Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.15 @ 17:33:02 Player: Some Pennies Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (2661) 2661 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4979) 4979 TOTAL SCORE: 14965 Bonus ------- High Alert Combat Kills 201 Win 3000 Win Speed 1778 Cogmind --------- Core Integrity 1575/1600 Matter 290/300 Energy 102/210 System Corruption 0% Temperature Cool (22) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (7) --- Improved VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Diametric Drive Advanced Energy Well (500) Advanced Sensor Array Advanced Transmission Jammer ECM Suite Advanced Plasma Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Datajack Power Maul > --- INVENTORY -------- Diametric Drive Advanced Energy Well Advanced Sensor Array Advanced Transmission Jammer ECM Suite Advanced Plasma Cannon Improved Grenade Launcher [Rating: 122] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . 1 1 . 1 . . 1 . 1 Utility 12 | . . 1 1 2 1 2 2 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 110 | 7 2 18 35 12 9 14 6 2 5 . Power 12 | 1 . 1 4 4 . 1 . 1 . . Engine 5 | 1 . 1 1 2 . . . . . . Core 6 | . . . 3 2 . 1 . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 30 | 2 . 6 11 1 2 3 1 . 4 . Treads 10 | 2 . 3 5 . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | . . 3 5 . . . . . . . Hover 2 | . . . . . 1 1 . . . . Flight 10 | . . . 1 1 1 2 1 . 4 . Utility 44 | 2 1 5 11 5 7 7 4 1 1 . Device 17 | 1 . 2 3 1 3 3 2 1 1 . Storage 6 | 1 1 1 . . 1 1 1 . . . Processor 7 | . . 1 2 . 2 1 1 . . . Hackware 6 | . . . . 4 . 2 . . . . Protection 8 | . . 1 6 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 6 9 2 . 3 1 . . . Energy Gun 4 | 2 . 2 . . . . . . . . Energy Cannon 5 | . . . 3 . . 2 . . . . Ballistic Gun 5 | . . 3 2 . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 2 | . . 1 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . Unidentified Prototypes 11 | . . 1 3 2 1 1 1 . 2 . Parts Lost 14 | . . 3 6 . . 1 . 1 . 3 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . . 4 . . . . . . . Utility 7 | . . 2 1 . . 1 . 1 . 2 Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 5 | . . 1 5 . . 1 . 1 . 3 To Critical Strikes 1 | . . 1 . . . . . . . . Average Backups 10 | 1 6 13 14 14 5 8 9 9 9 7 Power . | . 1 . . 1 1 1 1 1 1 . Propulsion 1 | . . 2 1 2 . . 1 1 1 1 Utility 5 | . 3 5 8 7 3 5 5 5 4 4 Weapon 2 | . 2 4 3 2 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | 1 . 7 7 3 . . 1 1 1 1 Power 3 | . . 1 . 1 . . . 1 . . Propulsion 8 | 1 . 3 1 2 . . . . 1 . Utility 7 | . . 2 4 . . . 1 . . . Weapon 3 | . . 1 1 . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 100 97 97 93 84 98 92 94 84 86 Engine 4 | . 14 11 3 1 . . . . . . Core 3 | . . . 5 4 6 5 5 1 . 3 Treads 10 | . 28 25 11 13 . . . . . . Wheel 8 | . . 6 23 12 . . . . . . Hover 1 | . . . . . 5 4 . . . . Flight 8 | . . . . 2 15 21 21 23 20 24 Device 11 | . 14 12 9 13 10 9 10 13 15 15 Storage 7 | . 14 11 9 6 1 5 5 4 4 4 Processor 9 | . . 7 9 7 10 11 13 14 13 12 Hackware 7 | . . . . 6 20 19 15 14 8 8 Protection 5 | . . 1 8 6 . 4 9 9 8 7 Energy Gun 3 | . 25 9 . . . . . . . . Energy Cannon 3 | . . . 9 6 . . . . . . Ballistic Gun 3 | . . 11 4 6 . . . . . . Impact Weapon 1 | . . . . . . 2 5 3 4 4 Slashing Weapon 1 | . . . 1 . 6 1 . . . . Special Melee Weapon 2 | . . . . . 6 5 5 4 4 4 Peak Build Rating 122 | 7 8 17 36 48 56 68 85 98 111 122 Average Rating 41 | 5 7 12 29 40 49 63 75 94 106 119 On Entrance 45 | . 7 8 17 36 33 54 61 82 93 111 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 15 30 34 56 57 20 33 30 33 35 42 Greatest Support 60 | 40 40 60 50 28 27 27 30 37 39 46 Greatest Overweight (x) 2 | . . 2 2 2 . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 7 13 15 15 14 5 10 10 10 10 10 Most Carried 15 | 4 8 15 15 15 10 10 10 10 10 8 Average Carried 11 | 1 6 13 14 14 5 8 9 9 9 7 Final Capacity 15 | 8 15 15 15 5 10 10 10 10 10 10 Final Carried 15 | 4 8 15 15 5 10 9 10 9 9 7 Class Distribution -------------------- 45% | Mutant 34% | Hacker-Scout 15% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2485 | 239 18 594 860 99 204 231 90 . 41 109 Remotely . | . . . . . . . . . . . Salvage Created 4077 | 65 18 847 1724 149 248 515 241 120 41 109 Parts 240 | 8 2 77 104 8 15 22 . 2 1 1 Haulers Intercepted 12 | . . 4 4 . . 2 . 1 . 1 Recyclers Shooed 8 | 1 . 1 3 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 56 | . . 24 31 . . 1 . . . . Melee 3 | . . . 2 . . 1 . . . . Guns 12 | . . 7 5 . . . . . . . Cannons 13 | . . . 13 . . . . . . . AOE 28 | . . 17 11 . . . . . . . Classes Destroyed 15 | 1 1 7 6 . . . . . . . Worker 8 | . . 1 3 . . 1 2 . 1 . Builder 9 | . . . 4 . . 3 1 1 . . Tunneler 5 | 3 . . . . . 1 . . 1 . Hauler 12 | . . 4 4 . . 2 . 1 . 1 Recycler 7 | . . . 3 1 1 1 1 . . . Carrier 1 | . . . 1 . . . . . . . Operator 6 | . 1 2 2 . . 1 . . . . Watcher 13 | . . 2 3 2 4 1 1 . . . Swarmer 17 | . . 12 4 . . 1 . . . . Grunt 25 | . . 7 18 . . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 9 | . . 4 5 . . . . . . . Hunter 2 | . . . 2 . . . . . . . Best Kill Streak 15 | 3 1 15 11 3 2 2 2 1 2 1 Combat Bots Only 14 | . . 14 5 . . 1 . . . . Max Kills in Single Turn 5 | 1 1 5 4 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 2 . . . . . . . Melee 1 | . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 334 | . 3 86 151 . 2 14 . 46 14 18 Missed 126 | . 2 25 41 . 2 6 . 32 10 8 Damage Taken 3224 | . 7 762 1721 . . 135 . 252 117 230 Core 381 | . . 73 190 . . 30 . . 63 25 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . 73 . 33 Ignored by Resistances 11 | . . . 11 . . . . . . . Core Remaining (%) 94 | 100 100 81 65 100 100 97 100 100 95 98 Volleys Fired 194 | 12 5 63 95 3 . 10 1 5 . . Largest 2 | 2 2 2 2 2 . 1 1 1 . . Hottest 143 | 80 100 100 143 100 . 98 98 98 . . Shots Fired 345 | 24 7 115 177 6 . 10 1 5 . . Gun 177 | 24 4 104 42 3 . . . . . . Cannon 142 | . . . 123 3 . 10 1 5 . . Launcher 20 | . . 8 12 . . . . . . . Special 6 | . 3 3 . . . . . . . . Kinetic 148 | . . 74 71 3 . . . . . . Thermal 119 | . 3 5 92 3 . 10 1 5 . . Explosive 20 | . . 8 12 . . . . . . . Electromagnetic 58 | 24 4 28 2 . . . . . . . Robot Hit Streak 18 | 4 5 11 18 1 . 5 . . . . Robot Miss Streak 6 | 2 1 3 6 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 254 | 15 2 73 121 2 13 13 7 3 3 2 Core Hits 134 | 3 1 46 72 3 4 4 . 1 . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 7 | . . 1 1 . . 1 1 . 2 1 Critical Strikes 11 | . . 2 3 . 1 1 1 . 2 1 Destroy 3 | . . 2 1 . . . . . . . Blast 1 | . . . 1 . . . . . . . Smash 5 | . . . . . . 1 1 . 2 1 Sever 2 | . . . 1 . 1 . . . . . Melee Attacks 98 | . . . 17 . 23 22 17 10 6 3 Impact 53 | . . . . . . 20 14 10 6 3 Slashing 41 | . . . 17 . 22 2 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 28 | . . . 8 . 4 6 5 2 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9960 | 211 33 1960 5034 75 550 892 402 292 360 151 Guns 1592 | 211 33 986 362 . . . . . . . Cannons 2012 | . . . 1807 75 . 130 . . . . Explosions 3092 | . . 974 2118 . . . . . . . Melee 3240 | . . . 723 . 550 762 402 292 360 151 Ramming 24 | . . . 24 . . . . . . . Kinetic 1526 | . . 706 820 . . . . . . . Thermal 2117 | . . 62 1850 75 . 130 . . . . Explosive 2537 | . . 932 1605 . . . . . . . Electromagnetic 516 | 211 33 260 12 . . . . . . . Impact 1920 | . . . . . . 715 402 292 360 151 Slashing 1320 | . . . 723 . 550 47 . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1490 | . . 53 303 . 85 342 247 94 295 71 Projectiles 50 | . . . 39 . . 11 . . . . Explosions 138 | . . 53 85 . . . . . . . Melee 1302 | . . . 179 . 85 331 247 94 295 71 Knockbacks 12 | . . . 7 . . 2 1 1 1 . Impact 7 | . . . 2 . . 2 1 1 1 . Kinetic 5 | . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . . 55 95 . . . . . . . Shots 7 | . . 5 2 . . . . . . . Rammed 3 | . . . 3 . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 333 | 180 60 112 333 36 . 102 44 160 . 140 Average Temperature 56 | 80 25 33 61 19 . 44 27 64 . 69 Received Heat Transfer 1035 | . . 252 747 . . 9 . . 18 9 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 3 5 1 . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 19 | . . . . . . 7 7 3 2 . Impact Corruptions 28 | . . . . . . 10 9 4 4 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 2894 | . . 100 2483 111 . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . 2 2 1 . . . . . . Low Security (%) 60 | 100 100 33 17 . 100 100 100 100 100 100 Level 1 16 | . . 9 37 100 . . . . . . Level 2 23 | . . 57 45 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 636 | 10 5 509 636 291 107 61 32 20 20 28 Initial 282 | . . . 208 282 107 . 7 3 . . Average 175 | . . 305 366 258 32 13 3 5 4 10 Influence Increases 2484 | 15 8 800 1116 19 54 229 82 81 31 49 Destroy 0b10 Robot/C 1140 | . . 480 620 . . 20 20 . . . Destroy 0b10 Robot/NC 305 | 15 5 45 100 15 25 50 25 10 10 5 Destroy Leader 290 | . . 122 144 4 8 6 2 2 . 2 Successful Hack 122 | . . 4 8 . 16 16 . 36 . 42 Disable Machine 120 | . . 30 75 . . . 15 . . . Destroy Structure 267 | . 3 74 109 . 5 32 20 18 6 . Partial Spotted 60 | . . . 15 . . 15 . 15 15 . Lose Combat Pursuer 180 | . . 45 45 . . 90 . . . . Influence Decreases 1715 | 15 8 307 704 80 161 214 83 84 31 28 Time Decay 1369 | 15 8 277 494 80 103 204 63 74 31 20 Lost Part 98 | . . 30 60 . . . . . . 8 Lost Ally 40 | . . . . . . 10 20 10 . . Purge Threat 208 | . . . 150 . 58 . . . . . Squads Dispatched 22 | . 1 4 5 . 3 4 2 2 . 1 Investigation 7 | . . 1 . . 2 2 1 . . 1 Extermination 2 | . . . . . . 1 1 . . . Reinforcement 11 | . 1 3 3 . 1 1 . 2 . . Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 3 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . 1 . . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 4 33 37 2 8 21 1 14 10 8 Peak Tracking Total 12 | . 5 7 6 2 4 6 1 12 10 8 Tactical Retreats 9 | . . 2 3 . . 4 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . . 2 5 . . . 1 . . . Max in Single Turn 3 | . . 2 3 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 39 | . 2 5 6 . 7 6 4 3 3 3 Terminals 26 | . 1 5 5 . 4 2 2 3 1 3 Fabricators 7 | . . . . . 2 3 1 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . Total Hacks 97 | . 4 11 13 . 16 18 11 11 7 6 Successful 43 | . 1 6 5 . 12 8 3 3 3 2 Failed 54 | . 3 5 8 . 4 10 8 8 4 4 Catastrophic 8 | . . 1 5 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 3 6 10 . 6 11 . 5 2 1 Terminals 71 | . 3 11 11 . 9 9 8 11 3 6 Fabricators 16 | . . . . . 6 7 1 . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 5 | . . . . . 1 2 . . 2 . Terminal Hacks 20 | . . 5 3 . 5 1 1 1 2 2 Part Schematic 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 6 | . . . . . 1 1 1 1 1 1 Emergency Access Points 2 | . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 3 | . . 1 1 . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . 4 3 1 . . . Network Status 3 | . . . . . 1 1 1 . . . Load Schematic 3 | . . . . . 2 1 . . . . Build 2 | . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . 1 1 . . 1 . Unauthorized Hacks 8 | . . 1 . . 2 3 . 2 . . Terminals 5 | . . 1 . . 1 1 . 2 . . Assimilate 2 | . . . . . . 1 . 1 . . Botnet 3 | . . 1 . . 1 . . 1 . . Fabricators 3 | . . . . . 1 2 . . . . Prioritize 2 | . . . . . 1 1 . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 1 4 5 . 6 3 2 3 2 3 Full Trace Events 5 | . . . . . 2 1 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built 2 | . . . . . 1 1 . . . . Authchips 1 | . . . . . . 1 . . . . Time 48 | . . . . . 24 24 . . . . Total Part Build Rating 4 | . . . . . 2 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat 1 | . . . . . 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . find_chute 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 1 1 1 . . Largest Group 1 | . . . . . . 1 1 1 . . Highest-Rated Group 49 | . . . . . . 10 49 26 . . Highest-Rated Ally 49 | . . . . . . 10 49 26 . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . Total Damage 221 | . . . . . . . 221 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3566 | 77 306 721 578 161 402 634 276 193 129 89 Optics 887 | . . . . . 292 . 184 193 129 89 Sensors 2696 | . . 264 565 161 402 617 276 193 129 89 Terrain 84 | . . 83 . . . . . . 1 . Structural 781 | . . . . . . 94 276 193 129 89 Seismic 897 | 77 306 458 56 . . . . . . . Machine Analysis 1321 | . . . . . . 634 276 193 129 89 Jamming 20 | . . . . . . 8 12 . . . ECM 32 | . . . . . . 31 1 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4425 | 173 306 743 1309 171 402 634 276 193 129 89 Spaces Moved 5044 | 80 136 332 745 138 882 1253 577 430 263 208 Core 9 | 9 . . . . . . . . . . Treads 466 | 71 136 233 26 . . . . . . . Legs . | . . . . . . . . . . . Wheels 924 | . . 99 719 106 . . . . . . Hover . | . . . . . . . . . . . Flight 3645 | . . . . 32 882 1253 577 430 263 208 Fastest Speed 20 | 50 160 90 83 32 30 27 27 22 20 20 Average Speed 55 | 147 160 139 113 94 31 30 28 25 25 20 Slowest Speed 320 | 160 160 160 320 125 32 98 29 26 96 20 Overloaded Moves 18 | . . . . . . . . 12 6 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . 4 3 . 9 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 31 44 60 4 19 29 17 16 13 10 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 58 | . 1 9 1 . 5 19 10 11 2 . Terrain Destroyed 249 | . 3 76 123 . 5 19 10 11 2 . Melee 36 | . . . 1 . 5 13 9 6 2 . Projectile 35 | . 3 3 17 . . 6 1 5 . . AOE 178 | . . 73 105 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6100 | 111 211 489 1012 179 964 1442 657 474 313 248 Wait 416 | . 62 29 59 . 42 127 38 31 28 . Move 5001 | 79 135 331 744 137 873 1246 576 413 260 207 Hop 15 | . . . . . 4 3 . 7 1 . Pick Up 77 | 12 5 21 16 3 6 6 5 . 3 . Fast Attach 34 | . . 2 12 4 7 2 3 1 3 . Attach 27 | 7 . 5 1 4 . 4 2 1 1 2 Detach 5 | . . . . 1 . . 2 . 2 . Swap 102 | . 3 23 34 7 4 17 6 5 3 . Drop 92 | 1 1 15 31 20 5 5 7 1 6 . Fire 194 | 12 5 63 95 3 . 10 1 5 . . Melee 98 | . . . 17 . 23 22 17 10 6 3 Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 5) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Destroyed 14 combat bots 820 | -9/Materials | Discovered new exit (range 16) 1097 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Identified exit to Materials 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -8/Materials | Lost 5 parts (1p3n1u) 1867 | -8/Materials | Discovered new exit (range 5) 1870 | -8/Materials | Identified exit to Factory 2023 | -8/Materials | First assault squad dispatched 2459 | -8/Materials | Discovered exit to Factory (range 16) 2532 | -8/Materials | Entered Factory 2532 | -7/Factory | Evolved 2 slots: Utility x2 2671 | -7/Factory | Discovered new exit (range 5) 2675 | -7/Factory | Identified exit to Factory 2703 | -7/Factory | Entered another Factory area 2703 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2913 | -6/Factory | Discovered new exit (range 11) 2916 | -6/Factory | Identified exit to Lower Caves 2986 | -6/Factory | Fabricated Imp. Flight Unit (x1) 3018 | -6/Factory | Identified exit to Factory 3105 | -6/Factory | Entered another Factory area 3105 | -5/Factory | Evolved 2 slots: Utility x2 3435 | -5/Factory | Fabricated Imp. Flight Unit (x1) 3583 | -5/Factory | Identified exit to Factory 3739 | -5/Factory | Entered another Factory area 3739 | -4/Factory | Evolved 2 slots: Utility x2 3902 | -4/Factory | Identified exit to Research 3987 | -4/Factory | Build established: Hacker-Scout 4015 | -4/Factory | Entered Research 4015 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4102 | -3/Research | Identified exit to Research 4208 | -3/Research | Entered another Research area 4208 | -2/Research | Evolved 2 slots: Utility x2 4330 | -2/Research | Identified exit to Access 4332 | -2/Research | Spotted B-90 Cyclops 4337 | -2/Research | Entered Access 4337 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4360 | -1/Access | Identified exit to Surface 4426 | *** | Escaped! Last Messages --------------- 04410_ Penetrated by Slug. 04410_ Adv. Reaction Control System destroyed. 04412_ Penetrated by Slug. 04412_ Imp. Propulsion Shielding destroyed. 04412_ Penetrated by Slug. 04412_ >> Machine Analyzer network decryption results: 04412_ Scanalyzer x1 04415_ >> Machine Analyzer network decryption results: 04415_ Terminal x3 04419_ Slug penetrates H-88 Terminator. 04419_ Slug penetrates Wall. 04419_ Penetrated by Slug. 04421_ Adv. Datajack destroyed. 04424_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04424_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 04425_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? + ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????###################k ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## # ???????? | | ? # ?? ############################### + ???????? | | ? # ############################### # ???????? | | ? # t k# ???????? | | ? # / ???????? | | ? # ????########## ########### # ???????? | | ???????? ## # # b # ???????? | | ????????????????## # ??????? # # ???????? | | ????????????????## # ??????? + gg ##???????? | | ????????????????## # ??????? # ##???????? | | ??????????????? ## # ??????? # ##???????? | | ??????????????? ## # ??????? # ##???????? | | ??????????????? + # ??????? # # ???????? | | ""????????????? ## # ??????? # !! # ???????? | | ""????????????? ## # ??????? # !! # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed ThermicExplosiveLance Manual? 0 Play Time 01:09:26 Cumulative 563.9 hours Start 2025.02.15 @ 16:17:49 End 2025.02.15 @ 17:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 338 Adventurer 5 Explorer 0 Win Type 0 Total 19 Types 7/0/8/0/1/0/3/0/0 Lore% 85 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d64ba8a9-deb3-4c2f-b679-607d262d363f