Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 09:00:45 Player: Luca Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3619) 3619 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 7137 Bonus ------- High Alert Combat Kills 538 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Coolant Injector Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Power Shielding Improved Utility Shielding > --- WEAPON (3) ------- Flak Gun Improved Datajack > --- INVENTORY (5) ---- System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Gatling Laser Improved Spread Laser Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Sensor Array Improved Utility Shielding Ion Cannon Ion Cannon Ion Cannon [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 161 | 6 21 26 53 55 Power 18 | 1 1 1 9 6 Engine 10 | 1 1 1 7 . Core 8 | . . . 2 6 Reactor . | . . . . . Propulsion 37 | 2 3 7 19 6 Treads 1 | . . . . 1 Leg 34 | 2 3 7 19 3 Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 48 | . 6 7 11 24 Device 25 | . 1 2 7 15 Storage 3 | . . 2 1 . Processor 9 | . 2 3 1 3 Hackware 1 | . 1 . . . Protection 10 | . 2 . 2 6 Artifact . | . . . . . Weapon 58 | 3 11 11 14 19 Energy Gun 10 | . . 1 5 4 Energy Cannon 14 | . . . 7 7 Ballistic Gun 19 | 3 6 4 . 6 Ballistic Cannon 9 | . 2 5 2 . Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 . . 2 Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . . . 11 15 Power 3 | . . . 1 2 Propulsion 8 | . . . 3 5 Utility 7 | . . . 4 3 Weapon 8 | . . . 3 5 Highest Loss Streak 8 | . . . 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 99 91 82 Engine 7 | . 14 11 6 . Core 2 | . . . 1 6 Leg 24 | . 28 32 26 10 Device 4 | . . . 2 15 Storage 6 | . . 10 6 6 Processor 17 | . 16 21 16 12 Protection 4 | . 7 . 5 6 Energy Gun 3 | . . . 7 3 Energy Cannon 5 | . . . 7 11 Ballistic Gun 4 | . 16 4 . 2 Ballistic Cannon 8 | . 7 16 9 . Naked Turns . | . . . . . Heaviest Build 43 | 6 15 31 43 39 Greatest Support 43 | 20 20 30 43 43 Greatest Overweight (x) 3 | . . 1 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 6 7 Most Carried 8 | 2 5 5 8 8 Average Carried 5 | 1 4 4 5 6 Final Capacity 8 | 5 5 5 8 5 Final Carried 8 | 2 5 5 8 1 Class Distribution -------------------- 51% | Mutant 26% | Gunner 13% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3054 | 228 419 653 1150 604 Remotely . | . . . . . Salvage Created 3904 | . 474 700 2123 607 Parts 259 | . 28 53 142 36 Haulers Intercepted 8 | . 2 1 5 . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled 12 | . . 12 . . Retrieved Matter 134 | . . 134 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 100 | . 9 25 49 17 Guns 19 | . 2 2 9 6 Cannons 63 | . 2 12 39 10 AOE 16 | . 5 11 . . Classes Destroyed 15 | . 5 5 3 2 Worker 5 | . . . 5 . Builder 4 | . 1 1 2 . Tunneler 2 | . . 1 . 1 Hauler 8 | . 2 1 5 . Recycler 3 | . 1 1 1 . Operator 2 | . 1 . 1 . Watcher 6 | . . 2 3 1 Swarmer 30 | . . 10 11 9 Cutter 3 | . . . 3 . Grunt 45 | . 9 5 28 3 Brawler 2 | . . 1 1 . Duelist 2 | . . . 2 . Sentry 15 | . . 9 4 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 6 10 6 4 Combat Bots Only 10 | . 4 10 4 4 Max Kills in Single Turn 8 | . 3 8 2 1 Gunslinging . | . . . . . Exploded 7 | . 2 7 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 506 | . 25 63 195 223 Missed 167 | . 7 22 63 75 Damage Taken 5646 | . 433 527 2170 2516 Core 1101 | . 115 69 211 706 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . . . . 64 Regen/Repaired (Parts) 99 | . 35 64 . . Core Remaining (%) 74 | 100 54 82 61 . Volleys Fired 247 | . 22 35 129 61 Largest 3 | . 2 2 3 3 Hottest 215 | . 55 88 188 215 Shots Fired 573 | . 43 70 316 144 Gun 192 | . 30 4 91 67 Cannon 376 | . 10 64 225 77 Launcher 5 | . 3 2 . . Special . | . . . . . Kinetic 273 | . 40 67 139 27 Thermal 248 | . . . 131 117 Explosive 5 | . 3 2 . . Electromagnetic 47 | . . 1 46 . Robot Hit Streak 21 | . 16 20 21 17 Robot Miss Streak 10 | . 3 10 6 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 405 | . 38 49 221 97 Core Hits 292 | . 20 68 136 68 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . 4 . Burn 1 | . . . 1 . Blast 4 | . 1 . 3 . Melee Attacks 17 | . 8 . . 9 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 16 | . 7 . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9233 | . 1054 1970 4200 2009 Guns 2567 | . 315 32 1176 1044 Cannons 4848 | . 105 793 2985 965 Explosions 1809 | . 634 1141 34 . Melee . | . . . . . Ramming 9 | . . 4 5 . Kinetic 3328 | . 420 809 1682 417 Thermal 3636 | . . 196 1848 1592 Explosive 1579 | . 634 945 . . Electromagnetic 681 | . . 16 665 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 166 | . 40 99 11 16 Projectiles 11 | . . . 11 . Explosions 155 | . 40 99 . 16 Melee . | . . . . . Knockbacks 55 | . . 16 39 . Impact . | . . . . . Kinetic 52 | . . 16 36 . Secondary 3 | . . . 3 . Self-Inflicted Damage 410 | . 176 117 5 112 Shots 8 | . 2 3 1 2 Rammed . | . . . . . Targets Rammed 3 | . . 2 1 . Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 501 | . 107 108 501 476 Average Temperature 129 | . 29 28 149 144 Received Heat Transfer 1683 | . 159 87 1062 375 Effects 17 | . . . 15 2 Shutdowns 5 | . . . 4 1 Energy Bleed 7 | . . . 6 1 Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | . . . 6 5 Heat Transferred 5349 | . . 150 3232 1967 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 976 | . 200 427 976 568 Initial 422 | . . 23 180 422 Average 348 | . 73 189 553 449 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 30 | 100 90 49 . . Level 1 20 | . 9 45 12 17 Level 2 44 | . . 4 71 82 Level 3 5 | . . . 15 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 29 | . 4 2 12 11 Investigation 6 | . 2 1 3 . Extermination 2 | . . . . 2 Reinforcement 8 | . 2 1 4 1 Assault 3 | . . . 2 1 Garrison 10 | . . . 3 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 171 | . 22 37 80 32 Peak Tracking Total 11 | . 6 11 6 5 Tactical Retreats 9 | . . 2 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 4 4 1 5 Max in Single Turn 4 | . 2 2 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 7 8 4 1 Terminals 11 | . 4 4 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 6 | . 2 2 1 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 63 | . 19 32 11 1 Successful 46 | . 13 23 10 . Failed 17 | . 6 9 1 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 12 12 7 . Fabricators . | . . . . . Repair Stations 9 | . 3 6 . . Recycling Units 18 | . 4 9 4 1 Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 23 | . 9 8 6 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . 1 . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Repair Station Index 1 | . . 1 . . Alert Level 5 | . 2 2 1 . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 2 | . 1 . 1 . Assault Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 5 . . Scan Component 4 | . 1 3 . . Repair 3 | . 1 2 . . Recycling Unit Hacks 13 | . 2 7 4 . Recycle Component 5 | . . 3 2 . Process 1 | . . . 1 . Report Inventory 5 | . 2 2 1 . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 18 | . 5 8 4 1 Full Trace Events 7 | . 1 4 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 78 | . 26 52 . . Parts Recycled 5 | . . 3 2 . Recycled Matter 14 | . . . 14 . Retrieved Matter . | . . . . . Retrieved Components 7 | . . 7 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 7 | . 2 . . 5 Non-combat 7 | . 2 . . 5 Combat . | . . . . . Robot Hacks Applied 12 | . 5 . . 7 no_distress 5 | . 2 . . 3 find_chute 1 | . . . . 1 find_recycling 6 | . 3 . . 3 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7144 | 76 1409 1591 2480 1588 Spaces Moved 4246 | 58 986 965 1350 887 Core 83 | 5 . . . 78 Treads 3 | . . . . 3 Legs 3836 | 53 986 965 1350 482 Wheels 324 | . . . . 324 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 113 120 122 120 112 Slowest Speed 260 | 120 120 190 260 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 93 69 66 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . 24 49 19 19 Melee . | . . . . . Projectile 15 | . . . 15 . AOE 96 | . 24 49 4 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5867 | 65 1167 1307 1945 1383 Wait 1004 | . 99 246 332 327 Move 4242 | 57 985 964 1349 887 Hop . | . . . . . Pick Up 73 | 2 14 12 32 13 Fast Attach 56 | 5 5 12 16 18 Attach 25 | . 2 3 6 14 Detach 18 | . 2 7 3 6 Swap 80 | 1 14 11 31 23 Drop 102 | . 16 15 46 25 Fire 247 | . 22 35 129 61 Melee 17 | . 8 . . 9 Ram . | . . . . . Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 6) 979 | -10/Materials | Discovered new exit (range 4) 1079 | -10/Materials | Identified exit to Mines 1299 | -10/Materials | Repaired Aluminum Leg 1486 | -10/Materials | Entered another Materials area 1486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -9/Materials | Identified exit to Mines 1705 | -9/Materials | Repaired Aluminum Leg 1733 | -9/Materials | Repaired Aluminum Leg 1841 | -9/Materials | Discovered new exit (range 16) 2124 | -9/Materials | Destroyed 10 combat bots 2465 | -9/Materials | Discovered new exit (range 16) 3023 | -9/Materials | Discovered new exit (range 12) 3077 | -9/Materials | Entered another Materials area 3077 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3333 | -8/Materials | Lost 4 parts (1p2n1w) 3374 | -8/Materials | Build established: Gunner 3823 | -8/Materials | Lost 3 parts (1n1u1w) 3877 | -8/Materials | First assault squad dispatched 4420 | -8/Materials | Discovered new exit (range 16) 4512 | -8/Materials | Garrison activated, responded to threat 5478 | -8/Materials | Discovered new exit (range 15) 5557 | -8/Materials | Entered Factory 5557 | -7/Factory | Evolved 2 slots: Utility x2 6085 | -7/Factory | Garrison activated, responded to threat 6173 | -7/Factory | Build established: Scavenger-Gunner 6441 | -7/Factory | Garrison activated, responded to threat 6757 | -7/Factory | First assault squad dispatched 6846 | -7/Factory | Core integrity fell below 50% 6882 | -7/Factory | Lost 8 parts (1p1n2u4w) 6933 | -7/Factory | Core integrity fell below 20% 7133 | -7/Factory | Garrison activated, responded to threat 7145 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07134_ S-27 Virus emerges from the garrison. 07134_ K-01 Serf destroyed. 07135_ R-06 Scavenger collects Wheel. 07137_ K-01 Serf collects debris. 07137_ X-67 Chaingunner destroyed. 07138_ Acquired 30 matter. 07138_ R-06 Scavenger collects Minigun. 07138_ R-06 Scavenger collects Flexi-carbon Leg. 07139_ Carbon-fiber Leg destroyed. 07140_ Acquired 5 matter. 07140_ R-06 Scavenger collects Hvy. Machine Gun. 07141_ R-06 Scavenger collects Med. Matter Pod. 07141_ R-06 Scavenger destroyed. 07141_ S-27 Virus destroyed. 07141_ R-06 Scavenger collects Hvy. Machine Gun. 07142_ Acquired 5 matter. 07142_ K-01 Serf collects debris. 07143_ Aluminum Leg destroyed. 07144_ Acquired 2 matter. 07144_ R-06 Scavenger collects Autogun. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Spy Let's See Who's Tougher More Dakka Please Quick And Dirty Challenges ------------ None Game ------ Seed PortableHellfireTreads Manual? 0 Play Time 03:01:24 Cumulative 21.2 hours Start 2024.04.07 @ 05:42:32 End 2024.04.07 @ 09:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7946cfad-f203-464e-9427-7158482c9a20