Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 09:40:46 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3177) 3177 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 6326 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Core Analyzer Improved Shield Generator > --- WEAPON ----------- Plasma Cannon High-powered Shotgun Great Axe > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced EMP Blaster Missile Launcher Missile Launcher Missile Launcher Great Axe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Maul Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 1 . . Weapon 1 | . . . . 1 . Parts Attached 61 | 7 9 11 13 12 9 Power 9 | 1 . 2 1 3 2 Engine 6 | 1 . 2 . 1 2 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 12 | 2 . 2 4 1 3 Treads 9 | 2 . 2 4 1 . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 22 | 2 5 4 6 4 1 Device 5 | 1 . 1 1 1 1 Storage 5 | 1 2 1 1 . . Processor 4 | . . 1 2 1 . Hackware 1 | . . . . 1 . Protection 7 | . 3 1 2 1 . Artifact . | . . . . . . Weapon 18 | 2 4 3 2 4 3 Energy Gun 4 | 2 1 1 . . . Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 3 | . 1 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 1 3 Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 33 | . . 6 5 6 16 Power 6 | . . 1 1 1 3 Propulsion 8 | . . 1 1 2 4 Utility 9 | . . 2 3 2 2 Weapon 10 | . . 2 . 1 7 Highest Loss Streak 7 | . . 5 2 3 7 To Critical Strikes . | . . . . . . Average Backups 12 | 1 9 11 14 14 13 Power . | . . . . . 1 Propulsion 2 | . . 1 3 3 3 Utility 6 | . 6 7 5 5 6 Weapon 3 | . 2 2 5 5 3 Tool/Special . | . . . . . . Unused Backups 22 | . 6 . 4 2 10 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 1 . 2 Utility 10 | . 3 . 1 . 6 Weapon 7 | . 2 . 2 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 99 92 94 85 66 Engine 6 | . 13 6 6 . 2 Core 1 | . . . 1 6 3 Treads 21 | . 27 22 25 19 3 Device 7 | . . 10 8 7 11 Storage 10 | . 14 11 9 7 7 Processor 8 | . . 10 10 8 15 Protection 10 | . 13 11 14 5 . Energy Gun 4 | . 14 3 . . . Energy Cannon 3 | . . 2 6 6 3 Ballistic Gun 5 | . 10 4 2 6 2 Impact Weapon 6 | . 2 9 9 6 . Peak Build Rating 35 | 9 11 18 29 35 34 Average Rating 19 | 5 10 14 24 31 27 On Entrance 16 | . 9 11 17 27 35 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 47 | 12 36 38 43 47 44 Greatest Support 65 | 40 40 43 65 62 40 Greatest Overweight (x) 10 | . 10 . . 1 10 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 Most Carried 15 | 3 13 15 15 15 15 Average Carried 12 | 1 9 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 13 15 14 15 11 Class Distribution -------------------- 96% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1383 | 270 285 200 195 196 237 Remotely . | . . . . . . Salvage Created 3838 | 89 714 795 789 618 833 Parts 158 | 6 49 23 11 29 40 Haulers Intercepted 5 | . 2 2 1 . . Recyclers Shooed 5 | . 2 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 65 | . 14 10 12 15 14 Melee 5 | . . 2 2 . 1 Guns 20 | . 11 2 4 3 . Cannons 6 | . . 1 1 2 2 AOE 22 | . 3 . . 8 11 Classes Destroyed 13 | 2 5 1 2 1 2 Worker 5 | . . . . . 5 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Hauler 5 | . 2 2 1 . . Recycler 11 | 1 . 3 2 2 3 Operator 10 | . 3 3 2 . 2 Watcher 5 | . 2 1 . 1 1 Swarmer 10 | . 3 . . 7 . Grunt 42 | . 11 7 7 7 10 Brawler 2 | . . . 1 . 1 Sentry 8 | . . 3 2 . 3 Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 10 | 2 3 4 5 8 10 Combat Bots Only 7 | . 3 4 4 7 5 Max Kills in Single Turn 4 | 1 2 1 1 4 3 Gunslinging . | . . . . . . Exploded 3 | . 2 . . 3 3 Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 482 | . 53 84 81 62 202 Missed 141 | . 17 16 19 21 68 Hits 341 | . 36 68 62 41 134 Projectile 341 | . 36 68 62 41 134 Critical Strikes 15 | . . 5 4 2 4 Damage Taken 4871 | . 403 920 947 766 1835 Core 1049 | . 74 150 110 43 672 Absorbed by Shields 18 | . . . . . 18 Core Remaining (%) 78 | 100 70 62 80 . . Volleys Fired 186 | 5 46 53 24 22 36 Largest 2 | 2 2 2 1 2 2 Hottest 116 | 80 80 68 63 116 116 Shots Fired 277 | 9 88 57 24 43 56 Gun 170 | 9 88 33 20 18 2 Cannon 63 | . . 24 4 22 13 Launcher 44 | . . . . 3 41 Special . | . . . . . . Kinetic 103 | . 40 23 20 18 2 Thermal 61 | 4 6 30 . 8 13 Explosive 30 | . . . . 3 27 Electromagnetic 83 | 5 42 4 4 14 14 Robot Hit Streak 14 | 2 14 8 5 8 14 Robot Miss Streak 7 | 3 3 6 3 4 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 226 | 3 58 51 46 29 39 Core Hits 140 | 3 33 12 13 25 54 Critical Kills 3 | . . 2 . 1 . Critical Parts Destroyed 15 | . . 7 8 . . Critical Strikes 20 | . 2 9 8 1 . Meltdown 1 | . . . . 1 . Destroy 1 | . . . 1 . . Corrupt 2 | . 2 . . . . Smash 16 | . . 9 7 . . Melee Attacks 91 | . 6 31 32 15 7 Impact 84 | . 6 31 32 15 . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 8 | . . 4 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8536 | 37 1064 1467 1592 1309 3067 Guns 1808 | 37 810 298 355 268 40 Cannons 851 | . . 184 94 372 201 Explosions 3532 | . 227 . . 624 2681 Melee 2317 | . . 985 1143 45 144 Ramming 28 | . 27 . . . 1 Kinetic 1171 | . 307 201 355 268 40 Thermal 1173 | 12 271 234 . 344 312 Explosive 2048 | . . . . 353 1695 Electromagnetic 1799 | 25 459 47 94 299 875 Impact 2173 | . . 985 1143 45 . Slashing 144 | . . . . . 144 Piercing . | . . . . . . Highest Corruption 8 | . 2 . . . 8 Average Corruption 2 | . 2 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 9 . . . 2 Message Errors 5 | . 4 . . . 1 Matter Fused 3 | . 3 . . . . Data Loss (minor) 2 | . 1 . . . 1 Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1112 | . . 362 561 99 90 Projectiles 5 | . . . 5 . . Explosions 189 | . . . . 99 90 Melee 918 | . . 362 556 . . Knockbacks 7 | . . 5 1 1 . Impact 7 | . . 5 1 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 247 | . . . . 124 123 Shots 10 | . . . . 4 6 Rammed 9 | . 6 . . . 3 Targets Rammed 9 | . 6 . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 287 | 54 171 240 51 287 217 Average Temperature 61 | 29 36 62 25 108 67 Received Heat Transfer 1938 | . 189 420 423 135 771 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 15 | . . 6 8 1 . Combat Hostiles 11 | . . 5 5 1 . Parts Fried 31 | . . 12 15 2 2 Impact Corruptions 32 | . . 11 21 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . 1 1 . 1 . Heat Transferred 1719 | 25 300 444 . 350 600 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 3 . . 2 4 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 94 | 100 100 100 100 87 69 Level 1 3 | . . . . 12 12 Level 2 1 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 471 | 5 113 83 185 234 471 Initial 89 | . . 34 30 76 89 Average 50 | . 48 15 34 54 204 Influence Increases 2439 | 10 518 371 405 432 703 Destroy 0b10 Robot/C 1300 | . 280 200 240 300 280 Destroy 0b10 Robot/NC 200 | 10 35 45 25 15 70 Destroy Leader 340 | . 88 66 72 52 62 Successful Hack 73 | . 19 14 20 13 7 Disable Machine 225 | . 60 45 15 . 105 Destroy Structure 196 | . 21 1 3 37 134 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 90 | . 15 . 15 15 45 Influence Decreases 2045 | 10 435 381 310 402 507 Entered New Map 293 | . . 49 43 92 109 Time Decay 1371 | 10 344 302 217 260 238 Lost Part 290 | . . 30 50 50 160 Purge Threat 91 | . 91 . . . . Squads Dispatched 17 | . 5 2 3 3 4 Investigation 5 | . 2 . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 11 | . 3 2 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 2 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 25 25 20 17 22 Peak Tracking Total 7 | . 3 6 3 7 5 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 4 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 16 | . 5 3 1 . 7 Max in Single Turn 3 | . 3 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 21 | . 5 8 3 4 1 Terminals 18 | . 5 6 3 3 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 41 | . 13 13 4 10 1 Successful 19 | . 5 5 3 5 1 Failed 22 | . 8 8 1 5 . Catastrophic 7 | . 2 3 1 1 . Database Lockouts . | . . . . . . Manual 18 | . 4 8 2 4 . Terminals 34 | . 13 8 4 8 1 Fabricators 2 | . . . . 2 . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 1 3 3 1 Part Schematic 3 | . 1 . . 2 . Open Door 1 | . . . . . 1 Branch Access Points 3 | . . 1 1 1 . Unreport Threat 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 16 | . 5 5 1 4 1 Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 1 . 2 . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 3 | . . . . 3 . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 53 | . . 53 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 4193 | 17 42 1612 990 1030 502 Sensors 2732 | . . 1612 901 . 219 Terrain 59 | 17 42 . . . . Structural 1621 | . . . 89 1030 502 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5607 | 95 1327 1617 1027 1030 511 Spaces Moved 2473 | 45 659 761 370 491 147 Core 10 | 3 1 . . . 6 Treads 2390 | 42 658 761 370 491 68 Legs . | . . . . . . Wheels 73 | . . . . . 73 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 158 125 Average Speed 167 | 152 160 160 157 179 230 Slowest Speed 550 | 160 550 160 160 245 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 85 45 33 15 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 27 | . 5 1 3 18 . Terrain Destroyed 238 | . 21 1 3 35 178 Melee 18 | . 5 1 3 9 . Projectile 3 | . . . . . 3 AOE 217 | . 16 . . 26 175 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3454 | 59 826 1041 724 568 236 Wait 542 | . 62 166 273 12 29 Move 2469 | 44 659 760 369 490 147 Hop . | . . . . . . Pick Up 44 | 3 18 10 5 8 . Fast Attach 29 | 7 6 3 5 5 3 Attach 15 | . . 6 1 2 6 Detach 1 | . . . . . 1 Swap 36 | . 11 6 7 8 4 Drop 33 | . 13 6 8 6 . Fire 186 | 5 46 53 24 22 36 Melee 91 | . 6 31 32 15 7 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Discovered new exit (range 16) 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Utility x2 1718 | -9/Materials | Lost 5 parts (1p1n2u1w) 1933 | -9/Materials | Repaired Corrupted Hacking Suite 2208 | -9/Materials | Discovered new exit (range 9) 2267 | -9/Materials | Identified exit to Materials 2868 | -9/Materials | Identified exit to Mines 2947 | -9/Materials | Discovered exit to Materials (range 10) 3040 | -9/Materials | Entered another Materials area 3040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4015 | -8/Materials | Discovered new exit (range 8) 4032 | -8/Materials | Identified exit to Factory 4067 | -8/Materials | Entered Factory 4067 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4309 | -7/Factory | Identified exit to Storage 4309 | -7/Factory | Identified exit to Lower Caves 4593 | -7/Factory | Fabricated Hacking Suite? 4928 | -7/Factory | Discovered new exit (range 6) 4987 | -7/Factory | Lost 3 parts (1p2u) 4988 | -7/Factory | Destroyed 7 combat bots 5097 | -7/Factory | Entered Storage 5403 | -7/Storage | Lost 6 parts (1p1n1u3w) 5577 | -7/Storage | Core integrity fell below 50% 5600 | -7/Storage | Core integrity fell below 20% 5608 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05597_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05598_ K-01 Serf collects debris. 05599_ 4IYNCEKT6U 4/TO4S 05599_ The unstable cave ceiling collapses. 05599_ Slammed into P-60 Hacker. 05599_ U-05 Engineer lays Concrete. 05599_ K-01 Serf destroyed. 05599_ Structural Scanner destroyed. 05599_ Critical hit (Burn: +37). 05600_ The unstable cave ceiling collapses. 05600_ U-05 Engineer lays Concrete. 05600_ U-05 Engineer builds a Wall. 05600_ K-01 Serf destroyed. 05601_ U-05 Engineer lays Concrete. 05602_ Slammed into P-60 Hacker. 05602_ U-05 Engineer lays Concrete. 05604_ U-05 Engineer builds a Wall. 05606_ Slammed into P-60 Hacker. 05607_ Acquired 18 matter. 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" ;#########???????????? | | ????????????????????# # ;##########??????????? | | ????????????????????### ;#### # ###??????????? | | ????????????????????## #### ###?????????? | | ?????????????####???## ## # ####????????? | | ????????????########## # # # ###????????? | | ????????????### ###### ## #%### ###????????? | | ?????????#### # ### = ##????????? | | ?????????###### # # % #" # ##????????? | | ?????????## # ##" " "##????????? | | ?????????## ##""" ""##????????? | | ?????????## # % T"##????????? | | ?????????## g ""##????????? | | ?????????## ! # # ""##????????? | | ?????????## # = # ####????????? | | ?????????## g %@ # ###????????? | | ?????????####+### #%g p# #########???? | | ?????????#### ## # # # [ #########???? | | ????????????????# # =%=# #+##### ##???? | | ?????????????????## # ! ! ###??? | | ?????????????????##### " ###??? | | ?????????????????##### r ##??? | | ???????????????????### # # # # # ##### | | ???????????????????######## ## =%[ ##### | | ???????????????????################ # % # | | ????????????????????##########! # # * ""# | | ????????????????????????????##!!! # Y"# | | ????????????????????????????## ""# | | ????????????????????????????##!! # # # | | ????????????????????????????##!! # # # | | ????????????????????????????##!!!!# # # # | | ????????????????????????????########## # # | | ????????????????????????????########## # %/ # | | ??????????????????????????????????## ##### ! # | | ??????????????????????????????????######## ! # | | ??????????????????????????????????######## # | | ?????????????????????????????????????????####### | | ?????????????????????????????????????????####### | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Mass Driver | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Hacking Suite | 99% | -9/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalTerrorCyclogen Manual? 0 Play Time 00:36:48 Cumulative 106.9 hours Start 2026.03.09 @ 15:45:29 End 2026.03.11 @ 09:40:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07421a89-cfd6-470a-9ed1-9fee981e3ce8