Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 18:48:16 Player: Monday Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (553) 553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 1137 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Structural Scanner > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Flight Unit Flight Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Structural Scanner Small Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Matter Pod Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 44 | 16 7 21 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 21 | 10 3 8 Treads . | . . . Leg 13 | 7 2 4 Wheel 3 | 3 . . Hover 1 | . 1 . Flight 4 | . . 4 Utility 9 | 3 1 5 Device 6 | 2 . 4 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 94 Engine 13 | . 13 13 Leg 18 | . 21 17 Hover 3 | . 3 3 Flight 2 | . . 3 Device 22 | . 14 27 Protection 3 | . 11 . Energy Gun 7 | . . 10 Ballistic Gun 16 | . 15 17 Launcher 4 | . 13 . Peak Build Rating 10 | 7 7 10 Average Rating 8 | 4 6 9 On Entrance 4 | . 7 5 Naked Turns . | . . . Heaviest Build 10 | 7 10 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 4 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 789 | 357 116 316 Remotely . | . . . Salvage Created 578 | 76 176 326 Parts 44 | 9 15 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | 1 4 12 Guns 10 | 1 1 8 AOE 7 | . 3 4 Classes Destroyed 8 | 3 2 3 Worker 2 | 1 1 . Builder 1 | . . 1 Tunneler 1 | 1 . . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 12 | 1 4 7 Assembled 1 | . . 1 Best Kill Streak 5 | 3 3 5 Combat Bots Only 5 | 1 2 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 84 | 4 24 56 Missed 27 | 1 9 17 Damage Taken 835 | 32 309 494 Core 259 | . 104 155 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 3 10 42 Largest 2 | 2 2 2 Hottest 105 | 40 50 105 Shots Fired 106 | 6 19 81 Gun 93 | 6 10 77 Cannon . | . . . Launcher 13 | . 9 4 Special . | . . . Kinetic 59 | 6 10 43 Thermal 34 | . . 34 Explosive 13 | . 9 4 Electromagnetic . | . . . Robot Hit Streak 7 | 2 6 7 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 63 | 3 11 49 Core Hits 44 | 6 12 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1258 | 48 509 701 Guns 553 | 38 57 458 Cannons . | . . . Explosions 695 | . 452 243 Melee . | . . . Ramming 10 | 10 . . Kinetic 316 | 38 57 221 Thermal 237 | . . 237 Explosive 695 | . 452 243 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 3 1 Projectiles . | . . . Explosions 4 | . 3 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . 75 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 3 | 3 . . Kicked 3 | 3 . . Crushed . | . . . Highest Temperature 214 | 6 25 214 Average Temperature 46 | 6 10 57 Received Heat Transfer 339 | 18 117 204 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 547 | . . 547 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 266 | 30 180 266 Initial 40 | . 19 40 Average 80 | 12 78 89 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 97 Level 1 1 | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 12 20 Peak Tracking Total 6 | 1 6 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 6 | . 5 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 2 | . 2 . Manual . | . . . Terminals 11 | . 10 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 6 | . 5 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 122 | . . 122 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2290 | 165 702 1423 Spaces Moved 1314 | 114 498 702 Core 20 | 17 . 3 Treads . | . . . Legs 677 | 83 364 230 Wheels 14 | 14 . . Hover 419 | . 134 285 Flight 184 | . . 184 Fastest Speed 37 | 50 120 37 Average Speed 105 | 104 120 94 Slowest Speed 150 | 120 130 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 10 64 88 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 81 | . 53 28 Melee . | . . . Projectile . | . . . AOE 81 | . 53 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2123 | 153 582 1388 Wait 656 | . 55 601 Move 1307 | 113 497 697 Hop 2 | . . 2 Pick Up 32 | 13 7 12 Fast Attach 3 | 1 1 1 Attach 18 | 8 1 9 Detach 3 | 1 . 2 Swap 23 | 7 5 11 Drop 21 | 4 6 11 Fire 55 | 3 10 42 Melee . | . . . Ram . | . . . Kick 3 | 3 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 166 | -11/Scrapyard | Entered Materials 427 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Central database locked down 486 | -10/Materials | Central database locked down 559 | -10/Materials | Build established: Scavenger-Mutant 868 | -10/Materials | Entered Mines 890 | -10/Mines | Core integrity fell below 50% 932 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1037 | -10/Mines | Learned Materials stockpile data 1286 | -10/Mines | Discovered new exit (range 7) 1609 | -10/Mines | Excavation squad dispatched 1609 | -10/Mines | A large section of the Mines collapsed 1859 | -10/Mines | Excavation squad dispatched 2162 | -10/Mines | Core integrity fell below 20% 2291 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired 10 matter. G-34 Mercenary destroyed. Acquired 4 matter. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Dropped Particle Gun. Dropped Seismic Detector. Acquired 18 matter. Acquired 2 matter. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. Acquired Ion Engine. Acquired 12 matter. Acquired Ion Engine. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. K-01 Serf collects debris. 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