Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.01 @ 09:56:50 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (4748) 4748 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 8743 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 70 Cogmind --------- Core Integrity 613/700 Matter 182/300 Energy 160/310 System Corruption 3% Temperature Cool (272) Movement Treading (210) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Layered Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Precision Shock Rifle Heavy Particle Gun Enhanced Autogun > --- INVENTORY (24) --- Cooled Ion Engine Armored Treads Cooling System Improved Cooling System High-capacity Matter Pod (200) Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Advanced EMP Blaster Proton Missile Launcher Heavy Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Deuterium Engine Armored Treads Cooling System Improved Cooling System High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Drone Bay Drone Bay Precision Shock Rifle Heavy Particle Gun Enhanced Autogun Advanced EMP Blaster Proton Missile Launcher Rocket Launcher Impact Mace [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 144 | 6 11 30 2 29 30 36 Power 14 | 1 3 3 . . 1 6 Engine 13 | 1 3 3 . . 1 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 28 | 2 1 13 . 7 2 3 Treads 28 | 2 1 13 . 7 2 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 1 2 3 . 9 6 16 Device 9 | . . 1 . 1 1 6 Storage 6 | 1 1 1 . . 2 1 Processor 5 | . . . . 2 . 3 Hackware 1 | . . . . . . 1 Protection 16 | . 1 1 . 6 3 5 Artifact . | . . . . . . . Weapon 65 | 2 5 11 2 13 21 11 Energy Gun 15 | . . 3 . 3 3 6 Energy Cannon . | . . . . . . . Ballistic Gun 44 | 2 5 8 1 8 16 4 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 1 . 3 2 4 Parts Lost 11 | . 4 1 . . 1 5 Power 2 | . 1 . . . . 1 Propulsion 3 | . 2 . . . . 1 Utility 1 | . . 1 . . . . Weapon 5 | . 1 . . . 1 3 Highest Loss Streak 4 | . 3 1 . . 1 4 Average Slot Usage (%) 96 | . 81 93 100 98 99 99 Engine 9 | . 12 11 11 9 9 6 Treads 25 | . 19 28 33 26 26 23 Device 3 | . . 8 11 . . 5 Storage 20 | . 14 17 22 18 24 23 Processor 3 | . . . . 8 2 6 Protection 7 | . 6 5 . 8 8 7 Energy Gun 1 | . . 4 . . 1 3 Ballistic Gun 22 | . 28 17 22 25 25 18 Naked Turns . | . . . . . . . Heaviest Build 105 | 13 45 80 80 88 100 105 Greatest Support 67 | 40 40 63 63 67 60 60 Greatest Overweight (x) 2 | . 2 2 1 1 2 1 Average Overweight (x) 1 | . 1 . 1 1 1 1 Largest Inventory Capacity 24 | 6 14 20 20 20 24 24 Average Capacity 19 | 5 11 16 20 20 22 24 Most Carried 24 | 2 12 20 20 20 24 24 Average Carried 19 | 1 10 15 20 19 22 23 Final Capacity 24 | 6 12 20 20 20 24 24 Final Carried 24 | 2 12 20 20 20 24 21 Class Distribution -------------------- 29% | Hauler-Tank 26% | Hauler-Gunner 20% | Hauler-Mutant 16% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 4609 | 210 365 971 42 882 1229 910 Remotely . | . . . . . . . Salvage Created 6700 | . 492 1449 20 1310 2092 1337 Parts 385 | . 37 84 9 81 97 77 Haulers Intercepted 19 | . 1 5 . 5 6 2 Recyclers Shooed 4 | . . . . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 115 | . 13 28 4 19 29 22 Guns 110 | . 13 28 . 18 29 22 AOE 5 | . . . 4 1 . . Classes Destroyed 13 | . 5 2 . 1 3 2 Worker 8 | . 1 1 . 3 1 2 Builder 2 | . . . . . . 2 Hauler 19 | . 1 5 . 5 6 2 Recycler 3 | . . 1 . . 2 . Operator 2 | . . . . . 2 . Watcher 13 | . 1 4 . 4 2 2 Swarmer 29 | . 6 11 4 4 . 4 Grunt 48 | . 7 10 . 4 17 10 Duelist 4 | . . . . . 3 1 Protector 1 | . . . . . 1 . Sentry 27 | . . 7 . 8 8 4 Hunter 3 | . . . . 3 . . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 4 6 4 4 9 4 Combat Bots Only 9 | . 4 6 4 4 9 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 6172 | . 953 1162 40 737 1422 1858 Core 698 | . 185 222 10 29 165 87 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 26 . 42 . 64 . Volleys Fired 438 | . 66 103 2 66 116 85 Largest 3 | . 2 2 1 3 3 3 Hottest 135 | . 40 79 33 69 105 135 Shots Fired 1098 | . 132 206 2 192 314 252 Gun 1093 | . 132 206 . 190 313 252 Cannon . | . . . . . . . Launcher 5 | . . . 2 2 1 . Special . | . . . . . . . Kinetic 937 | . 132 125 . 190 286 204 Thermal 155 | . . 81 . . 27 47 Explosive 5 | . . . 2 2 1 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 20 | . 12 19 3 20 19 15 Robot Miss Streak 5 | . 5 4 . 4 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 13 | . 4 5 . 1 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 773 | . 82 147 2 148 214 180 Core Hits 298 | . 31 63 4 59 81 60 Critical Hits 9 | . . 2 . 1 3 3 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 6 | . . . . 1 2 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12093 | . 777 2020 209 2020 3546 3521 Guns 11568 | . 777 2016 . 1880 3527 3368 Cannons . | . . . . . . . Explosions 482 | . . . 209 140 . 133 Melee . | . . . . . . . Ramming 43 | . . 4 . . 19 20 Kinetic 9580 | . 777 1119 . 1880 3289 2515 Thermal 1967 | . . 897 . . 238 832 Explosive 482 | . . . 209 140 . 133 Electromagnetic 21 | . . . . . . 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 3 . . 2 4 3 Average Corruption 3 | . 2 . . 2 3 2 Corruption Purged . | . . . . . . . Effects 95 | . 15 . . 3 59 18 Message Errors 23 | . 4 . . 1 17 1 Matter Fused 18 | . 7 . . . 7 4 Heat Flow Errors 11 | . 2 . . 2 7 . Energy Discharges 8 | . 1 . . . 6 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . . 7 4 Targeting Errors 19 | . 1 . . . 13 5 Weapon Failures 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles . | . . . . . . . Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . . . . 52 Shots 1 | . . . . . . 1 Rammed 6 | . . 1 . . 2 3 Targets Rammed 6 | . . 1 . . 2 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 263 166 . 161 420 349 Average Temperature 64 | . 39 60 . 14 78 96 Received Heat Transfer 1983 | . 276 366 . 189 558 594 Effects 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 4 . . . 1 Heat Transferred 4457 | . . 2479 . . 435 1543 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 593 | . 199 352 179 394 463 593 Initial 210 | . . 5 74 . 98 210 Average 184 | . 60 142 109 215 194 313 Maximum Alert Level 2 | . . 1 . 1 2 2 Low Security (%) 55 | 100 100 68 100 31 51 22 Level 1 39 | . . 31 . 68 44 56 Level 2 4 | . . . . . 3 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 2 . 1 2 7 Investigation 3 | . . 1 . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 5 | . 2 1 . 1 . 1 Assault 3 | . . . . . 2 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 6 | . . 3 . 1 1 1 Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 184 | . 28 42 4 28 41 41 Peak Tracking Total 9 | . 5 7 4 4 9 5 Tactical Retreats 11 | . . 1 . 1 1 8 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 11 | . 2 1 . . 7 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 11 | . . 2 1 1 6 1 Max in Single Turn 1 | . . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 33 | . 5 7 . 6 11 4 Terminals 21 | . 3 6 . 3 8 1 Fabricators 1 | . . . . . . 1 Repair Stations 7 | . 1 1 . 2 2 1 Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 97 | . 18 21 . 16 31 11 Successful 50 | . 9 11 . 9 16 5 Failed 46 | . 9 10 . 7 14 6 Catastrophic 6 | . . 2 . 2 2 . Database Lockouts 1 | . . . . . 1 . Manual 40 | . 7 7 . 3 21 2 Terminals 64 | . 15 17 . 4 26 2 Fabricators 2 | . . . . . . 2 Repair Stations 24 | . 2 4 . 10 4 4 Recycling Units 5 | . 1 . . . 1 3 Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 6 7 . 1 8 . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 1 | . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . Terminal Index 2 | . 1 1 . . . . Alert Level 3 | . 1 1 . . 1 . Unreport Threat 2 | . . 2 . . . . Locate Traps 2 | . 1 1 . . . . Hauler Manifests 2 | . . 1 . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 16 | . 1 2 . 8 4 1 Scan Component 9 | . 1 1 . 4 2 1 Repair 7 | . . 1 . 4 2 . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 2 2 . . 4 1 Terminals 9 | . 2 2 . . 4 1 Botnet 9 | . 2 2 . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used . | . . . . . . . Hacking Detections 31 | . 5 6 . 5 11 4 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 2 | . . . . . . 2 Matter 146 | . . . . . . 146 Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 7 | . . 1 . 4 2 . Time 293 | . . 26 . 191 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies 4 | . . . 2 . 2 . Largest Group 2 | . . . 2 2 2 . Highest-Rated Group 62 | . . . 46 46 62 . Highest-Rated Ally 31 | . . . 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 9 2 . Total Damage 170 | . . . . 127 43 . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 10465 | 90 1328 1966 647 1997 2693 1744 Spaces Moved 4562 | 53 588 850 356 821 1162 732 Core 4 | 4 . . . . . . Treads 4558 | 49 588 850 356 821 1162 732 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 180 165 190 190 Average Speed 185 | 151 185 179 180 186 190 190 Slowest Speed 210 | 160 200 200 180 190 210 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 93 65 85 59 94 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . . 12 . Terrain Destroyed 67 | . . . 17 18 12 20 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 66 | . . . 17 18 12 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 5828 | 60 705 1107 361 1150 1489 956 Wait 486 | . 24 71 . 196 134 61 Move 4556 | 52 587 849 355 820 1161 732 Hop . | . . . . . . . Pick Up 74 | 2 10 20 1 15 14 12 Fast Attach 39 | 6 4 7 . 7 8 7 Attach 14 | . 1 1 . 3 1 8 Detach 6 | . 1 . . . 1 4 Swap 91 | . 6 22 2 19 21 21 Drop 108 | . 6 33 1 24 21 23 Fire 438 | . 66 103 2 66 116 85 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . 1 . . 2 3 Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Core integrity fell below 50% 344 | -10/Materials | Lost 3 parts (1p1n1w) 818 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Discovered new exit (range 14) 1002 | -10/Materials | Discovered new exit (range 9) 1399 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -9/Materials | Repaired Lgt. Treads 2018 | -9/Materials | Build established: Scavenger-Mutant 2145 | -9/Materials | Discovered new exit (range 16) 2565 | -9/Materials | Build established: Hauler-Mutant 2987 | -9/Materials | Identified exit to Mines 3109 | -9/Materials | Core integrity fell below 50% 3183 | -9/Materials | Discovered new exit (range 16) 3385 | -9/Materials | Entered Mines 3738 | -9/Mines | Learned Materials terminal intel 3745 | -9/Mines | Found a hidden stash of uninstalled traps 4001 | -9/Mines | Discovered new exit (range 4) 4032 | -9/Mines | Entered Materials 4032 | -8/Materials | Accompanied by 2 allies 4032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4033 | -8/Materials | Loaded intel: 12 terminal locations 4041 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4342 | -8/Materials | Build established: Hauler-Gunner 4548 | -8/Materials | Discovered new exit (range 16) 4651 | -8/Materials | Repaired Imp. Assault Rifle 5166 | -8/Materials | Identified exit to Factory 5300 | -8/Materials | Identified exit to Storage 5461 | -8/Materials | Discovered exit to Factory (range 10) 5864 | -8/Materials | Repaired Arm. Treads 5916 | -8/Materials | Repaired Imp. Assault Rifle 5969 | -8/Materials | Repaired Imp. Assault Rifle 6029 | -8/Materials | Entered Storage 7126 | -8/Storage | Repaired Arm. Treads 7283 | -8/Storage | Build established: Hauler-Tank 7988 | -8/Storage | Repaired Hrd. Medium Armor Plating 8162 | -8/Storage | Discovered exit to Factory (range 11) 8224 | -8/Storage | Central database locked down 8563 | -8/Storage | Met a pair of Derelict thieves 8647 | -8/Storage | Destroyed 9 combat bots 8722 | -8/Storage | Entered Factory 8722 | -7/Factory | Evolved 2 slots: Utility x2 10002 | -7/Factory | Fabricated Adv. Terrain Scanner? 10322 | -7/Factory | First assault squad dispatched 10466 | -7/Factory | Self-destructed Last Messages --------------- Slug penetrates L-41 Fighter. L-41 Fighter suffers critical hit. Destroyed Imp. Deuterium Engine. System corrupted: Enh. Autogun targeting data glitched. L-41 Fighter destroyed. NL6FWAXFFHVDX7P0UP9,GFB8XS 6F ,VM9 Slug penetrates G-50 Soldier. R-06 Scavenger collects Unknown Leg. System corrupted: Hvy. Particle Gun targeting data glitched. Slug penetrates G-50 Soldier. Enh. Autogun destroyed. G-50 Soldier destroyed. R-06 Scavenger collects Unknown Leg. Cld. Deuterium Engine destroyed. R-06 Scavenger collects Imp. Melee Analysis Suite. Gauss Rifle destroyed. Arm. Treads destroyed. Overheating: System interference. Enh. Autogun temporarily disabled. 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Terrain Scanner | -8/Storage | Hacked Imp. Terrain Scan Processor | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed DerelictArmoredSword Manual? 0 Play Time 01:22:30 Cumulative 28.4 hours Start 2021.02.28 @ 21:14:11 End 2021.03.01 @ 09:56:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 26 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4b92e9fd-8f9c-4c4d-8fef-29b32a5f94b1