Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:58:43 Player: Maulwurf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1766) 1766 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 7570 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Triangulator Advanced Target Analyzer Core Analyzer High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Hover Unit Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon High-powered Shotgun Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Linear Gravjet Triangulator Advanced Target Analyzer Core Analyzer Improved Phase Shifter Advanced Shield Generator Point Defense System Hacking Suite [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Biometal Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 5 | . . 1 1 . . . 1 1 . 1 Utility 5 | . . . 1 1 . . . 1 1 1 Weapon 2 | . . 1 . . . . 1 . . . Parts Attached 107 | 7 3 13 13 10 2 . 4 3 13 39 Power 14 | 1 . . 1 2 . . . . 4 6 Engine 8 | 1 . . 1 1 . . . . 3 2 Core 2 | . . . . 1 . . . . 1 . Reactor 4 | . . . . . . . . . . 4 Propulsion 37 | 2 1 4 6 4 . . 3 1 6 10 Treads 1 | . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . 1 Wheel 9 | 2 1 4 2 . . . . . . . Hover 26 | . . . 4 4 . . 3 1 6 8 Flight . | . . . . . . . . . . . Utility 26 | 2 2 2 3 2 . . . 2 3 10 Device 19 | 1 . 2 1 2 . . . 2 2 9 Storage 3 | 1 1 . 1 . . . . . . . Processor 3 | . 1 . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 . 7 3 2 2 . 1 . . 13 Energy Gun 12 | 2 . 3 1 2 . . . . . 4 Energy Cannon 3 | . . . 1 . . . . . . 2 Ballistic Gun 6 | . . 2 1 . 1 . 1 . . 1 Ballistic Cannon 7 | . . 1 . . . . . . . 6 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . . 1 Parts Lost 22 | . . . 2 . . . . . 2 18 Power 3 | . . . 1 . . . . . . 2 Propulsion 14 | . . . 1 . . . . . 2 11 Utility 2 | . . . . . . . . . . 2 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 10 | . . . 1 . . . . . 1 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 99 97 93 100 100 95 100 97 83 Engine 8 | . 14 11 8 7 7 7 6 5 9 7 Core 1 | . . . . . 7 7 6 5 5 . Reactor 1 | . . . . . . . . . . 3 Wheel 10 | . 28 33 22 . . . . . . . Hover 20 | . . . 12 30 30 30 30 35 31 28 Device 15 | . 8 11 9 15 15 15 13 17 20 19 Storage 7 | . 14 11 9 7 7 7 6 5 5 3 Processor 4 | . 5 . 9 7 7 7 6 5 5 4 Energy Gun 15 | . 28 30 9 11 15 15 13 11 10 8 Ballistic Gun 3 | . . 1 2 7 7 7 10 11 8 1 Ballistic Cannon 1 | . . . 9 2 . . . . . 1 Peak Build Rating 117 | 7 8 14 16 40 43 40 46 53 60 117 Average Rating 37 | 4 7 11 15 30 40 40 43 52 54 69 On Entrance 28 | . 7 8 13 15 40 40 40 46 53 50 Naked Turns 58 | . . . . . . . . . . 58 Heaviest Build 67 | 13 28 32 36 41 32 32 36 37 54 67 Greatest Support 67 | 26 26 36 52 34 34 34 41 47 47 67 Greatest Overweight (x) 2 | 2 1 1 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 13 10 10 10 10 10 10 9 Most Carried 15 | 8 11 15 15 10 10 10 10 9 10 10 Average Carried 10 | 4 9 13 12 9 10 10 9 8 8 9 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 7 11 15 10 10 10 10 10 9 9 5 Class Distribution -------------------- 58% | Scavenger-Skirmisher 11% | Mutant 11% | Scavenger-Mutant 9% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 1562 | 270 30 118 134 240 . . 41 . 184 545 Remotely . | . . . . . . . . . . . Salvage Created 1930 | 139 105 286 274 332 . . 41 . 184 569 Parts 90 | 8 7 23 8 10 . . 5 . 6 23 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 29 | . . 8 4 7 . . . . 1 9 Guns 19 | . . 7 1 7 . . . . 1 3 Cannons 9 | . . . 3 . . . . . . 6 Classes Destroyed 13 | 2 2 5 2 1 . . 1 . . . Worker 1 | . . . 1 . . . . . . . Builder 2 | . . 1 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 Recycler 2 | 1 . . . . . . . . 1 . Operator 2 | . . . . . . . 2 . . . Watcher 4 | . 2 1 1 . . . . . . . Swarmer 4 | . . 4 . . . . . . . . Grunt 9 | . . 2 3 4 . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 2 | . . 1 . 1 . . . . . . Hunter 3 | . . . 1 . . . . . . 2 Programmer 10 | . . . . 2 . . . . 1 7 Best Kill Streak 3 | 2 1 3 3 3 . . 1 . 1 3 Combat Bots Only 3 | . . 3 3 3 . . . . 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 299 | . . 25 19 32 5 . . . 14 204 Missed 121 | . . 6 4 12 3 . . . 9 87 Damage Taken 3683 | . . 240 244 267 32 . . . 123 2777 Core 1446 | . . 11 40 58 . . . . 26 1311 Absorbed by Shields 134 | . . . . . . . . . . 134 Core Remaining (%) 97 | 100 100 97 92 . . 91 100 100 97 . Volleys Fired 104 | 10 7 22 19 15 . . 2 . 4 25 Largest 4 | 2 2 3 3 3 . . 4 . 4 4 Hottest 324 | 100 100 156 166 175 . . 203 . 203 324 Shots Fired 288 | 20 14 62 46 45 . . 8 . 13 80 Gun 226 | 20 14 61 15 45 . . 8 . 13 50 Cannon 61 | . . . 31 . . . . . . 30 Launcher . | . . . . . . . . . . . Special 1 | . . 1 . . . . . . . . Kinetic 73 | . . 6 16 15 . . 4 . 5 27 Thermal 212 | 20 14 56 30 30 . . 4 . 8 50 Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 40 | 3 7 9 13 40 . . 3 . 9 14 Robot Miss Streak 6 | 5 1 4 6 2 . . 6 . 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 189 | 9 10 32 30 35 . . 3 . 13 57 Core Hits 92 | 5 4 13 13 20 . . 3 . 9 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 1 2 4 1 . . . 1 . 1 4 Burn 11 | 1 2 4 1 . . . 1 . 1 1 Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4401 | 124 124 417 595 835 . . 60 . 330 1916 Guns 2985 | 124 124 417 143 835 . . 60 . 313 969 Cannons 1377 | . . . 452 . . . . . . 925 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 39 | . . . . . . . . . 17 22 Kinetic 1343 | . . 34 177 164 . . 12 . 115 841 Thermal 2935 | 124 124 383 418 671 . . 48 . 198 969 Explosive . | . . . . . . . . . . . Electromagnetic 84 | . . . . . . . . . . 84 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 4 14 Average Corruption 4 | . . . . . . . . . 4 4 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . . . 1 11 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . 26 . . . . . . 10 Projectiles 36 | . . . 26 . . . . . . 10 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . 5 . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 9 | . . . 4 . . . . . . 5 Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . 8 10 Shots . | . . . . . . . . . . . Rammed 5 | . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 358 | 175 135 348 358 249 . . 104 . 160 358 Average Temperature 105 | 59 66 126 159 105 . . 54 . 84 97 Received Heat Transfer 300 | . . 48 99 87 . . . . . 66 Effects 4 | . . 3 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 3 | . . 2 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 21 | 2 2 7 1 2 . . . . . 7 Heat Transferred 6670 | 444 518 1369 851 1294 . . 148 . 447 1599 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 411 | 20 79 352 214 225 . . 139 67 72 411 Initial 97 | . 13 33 2 97 . . 60 67 32 32 Average 107 | 8 50 156 116 109 . . 101 67 42 113 Maximum Alert Level 2 | . . 1 1 1 . . . . . 2 Low Security (%) 85 | 100 100 77 78 92 . . 100 100 100 78 Level 1 12 | . . 22 21 7 . . . . . 14 Level 2 2 | . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . . 3 . . 1 . . 7 Investigation 2 | . . . . 2 . . . . . . Extermination 5 | . . . . 1 . . . . . 4 Reinforcement 4 | . . . . . . . 1 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 4 | . . 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 2 10 13 11 2 . 2 . 3 56 Peak Tracking Total 15 | . 1 3 5 3 1 . 1 . 2 15 Tactical Retreats 13 | . . 1 2 . 2 . . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 6 | . . . . 4 . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 4 | . . 1 1 . . . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 14 | . 3 1 . 6 . . 2 . . 2 Terminals 12 | . 2 1 . 6 . . 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . 4 5 . 12 . . 3 . . 2 Successful 13 | . 2 3 . 6 . . 1 . . 1 Failed 13 | . 2 2 . 6 . . 2 . . 1 Catastrophic 4 | . 1 1 . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 4 6 . 9 . . 2 . . . Terminals 24 | . 3 5 . 12 . . 3 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . . . Record 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 1 3 . 4 . . 1 . . . Terminals 9 | . 1 3 . 4 . . 1 . . . Assimilate 2 | . . 1 . 1 . . . . . . Botnet 6 | . 1 1 . 3 . . 1 . . . Detonate 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 11 | . 2 1 . 6 . . 2 . . . Full Trace Events 2 | . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . 8 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 4269 | 134 232 829 365 646 313 45 142 71 317 1175 Spaces Moved 4746 | 91 215 342 242 785 605 94 260 142 454 1516 Core 137 | 24 . . . . . . . . . 113 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 757 | 67 215 342 133 . . . . . . . Hover 3852 | . . . 109 785 605 94 260 142 454 1403 Flight . | . . . . . . . . . . . Fastest Speed 36 | 50 80 80 48 48 48 48 44 40 40 36 Average Speed 54 | 91 87 89 71 52 48 48 45 40 41 49 Slowest Speed 150 | 150 95 95 108 108 48 48 48 40 108 124 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 5 30 19 22 18 71 9 7 2 10 36 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 1 | . . 1 . . . . . . . . Terrain Destroyed 10 | . . 1 2 . . . . . . 7 Melee . | . . . . . . . . . . . Projectile 10 | . . 1 2 . . . . . . 7 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 6192 | 121 243 815 397 989 626 93 278 155 575 1900 Wait 1022 | . 9 422 112 123 18 . 9 8 85 236 Move 4736 | 90 214 341 241 784 604 93 259 141 453 1516 Hop . | . . . . . . . . . . . Pick Up 103 | 14 7 12 5 13 1 . 3 2 12 34 Fast Attach . | . . . . . . . . . . . Attach 67 | 7 . 4 9 2 . . 2 2 8 33 Detach 25 | . . . 3 . . . . . 1 21 Swap 40 | . 3 9 4 8 2 . 2 1 5 6 Drop 54 | . 3 5 4 11 1 . 1 1 6 22 Fire 104 | 10 7 22 19 15 . . 2 . 4 25 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 33 | . . . . 33 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 690 | -9/Materials | Build established: Gunner 1089 | -9/Materials | Build established: Skirmisher 1174 | -9/Materials | Discovered new exit (range 10) 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -8/Materials | Build established: Scavenger-Skirmisher 1551 | -8/Materials | Discovered new exit (range 18) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2204 | -7/Factory | Discovered new exit (range 6) 2207 | -7/Factory | Entered Lower Caves 2275 | -7/Lower Caves | Spotted B-75 Beast 2505 | -7/Lower Caves | Encountered a Warlord checkpoint 2514 | -7/Lower Caves | Discovered new exit (range 13) 2520 | -7/Lower Caves | Entered another Lower Caves area 2560 | -7/Lower Caves | Discovered new exit (range 8) 2565 | -7/Lower Caves | Entered Factory 2565 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2696 | -6/Factory | Discovered new exit (range 12) 2707 | -6/Factory | Entered another Factory area 2707 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -5/Factory | Discovered new exit (range 3) 2778 | -5/Factory | Entered another Factory area 2778 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3089 | -4/Factory | Discovered new exit (range 14) 3095 | -4/Factory | Entered Research 3095 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3595 | -3/Research | Spotted B-86 Titan 3958 | -3/Research | Lost 3 parts (1n1u1w) 4185 | -3/Research | Spotted B-86 Titan 4201 | -3/Research | Spotted Striker 4212 | -3/Research | Released all parts (8) 4215 | -3/Research | System corruption reached 10% 4217 | -3/Research | Core integrity fell below 50% 4242 | -3/Research | Lost 10 parts (1p7n1u1w) 4267 | -3/Research | Core integrity fell below 20% 4270 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04212_ Released Visual Processing Unit. 04212_ Released ECM Suite. 04212_ Released Mic. Antimatter Reactor. 04212_ Released Adv. Signal Interpreter. 04212_ Released Linear Gravjet. 04214_ Penetrated by Slug. 04215_ M-36 Artificer repairs X-77 Beamer. 04217_ M-36 Artificer repairs Adv. Particle Charger. 04234_ P-80 Master resets Striker, system corruption cleaned. 04239_ System corrupted: Energy discharge (-35). 04240_ K-01 Serf cleans the Potential Refractor. 04249_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04257_ Slammed into U-05 Engineer. 04261_ System corrupted: Matter fused (-5). 04261_ Slammed into K-01 Serf. 04266_ Penetrated by Slug. 04266_ Knocked back. 04268_ Acquired 2 matter. 04268_ Penetrated by Slug. 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"T"? ## # | | ??????????# # #? """? ## # | | ??????????# # ###?????#?######+#/##### | | ??????????# # ############### | | ??????????# + | | ??????????# # | | ??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 40 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Challenges ------------ None Game ------ Seed DecoderDisassembledRouter Manual? 0 Play Time 01:37:46 Cumulative 30.4 hours Start 2025.01.26 @ 02:15:42 End 2025.01.26 @ 15:58:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b46a4b7-bc40-4727-9c69-cf5864351c90