 Cumulative 135.2 hours Start 2025.01.07 @ 11:03:22 End 2025.01.20 @ 13:56:26 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 60 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47c1e3ac-524e-44f8-b2f6-3147d287ea56