Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 11:43:49 Player: Epsilon 11 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (160) 800 Value Destroyed (6142) 6142 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (1832) 1832 TOTAL SCORE: 16294 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 1824 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1268 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 13/495 System Corruption 19% Temperature Warm (130) Movement Core (1100) Ox21 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Advanced Power Amplifier Large Storage Unit Compact Battery Transport Network Coupler Advanced Targeting Computer Precision Matter Filter Makeshift Propulsion Shielding Improved Force Field > --- WEAPON (2) ------- Force Rifle KE Penetrator > --- INVENTORY (15) --- Light Antimatter Reactor Improved Matter Compressor (296) Hacking Drone Bay (1/1) Phasing AFG Transdimensional Reconstructor Heavy Beamcaster Proton Burst Cannon Matter Neutralizer Improved Plasma Cutter Molecular Deconstructor Makeshift Hammer Ionic Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Experimental Heat Sink Coolant Injector Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Medium Storage Unit Large Storage Unit Hacking Drone Bay Phasing AFG Force Rifle Heavy Beamcaster Long-range Proton Cannon Proton Burst Cannon Proton Missile Launcher Tiamat Missile Launcher Makeshift Hammer Ionic Axe [Rating: 101] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Ionic Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . 2 2 2 . . . . 1 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 6 1 14 11 8 2 2 . 11 4 2 . . 5 3 5 18 17 19 4 4 Power 14 | 1 . 2 . 2 . . . 2 . 1 . . . . . 2 2 1 1 . Engine 9 | 1 . 2 . 2 . . . 2 . . . . . . . . 1 1 . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . 1 . . . . . 2 . . 1 . Propulsion 28 | 2 . 4 1 2 . 1 . 3 . . . . 1 . 2 1 4 4 2 1 Treads 5 | . . . . . . . . . . . . . . . . . 3 . 1 1 Leg 16 | 2 . . . 2 . 1 . 3 . . . . 1 . 2 1 1 3 . . Wheel 5 | . . 4 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 63 | 1 1 3 7 2 1 . . 3 2 1 . . 3 3 2 13 6 12 1 2 Device 30 | . 1 1 2 2 . . . 1 1 1 . . 3 1 . 8 2 6 . 1 Storage 7 | 1 . 1 . . . . . . . . . . . . 1 1 1 1 1 . Processor 8 | . . . 1 . . . . . . . . . . 2 . 3 . 2 . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . Protection 17 | . . 1 4 . 1 . . 2 . . . . . . 1 1 3 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 5 3 2 1 1 . 3 2 . . . 1 . 1 2 5 2 . 1 Energy Gun 8 | . . 3 1 . 1 1 . . 1 . . . 1 . . . . . . . Energy Cannon 8 | . . . 1 1 . . . 1 . . . . . . . 2 2 . . 1 Ballistic Gun 5 | 2 . 1 . . . . . . 1 . . . . . . . . 1 . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Launcher 4 | . . . 1 . . . . 1 . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . . . . . 2 1 . . . . 3 . 2 1 1 4 1 Corrupted Parts 5 | . . . . . . . . 3 . . . . . . . . 1 1 . . System Corruption 23 | . . . . . . . . 19 . . . . . . . . 2 2 . . Parts Lost 67 | . . 2 3 . 1 2 . 10 . . . . 2 . 2 11 6 20 . 8 Power 7 | . . 1 . . . . . 1 . . . . . . . 3 . 2 . . Propulsion 15 | . . . 1 . . 1 . 2 . . . . . . 1 1 3 4 . 2 Utility 35 | . . . 1 . 1 1 . 4 . . . . 2 . 1 7 3 11 . 4 Weapon 10 | . . 1 1 . . . . 3 . . . . . . . . . 3 . 2 Highest Loss Streak 16 | . . 2 2 . 1 2 . 8 . . . . 2 . 1 4 8 16 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 7 8 9 9 9 9 10 8 8 9 10 10 9 9 10 14 14 7 13 13 Power . | . 1 . 1 . 1 1 1 1 2 1 1 1 1 . 1 1 . . . . Propulsion . | 1 2 1 1 1 1 . . . . . . . . . . . . . . . Utility 3 | . 2 3 3 3 3 4 4 2 2 3 4 4 3 3 4 4 5 2 4 4 Weapon 4 | . 1 3 3 3 4 4 4 3 3 4 4 4 4 3 4 7 7 4 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 4 2 3 2 . . . . 1 1 . . 7 . 3 1 1 1 5 Power 4 | . . . . 1 . . . . . 1 . . . . . 1 . . . 1 Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 1 1 . . . . . 1 . . 7 . . 1 . 1 1 Weapon 8 | . . 2 1 . 1 . . . . . . . . . . 2 . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 94 95 99 99 99 95 92 84 96 99 100 100 98 99 96 96 81 51 87 93 Engine 3 | . 14 10 9 7 7 7 7 6 6 . . . . . . . . 3 2 . Reactor 2 | . . . . . . . . . . 5 6 6 6 6 6 4 . . 2 5 Treads 1 | . . . . . . . . . . . . . . . . . 14 2 1 8 Leg 11 | . 26 8 . 2 15 15 15 9 20 20 20 20 20 20 19 16 . 3 8 2 Wheel 3 | . . 13 17 12 . . . . . . . . . . . . . . . . Device 27 | . 11 22 26 29 30 27 23 28 25 32 33 33 42 44 36 33 22 11 19 17 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 3 14 15 Processor 5 | . . . 8 7 7 7 7 7 5 . . . . 1 6 11 12 4 11 11 Protection 10 | . . 7 9 15 15 15 15 7 13 13 13 13 7 6 6 8 6 8 17 18 Energy Gun 7 | . . 14 15 6 6 10 15 7 1 6 5 6 9 13 12 4 1 . . . Energy Cannon 3 | . . . 1 6 5 2 . 2 6 6 6 6 2 . . 5 7 1 . . Ballistic Gun 1 | . 26 6 . . . . . . . . . . . . . . . 1 . 4 Peak Build Rating 101 | 6 7 18 26 45 46 47 44 52 64 72 72 72 78 84 85 101 79 80 87 94 Average Rating 54 | 4 6 13 22 34 43 44 44 41 61 71 72 72 75 78 81 93 68 39 70 88 On Entrance 53 | . 6 7 18 26 39 46 44 44 52 63 72 72 72 77 84 84 79 79 74 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 15 29 40 45 50 50 46 43 48 56 56 56 56 52 66 75 86 86 71 91 Greatest Support 93 | 20 20 24 24 46 46 46 46 46 58 58 58 58 63 63 68 71 69 69 70 93 Greatest Overweight (x) 7 | . 1 1 3 3 1 1 . 7 . . . . . . 1 1 1 4 2 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 10 | 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 9 15 15 Most Carried 15 | 4 8 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 Average Carried 10 | 2 7 8 9 9 9 9 10 8 8 9 10 10 9 9 10 14 14 8 14 14 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 4 8 10 10 10 10 10 10 9 10 10 10 10 10 10 12 15 15 14 15 13 Class Distribution -------------------- 49% | Scavenger-Mutant 31% | Mutant 13% | Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 4229 | 138 147 391 138 220 87 60 . 284 . 90 . 20 50 20 165 123 377 820 279 820 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6918 | . 147 755 682 354 75 49 . 457 . . 260 . 253 . 197 727 724 1090 279 869 Parts 289 | . 7 52 42 13 3 3 . 19 . . 6 . 9 . 14 36 27 27 2 29 Haulers Intercepted 5 | . 1 2 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . 1 . . . . . . . . 1 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . . . 5 13 . 24 . . . 7 22 4 20 . 13 29 1 18 Prevented 14 | . . . . . . . . 2 . . . 1 . . 3 . 7 . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 126 | . 2 20 12 6 5 1 . 10 . . 2 . 4 . 7 16 10 19 . 12 Melee 3 | . . . . . . . . . . . . . . . . . 3 . . . Guns 45 | . 2 18 5 1 1 . . 1 . . 2 . 2 . 3 3 2 2 . 3 Cannons 30 | . . 1 . 3 . 1 . 2 . . . . 1 . . 9 1 4 . 8 AOE 40 | . . 1 7 . 4 . . 6 . . . . . . 4 3 3 11 . 1 Classes Destroyed 17 | . 2 3 3 2 . . . 2 . . . . . . . 1 . 1 . 3 Worker 8 | . . 1 2 . . . . . . . 2 . . . . 3 . . . . Builder 7 | . . . 4 1 . . . . . . . . . . . . . . . 2 Hauler 5 | . 1 2 1 . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Swarmer 35 | . . 10 4 1 4 . . 4 . . 2 . . . 4 5 . 1 . . Grunt 40 | . 2 8 3 1 . . . 2 . . 2 . 2 . . 8 5 5 . 2 Brawler 10 | . . . . 1 . . . 2 . . . . . . . . 2 4 . 1 Duelist 4 | . . . . . . . . 1 . . . . . . . . . 2 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . 2 3 2 . . . . . . . . . . . . 1 1 . 4 Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . Hunter 13 | . . . 2 . 1 . . 2 . . . . 2 . 2 . . 2 . 2 Programmer 8 | . . . . 1 . 1 . . . . . . . . 1 2 2 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . 5 . . Wasp 2 | . . . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 2 7 9 4 4 1 . 5 . . 2 . 2 . 4 6 4 15 . 5 Combat Bots Only 15 | . 2 6 4 3 4 1 . 4 . . 1 . 2 . 4 5 4 15 . 3 Max Kills in Single Turn 5 | . 1 2 5 2 4 1 . 3 . . 5 . 1 . 2 4 2 4 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . 1 2 . 4 . . 3 . . . . . . 2 3 2 4 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 967 | . 7 85 39 84 12 41 . 79 . . 13 21 29 . 26 91 62 206 . 172 Missed 281 | . 2 21 8 27 4 19 . 21 . . 7 12 10 . 9 29 16 49 . 47 Hits 686 | . 5 64 31 57 8 22 . 58 . . 6 9 19 . 17 62 46 157 . 125 Melee 27 | . . . . . . . . 2 . . 1 . . . . . 9 14 . 1 Projectile 659 | . 5 64 31 57 8 22 . 56 . . 5 9 19 . 17 62 37 143 . 124 AOE 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Critical Strikes 28 | . . . 2 . . 1 . 2 . . . . . . . 1 7 7 . 8 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 4 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 12177 | . 55 761 625 532 119 372 . 1316 . . 356 96 406 . 446 1308 1126 2929 . 1730 Core 1918 | . 12 155 71 78 . 56 . 394 . . 57 21 30 . 28 155 58 658 . 145 Absorbed by Shields 731 | . . . . . . . . . . . . . . . . . . 130 . 601 Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . . . . . 42 Redirected to Shielding 226 | . . . . . . . . . . . . . . . . 129 . 50 . 47 Ignored by Resistances 197 | . . . 2 37 . 10 . 16 . . . . . . . . . . . 132 Regen/Repaired (Parts) 315 | . . . 63 . . . . . . . 26 . . 226 . . . . . . Core Remaining (%) 75 | 100 95 61 87 . . . . 24 . . . . . . 84 . . . . . Volleys Fired 366 | . 12 53 30 23 5 3 . 41 . . 11 7 12 1 12 43 17 41 . 55 Largest 2 | . 2 2 2 2 2 2 . 2 . . 2 2 2 1 2 2 2 2 . 2 Hottest 181 | . 40 90 136 141 141 155 . 155 . . 170 170 170 80 161 175 181 175 . 152 Shots Fired 660 | . 24 104 49 44 9 6 . 59 . . 18 12 24 1 22 84 35 61 . 108 Gun 350 | . 24 97 42 21 3 3 . 31 . . 11 7 17 1 20 7 10 6 . 50 Cannon 273 | . . 7 4 23 4 3 . 19 . . 7 5 7 . . 76 21 41 . 56 Launcher 37 | . . . 3 . 2 . . 9 . . . . . . 2 1 4 14 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 189 | . 24 49 . . . . . . . . . . . . . . . 11 . 105 Thermal 342 | . . 11 15 44 7 6 . 50 . . 18 12 24 1 20 83 21 29 . 1 Explosive 27 | . . . 3 . 2 . . 7 . . . . . . 2 1 2 10 . . Electromagnetic 102 | . . 44 31 . . . . 2 . . . . . . . . 12 11 . 2 Robot Hit Streak 31 | . 4 17 7 13 5 1 . 13 . . 5 5 6 . 7 12 8 12 . 31 Robot Miss Streak 5 | . 2 5 5 4 1 3 . 4 . . 2 5 2 . 2 2 4 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 2 1 . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . 1 . . . . Shots Hit Robots 507 | . 14 75 34 27 5 2 . 53 . . 14 6 16 . 14 56 44 55 6 86 Core Hits 290 | . 6 36 34 9 7 1 . 25 . . 17 . 7 . 9 30 22 40 3 44 Critical Kills 4 | . . . . . . . . . . . 1 . . . . 1 . 2 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Critical Strikes 20 | . . 1 . 2 . . . 2 . . 1 . 1 . . 2 5 2 . 4 Burn 7 | . . 1 . 2 . . . 2 . . . . 1 . . 1 . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 1 . 2 . . Destroy 4 | . . . . . . . . . . . 1 . . . . . . . . 3 Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 69 | . . . . 6 . . . 19 . . 1 . . . 2 . 24 11 6 . Impact 14 | . . . . 6 . . . 2 . . . . . . . . 6 . . . Slashing 35 | . . . . . . . . . . . . . . . . . 18 11 6 . Piercing 20 | . . . . . . . . 17 . . 1 . . . 2 . . . . . Sneak Attacks 11 | . . . . . . . . 4 . . . . . . . . . 7 . . Combat Hostiles 4 | . . . . . . . . 4 . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 4 . . . Damage Inflicted 19485 | . 170 1162 1409 644 436 63 . 1398 . . 1125 185 422 . 658 2624 1859 4090 640 2600 Guns 4981 | . 170 1043 606 310 44 . . 488 . . 189 72 309 . 359 93 141 91 . 1066 Cannons 5962 | . . 54 25 334 55 63 . 377 . . 181 113 113 . . 1935 440 919 . 1353 Explosions 6415 | . . 65 778 . 337 . . 497 . . 753 . . . 295 596 489 2427 . 178 Melee 2124 | . . . . . . . . 36 . . 2 . . . 4 . 789 653 640 . Ramming 3 | . . . . . . . . . . . . . . . . . . . . 3 Kinetic 3186 | . 170 435 . . . . . . . . . . . . . . . 162 . 2419 Thermal 7413 | . . 164 575 644 99 63 . 1011 . . 545 185 422 . 359 2071 531 694 . 50 Explosive 5029 | . . . 408 . 337 . . 245 . . 578 . . . 295 553 207 2406 . . Electromagnetic 1730 | . . 563 426 . . . . 106 . . . . . . . . 332 175 . 128 Impact 160 | . . . . . . . . . . . . . . . . . 160 . . . Slashing 1922 | . . . . . . . . . . . . . . . . . 629 653 640 . Piercing 42 | . . . . . . . . 36 . . 2 . . . 4 . . . . . Highest Corruption 29 | . . . . 1 1 1 1 21 . . . . . . . 1 9 29 19 19 Average Corruption 11 | . . . . 1 1 1 1 5 . . . . . . . 1 7 22 19 19 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 192 | . . . . 4 8 9 1 9 . . . . . . . 1 15 95 15 35 Message Errors 32 | . . . . 1 3 2 . 3 . . . . . . . . 3 15 2 3 Matter Fused 65 | . . . . . 1 4 1 3 . . . . . . . 1 6 32 4 13 Heat Flow Errors 17 | . . . . . . . . 1 . . . . . . . . 2 9 4 1 Energy Discharges 17 | . . . . . . . . 1 . . . . . . . . . 9 4 3 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . 4 . . Data Loss (minor) 28 | . . . . 2 3 2 . 1 . . . . . . . . . 12 1 7 Data Loss (major) 9 | . . . . . . 1 . . . . . . . . . . 2 5 . 1 Misfires 6 | . . . . . 1 . . . . . . . . . . . 2 1 . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 572 | . . . 37 . 25 . . . . . 71 . . . 2 46 94 277 . 20 Projectiles 51 | . . . . . . . . . . . 5 . . . . 46 . . . . Explosions 159 | . . . 37 . 25 . . . . . 66 . . . 2 . . 9 . 20 Melee 362 | . . . . . . . . . . . . . . . . . 94 268 . . Knockbacks 11 | . . . . . . . . . . . . . . . . . 2 1 . 8 Impact 2 | . . . . . . . . . . . . . . . . . 2 . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . 1 . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . . 47 182 . . . . 131 . . 90 . . . . . 36 . . 68 Shots 16 | . . 2 4 . . . . 5 . . 2 . . . . . 2 . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . . 233 399 292 126 188 . 550 . . . . . 43 115 211 125 352 211 145 Average Temperature 114 | . . 92 112 93 60 82 . 163 . . . . . 43 65 101 53 104 88 78 Received Heat Transfer 2643 | . 30 213 216 162 . 24 . 273 . . 15 33 54 . 12 399 216 561 . 435 Effects 10 | . . . 4 . . . . 5 . . . . . . . . . 1 . . Shutdowns 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . 1 1 . . . . . . . . . . . . . 1 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 7 | . . . . 2 . . . 1 . . . . 1 . . 1 . 2 . . Combat Hostiles 7 | . . . . 2 . . . 1 . . . . 1 . . 1 . 2 . . Parts Melted 24 | . . 1 . 6 1 1 . 5 . . 1 . 1 . 1 5 . 2 . . Heat Transferred 10037 | . . 470 720 1340 174 100 . 1776 . . 596 111 555 . 518 2381 568 648 . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 2 5 . . . . 2 . . 1 . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 1 1 . . . . . . . 1 . . . . 2 . . . . Low Security (%) 80 | 100 100 76 79 100 . . . . 100 100 83 . . . . 47 . . . . Level 1 14 | . . 23 20 . . . . . . . 16 . . . . 27 . . . . Level 2 4 | . . . . . . . . . . . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 675 | . 40 257 267 80 . . . . 58 . 299 . . . . 675 . . . . Initial 193 | . . 8 101 22 . . . . 58 . . . . . . 193 . . . . Average 110 | . 9 107 116 21 . . . . 16 . 117 . . . . 282 . . . . Influence Increases 6371 | . 62 577 445 277 120 45 . 459 . . 597 360 533 . 600 1124 260 637 15 260 Destroy 0b10 Robot/C 3480 | . 40 400 240 120 100 20 . 340 . . 140 160 260 . 280 500 200 480 . 200 Destroy 0b10 Robot/NC 200 | . 5 15 45 5 . . . 5 . . 30 . . . . 35 . 15 15 30 Destroy Leader 506 | . 12 84 76 30 20 10 . 30 . . 20 20 20 . 40 94 30 20 . . Allied During Kill 1119 | . . . . . . . . 39 . . 190 180 253 . 280 160 . 17 . . Successful Hack 96 | . 5 9 25 44 . . . . . . 6 . . . . 7 . . . . Disable Machine 330 | . . 15 . 45 . . . . . . 90 . . . . 180 . . . . Destroy Structure 325 | . . 9 44 3 . . . . . . 121 . . . . 148 . . . . Lose Combat Pursuer 315 | . . 45 15 30 . 15 . 45 . . . . . . . . 30 105 . 30 Influence Decreases 6371 | . 42 356 636 314 133 45 . 365 94 . 330 402 294 464 292 817 590 902 35 260 Entered New Map 1247 | . . 12 140 28 5 . . . 36 . . 100 44 464 . 115 228 55 20 . Time Decay 3944 | . 42 324 466 286 128 45 . 225 58 . 230 262 190 . 192 392 302 607 15 180 Lost Part 575 | . . 20 30 . . . . 65 . . . . 20 . 20 110 60 200 . 50 Lost Ally 605 | . . . . . . . . 75 . . 100 40 40 . 80 200 . 40 . 30 Squads Dispatched 16 | . 1 2 2 2 . . . 1 . . 1 . . . . 5 . 1 . 1 Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Extermination 4 | . . . . 2 . . . . . . 1 . . . . 1 . . . . Reinforcement 8 | . 1 2 2 . . . . . . . . . . . . 3 . . . . Assault 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 11 | . . 5 3 1 . . . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 2 29 20 9 5 4 . 30 . . 7 10 13 . 13 24 12 32 . 25 Peak Tracking Total 12 | . 2 8 6 3 4 1 . 7 . . 3 4 6 . 5 5 6 12 . 9 Tactical Retreats 16 | . . 2 1 1 . 1 . 3 . . . . . . . . 2 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 2 . . 1 . . . . 1 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 2 . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 2 . . . . . . . . . 9 . . Triggered 4 | . . . . . . . . 2 . . . . . . . . . 2 . . Most Traps Carried 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 30 | . . 1 . 3 . . . 1 . . 6 . 3 . . 12 . 2 . 2 Max in Single Turn 8 | . . 1 . 1 . . . 1 . . 4 . . . . 8 . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 61 | . 2 6 10 12 1 1 3 . 5 . 7 . . . . 4 3 . 5 2 Terminals 19 | . 1 3 7 3 . . . . 1 . 4 . . . . . . . . . Fabricators 9 | . . . . 3 . . . . 1 . 2 . . . . 2 . . . 1 Repair Stations 4 | . . 1 1 2 . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 1 . 2 . . . . 1 . 1 . . . . . . . . 1 Scanalyzers 7 | . . 1 2 1 . . . . 1 . . . . . . 2 . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 197 | . 5 14 37 31 1 1 27 . 17 . 24 . . . . 13 7 . 18 2 Successful 125 | . 4 8 23 11 1 1 27 . 9 . 8 . . . . 8 7 . 18 . Failed 72 | . 1 6 14 20 . . . . 8 . 16 . . . . 5 . . . 2 Catastrophic 12 | . . . 1 3 . . . . 1 . 5 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 4 12 21 17 . . . . 8 . 8 . . . . 12 . 1 . 1 Terminals 56 | . 3 8 26 6 . . . . 7 . 6 . . . . . . . . . Fabricators 33 | . . . . 10 . . . . 2 . 14 . . . . 6 . . . 1 Repair Stations 10 | . . 2 2 6 . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 2 . 4 . . . . 2 . 4 . . . . . . . . 1 Scanalyzers 26 | . . 2 9 4 . . . . 4 . . . . . . 7 . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . . . . . . . Terminal Hacks 61 | . . 1 4 1 1 1 27 . . . 1 . . . . . 7 . 18 . Record 17 | . . . . . . . 6 . . . . . . . . . 5 . 6 . Part Schematic 15 | . . . . . . . 11 . . . . . . . . . . . 4 . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . 1 . . . 3 . . . . . . . . . . . 4 . Open Door 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . 1 . . . . 1 . 3 . . . . 4 . . . . Network Status 4 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 4 | . . . . . . . . . . . 2 . . . . 2 . . . . Repair Station Hacks 3 | . . . 2 1 . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 . 2 . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 21 | . . 2 8 4 . . . . 3 . . . . . . 4 . . . . Insert Component 10 | . . 1 4 2 . . . . 1 . . . . . . 2 . . . . Analyze 11 | . . 1 4 2 . . . . 2 . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 26 | . 3 5 9 4 . . . . 3 . 2 . . . . . . . . . Terminals 19 | . 2 3 9 2 . . . . 2 . 1 . . . . . . . . . Botnet 5 | . 1 . 3 . . . . . 1 . . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . Skim 12 | . 1 2 5 2 . . . . 1 . 1 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . Recyclers 4 | . 1 . . 1 . . . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 4 9 10 . . . . 4 . 7 . . . . 4 . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 7 . . . . . . 3 . . . . . . Robots Built 8 | . . . . . . . . . . . 7 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 572 | . . . . . . . . . . . 268 . . . . 304 . . . . Total Robot Build Rating 33 | . . . . . . . . . . . 28 . . . . 5 . . . . Part Schematics Acquired 36 | . . 1 4 2 . . 11 . . . . . . 13 . 1 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 10 | . . 1 4 2 . . . . 1 . . . . . . 2 . . . . Part Schematics Acquired 8 | . . 1 4 2 . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 3 . . . . . . . . . 2 . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 52 | . . . . . . . . 8 . 20 7 . . 4 . 6 . 2 . 5 Largest Group 24 | . . . . . . . . 4 . 20 24 12 10 11 11 7 . 2 . 2 Highest-Rated Group 832 | . . . . . . . . 187 . 820 832 495 395 413 413 370 . 59 . 28 Highest-Rated Ally 96 | . . . . . . . . 96 . 50 50 50 50 46 46 70 . 30 . 14 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 2 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 306 | . . . . . . . . 39 . . 55 28 38 . 38 85 . 17 . 6 Total Damage 9544 | . . . . . . . . 1068 . . 1918 1249 1502 . 1264 2183 . 360 . . Kills 66 | . . . . . . . . 7 . . 10 12 11 . 8 12 . 6 . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 8137 | . 188 739 1184 898 1018 683 95 384 . . . . . . . 570 347 1046 383 602 Sensors 2934 | . . . 1066 659 326 . . . . . . . . . . . . 292 . 591 Terrain 1173 | . . . . . . . . . . . . . . . . 570 347 256 . . Structural 4986 | . . 739 1169 898 1018 683 95 384 . . . . . . . . . . . . Seismic 4894 | . 188 739 1169 625 1018 683 95 377 . . . . . . . . . . . . T.N.C. 1490 | . . . . . . . . . . . . . . . . . . 505 383 602 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . . . . . 2 . . . . . . 2 1 2 . 2 2 . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 14127 | 61 233 739 1184 898 1018 683 95 619 241 303 495 576 386 1470 568 927 667 1979 383 602 Spaces Moved 8607 | 45 147 406 545 666 712 456 80 301 189 231 342 355 265 1063 352 560 253 1236 195 208 Core 579 | 7 . . . . . . . 2 . . . . . . . . . 570 . . Treads 635 | . . . . . . . . . . . . . . . . . 249 92 86 208 Legs 5730 | 38 147 131 . 100 712 456 80 299 189 231 342 355 265 1063 352 560 4 297 109 . Wheels 1386 | . . 275 545 566 . . . . . . . . . . . . . . . . Hover 277 | . . . . . . . . . . . . . . . . . . 277 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 105 105 120 120 120 120 120 120 120 120 120 120 120 120 120 50 160 160 Average Speed 128 | 109 120 108 105 107 125 143 120 152 120 120 120 120 120 120 121 121 203 136 179 185 Slowest Speed 400 | 120 190 120 135 135 170 170 120 400 120 120 120 120 120 120 190 183 240 260 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 36 39 54 25 85 68 70 53 6 96 10 58 51 88 53 18 46 88 60 38 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . 1 . . . 1 . . . . . . . 1 . 1 . 3 . Known Exits Taken 8 | . . . 1 1 1 1 1 1 . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . . . . 3 1 . 1 . . . 2 3 3 3 . 1 3 . . Spaces Dug 9 | . . . 1 3 . . . 1 . . . . . . . 1 2 1 . . Terrain Destroyed 354 | . . 6 42 3 10 . . 62 . . 34 2 2 . 29 45 36 83 . . Melee 6 | . . . . 3 . . . 1 . . . . . . . . 1 1 . . Projectile 37 | . . . 2 . . . . 6 . . 1 2 2 . . 14 3 7 . . AOE 311 | . . 6 40 . 10 . . 55 . . 33 . . . 29 31 32 75 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 10986 | 54 177 604 1105 795 826 478 79 415 205 259 411 495 313 1265 473 726 334 1443 220 309 Wait 1437 | . 9 103 504 66 97 14 . 21 . 17 54 134 28 156 95 79 9 51 . . Move 8588 | 44 146 405 544 665 711 455 79 300 189 230 341 354 264 1062 351 559 252 1235 194 208 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 5 12 8 5 3 1 . 4 4 5 1 . 1 17 3 9 5 22 2 3 Fast Attach 89 | 6 4 6 2 3 2 1 . 6 2 . . . 2 5 2 10 12 16 7 3 Attach 49 | . 1 3 5 3 1 2 . 5 3 1 . . 1 1 1 4 3 11 1 3 Detach 11 | . . 1 1 . . 1 . 1 2 . . . . 1 . 1 . 2 1 . Swap 86 | . . 6 6 17 3 1 . 9 1 1 2 . 2 . 5 11 11 4 1 6 Drop 110 | . . 15 5 7 4 . . 2 3 5 1 . 3 22 2 10 5 14 8 4 Fire 366 | . 12 53 30 23 5 3 . 41 . . 11 7 12 1 12 43 17 41 . 55 Melee 65 | . . . . 6 . . . 19 . . 1 . . . 2 . 20 11 6 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . 5 1 . . . . . . . . 26 . 26 Trap 11 | . . . . . . . . 2 . . . . . . . . . 9 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 1004 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Utility x2 1093 | -8/Materials | Repaired Imp. EM Shotgun 1375 | -8/Materials | Build established: Skirmisher 1623 | -8/Materials | Learned location of 1 exit from Lower Caves 1681 | -8/Materials | Learned Factory emergency access door positions 1730 | -8/Materials | Learned 4 Recycling zone layouts 1820 | -8/Materials | Learned Storage security intel 1888 | -8/Materials | Learned location of 1 exit from Storage 1938 | -8/Materials | Learned 4 Factory zone layouts 2040 | -8/Materials | Discovered new exit (range 3) 2217 | -8/Materials | Identified exit to Factory 2218 | -8/Materials | Entered Factory 2218 | -7/Factory | Evolved 2 slots: Utility x2 2219 | -7/Factory | Identified exit to Lower Caves 3116 | -7/Factory | Entered Lower Caves 3117 | -7/Lower Caves | Identified exit to Lower Caves 3754 | -7/Lower Caves | Build established: Mutant 4134 | -7/Lower Caves | Entered another Lower Caves area 4170 | -7/Lower Caves | Discovered new exit (range 15) 4241 | -7/Lower Caves | Encountered a Warlord checkpoint 4258 | -7/Lower Caves | Learned 4 Factory zone layouts 4445 | -7/Lower Caves | Spotted B-75 Beast 4560 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4800 | -7/Lower Caves | Discovered new exit (range 15) 4815 | -7/Lower Caves | Identified exit to Data Miner 4817 | -7/Lower Caves | Entered Data Miner 4817 | -7/Data Miner | Discovered new exit (range 6) 4840 | -7/Data Miner | Met Data Miner 4868 | -7/Data Miner | Learned location of Section 7 (-3) 4868 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4883 | -7/Data Miner | Received God Mode back door access code from Data Miner 4911 | -7/Data Miner | Identified exit to Proximity Caves 4912 | -7/Data Miner | Entered Proximity Caves 4913 | -6/Proximity Caves | Identified exit to Factory 5161 | -6/Proximity Caves | Spotted B-75 Beast 5249 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5288 | -6/Proximity Caves | Core integrity fell below 50% 5328 | -6/Proximity Caves | Escorted by Enhanced Grunt 5349 | -6/Proximity Caves | Lost 8 parts (1p1n3u3w) 5356 | -6/Proximity Caves | System corruption reached 10% 5405 | -6/Proximity Caves | Lost 3 allies 5531 | -6/Proximity Caves | Entered Factory 5531 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5645 | -6/Factory | Build established: Scavenger-Mutant 5772 | -6/Factory | Sucked down chute 5772 | -6/Factory | Entered Waste 5773 | -6/Waste | Joined by Warlord forces that had cleared the area 5935 | -6/Waste | Discovered new exit (range 15) 6075 | -6/Waste | Entered Factory 6075 | -6/Factory | Accompanied by 20 allies 6205 | -6/Factory | Murdered 3 allies 6218 | -6/Factory | Fabricated S-27 Virus? 6284 | -6/Factory | Fabricated B-48 Gladiator? 6379 | -6/Factory | Lost 4 allies 6431 | -6/Factory | Discovered new exit (range 11) 6510 | -6/Factory | Identified exit to Lower Caves 6570 | -6/Factory | Entered Lower Caves 6570 | -6/Lower Caves | Accompanied by 12 allies 6682 | -6/Lower Caves | Ambushed by wild Derelicts 6923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7108 | -6/Lower Caves | Discovered new exit (range 6) 7111 | -6/Lower Caves | Encountered a Warlord checkpoint 7146 | -6/Lower Caves | Entered another Lower Caves area 7146 | -6/Lower Caves | Accompanied by 10 allies 7152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7156 | -6/Lower Caves | Discovered new exit (range 7) 7212 | -6/Lower Caves | Attracted the attention of an 0b10 base 7414 | -6/Lower Caves | Learned location of 1 exit from Factory 7500 | -6/Lower Caves | Discovered new exit (range 15) 7502 | -6/Lower Caves | Learned Factory emergency access door positions 7532 | -6/Lower Caves | Entered Zion 7532 | -6/Zion | Accompanied by 7 allies 7624 | -6/Zion | Discovered new exit (range 16) 7634 | -6/Zion | Given the Hacking Drone Bay 7635 | -6/Zion | Found Prototype Device 7660 | -6/Zion | Identified Hacking Drone Bay 7896 | -6/Zion | Found Prototype Device 7896 | -6/Zion | Identified Phasing AFG 7938 | -6/Zion | Learned 4 Factory zone layouts 8122 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8337 | -6/Zion | Learned Factory emergency access door positions 8348 | -6/Zion | Given A8's code to call for help 8488 | -6/Zion | Met Imprinter 8508 | -6/Zion | Imprinted 8510 | -6/Zion | Declared Zion's savior 8592 | -6/Zion | Found Prototype Processor 8592 | -6/Zion | Identified Exp. Core Analyzer 8616 | -6/Zion | Found Prototype Processor 8619 | -6/Zion | Found Prototype Processor 8623 | -6/Zion | Found Prototype Processor 8625 | -6/Zion | Identified Exp. Target Analyzer (x2) 8625 | -6/Zion | Found Faulty Exp. Target Analyzer 8686 | -6/Zion | Identified Exp. Melee Analysis Suite 9002 | -6/Zion | Entered Proximity Caves 9002 | -5/Proximity Caves | Accompanied by 11 allies 9283 | -5/Proximity Caves | P-70 Sage assimilated allied YL-PZ9(g) 9458 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9524 | -5/Proximity Caves | Discovered new exit (range 15) 9551 | -5/Proximity Caves | Lost 3 allies 9570 | -5/Proximity Caves | Entered Factory 9570 | -5/Factory | Accompanied by 5 allies 9570 | -5/Factory | Evolved 2 slots: Utility x2 9571 | -5/Factory | Identified exit to Upper Caves 9574 | -5/Factory | Loaded intel: 220 non-interactive machine locations 9785 | -5/Factory | Discovered new exit (range 20) 9838 | -5/Factory | Zion Light squad teleported in 9930 | -5/Factory | Retrieved Zion intel report: Branch Access 10074 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10075 | -5/Factory | Zion Demo squad teleported in 10085 | -5/Factory | Spotted B-75 Beast 10102 | -5/Factory | Found Prototype Protection 10102 | -5/Factory | Identified Zio. Weapon Casing 10111 | -5/Factory | Destroyed B-75 Beast 10168 | -5/Factory | Lost 9 allies 10382 | -5/Factory | Fabricated M-22 Extractor? 10497 | -5/Factory | Entered Upper Caves 10586 | -5/Upper Caves | Lost 8 parts (1p4n3u) 10713 | -5/Upper Caves | Learned location of Warlord (-4) 10715 | -5/Upper Caves | Learned Factory terminal intel 10782 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10909 | -5/Upper Caves | Discovered new exit (range 18) 11048 | -5/Upper Caves | Entered an active Warlord outpost 11066 | -5/Upper Caves | Learned Research trap positions 11066 | -5/Upper Caves | Learned Armory trap positions 11066 | -5/Upper Caves | Learned Extension emergency access door positions 11164 | -5/Upper Caves | Entered another Upper Caves area 11177 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11194 | -5/Upper Caves | Found Prototype Special Weapon 11406 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11414 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 11421 | -5/Upper Caves | System corruption reached 10% 11487 | -5/Upper Caves | Destroyed 15 combat bots 11497 | -5/Upper Caves | Core integrity fell below 50% 11517 | -5/Upper Caves | Lost 16 parts (4n9u3w) 11555 | -5/Upper Caves | Lost 3 parts (2p1u) 11586 | -5/Upper Caves | Learned Factory garrison access intel 11682 | -5/Upper Caves | Core integrity fell below 20% 11736 | -5/Upper Caves | Build established: Mutant 12185 | -5/Upper Caves | Discovered new exit (range 15) 12782 | -5/Upper Caves | Build established: Scavenger-Mutant 12961 | -5/Upper Caves | Learned location of 1 exit from Factory 12982 | -5/Upper Caves | Spotted B-75 Beast 13133 | -5/Upper Caves | Discovered new exit (range 5) 13143 | -5/Upper Caves | Entered Zhirov 13145 | -5/Zhirov | Discovered new exit (range 3) 13179 | -5/Zhirov | Met Zhirov 13215 | -5/Zhirov | Learned location of Quarantine (-3) 13215 | -5/Zhirov | Learned location of Testing (-2) 13215 | -5/Zhirov | Learned location of Command (-1) 13232 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13278 | -5/Zhirov | Found Alien Artifact 13278 | -5/Zhirov | Identified Integrated Dissipator 13278 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13409 | -5/Zhirov | Found Alien Artifact 13526 | -5/Zhirov | Entered Proximity Caves 13530 | -4/Proximity Caves | Spotter reported a threat 13530 | -4/Proximity Caves | Spotter reported a threat 13591 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13687 | -4/Proximity Caves | Spotter reported a threat 13757 | -4/Proximity Caves | Spotter reported a threat 13789 | -4/Proximity Caves | Lost 3 allies 13816 | -4/Proximity Caves | Build established: Derelict-Mutant 13908 | -4/Proximity Caves | Spotter reported a threat 13950 | -4/Proximity Caves | Spotter reported a threat 14105 | -4/Proximity Caves | Discovered new exit (range 16) 14128 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14114_ Slug penetrates H-77 Assassin. 14114_ H-77 Assassin suffers critical hit (Destroy). 14114_ Destroyed Myomer Leg. 14114_ H-77 Assassin knocked back. 14116_ Critical hit (Burn: +50). 14118_ Slug penetrates H-77 Assassin. 14118_ H-77 Assassin destroyed. 14119_ Imp. Sensor Array destroyed. 14121_ Slug penetrates G-67 Veteran. 14121_ G-67 Veteran knocked back. 14123_ Lyr. Medium Armor Plating destroyed. 14124_ Slug penetrates G-67 Veteran. 14124_ G-67 Veteran destroyed. 14125_ Lgt. Antimatter Reactor fries itself beyond repair. 14125_ Imp. Medium Armor Plating destroyed. 14125_ Critical hit (Burn: +50). 14125_ Hvy. Treads destroyed. 14126_ Imp. Treads destroyed. 14127_ Mass Driver destroyed. 14127_ Critical hit (Burn: +37). 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