Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.09 @ 17:38:57 Player: snuf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (906) 906 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2636 Bonus ------- None Cogmind --------- Core Integrity 32/400 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (10) --- Large Storage Unit Huge Storage Unit Improved Terrain Scanner Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Wheel Wheel Heat Sink Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit Large Matter Pod Signal Interpreter Improved Terrain Scanner Heavy EM Pulse Gun Light Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | . 17 12 8 1 2 Power 6 | . 2 2 1 . 1 Engine 4 | . 2 1 . . 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 11 | . 5 2 4 . . Treads 2 | . . 1 1 . . Leg 5 | . 3 . 2 . . Wheel 4 | . 2 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 6 5 2 1 . Device 6 | . 2 3 1 . . Storage 4 | . 3 . . 1 . Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | . 4 3 1 . 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 4 2 . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . 1 3 9 . 4 Power 3 | . . . 1 . 2 Propulsion 8 | . . 1 5 . 2 Utility 2 | . . 1 1 . . Weapon 4 | . 1 1 2 . . Highest Loss Streak 6 | . 1 1 6 . 2 Average Slot Usage (%) 85 | . 97 97 61 76 62 Engine 8 | . 14 10 4 . . Core 1 | . . . 1 11 1 Treads 4 | . . 11 4 . . Leg 11 | . 21 . 7 22 12 Wheel 10 | . 6 21 8 . . Device 9 | . 10 10 6 11 11 Storage 10 | . 14 11 4 10 11 Processor 5 | . 1 5 9 11 11 Protection 1 | . . 3 1 . . Ballistic Gun 16 | . 27 18 9 . 3 Ballistic Cannon 2 | . . . 3 11 11 Naked Turns . | . . . . . . Heaviest Build 100 | 10 94 100 98 19 19 Greatest Support 26 | 20 26 26 26 20 20 Greatest Overweight (x) 9 | . 5 3 9 . 1 Average Overweight (x) 1 | . . 3 1 . . Largest Inventory Capacity 25 | . 25 25 25 10 10 Average Capacity 15 | . 12 25 13 9 10 Most Carried 18 | . 15 18 18 5 4 Average Carried 10 | . 9 14 10 4 4 Final Capacity 25 | 8 25 25 5 10 10 Final Carried 18 | 6 14 18 5 4 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1351 | 200 375 612 122 . 42 Remotely . | . . . . . . Salvage Created 1238 | . 325 752 104 . 57 Parts 98 | . 25 58 9 . 6 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 36 | . 7 20 5 . 4 Guns 31 | . 7 20 4 . . Cannons 5 | . . . 1 . 4 Classes Destroyed 7 | . 5 2 . . . Worker 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Hauler 2 | . 1 1 . . . Watcher 1 | . 1 . . . . Swarmer 18 | . 3 8 4 . 3 Grunt 15 | . 4 9 1 . 1 Sentry 3 | . . 3 . . . Best Kill Streak 4 | . 3 4 4 . 3 Combat Bots Only 4 | . 3 4 4 . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2465 | . 542 709 786 . 428 Core 523 | . 155 69 204 . 95 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 38 . . . . Volleys Fired 141 | . 48 57 19 . 17 Largest 2 | . 2 2 2 . 2 Hottest 68 | . 46 68 43 . 59 Shots Fired 262 | . 96 114 31 . 21 Gun 238 | . 96 114 24 . 4 Cannon 24 | . . . 7 . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 245 | . 96 97 31 . 21 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 17 | . . 17 . . . Robot Hit Streak 31 | . 6 31 5 . 17 Robot Miss Streak 7 | . 7 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 3 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 169 | . 48 83 20 . 18 Core Hits 64 | . 13 34 9 . 8 Critical Hits 4 | . . 2 1 . 1 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2394 | . 655 1162 256 . 321 Guns 1979 | . 655 1161 132 . 31 Cannons 414 | . . . 124 . 290 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 2264 | . 655 1032 256 . 321 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 129 | . . 129 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 6 . . Projectiles 6 | . . . 6 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 1 . 1 Impact . | . . . . . . Kinetic 2 | . . . 1 . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 38 | . 38 2 . . 2 Average Temperature 15 | . 18 1 . . 2 Received Heat Transfer 693 | . 213 225 39 . 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 297 | . 170 297 174 . 120 Initial 114 | . . 2 114 . . Average 105 | . 70 176 76 . 63 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 83 | . 100 47 100 . 100 Level 1 16 | . . 52 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 18 30 8 . 9 Peak Tracking Total 7 | . 4 7 4 . 5 Tactical Retreats 7 | . 3 1 1 . 2 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 8 | . 4 3 . 1 . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 7 . 1 . Successful 9 | . 4 4 . 1 . Failed 9 | . 6 3 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 11 | . 8 3 . . . Terminals 15 | . 10 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 2 . 1 . Record 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2552 | . 851 722 552 289 138 Spaces Moved 1463 | 1 488 316 376 241 41 Core . | . . . . . . Treads . | . . . . . . Legs 888 | 1 364 . 241 241 41 Wheels 575 | . 124 316 135 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 135 120 120 120 Average Speed 130 | 120 126 135 131 120 188 Slowest Speed 215 | 120 200 135 215 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 79 30 56 68 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1855 | . 632 498 404 241 80 Wait 157 | . 40 96 1 . 20 Move 1458 | . 487 315 375 240 41 Hop . | . . . . . . Pick Up 28 | . 18 10 . . . Fast Attach 18 | . 7 5 4 . 2 Attach 10 | . 1 5 3 1 . Detach 5 | . 2 3 . . . Swap 12 | . 9 2 1 . . Drop 25 | . 20 4 1 . . Fire 141 | . 48 57 19 . 17 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Identified exit to Mines 908 | -9/Materials | Identified exit to Storage 1378 | -9/Materials | Repaired Hvy. Assault Rifle 1512 | -9/Materials | Discovered new exit (range 16) 1574 | -9/Materials | Entered Mines 1628 | -9/Mines | Discovered new exit (range 8) 1629 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1634 | -9/Mines | Identified exit to Zion 1638 | -9/Mines | Identified exit to Materials 1673 | -9/Mines | Learned location of Zion (-7) 1684 | -9/Mines | Assembled infested the area 1762 | -9/Mines | Lost 3 parts (3n) 1790 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1824 | -9/Mines | Core integrity fell below 50% 1850 | -9/Mines | Lost 6 parts (1p2n1u2w) 1857 | -9/Mines | Discovered exit to Materials (range 9) 1969 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2120 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2121 | -9/Mines | Discovered new exit (range 5) 2125 | -9/Mines | Identified exit to Exiles 2126 | -9/Mines | Entered Exiles 2160 | -9/Exiles | Met 8R-AWN 2178 | -9/Exiles | Met EX-HEX 2214 | -9/Exiles | Met EX-BIN 2238 | -9/Exiles | Met EX-DEC 2306 | -9/Exiles | Visited The Gauntlet 2355 | -9/Exiles | Build established: Scavenger-Mutant 2405 | -9/Exiles | Discovered new exit (range 10) 2414 | -9/Exiles | Identified exit to Mines 2415 | -9/Exiles | Entered Mines 2516 | -8/Mines | Core integrity fell below 20% 2553 | -8/Mines | Self-destructed Last Messages --------------- We're probably going to have to pack up and move anyway, seeing as the Mines are expanding a bit too close for comfort. 02405_ EXIT=FOUND 02414_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 02423_ G-47 Trooper knocked back. 02434_ Lgt. Nuclear Core destroyed. 02442_ Aluminum Leg destroyed. 02445_ G-47 Trooper destroyed. 02447_ Acquired 27 matter. 02492_ S-10 Pest destroyed. 02498_ Acquired 10 matter. 02502_ Acquired Lgt. Assault Rifle. 02505_ Acquired Lgt. Ion Engine. 02513_ Acquired 5 matter. 02513_ Lgt. Ion Engine destroyed. 02547_ G-50 Soldier suffers critical hit. 02547_ Destroyed Lgt. Angular Momentum Engine. 02548_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????? 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""" @ #????????#????????????? | | ???????????# b ###g#?????? #????????????? | | ???????????####??????#g#???? #????????????? | | ?????????????????????# #?? #?????????????? | | ??????????????######## # ##????????????? | | ??????????????# #????????????? | | ????#?????????# ????????? | | ????# ???????# ##### ######## ????????? | | ????# ?????# #???# ##????????????????????? | | ????# """ ####[#??# #????????????????????? | | ????# """ %#?# #????????????????????? | | ????# """ ####=## #????????????????????? | | ????# ????##=* #????????????????????? | | ????# ??????# #????????????????????? | | ????#???###### ##???????????????????? | | ????????# #???????????????????? | | ????????# ## #???????????????????? | | ???###??# #### ##### ##???????????????????? | | ??## ### #??# #????###????????????????????? | | ??# ##?# ##???????????????????????????? | | ??# #?# #????????????????????????????? | | ??## #?## ????????????????????????????? | | ???# ##??? ???????????????????????????? | | ???# "#???? ???????????????????????????? | | ???# ##????# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicContainmentShifter Manual? 0 Play Time 00:33:48 Cumulative 194.4 hours Start 2021.03.04 @ 16:49:13 End 2021.03.09 @ 17:38:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 25 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e88c2c60-b8a3-4ed0-9746-4fa17c6ed719