Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.13 @ 11:49:53 Player: Pimski Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (1) 5 Value Destroyed (12) 12 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 7447 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 92/100 System Corruption 0% Temperature Cool (19) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Light Treads [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Enhanced Optical Array Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 8 | . . 1 . . 2 1 . . 1 1 1 1 Utility 9 | . . 1 . . 2 . 2 . 1 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 19 | . . 4 1 . 1 . 2 . 6 1 3 1 Power 4 | . . 1 . . . . 1 . 2 . . . Engine 1 | . . 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | . . 2 . . . . 1 . 1 1 1 1 Treads 1 | . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . 2 . . . . 1 . 1 1 . 1 Utility 7 | . . 1 . . 1 . . . 3 . 2 . Device 3 | . . 1 . . . . . . 2 . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . Hackware 3 | . . . . . . . . . 1 . 2 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 18 | . . . . . . . 1 6 3 1 5 2 Power 2 | . . . . . . . . 1 1 . . . Propulsion 7 | . . . . . . . . 3 1 . 2 1 Utility 7 | . . . . . . . 1 . 1 1 3 1 Weapon 2 | . . . . . . . . 2 . . . . Highest Loss Streak 6 | . . . . . . . 1 6 2 1 3 2 Average Slot Usage (%) 34 | . 57 49 66 66 47 46 48 38 13 14 8 3 Engine 3 | . . 3 11 11 7 6 5 3 . . . . Leg 1 | . 28 11 . . . . . . . . . . Flight 9 | . . 9 22 22 15 13 16 14 3 1 . . Device 4 | . . 3 11 11 7 6 3 . . 4 1 . Processor 3 | . . . . . 1 6 5 5 5 4 4 2 Ballistic Gun 6 | . 28 22 20 11 7 6 5 2 . . . . Slashing Weapon 2 | . . . 1 11 7 6 5 5 . . . . Naked Turns 10 | . . . . . . . . . . . . 10 Heaviest Build 15 | 2 2 8 9 9 9 9 15 14 8 1 1 . Greatest Support 23 | 3 3 10 10 10 10 10 19 19 23 9 9 7 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 5 | 5 4 4 4 4 4 4 4 4 4 4 4 2 Average Carried 3 | 4 4 3 3 4 3 4 3 4 3 4 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 3 4 4 4 4 4 4 4 4 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Matter Collected 240 | 200 . . 40 . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 54 | . . . . . 54 . . . . . . . Parts 3 | . . . . . 3 . . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Best Kill Streak 1 | . . . . . 1 . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Damage Taken 4169 | . . 28 23 . . 30 202 275 673 149 1096 1693 Core 3171 | . . 14 . . . . 69 138 428 96 804 1622 Absorbed by Shields 5 | . . . 5 . . . . . . . . . Core Remaining (%) 85 | 100 100 . . 96 100 100 . 79 62 92 44 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . 2 . . . . . . . Core Hits 6 | . . . . . 1 . . . . 4 1 . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 12 | . . . 1 6 2 . 3 . . . . . Impact . | . . . . . . . . . . . . . Slashing 12 | . . . 1 6 2 . 3 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 128 | . . . . . 94 . . . 4 28 2 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 94 | . . . . . 94 . . . . . . . Ramming 34 | . . . . . . . . . 4 28 2 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 94 | . . . . . 94 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 1 4 . Average Corruption 2 | . . . . . . . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 1 1 . Message Errors 1 | . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . 2 11 1 . Shots . | . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . 1 8 1 . Targets Rammed 10 | . . . . . . . . . 1 8 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 448 | . . . . . . . 3 . 448 . 128 . Average Temperature 246 | . . . . . . . 3 . 426 . 128 . Received Heat Transfer 510 | . . 9 12 . . 12 54 51 84 18 90 180 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Peak Influence 711 | . 15 80 84 92 711 449 302 147 231 164 121 110 Average Influence 179 | . 3 27 49 63 678 380 256 140 99 138 106 87 Maximum Alert Level 3 | . . . . . 3 2 1 . 1 . . . Low Security (%) 68 | 100 100 100 100 100 . . . 100 89 100 100 100 Level 1 21 | . . . . . . 72 100 . 10 . . . Level 2 9 | . . . . . 98 28 . . . . . . Level 3 . | . . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . 1 2 . 1 3 3 1 1 3 2 4 Investigation 17 | . . . 1 . 1 2 3 1 1 3 2 3 Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . 1 1 . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Distress Signals 5 | . . . 1 . . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 3 4 6 3 2 8 9 7 20 3 17 27 Peak Tracking Total 22 | . 3 4 5 2 2 5 7 7 12 3 14 22 Tactical Retreats 9 | . . . 1 . . 1 2 . 3 . 1 1 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 2 | . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 31 | . . . 4 5 2 3 4 1 3 3 3 3 Terminals 28 | . . . 4 2 2 3 4 1 3 3 3 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 78 | . . . 7 14 6 8 9 2 7 9 8 8 Successful 30 | . . . 3 7 3 3 3 2 4 2 2 1 Failed 48 | . . . 4 7 3 5 6 . 3 7 6 7 Catastrophic 12 | . . . 1 . 1 1 3 . . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . . . 7 5 4 3 6 1 1 6 1 2 Terminals 70 | . . . 7 6 6 8 9 2 7 9 8 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . . . 3 4 2 2 2 1 3 2 1 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 3 | . . . 1 . . . 1 1 . . . . Level Access Points 3 | . . . . 1 1 . . . . 1 . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . 1 . Terminal Index 2 | . . . . . . 1 . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 6 | . . . 1 2 1 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 1 1 1 1 1 1 . 1 1 Terminals 7 | . . . . . 1 1 1 1 1 . 1 1 Botnet 6 | . . . . . 1 1 1 . 1 . 1 1 Disrupt 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . . . 2 4 2 3 4 1 3 3 3 3 Full Trace Events 18 | . . . 1 2 1 2 3 . 1 3 2 3 Feedback Events 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Turns Passed 989 | 2 20 61 88 71 71 100 125 34 110 79 121 107 Spaces Moved 2175 | 1 40 117 177 142 164 269 326 95 237 152 237 218 Core 606 | 1 40 68 . . . . . 4 48 90 178 177 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1569 | . . 49 177 142 164 269 326 91 189 62 59 41 Fastest Speed 34 | 50 50 37 37 37 37 37 34 34 40 40 40 40 Average Speed 40 | 50 50 44 37 37 37 37 34 35 42 45 47 48 Slowest Speed 50 | 50 50 50 37 37 37 37 37 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 28 | . . 2 4 . . 5 7 . 6 2 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 2 13 21 61 45 9 18 13 26 18 7 14 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . . 6 . . 2 . . . . . Terrain Destroyed 8 | . . . . 6 . . 2 . . . . . Melee 8 | . . . . 6 . . 2 . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Ext Fac Res Res Acc Total 2215 | 4 39 122 192 147 170 263 324 95 239 158 245 217 Wait 2 | . . 2 . . . . . . . . . . Move 2109 | . 39 112 168 141 163 258 311 94 225 148 236 214 Hop 27 | . . 2 4 . . 5 7 . 6 1 . 2 Pick Up 8 | . . . 1 . 2 . 1 . 1 . 3 . Fast Attach 11 | . . 3 . . 1 . 1 . 4 1 . 1 Attach 7 | . . 1 . . . . 1 . 2 . 3 . Detach 1 | . . . . . . . . . 1 . . . Swap 1 | . . . 1 . . . . . . . . . Drop 11 | 4 . 2 . . 2 . . 1 . . 2 . Fire . | . . . . . . . . . . . . . Melee 12 | . . . 1 6 2 . 3 . . . . . Ram 9 | . . . . . . . . . . 8 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . 17 . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 14) 23 | -10/Materials | Entered another Materials area 23 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 77 | -9/Materials | Discovered new exit (range 5) 84 | -9/Materials | Entered Storage 141 | -9/Storage | Discovered new exit (range 8) 157 | -9/Storage | Identified exit to Recycling 164 | -9/Storage | Used back door to open Recycling access 172 | -9/Storage | Entered Recycling 187 | -9/Recycling | Spotter reported a threat 191 | -9/Recycling | Identified exit to Factory 227 | -9/Recycling | Spotter reported a threat 240 | -9/Recycling | Spotter reported a threat 243 | -9/Recycling | Entered Factory 243 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 291 | -7/Factory | Identified exit to Factory 314 | -7/Factory | Entered another Factory area 314 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 330 | -6/Factory | Build established: Mutant 404 | -6/Factory | Discovered new exit (range 18) 414 | -6/Factory | Entered another Factory area 414 | -5/Factory | Evolved 2 slots: Utility x2 492 | -5/Factory | Identified exit to Upper Caves 492 | -5/Factory | Identified exit to Extension 539 | -5/Factory | Entered Extension 565 | -5/Extension | Spotted B-75 Beast 565 | -5/Extension | Spotted B-75 Beast 572 | -5/Extension | Discovered new exit (range 3) 573 | -5/Extension | Entered Factory 573 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 602 | -4/Factory | Lost 6 parts (1p3n2w) 669 | -4/Factory | Identified exit to Upper Caves 673 | -4/Factory | Discovered new exit (range 19) 683 | -4/Factory | Entered Research 683 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 700 | -3/Research | Identified exit to Research 730 | -3/Research | Hacking Suite fried by hacking feedback 762 | -3/Research | Entered another Research area 762 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 841 | -2/Research | Identified exit to Quarantine 852 | -2/Research | Lost 3 parts (2n1u) 872 | -2/Research | Core integrity fell below 50% 876 | -2/Research | Discovered new exit (range 15) 883 | -2/Research | Entered Access 883 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 964 | -1/Access | Core integrity fell below 50% 972 | -1/Access | Core integrity fell below 20% 990 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 00912_ O-32 Director locks terminal. 00924_ Connecting with Terminal... 00924_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 00936_ Slug penetrates Wall. 00939_ Connecting with Terminal... 00939_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. 00956_ S-43 Plague destroyed. 00962_ Enh. Optical Array destroyed. 00967_ K-01 Serf collects debris. 00971_ S-43 Plague destroyed. 00972_ K-01 Serf collects debris. 00972_ K-01 Serf destroyed. 00972_ Acquired Xenon Bombardment Thruster. 00974_ K-01 Serf destroyed. 00986_ U-05 Engineer lays Concrete. 00987_ Penetrated by Slug. 00987_ Slug penetrates Wall. 00990_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????????? #????????????????????????????? | | ########### #????????????????????????????? | | #????????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | = """""????????????????????????????? | | """???? ?????????????????????? | | ""???" ???????????????????? | | """""" ????????????????? | | """""" !!! #??????????????? | | !!= #??????????????? | | !!= #??????????????? | | """ """ +??????????????? | | """T""" #??????????????? | | ########### #??????????????? | | #?????????# k #??????????????? | | #?????????# #??????????????? | | #?????????# !!! #??????????????? | | #?????????#k !!! #??????????????? | | ^ #?????????# !!* #??????????????? | | #?????????# #??????????????? | | ############# @ #??????????????? | | """""""" # u #??????????????? | | ""T"""" # ####### k ?????????? | | # #?????? g ?????????? | | ?# #??????? gg ?????????? | | ???# #???????? ??????????? | | ?????# #????????? g ??????????? | | ???????# #????????? g ??????????? | | ##+########## #?????????? ???????????? | | #???????????#####R???????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #########/###########????????????????????????????? | | ??????? ?????????????????????????????????????? | | ????? ???????????????????????????????????? | | ???# ?????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# """ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 74 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordLinearMaul Manual? 0 Play Time 00:33:20 Cumulative 718.7 hours Start 2020.09.13 @ 11:19:59 End 2020.09.13 @ 11:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 107 Types 73/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83bc22ee-210f-4fd0-8170-83814c0ce05a