Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 22:25:34 Player: nado Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (199) 995 Value Destroyed (6140) 6140 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 10876 Bonus ------- High Alert Combat Kills 127 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 100/100 System Corruption 0% Temperature Hot (283) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Fission Core High-capacity Storage Unit High-capacity Battery (250) Small Matter Pod (50) Large Matter Pod (150) Target Analyzer Faulty Precision Matter Filter Energy Filter Improved Particle Charger Improved Transmission Jammer Heavy Armor Plating Reflective Plating Improved Powered Armor Shield Generator Plasma Cannon Heavy Ion Cannon Advanced Assault Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Spiked Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Long-range Terrain Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Beamcaster Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core High-capacity Storage Unit High-capacity Battery Small Matter Pod Large Matter Pod Target Analyzer Precision Matter Filter Energy Filter Improved Particle Charger Improved Transmission Jammer Heavy Armor Plating Reflective Plating Improved Powered Armor Improved Powered Armor Shield Generator Plasma Cannon Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 1 18 . 23 9 24 13 9 8 3 5 Power 14 | . 4 . 2 1 4 1 1 1 . . Engine 13 | . 4 . 2 1 4 1 1 . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 40 | . 5 . 9 3 12 4 3 1 . 3 Treads 39 | . 4 . 9 3 12 4 3 1 . 3 Leg 1 | . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 4 . 6 3 7 4 3 5 1 1 Device 13 | 1 . . 3 1 1 2 2 3 . . Storage 3 | . 2 . . . 1 . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 18 | . 2 . 3 2 5 1 1 2 1 1 Artifact . | . . . . . . . . . . . Weapon 24 | . 5 . 6 2 1 4 2 1 2 1 Energy Gun 2 | . . . 1 . . . . . 1 . Energy Cannon 13 | . . . 4 2 1 4 1 . 1 . Ballistic Gun 5 | . 5 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 Launcher 2 | . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 49 | . 3 . 6 2 7 2 6 6 . 17 Power 3 | . . . . . 1 . . 1 . 1 Propulsion 18 | . . . 3 1 3 . 2 1 . 8 Utility 21 | . 2 . 3 1 2 2 3 3 . 5 Weapon 7 | . 1 . . . 1 . 1 1 . 3 Highest Loss Streak 13 | . 1 . 2 1 6 1 3 4 . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 6 16 19 19 19 18 21 21 21 24 22 Power 2 | 1 2 5 4 3 2 2 2 2 2 2 Propulsion 4 | 4 4 6 4 4 4 3 4 3 3 1 Utility 9 | . 6 7 7 7 9 9 9 10 14 13 Weapon 3 | 1 2 1 3 4 2 5 5 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | 6 12 . 4 3 8 2 . . 3 11 Power 8 | 1 1 . 1 2 2 . . . . 1 Propulsion 9 | 2 4 . . . 2 1 . . . . Utility 20 | 1 2 . 1 1 3 . . . 3 9 Weapon 12 | 2 5 . 2 . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 98 99 98 99 98 85 89 Engine 8 | . 14 14 10 11 8 7 7 3 . . Core 1 | . . . . . . . . 2 7 7 Treads 30 | . 23 28 32 33 35 30 29 29 30 29 Device 14 | . 1 . 12 11 11 29 22 24 23 21 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Protection 9 | . 11 14 8 9 14 6 7 7 7 6 Energy Gun 1 | . . . 4 . . . . . 5 6 Energy Cannon 10 | . . . 14 22 17 14 14 11 3 6 Ballistic Gun 6 | . 27 28 3 . . . . . . . Peak Build Rating 57 | 7 11 11 21 22 31 44 44 52 56 57 Average Rating 29 | 6 10 11 18 20 28 35 42 45 51 53 On Entrance 27 | 6 7 11 11 20 22 29 44 41 51 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 122 | 14 54 54 64 68 121 117 115 119 122 122 Greatest Support 94 | 20 40 40 60 60 80 88 88 84 84 94 Greatest Overweight (x) 28 | . 2 1 2 1 1 1 1 1 1 28 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 18 20 20 20 22 25 25 25 25 25 Most Carried 25 | 7 20 20 20 20 21 25 24 23 25 25 Average Carried 20 | 6 16 19 19 19 18 21 21 21 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 7 19 20 20 20 16 24 20 23 25 20 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 2447 | 238 566 44 492 85 273 153 287 227 47 35 Remotely 104 | 10 94 . . . . . . . . . Salvage Created 7856 | 105 1004 94 2388 329 2126 314 387 795 . 314 Parts 393 | 2 65 12 127 26 85 15 12 35 . 14 Haulers Intercepted 13 | . 2 . 5 . 5 . . 1 . . Recyclers Shooed 4 | . . 1 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 11 36 3 14 Prevented 2 | . . . . . . . 1 . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 155 | . 26 4 46 9 34 5 9 15 . 7 Melee 1 | . . . . . 1 . . . . . Guns 50 | . 26 4 16 . . . . . . 4 Cannons 88 | . . . 24 9 29 5 5 15 . 1 AOE 6 | . . . 3 . . . 3 . . . Classes Destroyed 16 | 2 5 . 5 . 2 1 1 . . . Worker 7 | . . . 1 . 5 1 . . . . Tunneler 5 | 1 1 2 . 1 . . . . . . Hauler 13 | . 2 . 5 . 5 . . 1 . . Recycler 8 | 1 2 . 4 . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 9 | . 2 . 4 . 2 1 . . . . Swarmer 38 | . 12 3 8 3 3 . 3 3 . 3 Grunt 71 | . 14 1 24 3 16 2 2 8 . 1 Brawler 5 | . . . 1 . . . 1 3 . . Duelist 3 | . . . 1 1 . . 1 . . . Protector 2 | . . . 2 . . . . . . . Sentry 23 | . . . 10 2 8 . 1 1 . 1 Specialist 2 | . . . . . 2 . . . . . Hunter 8 | . . . . . 5 1 . . . 2 Programmer 2 | . . . . . . 2 . . . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 2 5 3 7 3 8 1 7 7 . 3 Combat Bots Only 7 | . 5 3 5 3 7 1 7 7 . 3 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 2 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 926 | . 91 13 156 25 242 29 84 82 . 204 Missed 237 | . 19 3 42 4 57 12 18 29 . 53 Hits 689 | . 72 10 114 21 185 17 66 53 . 151 Melee 14 | . . . 6 . . . 6 2 . . Projectile 675 | . 72 10 108 21 185 17 60 51 . 151 Critical Strikes 31 | . . . 4 . 11 1 8 4 . 3 Damage Taken 10717 | . 741 107 1634 265 2561 386 1644 857 . 2522 Core 1270 | . 105 . 194 60 210 37 163 56 . 445 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 228 | . . . . . 200 4 . 24 . . Regen/Repaired (Parts) 127 | . . . . . 127 . . . . . Core Remaining (%) 63 | 100 . 58 . 36 61 . . . . . Volleys Fired 453 | 7 64 8 122 17 125 34 20 30 . 26 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 160 | 40 46 46 136 136 133 160 145 133 . 155 Shots Fired 893 | 14 127 16 239 34 244 71 37 61 . 50 Gun 286 | 14 127 16 105 . . . . . . 24 Cannon 600 | . . . 129 34 244 71 35 61 . 26 Launcher 7 | . . . 5 . . . 2 . . . Special . | . . . . . . . . . . . Kinetic 242 | 14 127 16 54 . . . . 20 . 11 Thermal 644 | . . . 180 34 244 71 35 41 . 39 Explosive 7 | . . . 5 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 2 9 9 11 4 15 5 6 11 . 8 Robot Miss Streak 5 | 2 4 2 5 3 4 3 2 3 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 6 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 539 | 7 86 12 164 18 147 15 26 39 . 25 Core Hits 263 | 3 43 7 76 11 59 9 16 24 . 15 Critical Kills 9 | . . 1 3 . 5 . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 14 | . 1 1 7 . 5 . . . . . Burn 3 | . . . 3 . . . . . . . Meltdown 8 | . . . 3 . 5 . . . . . Destroy 3 | . 1 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13069 | 79 1360 197 3460 471 4160 420 1018 1118 . 786 Guns 2996 | 79 1302 178 1101 . . . . . . 336 Cannons 8893 | . . . 1761 429 4058 412 722 1118 . 393 Explosions 820 | . . . 524 . . . 296 . . . Melee . | . . . . . . . . . . . Ramming 360 | . 58 19 74 42 102 8 . . . 57 Kinetic 2745 | 79 1302 178 565 . . . . 430 . 191 Thermal 9144 | . . . 2297 429 4058 412 722 688 . 538 Explosive 820 | . . . 524 . . . 296 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 7 7 7 . Average Corruption 4 | . . . . . . 1 5 7 7 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . . . 15 27 34 6 . Message Errors 20 | . . . . . . 2 7 8 3 . Matter Fused 20 | . . . . . . 3 9 6 2 . Heat Flow Errors 9 | . . . . . . 1 2 6 . . Energy Discharges 11 | . . . . . . 4 3 4 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . 2 4 6 1 . Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 5 | . . . . . . 3 1 1 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 118 | . . . 36 . 36 . 10 33 . 3 Projectiles 70 | . . . 1 . 36 . . 33 . . Explosions 43 | . . . 33 . . . 10 . . . Melee 5 | . . . 2 . . . . . . 3 Knockbacks 10 | . 1 . . . 2 . . 4 . 3 Impact 3 | . 1 . . . 2 . . . . . Kinetic 7 | . . . . . . . . 4 . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 196 | . . . 117 . . . 79 . . . Shots 4 | . . . 2 . . . 2 . . . Rammed 42 | . 8 6 8 3 7 . . . . 10 Targets Rammed 52 | . 11 8 8 4 10 1 . . . 10 Kicked 1 | . 1 . . . . . . . . . Crushed 9 | . 2 2 . 1 3 1 . . . . Highest Temperature 886 | . 34 13 345 188 336 96 886 229 . 592 Average Temperature 132 | . 10 9 80 71 102 28 364 58 . 375 Received Heat Transfer 4558 | . 267 27 576 78 1242 36 1169 432 . 731 Effects 42 | . . . 1 . . . 31 . . 10 Shutdowns 6 | . . . . . . . 4 . . 2 Energy Bleed 4 | . . . 1 . . . 3 . . . Interference 8 | . . . . . . . 7 . . 1 Matter Decay 5 | . . . . . . . 2 . . 3 Short Circuit 3 | . . . . . . . 2 . . 1 Damage (minor) 4 | . . . . . . . 4 . . . Damage (major) 12 | . . . . . . . 9 . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 6 | . . . 3 . 1 . 1 . . 1 Impact Corruptions 3 | . . . 1 . 1 . . . . 1 Robots Melted 10 | . . . 3 . 5 . 1 . . 1 Combat Hostiles 9 | . . . 3 . 4 . 1 . . 1 Parts Melted 40 | . . . 9 . 20 3 4 1 . 3 Heat Transferred 15027 | . . . 4773 777 5698 646 1142 999 . 992 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . 1 . 2 . 2 1 . . . . Low Security (%) 77 | 100 90 100 39 100 68 98 . . . . Level 1 10 | . 9 . 30 . 8 1 . . . . Level 2 12 | . . . 30 . 23 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 507 | 5 210 77 507 185 499 217 . . . . Initial 217 | . . 77 24 185 . 217 . . . . Average 128 | 2 82 6 275 36 182 35 . . . . Influence Increases 4779 | 10 771 125 1493 217 1164 223 220 375 . 181 Destroy 0b10 Robot/C 3060 | . 520 80 880 180 680 100 180 300 . 140 Destroy 0b10 Robot/NC 235 | 10 40 10 80 5 70 10 . 5 . 5 Destroy Leader 692 | . 108 20 248 30 214 32 10 10 . 20 Allied During Kill 1 | . . . . . . . . . . 1 Successful Hack 99 | . 10 . 23 . 40 26 . . . . Select Force Hacks 120 | . 60 . 30 . 30 . . . . . Disable Machine 135 | . 15 . 45 . 45 30 . . . . Destroy Structure 137 | . 3 . 52 2 70 10 . . . . Lose Combat Pursuer 300 | . 15 15 135 . 15 15 30 60 . 15 Influence Decreases 4779 | 10 572 260 1081 693 686 645 262 252 137 181 Entered New Map 876 | . . 122 40 291 . 261 21 4 137 . Time Decay 3271 | 10 542 138 690 384 616 364 211 198 . 118 Lost Part 332 | . 30 . 51 18 70 20 30 50 . 63 Purge Threat 300 | . . . 300 . . . . . . . Squads Dispatched 29 | . 5 . 8 1 9 5 . 1 . . Investigation 10 | . 3 . 2 1 4 . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 13 | . 2 . 4 . 5 2 . . . . Assault 3 | . . . 2 . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 10 | . 2 . 5 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 250 | . 41 5 77 9 61 9 11 18 . 19 Peak Tracking Total 9 | . 4 3 7 3 7 2 7 9 . 5 Tactical Retreats 14 | . 1 1 6 . 1 1 1 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . 3 . 3 . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 10 | . 1 . 3 . 3 2 1 . . . Max in Single Turn 2 | . 1 . 2 . 1 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 35 | . 7 . 8 1 12 6 . 1 . . Terminals 24 | . 5 . 7 . 8 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 80 | . 14 . 20 1 32 12 . 1 . . Successful 40 | . 6 . 11 1 18 3 . 1 . . Failed 40 | . 8 . 9 . 14 9 . . . . Catastrophic 5 | . . . 1 . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 45 | . 5 . 14 . 17 9 . . . . Terminals 63 | . 12 . 19 . 23 9 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 9 | . . . . . 7 2 . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 16 | . 4 . 8 1 2 . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 3 | . . . 2 . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 6 1 . . . . Scan Component 4 | . . . . . 3 1 . . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 16 | . 2 . 3 . 9 2 . . . . Terminals 12 | . . . 2 . 8 2 . . . . Botnet 2 | . . . 1 . 1 . . . . . Skim 10 | . . . 1 . 7 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 . 5 . 10 6 . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . Time 96 | . . . . . 96 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 3 Highest-Rated Group 76 | . . . . . . . . . 76 76 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 152 | . . . . . . . . . . 152 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 8561 | . . . . . . 2032 1170 1311 3048 1000 Terrain 4557 | . . . . . . . . 509 3048 1000 Structural 4017 | . . . . . . 2031 1170 816 . . Seismic 3601 | . . . . . . 2032 810 759 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 22386 | 77 3071 1661 3300 1670 3972 2032 1170 1346 3048 1039 Spaces Moved 8687 | 43 1124 668 1427 728 1471 767 454 509 1266 230 Core 1 | . . . . . . . . . . 1 Treads 8379 | . 860 668 1427 728 1471 767 454 509 1266 229 Legs 307 | 43 264 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 225 225 233 237 233 Average Speed 217 | 120 217 240 179 213 206 238 232 239 237 239 Slowest Speed 1450 | 120 320 240 320 240 243 242 241 243 237 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 66 | 4 96 96 96 99 85 19 53 64 85 37 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 8 | . 2 . 1 . 1 . . . 3 1 Known Exits Taken 3 | . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . Scrap Searched 10 | . . 1 . 1 . . 2 . 5 1 Spaces Dug 19 | . . . . 2 11 6 . . . . Terrain Destroyed 152 | . . . 46 2 64 9 25 4 . 2 Melee . | . . . . . . . . . . . Projectile 86 | . . . . 2 64 9 5 4 . 2 AOE 66 | . . . 46 . . . 20 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 11259 | 55 1606 700 1928 808 2168 908 533 577 1318 658 Wait 1751 | 4 353 16 299 34 496 64 43 19 38 385 Move 8677 | 42 1123 667 1426 727 1470 766 453 508 1265 230 Hop . | . . . . . . . . . . . Pick Up 84 | 1 17 1 16 6 12 16 4 6 4 1 Fast Attach 42 | 1 10 . 11 3 8 2 . 5 2 . Attach 44 | . 4 . 6 2 8 5 8 4 1 6 Detach 8 | . . . 1 . 1 . . 3 3 . Swap 53 | . 9 . 13 4 14 8 4 1 . . Drop 95 | . 15 . 26 11 24 12 1 1 5 . Fire 453 | 7 64 8 122 17 125 34 20 30 . 26 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 51 | . 10 8 8 4 10 1 . . . 10 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 7) 1351 | -10/Materials | Discovered new exit (range 14) 1729 | -10/Materials | Discovered new exit (range 13) 3149 | -10/Materials | Entered Mines 3199 | -10/Mines | Met a Derelict bent on vengeance 3493 | -10/Mines | Identified exit to Subcaves 3565 | -10/Mines | Discovered new exit (range 7) 4773 | -10/Mines | Discovered new exit (range 7) 4810 | -10/Mines | Entered Materials 4810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5353 | -9/Materials | Discovered new exit (range 5) 5774 | -9/Materials | Identified exit to Mines 6127 | -9/Materials | Build established: Scavenger-Mutant 6288 | -9/Materials | Discovered new exit (range 15) 6810 | -9/Materials | First assault squad dispatched 7390 | -9/Materials | Discovered new exit (range 8) 7543 | -9/Materials | Build established: Mutant 8110 | -9/Materials | Entered Mines 8187 | -9/Mines | Discovered new exit (range 8) 8295 | -9/Mines | Learned Materials terminal intel 8825 | -9/Mines | Core integrity fell below 50% 8877 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9295 | -9/Mines | Learned Materials garrison access intel 9329 | -9/Mines | Met a Derelict shopkeep closing up shop 9467 | -9/Mines | Build established: Scavenger-Mutant 9478 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9480 | -9/Mines | Discovered new exit (range 5) 9622 | -9/Mines | Discovered new exit (range 7) 9705 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9780 | -9/Mines | Entered Materials 9780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9781 | -8/Materials | Loaded intel: 12 terminal locations 9782 | -8/Materials | Loaded intel: 1 garrison access location 10317 | -8/Materials | Repaired Med. Armor Plating 10344 | -8/Materials | Repaired Lgt. Armor Plating 10942 | -8/Materials | Build established: Mutant 11008 | -8/Materials | Repaired Reflective Plating 11270 | -8/Materials | Discovered new exit (range 4) 11859 | -8/Materials | Discovered new exit (range 4) 12589 | -8/Materials | Lost 6 parts (1p3n1u1w) 12590 | -8/Materials | Destroyed 7 combat bots 12913 | -8/Materials | Discovered new exit (range 10) 13752 | -8/Materials | Entered Factory 13752 | -7/Factory | Evolved 2 slots: Utility x2 14059 | -7/Factory | Build established: Scavenger-Mutant 15445 | -7/Factory | Discovered new exit (range 4) 15663 | -7/Factory | Build established: Mutant 15784 | -7/Factory | Identified exit to Lower Caves 15784 | -7/Factory | Entered Lower Caves 15802 | -7/Lower Caves | Identified exit to Lower Caves 16159 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16211 | -7/Lower Caves | Destroyed 7 combat bots 16218 | -7/Lower Caves | Lost 3 parts (3u) 16386 | -7/Lower Caves | Encountered a Warlord checkpoint 16486 | -7/Lower Caves | Spotted B-75 Beast 16537 | -7/Lower Caves | Destroyed B-75 Beast 16541 | -7/Lower Caves | Lost 3 parts (2n1w) 16954 | -7/Lower Caves | Entered another Lower Caves area 17006 | -7/Lower Caves | Discovered new exit (range 9) 17141 | -7/Lower Caves | Identified exit to Factory 17744 | -7/Lower Caves | Lost 4 parts (1p2u1w) 17750 | -7/Lower Caves | Found Imp. Powered Armor 17771 | -7/Lower Caves | Found Imp. Powered Armor 17884 | -7/Lower Caves | Learned Factory terminal intel 18154 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18211 | -7/Lower Caves | Destroyed 7 combat bots 18260 | -7/Lower Caves | Discovered new exit (range 12) 18300 | -7/Lower Caves | Entered Zion 18479 | -7/Zion | System corruption cleaned by Quarantine Array 18560 | -7/Zion | Received a hallucinogenic algorithm 18617 | -7/Zion | Given the Hacking Drone Bay 18652 | -7/Zion | Discovered new exit (range 12) 18813 | -7/Zion | Given A8's code to call for help 18818 | -7/Zion | Learned Factory trap positions 18882 | -7/Zion | Learned location of Warlord (-5) 20369 | -7/Zion | Gained Derelict followers 20509 | -7/Zion | Learned location of Storage (-7) 21348 | -7/Zion | Entered Proximity Caves 21348 | -6/Proximity Caves | Accompanied by 3 allies 21350 | -6/Proximity Caves | Spotter reported a threat 21480 | -6/Proximity Caves | Spotter reported a threat 21860 | -6/Proximity Caves | Spotter reported a threat 21867 | -6/Proximity Caves | Lost 3 parts (3n) 21913 | -6/Proximity Caves | Spotter reported a threat 21980 | -6/Proximity Caves | Spotter reported a threat 22144 | -6/Proximity Caves | Spotter reported a threat 22197 | -6/Proximity Caves | Spotter reported a threat 22224 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22250 | -6/Proximity Caves | Spotter reported a threat 22303 | -6/Proximity Caves | Spotter reported a threat 22313 | -6/Proximity Caves | Core integrity fell below 50% 22382 | -6/Proximity Caves | Core integrity fell below 20% 22387 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22367_ Lgt. Angular Momentum Engine fries itself beyond repair. 22368_ Overheating: Matter decay (-44). 22369_ Overheating: System interference. 22369_ Beamcaster temporarily disabled. 22370_ Power failure, Lgt. Nuclear Core shutdown. 22371_ Overheating: Adv. Assault Cannon damaged (-20). 22371_ Adv. Treads destroyed. 22371_ G-50 Soldier knocked back. 22372_ Overheating: Beamcaster damaged (-16). 22372_ Overheating: Adv. Assault Cannon damaged (-14). 22372_ Carbon-fiber Leg fries itself beyond repair. 22372_ Beamcaster destroyed. 22373_ Adv. Assault Cannon destroyed. 22373_ Slammed into G-67 Veteran. 22375_ Overheating: Matter decay (-15). 22376_ Spk. Medium Treads broken. 22376_ Overheating: Short circuit. 22379_ Broken Spk. Medium Treads destroyed. 22380_ Power failure, Lgt. Nuclear Core shutdown. 22386_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????#?????#?????????????????????????? | | ??????????????????????????????????????????????? | | ??????#???????????????????????????????????????? | | ????????#?????????????????????????????????????? | | ????????????????????#?????????????????????????? | | #???????????#??#??????????????????????????????? | | ??#????????#????????#?????????#?#?????????????? | | ??????????????????????????????????????????????? | | ???#??#?#??#???????#??#???????????????????????? | | ???#???????????????????????#????????????#?????? | | ???????#????????????????????????#?????????????? | | ????#??????#??????????????????????????????????? | | ??#??????????????#??#?????????????????????????? | | ?????##????#????????#?#???????????????????#???? | | ??#????#??????????#??????????????????#????????? | | ??????#?#####????########?????????????????????? | | #####??## ##??## ## ##????????????????????? | | #### ##?# #????????????????????? | | # ## #??# #????#????????????#??? | | ### #### ###% g###??????????????????? | | ## #### %;##?????????????????? | | # #?##%g ;#?????????????#???? | | ### #??## %#??????????????????? | | ##?# ###???#@ #?#????????????????? | | ##?## ##????# #??????????????????? | | #?## ##?????# #??????????????????? | | ## #??????# #??????#???????????? | | #### #?????#g #?????#????????????? | | #?### ?#?# #?????????????????#? | | #### ##??### ! ??? #??????????????????? | | ???###?#???# =% ?? #??????????????????? | | #?????????? %= #??####??????????????????? | | ??????????# #### #?????#????????????????#?? | | ??????#??# ??### ?????#?? ????????????????? | | ????##???? ???????????? ?? ????????????????? | | ???????#? ???????? ???????????##??????????? | | ???????????? ?????????????????????????????????? | | ??? ????????? ???????????????????????????????? | | ???? ?? ?? ?????????????? ???????????????#????? | | ?????????????????????????????????#????????????? | | ???#???? ?????????????????????????????????????? | | ????????????? ???????????????????#????????????? | | #?????????????????????????????????????????????? | | ??????#?#???????????????????????????#?????????? | | ??????????????????????????????????????????????? | | ?#?????????#??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 61% | -8/Materials Lgt. Armor Plating | 61% | -8/Materials Reflective Plating | 61% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaGravjetMapper Manual? 0 Play Time 02:25:59 Cumulative 140.6 hours Start 2025.05.21 @ 21:23:37 End 2025.05.22 @ 22:25:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e3152a3-b4ac-481f-8ae3-7a952fef582a