Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 00:12:51 Player: veb_robotron Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (1463) 1463 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 7707 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 262/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Compact Battery Machine Analyzer Improved Signal Interpreter Targeting Computer Targeting Computer Improved Target Analyzer Improved Thermal Shield System Shield > --- WEAPON ----------- Improved Lightning Gun Variable Charge Gun > --- INVENTORY -------- Light Fission Core Gauss Rifle [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . Utility 7 | . . . 1 2 1 1 . . 2 . . . . Weapon 2 | . . . . . . . . . . . 2 . . Parts Attached 99 | 7 8 . 25 12 11 5 1 1 14 4 8 . 3 Power 13 | 1 1 . 5 1 1 1 . . 1 1 . . 1 Engine 10 | 1 . . 5 1 1 . . . 1 . . . 1 Core 3 | . 1 . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 2 . 5 3 1 1 . . 1 . 2 . . Treads . | . . . . . . . . . . . . . . Leg 6 | 2 2 . 1 . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . 1 . . . . . . . 1 . . Flight 9 | . . . 3 3 1 1 . . 1 . . . . Utility 38 | 2 1 . 6 5 7 3 1 . 6 2 3 . 2 Device 23 | 1 1 . 5 2 5 1 . . 4 1 1 . 2 Storage 4 | 1 . . . . 1 . . . 1 1 . . . Processor 9 | . . . . 3 1 1 1 . 1 . 2 . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 4 . 9 3 2 . . 1 6 1 3 . . Energy Gun 19 | 1 3 . 6 3 1 . . 1 2 . 2 . . Energy Cannon 3 | . . . 2 . . . . . 1 . . . . Ballistic Gun 8 | 1 1 . 1 . 1 . . . 2 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 2 . . . . 2 . . . . Corrupted Parts 5 | . . . . 1 . . . . 2 2 . . . System Corruption 36 | . . . . 3 . . . . 10 23 . . . Parts Lost 34 | . . . 4 1 1 . 1 . 6 9 6 4 2 Power 5 | . . . 2 . . . . . 1 2 . . . Propulsion 9 | . . . 1 . . . . . 1 4 1 1 1 Utility 13 | . . . . 1 1 . 1 . 1 3 2 3 1 Weapon 7 | . . . 1 . . . . . 3 . 3 . . Highest Loss Streak 12 | . . . 3 1 1 . 1 . 3 12 5 4 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 93 97 96 98 100 95 99 57 42 32 25 Engine 4 | . 4 . 9 7 7 3 . . 1 2 . . 1 Core 4 | . 9 14 1 . . 3 6 6 3 . . . . Leg 10 | . 28 28 13 . . . . . . . 1 2 . Flight 15 | . . . 12 27 30 33 33 33 29 15 1 . . Device 16 | . 14 14 24 34 23 17 8 6 9 5 5 . 5 Storage 6 | . 14 14 7 . . . . . 5 2 5 2 . Processor 11 | . . . . 10 18 22 30 33 30 22 20 21 15 Hackware 1 | . . . . . . 4 6 6 5 2 . . . Energy Gun 15 | . 23 28 17 15 13 13 13 8 8 2 4 . . Ballistic Gun 1 | . 4 . 2 2 1 . . . 1 2 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 26 | 13 17 17 26 19 20 20 19 19 24 22 17 1 12 Greatest Support 26 | 20 20 20 25 21 26 25 25 25 26 26 12 12 12 Greatest Overweight (x) 2 | 1 1 . 2 . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 5 5 5 5 5 5 4 5 . 2 Average Carried 5 | 4 7 7 6 4 4 4 4 4 4 2 2 . . Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 5 5 2 3 . . 1 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 21% | Sprinter 10% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scout | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Matter Collected 1156 | 273 108 20 276 106 51 110 25 10 177 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2104 | 21 361 . 522 288 67 146 55 76 484 . 84 . . Parts 118 | 4 19 . 36 14 4 5 3 6 22 . 5 . . Haulers Intercepted 5 | . . . 2 2 . . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 3 4 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Combat Hostiles Destroyed 38 | . 10 . 12 3 1 . 3 3 5 . 1 . . Guns 35 | . 10 . 10 2 1 . 3 3 5 . 1 . . Cannons 1 | . . . 1 . . . . . . . . . . AOE 2 | . . . 1 1 . . . . . . . . . Classes Destroyed 10 | 1 3 . 5 . . . . . 1 . . . . Worker 3 | . 1 . 1 . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 5 | . . . 2 2 . . . . 1 . . . . Recycler 2 | . . . 1 . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Watcher 5 | . . . 2 1 . 2 . . . . . . . Swarmer 18 | . 3 . 9 . . . 3 3 . . . . . Grunt 12 | . 7 . 1 3 . . . . 1 . . . . Sentry 4 | . . . 2 . 1 . . . 1 . . . . Hunter 4 | . . . . . . . . . 3 . 1 . . Best Kill Streak 8 | 1 8 . 6 3 1 3 3 3 3 . 1 . . Combat Bots Only 7 | . 7 . 5 3 1 . 3 3 2 . 1 . . Max Kills in Single Turn 2 | 1 2 . 2 2 1 1 1 2 1 . 1 . . Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 1 | . . . 1 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Damage Taken 4901 | . 315 . 635 123 96 . 142 195 627 807 925 620 416 Core 2118 | . 28 . 122 37 17 . 32 43 128 559 391 517 244 Absorbed by Shields 60 | . . . . . . . . . . . . 60 . Regen/Repaired (Parts) 72 | . . . 28 44 . . . . . . . . . Core Remaining (%) 81 | 100 . 88 69 93 97 . . 91 . 31 . . . Volleys Fired 131 | 1 27 1 35 16 4 8 7 5 23 . 4 . . Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 3 . . Hottest 184 | 60 121 121 121 113 113 143 143 143 135 . 184 . . Shots Fired 264 | 2 54 2 69 32 8 14 14 10 48 1 10 . . Gun 259 | 2 54 2 64 32 8 14 14 10 48 1 10 . . Cannon 5 | . . . 5 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 46 | 1 16 . 10 2 . . . . 13 . 4 . . Thermal 142 | . 28 2 46 16 4 14 14 10 1 1 6 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 76 | 1 10 . 13 14 4 . . . 34 . . . . Robot Hit Streak 18 | 2 12 2 6 5 9 11 6 2 18 . 5 . . Robot Miss Streak 6 | . 2 . 6 3 1 2 2 5 1 1 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 2 . . . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . . . . Shots Hit Robots 178 | 2 37 2 39 21 7 11 9 6 38 . 6 . . Core Hits 105 | 1 19 1 23 12 4 6 5 6 18 . 5 . 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 10 | . 2 . 4 . . . . . 4 . . . . Burn 6 | . 2 . 4 . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . Corrupt 3 | . . . . . . . . . 3 . . . . Melee Attacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . 2 . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3406 | 22 536 32 788 486 114 224 144 107 774 23 123 . 33 Guns 3083 | 22 536 32 600 384 114 224 144 107 774 23 123 . . Cannons 91 | . . . 91 . . . . . . . . . . Explosions 199 | . . . 97 102 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . . . 33 Kinetic 444 | 10 155 . 97 . . . . . 167 . 15 . . Thermal 1785 | . 293 32 496 288 50 224 144 107 20 23 108 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1144 | 12 88 . 195 198 64 . . . 587 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . 1 1 3 3 . . . . 19 42 . . 2 Average Corruption 4 | . 1 1 3 3 . . . . 5 38 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . 1 3 4 1 . . . . 6 4 . . 1 Message Errors 3 | . . 2 . . . . . . . 1 . . . Matter Fused 2 | . . . 1 1 . . . . . . . . . Heat Flow Errors 3 | . . 1 . . . . . . 2 . . . . Energy Discharges 2 | . . . 1 . . . . . 1 . . . . Data Loss (minor) 4 | . 1 . 1 . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 3 | . . . . . . . . . 2 1 . . . Alerts 2 | . . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6 | . . . . 6 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 6 | . . . . 6 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . 79 44 . . . . . . . . 13 Shots 5 | . . . 4 1 . . . . . . . . . Rammed 15 | . . . . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 388 | . 388 162 168 219 8 140 80 108 200 2 183 . . Average Temperature 72 | . 112 60 54 83 8 79 33 49 63 2 94 . . Received Heat Transfer 681 | . 144 . 63 45 24 . . . 72 114 186 33 . Effects 3 | . 3 . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . 4 . 2 . . 4 . . . . . . . Heat Transferred 4441 | . 925 74 1445 557 111 498 323 249 37 37 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Peak Influence 447 | 5 283 37 447 218 153 123 . . 320 162 174 97 62 Initial 147 | . 3 37 14 130 98 74 . . 113 147 79 97 37 Average 134 | 1 147 37 196 155 123 104 . . 213 134 118 84 43 Maximum Alert Level 2 | . 1 . 2 1 . . . . 1 . . . . Low Security (%) 80 | 100 81 100 54 86 100 100 . . 48 100 100 100 100 Level 1 17 | . 18 . 34 13 . . . . 51 . . . . Level 2 2 | . . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 1 1 . . . . 3 . 1 . 1 Investigation 2 | . 1 . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . . 1 . . . . 2 . 1 . 1 Assault 1 | . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Distress Signals 3 | . 1 . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 15 2 21 7 1 2 5 3 11 10 8 10 5 Peak Tracking Total 11 | . 3 2 8 4 1 1 3 3 5 11 6 11 6 Tactical Retreats 6 | . . . 2 . . . . . 1 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Traps Triggered 6 | . 2 . . . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Machines Disabled 4 | . . . 3 . . . . . 1 . . . . Max in Single Turn 2 | . . . 2 . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Machines Accessed 21 | . 2 . 5 4 4 2 . . 3 . 1 . . Terminals 11 | . 2 . 4 1 3 . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . Total Hacks 62 | . 5 . 19 9 8 5 . . 14 . 2 . . Successful 39 | . 3 . 16 4 2 3 . . 10 . 1 . . Failed 23 | . 2 . 3 5 6 2 . . 4 . 1 . . Catastrophic 4 | . 1 . . . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 33 | . 5 . 17 2 7 . . . 2 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 9 | . . . 2 4 . . . . 3 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 10 | . . . . 1 . . . . 9 . . . . Garrison Access 6 | . . . . 2 . 2 . . . . 2 . . Terminal Hacks 21 | . 3 . 14 1 2 . . . 1 . . . . Record 5 | . 2 . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 2 2 . . . . 1 . . . . Scan Component 3 | . . . 1 1 . . . . 1 . . . . Repair 2 | . . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 8 . . . . Insert Component 4 | . . . . . . . . . 4 . . . . Analyze 4 | . . . . . . . . . 4 . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Seal Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 4 3 3 . . . 3 . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . Time 76 | . . . 26 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 4 . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . Total Damage 22 | . . . 22 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Turns Passed 2799 | 160 481 262 504 232 141 223 117 61 307 70 106 68 67 Spaces Moved 3861 | 123 286 209 430 274 340 639 359 175 529 206 140 79 72 Core 100 | 19 . . . . . . . . . . 38 . 43 Treads . | . . . . . . . . . . . . . . Legs 769 | 104 286 209 170 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 133 | . . . . . . . . . . . 25 79 29 Flight 2859 | . . . 260 274 340 639 359 175 529 206 77 . . Fastest Speed 23 | 50 120 120 34 29 26 23 23 23 23 24 35 70 50 Average Speed 47 | 111 121 120 68 29 26 24 25 23 23 30 52 75 58 Slowest Speed 260 | 120 190 120 260 34 26 26 26 23 24 35 120 80 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . . 1 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 51 48 37 24 10 14 58 23 8 41 4 30 2 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 21 | . . . 8 12 . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . AOE 20 | . . . 8 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Gar Fac Total 4566 | 143 372 219 575 396 386 691 366 185 669 216 165 87 96 Wait 196 | . 12 4 24 57 3 16 . . 73 . 6 . 1 Move 3843 | 122 285 208 429 271 339 638 356 174 526 205 140 78 72 Hop 3 | . . . . 1 . . 1 . 1 . . . . Pick Up 152 | 13 21 3 33 22 16 13 1 2 17 1 6 . 4 Fast Attach . | . . . . . . . . . . . . . . Attach 53 | 7 . . 10 4 3 3 1 . 10 4 8 . 3 Detach 6 | . . . . . . . . . 1 5 . . . Swap 47 | . 8 . 15 8 8 2 . 1 5 . . . . Drop 109 | . 19 3 29 17 13 11 . 3 11 1 1 . 1 Fire 131 | 1 27 1 35 16 4 8 7 5 23 . 4 . . Melee 2 | . . . . . . . . . 2 . . . . Ram 15 | . . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Destroyed 7 combat bots 588 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Entered Mines 699 | -10/Mines | Identified exit to Materials 763 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 807 | -10/Mines | Build established: Scavenger-Mutant 886 | -10/Mines | Discovered exit to Materials (range 9) 894 | -10/Mines | Met a Derelict testing a Signal Generator 904 | -10/Mines | Entered Materials 904 | -9/Materials | Accompanied by 1 ally 904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Lost 3 parts (2p1n) 1347 | -9/Materials | Repaired Heat Sink 1401 | -9/Materials | Discovered new exit (range 10) 1408 | -9/Materials | Entered another Materials area 1408 | -8/Materials | Evolved 2 slots: Utility x2 1543 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1619 | -8/Materials | Discovered new exit (range 19) 1640 | -8/Materials | Entered Factory 1640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -7/Factory | Discovered new exit (range 15) 1781 | -7/Factory | Entered another Factory area 1781 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -6/Factory | Discovered new exit (range 7) 2002 | -6/Factory | Discovered new exit (range 9) 2004 | -6/Factory | Identified exit to Lower Caves 2004 | -6/Factory | Entered Lower Caves 2010 | -6/Lower Caves | Learned Factory stockpile data 2120 | -6/Lower Caves | Discovered new exit (range 4) 2121 | -6/Lower Caves | Identified exit to Lower Caves 2121 | -6/Lower Caves | Entered another Lower Caves area 2146 | -6/Lower Caves | Discovered new exit (range 20) 2150 | -6/Lower Caves | Identified exit to Factory 2182 | -6/Lower Caves | Entered Factory 2182 | -5/Factory | Evolved 2 slots: Utility x2 2368 | -5/Factory | Build established: Sprinter 2453 | -5/Factory | Spotted B-75 Beast 2469 | -5/Factory | System corruption reached 10% 2488 | -5/Factory | Discovered new exit (range 6) 2489 | -5/Factory | Identified exit to Extension 2489 | -5/Factory | Entered Extension 2490 | -5/Extension | System corruption reached 30% 2510 | -5/Extension | Spotted B-75 Beast 2513 | -5/Extension | Spotted B-75 Beast 2522 | -5/Extension | Core integrity fell below 50% 2550 | -5/Extension | Lost 12 parts (2p5n3u2w) 2551 | -5/Extension | Discovered new exit (range 15) 2551 | -5/Extension | Discovered new exit (range 15) 2556 | -5/Extension | Identified exit to Cetus 2557 | -5/Extension | Identified exit to Factory 2559 | -5/Extension | Entered Factory 2559 | -4/Factory | Evolved 2 slots: Weapon x2 2665 | -4/Factory | Identified exit to Garrison 2665 | -4/Factory | Entered Garrison 2692 | -4/Garrison | Spotted B-86 Titan 2694 | -4/Garrison | Lost 5 parts (2u3w) 2704 | -4/Garrison | Triggered checkpoint 2707 | -4/Garrison | Core integrity fell below 50% 2713 | -4/Garrison | Triggered checkpoint 2729 | -4/Garrison | Discovered new exit (range 8) 2733 | -4/Garrison | Identified exit to Factory 2733 | -4/Garrison | Entered Factory 2737 | -4/Factory | Lost 4 parts (1n3u) 2761 | -4/Factory | Core integrity fell below 20% 2800 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Destabilizing: System interference. Adv. Transmission Jammer temporarily disabled. Dropped Lgt. Angular Momentum Engine. Slammed into P-70 Sage. Destabilizing: Core damaged (-46). Slammed into P-70 Sage. System corrupted: Component data lost. Slammed into P-70 Sage. Imp. Targeting Computer broken. Destabilizing: Short circuit. Slammed into P-70 Sage. Destabilizing: System interference. Adv. Terrain Scan Processor temporarily disabled. Slammed into P-70 Sage. W-44 Eye sends out distress signal. Point Defense System destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Slammed into P-70 Sage. Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #??????????#######????????????????????????? | | ?#! #?????????? #????????????????????????? | | ?#! #??####### #????????????????????????? | | ?#! #? # #????????????????????????? | | ?# #? # """ #????????????????????????? | | ?# # # """ ##########+####??????????? | | ######+# # """ # ?????????? | | + # # #???????????? | | ### # # """ # #???????????? | | ??# # # """ + #???????????? | | ??# #? # """ # #???????????? | | ??# * #? # # ###+###????????????? | | ### #####+#######+#### #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ###########+############/####??????????????????? | | #??????????????????# s@p #???????????????????? | | ###??????????????????#ss""" #???????????????????? | | ?????????????????????# """ #???????????????????? | | ?????????????????????# """ #???????????????????? | | ?????????????????????# "" #???????????????????? | | ?????????????????????#! "" #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ! #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 25 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -5/Factory | Scanalyzed Hvy. Pick | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed GuidedRiotPropulsion Manual? 0 Play Time 01:37:52 Cumulative 16.0 hours Start 2022.03.22 @ 22:32:18 End 2022.03.23 @ 00:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3716763-9559-4ff8-808c-34676315f176