Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 19:16:35 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1272) 1272 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 4067 Bonus ------- Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 264/400 Matter 280/300 Energy 265/265 System Corruption 5% Temperature Cool (16) Movement Rolling (130) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Datajack > --- INVENTORY (25) --- Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Wheel Wheel Armored Wheel Structural Scanner Trap Reconfigurator Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Wheel Wheel Wheel Structural Scanner Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 41 | 6 11 5 18 . 1 Power 4 | 1 2 . 1 . . Engine 4 | 1 2 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 3 3 7 . . Treads 6 | 2 1 . 3 . . Leg . | . . . . . . Wheel 9 | . 2 3 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 6 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 2 | . . . 2 . . Protection 6 | . 2 1 3 . . Artifact . | . . . . . . Weapon 11 | 2 3 1 4 . 1 Energy Gun 4 | . 2 1 1 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 2 1 4 . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 4 | . 1 1 2 . . Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . 2 1 2 . . To Critical Strikes . | . . . . . . Average Backups 20 | 1 16 24 24 25 25 Power 1 | . 1 2 1 1 1 Propulsion 8 | . 4 9 13 15 14 Utility 3 | . 4 4 1 1 1 Weapon 6 | . 5 8 7 7 7 Tool/Special . | . . . . . . Unused Backups 28 | . 1 . 7 . 20 Power 1 | . . . 1 . . Propulsion 16 | . . . 4 . 12 Utility 2 | . . . . . 2 Weapon 9 | . 1 . 2 . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 98 98 100 99 Engine 12 | . 13 14 11 11 11 Treads 12 | . 22 . 8 11 11 Wheel 17 | . 5 28 23 22 22 Device 3 | . . . 7 11 11 Storage 12 | . 14 14 11 11 11 Hackware 1 | . . . 3 . . Protection 11 | . 13 12 9 11 11 Energy Gun 4 | . 2 13 3 . . Energy Cannon 6 | . . . 15 22 12 Ballistic Gun 10 | . 19 12 2 . . Launcher 2 | . 6 2 . . . Peak Build Rating 22 | 6 13 12 22 22 22 Average Rating 13 | 4 9 11 19 22 20 On Entrance 12 | . 6 12 11 22 22 Avg Prop Armor Cover (%) 7 | . . . 7 7 7 Naked Turns . | . . . . . . Heaviest Build 107 | 14 98 98 107 107 107 Greatest Support 40 | 40 40 20 32 20 20 Greatest Overweight (x) 9 | . 4 4 9 5 5 Average Overweight (x) 3 | . 2 4 4 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 23 25 25 25 25 Most Carried 25 | 2 25 25 25 25 25 Average Carried 20 | 1 16 24 24 25 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 25 25 25 25 25 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1396 | 232 489 256 399 20 . Remotely . | . . . . . . Salvage Created 2086 | . 695 369 1022 . . Parts 152 | . 61 33 58 . . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 41 | . 13 11 17 . . Guns 22 | . 10 6 6 . . Cannons 7 | . . . 7 . . AOE 11 | . 3 5 3 . . Classes Destroyed 11 | . 9 . 2 . . Worker 6 | . 1 2 3 . . Builder 6 | . 4 1 1 . . Tunneler 5 | . 1 3 1 . . Hauler 5 | . 2 . 3 . . Recycler 3 | . 1 1 1 . . Operator 1 | . 1 . . . . Watcher 3 | . 1 . 2 . . Swarmer 19 | . 6 9 4 . . Grunt 15 | . 7 2 6 . . Duelist 1 | . . . 1 . . Sentry 6 | . . . 6 . . Best Kill Streak 5 | . 5 4 5 . . Combat Bots Only 5 | . 3 3 5 . . Max Kills in Single Turn 5 | . 5 2 2 . . Gunslinging . | . . . . . . Exploded 3 | . 3 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 199 | . 59 38 95 . 7 Missed 49 | . 15 9 24 . 1 Hits 150 | . 44 29 71 . 6 Melee 2 | . . . 2 . . Projectile 148 | . 44 29 69 . 6 Critical Strikes 3 | . 1 . 1 . 1 Damage Taken 1856 | . 470 315 944 . 127 Core 247 | . 56 55 121 . 15 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 423 | . 141 . 282 . . Core Remaining (%) 77 | 100 . 55 . . . Volleys Fired 192 | . 68 40 83 . 1 Largest 2 | . 2 2 2 . 1 Hottest 150 | . 50 70 150 . 75 Shots Fired 358 | . 130 65 161 . 2 Gun 251 | . 126 61 64 . . Cannon 96 | . . . 94 . 2 Launcher 11 | . 4 4 3 . . Special . | . . . . . . Kinetic 174 | . 122 31 21 . . Thermal 138 | . . 9 127 . 2 Explosive 11 | . 4 4 3 . . Electromagnetic 35 | . 4 21 10 . . Robot Hit Streak 12 | . 12 8 7 . 6 Robot Miss Streak 8 | . 4 8 5 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 210 | . 79 31 95 . 5 Core Hits 93 | . 35 23 34 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 1 2 4 . . Burn 4 | . . 1 3 . . Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Corrupt 1 | . . 1 . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4206 | . 1278 651 2252 . 25 Guns 2066 | . 1074 417 575 . . Cannons 1447 | . . . 1422 . 25 Explosions 676 | . 192 234 250 . . Melee . | . . . . . . Ramming 17 | . 12 . 5 . . Kinetic 1411 | . 1074 152 185 . . Thermal 1855 | . . 128 1702 . 25 Explosive 636 | . 192 194 250 . . Electromagnetic 287 | . . 177 110 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 4 4 5 Average Corruption 3 | . . . 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 13 1 4 Matter Fused 5 | . . . 4 1 . Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 6 | . . . 5 . 1 Data Loss (minor) 2 | . . . 1 . 1 Misfires 2 | . . . 1 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 55 | . . . 55 . . Projectiles 52 | . . . 52 . . Explosions 3 | . . . 3 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . 28 . . Shots 1 | . . . 1 . . Rammed 3 | . 2 . 1 . . Targets Rammed 4 | . 3 . 1 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 362 | . 23 204 362 . 125 Average Temperature 76 | . 5 74 86 . 42 Received Heat Transfer 696 | . 228 108 360 . . Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . 1 5 . . Heat Transferred 3478 | . . 333 3108 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 185 | . 141 126 185 55 . Initial 55 | . . . 11 55 . Average 65 | . 34 64 105 50 . Influence Increases 1456 | . 434 337 685 . . Destroy 0b10 Robot/C 820 | . 260 220 340 . . Destroy 0b10 Robot/NC 145 | . 55 35 55 . . Destroy Leader 206 | . 56 40 110 . . Successful Hack 41 | . 12 . 29 . . Disable Machine 60 | . 15 . 45 . . Destroy Structure 124 | . 36 27 61 . . Lose Combat Pursuer 60 | . . 15 45 . . Influence Decreases 1456 | . 434 307 572 98 45 Entered New Map 152 | . . . 19 88 45 Time Decay 1203 | . 383 297 513 10 . Lost Part 60 | . 20 10 30 . . Lost Ally 10 | . . . 10 . . Purge Threat 31 | . 31 . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 25 12 31 . 2 Peak Tracking Total 12 | . 4 3 5 . 12 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 5 | . 1 . 3 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 14 | . 5 . 8 . 1 Terminals 9 | . 4 . 5 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 57 | . 18 . 38 . 1 Successful 41 | . 14 . 26 . 1 Failed 14 | . 3 . 11 . . Catastrophic . | . . . . . . Database Lockouts 2 | . 1 . 1 . . Manual 18 | . 6 . 11 . 1 Terminals 31 | . 12 . 19 . . Fabricators . | . . . . . . Repair Stations 19 | . 6 . 13 . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 . 4 . 1 Robot Analysis 3 | . 1 . 2 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 6 . 12 . . Scan Component 9 | . 3 . 6 . . Repair 9 | . 3 . 6 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 . 6 . . Terminals 8 | . 2 . 6 . . Assimilate 1 | . . . 1 . . Botnet 6 | . 2 . 4 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 9 | . 3 . 6 . . Time 258 | . 78 . 180 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) . | . . . . . . Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4229 | 98 1668 728 1454 35 246 Spaces Moved 1987 | 58 575 438 729 25 162 Core 4 | 4 . . . . . Treads 446 | 54 392 . . . . Legs . | . . . . . . Wheels 1537 | . 183 438 729 25 162 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 140 103 145 145 Average Speed 166 | 152 233 140 135 145 145 Slowest Speed 480 | 160 480 140 205 145 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 78 94 65 6 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 42 | . 6 8 28 . . Terrain Destroyed 122 | . 34 30 58 . . Melee . | . . . . . . Projectile 30 | . . . 30 . . AOE 92 | . 34 30 28 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2557 | 65 763 487 1048 24 170 Wait 229 | . 72 1 156 . . Move 1982 | 57 574 437 728 24 162 Hop . | . . . . . . Pick Up 57 | 2 29 . 25 . 1 Fast Attach 15 | 6 1 . 8 . . Attach 13 | . 5 1 7 . . Detach 1 | . . . 1 . . Swap 27 | . 7 6 13 . 1 Drop 33 | . 4 2 26 . 1 Fire 192 | . 68 40 83 . 1 Melee 4 | . . . . . 4 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines -9/Exiles History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 13) 172 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 16) 1443 | -10/Materials | Repaired Lgt. Treads 1470 | -10/Materials | Repaired Lgt. Treads 1496 | -10/Materials | Repaired Assault Rifle 1568 | -10/Materials | Discovered new exit (range 16) 1767 | -10/Materials | Entered Mines 1890 | -10/Mines | Learned Materials security intel 1940 | -10/Mines | Discovered new exit (range 13) 2413 | -10/Mines | Discovered new exit (range 5) 2441 | -10/Mines | Learned location of Zion (-6) 2495 | -10/Mines | Entered Materials 2495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -9/Materials | Build established: Scavenger-Mutant 2893 | -9/Materials | Central database locked down 2959 | -9/Materials | Discovered new exit (range 5) 3213 | -9/Materials | Discovered new exit (range 15) 3217 | -9/Materials | Build established: Mutant 3312 | -9/Materials | Discovered new exit (range 16) 3389 | -9/Materials | Repaired Med. Armor Plating 3422 | -9/Materials | Repaired Arm. Wheel+ 3449 | -9/Materials | Repaired Lgt. Treads 3477 | -9/Materials | Repaired Lgt. Treads 3504 | -9/Materials | Repaired Lgt. Treads 3543 | -9/Materials | Repaired Imp. Heat Sink 3674 | -9/Materials | Build established: Scavenger-Mutant 3935 | -9/Materials | Discovered new exit (range 6) 3949 | -9/Materials | Entered Mines 3965 | -9/Mines | Met a Derelict bent on vengeance 3978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3978 | -9/Mines | Discovered new exit (range 5) 3984 | -9/Mines | Entered Exiles 4018 | -9/Exiles | Met 8R-AWN 4048 | -9/Exiles | Met EX-HEX 4088 | -9/Exiles | Met EX-BIN 4108 | -9/Exiles | Aligned with FarCom system 4109 | -9/Exiles | Given EX-Vault access code 4143 | -9/Exiles | Opened EX-Vault 4153 | -9/Exiles | Found Trap Reconfigurator 4181 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4221 | -9/Exiles | Met EX-DEC 4227 | -9/Exiles | Attacked by the Exiles 4230 | -9/Exiles | Self-destructed Last Messages --------------- And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 04204_ System corrupted: Energy discharge (-79). EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 04223_ EX-DEC: "Oops, I hope HEX didn't hear that..." 04226_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 04226_ System corrupted: Hvy. Particle Cannon misfires. 04227_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04228_ Machine disabled. 04229_ EX-DEC: "Let's see what this bad boy can do..." 04229_ EX-DEC deploys DAS Turret. 04229_ Hvy. Particle Cannon blasted off. 04229_ Knocked back. 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""????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -10/Materials Lgt. Treads | 70% | -10/Materials Assault Rifle | 50% | -10/Materials Med. Armor Plating | 26% | -9/Materials Arm. Wheel | 49% | -9/Materials Lgt. Treads | 57% | -9/Materials Lgt. Treads | 77% | -9/Materials Lgt. Treads | 80% | -9/Materials Imp. Heat Sink | 40% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalTransmissionScreen Manual? 0 Play Time 00:24:21 Cumulative 386.8 hours Start 2025.12.07 @ 18:50:24 End 2025.12.07 @ 19:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 394 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e72f3bb-723c-407b-a928-1acb39b339b8