Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 19:23:23 Player: celerysam Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3441) 3441 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 9936 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 234 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 33/100 System Corruption 7% Temperature Cool (2) Movement Hovering (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Linear Gravjet > --- UTILITY (8) ------ Triangulator Improved Signal Interpreter Advanced Signal Interpreter Improved Cloaking Device > --- WEAPON (2) ------- Dispersion Rifle Great Maul > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Cryofiber Web Advanced Reaction Control System Dispersion Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Hovering Antigrav-Scrap Exoskeleton VTOL Module Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON ----------- Cycling Electro Arc Construct/G Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Energy Well Triangulator Advanced Reaction Control System Improved Remote Datajack [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . 4 . . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . . 2 . . . 1 . . 1 Utility 6 | . . 1 . . 1 . . 2 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 122 | 5 23 21 14 2 10 1 3 2 9 3 8 21 Power 19 | 1 4 2 3 . 2 . . 1 . 1 1 4 Engine 10 | 1 3 2 3 . . . . . . 1 . . Core 8 | . 1 . . . 2 . . . . . 1 4 Reactor 1 | . . . . . . . . 1 . . . . Propulsion 40 | 2 9 8 4 1 4 . . 1 2 . 3 6 Treads 3 | . 2 1 . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 18 | . 7 7 3 1 . . . . . . . . Hover 4 | . . . . . . . . . 1 . . 3 Flight 13 | . . . 1 . 4 . . 1 1 . 3 3 Utility 32 | 1 4 7 . 1 2 1 2 . 5 . 3 6 Device 15 | . . 2 . 1 1 . 2 . 3 . 1 5 Storage 5 | 1 1 2 . . . . . . 1 . . . Processor 3 | . . . . . . 1 . . . . 1 1 Hackware 2 | . . . . . . . . . 1 . 1 . Protection 7 | . 3 3 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 1 6 4 7 . 2 . 1 . 2 2 1 5 Energy Gun 10 | . 1 2 4 . . . . . . . . 3 Energy Cannon 2 | . 1 . 1 . . . . . . . . . Ballistic Gun 5 | 1 3 . . . . . . . . . 1 . Ballistic Cannon 4 | . 1 1 1 . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 5 | . . 1 1 . . . . . 1 2 . . Piercing Weapon 2 | . . . . . 1 . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . 1 . 5 1 1 . . 1 2 . . 1 Parts Lost 47 | . 2 5 . 1 . . . . 7 . 16 16 Power 11 | . . 2 . . . . . . 3 . 2 4 Propulsion 20 | . 2 2 . . . . . . 3 . 8 5 Utility 10 | . . . . . . . . . . . 5 5 Weapon 6 | . . 1 . 1 . . . . 1 . 1 2 Highest Loss Streak 11 | . 1 2 . 1 . . . . 5 . 5 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 10 | 4 9 15 19 19 5 4 5 4 4 5 4 4 Power . | . 1 . . 1 . . . . . . . . Propulsion 2 | 3 1 3 8 8 . . . . . . . . Utility 3 | . 2 5 6 5 3 3 3 2 3 4 3 2 Weapon 2 | 1 4 5 3 3 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . 5 10 4 1 11 . . 3 3 . . 2 Power 3 | . . . 3 . . . . . . . . . Propulsion 6 | . . 1 . . 4 . . . . . . 1 Utility 15 | . 1 4 . 1 5 . . 2 2 . . . Weapon 13 | . 4 5 1 . 1 . . 1 . . . 1 Tool/Special 2 | . . . . . 1 . . . 1 . . . Average Slot Usage (%) 87 | . 98 97 100 95 78 92 92 92 76 86 71 36 Engine 7 | . 12 10 11 11 4 . . . 6 11 . . Core 3 | . 1 . . . 2 15 15 13 2 . 6 4 Treads 1 | . 4 5 . . . . . . . . . . Leg 1 | . 6 . . . 2 . . . . . . . Wheel 13 | . 16 25 33 33 1 . . . . . . . Hover 1 | . . . . . 1 . . . 4 5 6 5 Flight 10 | . . . . . 27 38 38 33 20 23 16 . Device 12 | . . 10 11 11 14 14 12 25 25 29 17 8 Storage 6 | . 14 11 11 11 . . . . . . . . Processor 2 | . . . . . . . 7 6 5 5 8 10 Protection 6 | . 13 11 11 8 6 7 2 . . . . . Energy Gun 5 | . 6 10 11 11 5 . . . . . 3 1 Ballistic Gun 3 | . 12 4 . . . . . . . . . . Ballistic Cannon 3 | . 6 5 5 . . 7 2 . . . . . Slashing Weapon 2 | . . . 5 8 1 . . . 3 9 4 1 Piercing Weapon 1 | . . . . . 5 7 7 6 1 . . 1 Peak Build Rating 77 | 5 13 21 23 37 56 58 59 64 71 74 77 62 Average Rating 35 | 3 8 17 21 25 48 56 56 62 65 72 67 41 On Entrance 40 | . 5 13 21 23 37 56 58 56 63 70 74 46 Avg Prop Armor Cover (%) 5 | . 2 8 . . 4 . 6 . 5 4 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 11 36 58 61 59 57 23 21 21 22 20 21 20 Greatest Support 36 | 20 26 36 36 36 36 24 24 26 30 21 25 20 Greatest Overweight (x) 4 | . 1 3 1 1 1 . . . . . 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 10 | 6 10 16 20 20 6 5 5 5 5 5 5 5 Most Carried 20 | 7 15 20 20 20 18 5 5 5 5 5 5 5 Average Carried 10 | 5 9 15 19 19 5 4 4 4 4 5 4 4 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 20 20 18 4 5 5 5 5 5 5 5 Scrap Engine Consumption 73 | . . . . 6 26 . 4 3 8 7 19 . Constructs Created 13 | . . . . . 6 . . . 3 . 4 . Constructs Modified 8 | . . . . . 3 . . . . . 5 . Class Distribution -------------------- 62% | Mutant 32% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Matter Collected 2417 | 240 533 409 383 33 . 145 65 . 72 154 171 212 Remotely . | . . . . . . . . . . . . . Salvage Created 3757 | . 773 952 578 210 32 73 206 . 72 69 428 364 Parts 211 | . 40 67 34 10 2 1 9 . 4 . 28 16 Haulers Intercepted 5 | . 2 2 1 . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 1 6 . . . 11 . Prevented 1 | . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 85 | . 14 23 16 3 . 1 4 . 1 . 15 8 Melee 23 | . . . . . . 1 2 . 1 . 12 7 Guns 42 | . 8 23 6 3 . . . . . . 2 . Cannons 17 | . 6 . 10 . . . 1 . . . . . AOE 1 | . . . . . . . 1 . . . . . Classes Destroyed 14 | . 4 4 2 1 . . 2 . . . . 1 Worker 1 | . 1 . . . . . . . . . . . Hauler 5 | . 2 2 1 . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . Watcher 10 | . 3 5 1 . 1 . . . . . . . Swarmer 28 | . . 11 . . . . . . . . 13 4 Cutter 2 | . . . . . . . . . . . . 2 Grunt 29 | . 14 6 8 . . . . . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . Sentry 15 | . . 6 7 . . 1 1 . . . . . Programmer 6 | . . . . . . . 2 . 1 . 1 2 Scrapper 3 | . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | . 4 8 4 3 1 1 1 . 1 . 4 6 Combat Bots Only 8 | . 4 8 4 3 . 1 1 . 1 . 4 5 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 808 | . 107 96 59 25 26 72 48 . 52 30 128 165 Missed 303 | . 35 26 14 4 20 40 19 . 30 19 40 56 Hits 505 | . 72 70 45 21 6 32 29 . 22 11 88 109 Melee 13 | . . . 1 . . . . . . . 6 6 Projectile 492 | . 72 70 44 21 6 32 29 . 22 11 82 103 AOE 3 | . . . . . . . . . 1 . . 2 Critical Strikes 23 | . 1 3 . 4 . . . . 1 1 5 8 Damage Taken 7931 | . 955 856 789 453 55 224 315 . 546 225 1559 1954 Core 2134 | . 217 131 145 25 23 22 32 . 65 40 275 1159 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 35 | . 35 . . . . . . . . . . . Regen/Repaired (Parts) 482 | . . . . . 89 . . . 311 25 57 . Core Remaining (%) 64 | 100 13 . . 24 . . 89 100 . . 62 . Volleys Fired 236 | . 92 68 44 8 . . 15 . . . 7 2 Largest 2 | . 2 2 2 2 . . 1 . . . 2 2 Hottest 176 | . 80 95 110 110 . . 51 . . . 56 176 Shots Fired 426 | . 169 135 80 15 . . 15 . . . 9 3 Gun 318 | . 127 123 41 15 . . . . . . 9 3 Cannon 108 | . 42 12 39 . . . 15 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 260 | . 132 68 39 . . . 15 . . . 6 . Thermal 119 | . 28 41 40 7 . . . . . . . 3 Explosive . | . . . . . . . . . . . . . Electromagnetic 47 | . 9 26 1 8 . . . . . . 3 . Robot Hit Streak 20 | . 10 14 15 20 . . 5 . . . 4 1 Robot Miss Streak 6 | . 5 4 6 3 . . 3 . . . 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 375 | . 94 103 78 15 2 10 14 . 5 8 26 20 Core Hits 244 | . 40 83 66 15 1 2 7 . 3 1 16 10 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 10 | . 1 . 3 . . . 1 . 1 . 2 2 Destroy 1 | . 1 . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 Sever 4 | . . . 2 . . . . . . . 2 . Impale 2 | . . . . . . . 1 . 1 . . . Melee Attacks 394 | . . 1 23 . 44 25 31 38 73 49 64 46 Impact 19 | . . . . . . . . . . . . 19 Slashing 200 | . . 1 23 . 5 . . . 48 49 64 10 Piercing 175 | . . . . . 39 25 31 38 25 . . 17 Sneak Attacks 3 | . . . 1 . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . . 2 1 . Damage Inflicted 7859 | . 1080 1551 1597 253 84 300 472 . 174 441 956 951 Guns 3131 | . 725 1427 626 253 . . . . . . 67 33 Cannons 1205 | . 352 96 538 . . . 219 . . . . . Explosions 197 | . . 28 79 . . . 90 . . . . . Melee 3323 | . . . 354 . 84 300 163 . 174 441 889 918 Ramming 3 | . 3 . . . . . . . . . . . Kinetic 2169 | . 758 587 538 . . . 219 . . . 67 . Thermal 1741 | . 245 624 626 123 . . 90 . . . . 33 Explosive 79 | . . . 79 . . . . . . . . . Electromagnetic 544 | . 74 340 . 130 . . . . . . . . Impact 214 | . . . . . . . . . . . . 214 Slashing 1867 | . . . 354 . . . . . . 441 889 183 Piercing 1242 | . . . . . 84 300 163 . 174 . . 521 Highest Corruption 7 | . . . . . . . 1 . 4 4 4 7 Average Corruption 3 | . . . . . . . 1 . 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . . . . . . 8 8 17 10 Message Errors 14 | . . . . . . . . . 1 2 5 6 Matter Fused 8 | . . . . . . . . . 4 1 2 1 Heat Flow Errors 9 | . . . . . . . . . 1 2 5 1 Energy Discharges 5 | . . . . . . . . . 2 . 3 . Data Loss (minor) 5 | . . . . . . . . . . 3 1 1 Alerts 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 386 | . . . 2 . 10 33 45 . 17 114 11 154 Projectiles 20 | . . . . . . . 20 . . . . . Explosions 25 | . . . . . . . 25 . . . . . Melee 341 | . . . 2 . 10 33 . . 17 114 11 154 Knockbacks 6 | . 2 . 2 . . . 2 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . 2 . 2 . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 139 | . 1 . 138 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 453 | . 453 286 214 394 261 210 282 . 90 163 165 147 Average Temperature 79 | . 109 66 65 174 86 53 65 . 52 75 73 59 Received Heat Transfer 1831 | . 558 348 213 352 12 54 45 . 30 54 165 . Effects 5 | . 3 . . 1 . 1 . . . . . . Shutdowns 2 | . 1 . . 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . 1 . 1 . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2185 | . 518 775 805 . . . 50 . . . . 37 Parts Sabotaged 3 | . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . 1 2 . . . . . . . . . Low Security (%) 75 | 100 100 27 28 100 100 . . 100 100 . . 100 Level 1 22 | . . 72 55 . . . . . . . . . Level 2 2 | . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 444 | . 125 354 444 145 20 . . 31 34 . . 150 Initial 148 | . . 1 73 145 . . . 31 . . . 148 Average 102 | . 30 226 266 38 3 . . 6 10 . . 88 Influence Increases 3723 | . 440 715 887 5 128 20 200 61 249 . 680 338 Destroy 0b10 Robot/C 1780 | . 280 460 480 . . 20 60 . 20 . 300 160 Destroy 0b10 Robot/NC 110 | . 30 45 20 . 5 . . . 5 . . 5 Destroy Leader 452 | . 80 124 146 . 2 . 20 . . . 50 30 Allied During Kill 96 | . . . 96 . . . . . . . . . Successful Hack 47 | . 5 2 2 5 7 . . . 26 . . . Disable Machine 195 | . . 45 105 . 15 . . . 15 . . 15 Destroy Structure 263 | . . 9 38 . 39 . . 31 108 . . 38 Partial Spotted 150 | . . 15 . . 60 . . 30 45 . . . Lose Combat Pursuer 630 | . 45 15 . . . . 120 . 30 . 330 90 Influence Decreases 3667 | . 434 546 689 378 126 22 150 110 238 12 444 518 Entered New Map 450 | . . 5 102 228 . 2 . 19 1 5 . 88 Time Decay 2614 | . 414 491 392 150 126 20 150 91 209 7 294 270 Lost Part 408 | . 20 50 . . . . . . 28 . 150 160 Lost Ally 195 | . . . 195 . . . . . . . . . Squads Dispatched 22 | . 4 . 3 . 3 . . 2 4 . 1 5 Investigation 7 | . 3 . 2 . . . . . . . . 2 Extermination 6 | . . . . . 2 . . 1 2 . . 1 Reinforcement 8 | . 1 . 1 . 1 . . 1 2 . . 2 Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Distress Signals 5 | . 1 1 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 215 | . 23 33 30 3 17 1 9 1 20 13 45 20 Peak Tracking Total 13 | . 4 6 6 3 4 1 5 5 5 4 13 6 Tactical Retreats 49 | . 2 3 6 . 6 . 2 1 8 7 10 4 ECM-based Alert Blocks 59 | . . 2 8 . 10 . . 4 11 14 10 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 14 | . 3 . 4 . 1 . . 2 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 14 | . . 3 7 . 1 . 1 . 1 . . 1 Max in Single Turn 3 | . . 2 3 . 1 . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 24 | . 4 3 3 2 4 . 1 . 3 1 1 2 Terminals 11 | . 4 . 3 1 2 . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 . . 1 Recycling Units 3 | . . 1 . . 1 . . . . . . 1 Scanalyzers 3 | . . 2 . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 42 | . 6 9 6 4 7 . 1 . 4 1 1 3 Successful 24 | . 1 6 1 4 6 . 1 . 2 1 1 1 Failed 18 | . 5 3 5 . 1 . . . 2 . . 2 Catastrophic 3 | . 2 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 6 . 5 1 3 . . . 1 . . . Terminals 18 | . 6 . 6 2 3 . . . 1 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . . 1 . . 2 Recycling Units 3 | . . 1 . . 1 . . . . . . 1 Scanalyzers 11 | . . 8 . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . 1 3 . . 1 . . 1 1 . Open Door 4 | . . . 1 . . . 1 . . 1 1 . Alert Level 1 | . . . . 1 . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . 1 Report Inventory 2 | . . . . . 1 . . . . . . 1 Scanalyzer 9 | . . 6 . . 3 . . . . . . . Retrieve Study 9 | . . 6 . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 2 . . . . . . . Terminals 4 | . 1 . . 1 2 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 3 | . 1 . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 2 2 1 1 . . . 1 . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . Part Studies Acquired 8 | . . 5 . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 84 | . . . 84 . . . . . . . . . Total Damage 730 | . . . 730 . . . . . . . . . Kills 9 | . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Active Infowar (turns) 5810 | . . 1217 928 485 585 207 221 375 617 411 511 253 Sensors 2223 | . . . . . . . 221 375 617 411 511 88 Triangulation 357 | . . . . . . . . . . . 133 224 Cloaking 153 | . . . . . . . . . . . . 153 ECM 4889 | . . 1217 928 485 585 207 . 375 585 411 96 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Turns Passed 8483 | 64 1633 1382 928 618 607 238 378 375 619 411 640 590 Spaces Moved 11375 | 52 1018 1101 708 609 1262 654 928 844 1194 1016 1208 781 Core 141 | 18 . . . . . . . . . . . 123 Treads 249 | . 245 4 . . . . . . . . . . Legs 278 | 34 244 . . . . . . . . . . . Wheels 2975 | . 529 1097 708 609 32 . . . . . . . Hover 833 | . . . . . 1 . . . . . 237 595 Flight 6899 | . . . . . 1229 654 928 844 1194 1016 971 63 Fastest Speed 19 | 50 80 85 95 95 26 26 26 22 19 29 25 27 Average Speed 54 | 95 123 98 95 95 33 26 27 25 30 29 37 51 Slowest Speed 250 | 120 240 240 95 95 140 26 29 26 33 29 149 250 Overloaded Moves 55 | . . . . . . . . 3 10 . . 42 Propulsion Burnouts 1 | . . . . . . . . . 1 . . . Robots Hopped 7 | . . . . . 5 . . 1 1 . . . Potential Cave-ins 10 | . . . . . . . . . . 2 6 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 96 86 91 79 37 80 63 22 26 95 91 17 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . . . 3 2 . . 4 2 . Spaces Dug 244 | . . . 5 . 39 13 19 31 58 34 23 22 Terrain Destroyed 284 | . . 3 38 . 39 13 23 31 58 34 23 22 Melee 244 | . . . 5 . 39 13 19 31 58 34 23 22 Projectile . | . . . . . . . . . . . . . AOE 40 | . . 3 33 . . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Upp Upp Fac Total 12673 | 64 1245 1280 845 636 1388 683 985 945 1332 1071 1319 880 Wait 243 | . 63 30 20 10 22 3 6 13 40 8 15 13 Move 11350 | 51 1017 1100 707 608 1252 653 927 841 1191 1015 1207 781 Hop 6 | . . . . . 4 . . 1 1 . . . Pick Up 113 | 8 25 31 9 2 12 1 1 8 5 1 4 6 Fast Attach 53 | 4 5 1 6 . 4 . . 1 5 2 7 18 Attach 38 | 1 4 6 . 1 6 . 1 4 4 . 5 6 Detach 10 | . . . 1 . 1 . . 1 2 . 3 2 Swap 65 | . 14 15 17 2 4 1 3 1 4 1 2 1 Drop 129 | . 24 28 18 5 24 . 1 7 7 3 7 5 Fire 236 | . 92 68 44 8 . . 15 . . . 7 2 Melee 384 | . . 1 23 . 44 25 31 38 73 41 62 46 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 45 | . . . . . 15 . . 30 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Discovered new exit (range 11) 862 | -10/Materials | Core integrity fell below 20% 891 | -10/Materials | Discovered new exit (range 15) 1012 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Discovered new exit (range 10) 1698 | -10/Materials | Entered another Materials area 1698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1833 | -9/Materials | Destroyed 8 combat bots 1875 | -9/Materials | Discovered new exit (range 6) 2147 | -9/Materials | Discovered new exit (range 3) 2216 | -9/Materials | Discovered new exit (range 4) 2377 | -9/Materials | Discovered new exit (range 9) 2452 | -9/Materials | Discovered new exit (range 15) 3080 | -9/Materials | Entered Storage 3173 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3228 | -9/Storage | Lost 3 allies 3315 | -9/Storage | Lost 4 allies 3518 | -9/Storage | Core integrity fell below 50% 3605 | -9/Storage | Discovered new exit (range 12) 4005 | -9/Storage | Used back door to open Recycling access 4005 | -9/Storage | Discovered new exit (range 5) 4008 | -9/Storage | Entered Recycling 4172 | -9/Recycling | Discovered new exit (range 16) 4452 | -9/Recycling | Scanned before Scraplab entrance 4465 | -9/Recycling | Entered Scraplab 4472 | -9/Recycling | Angered Scraplab inhabitants 4473 | -9/Recycling | Found Prototype Device 4494 | -9/Recycling | Identified Scrap Engine 4626 | -9/Recycling | Entered Factory 4626 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5163 | -7/Factory | Discovered new exit (range 9) 5164 | -7/Factory | Discovered new exit (range 5) 5233 | -7/Factory | Entered Lower Caves 5241 | -7/Lower Caves | Encountered a Warlord checkpoint 5242 | -7/Lower Caves | Build established: Sprinter 5242 | -7/Lower Caves | Learned Factory terminal intel 5370 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5428 | -7/Lower Caves | Discovered new exit (range 14) 5441 | -7/Lower Caves | Identified exit to Lower Caves 5454 | -7/Lower Caves | Learned Factory emergency access door positions 5471 | -7/Lower Caves | Entered another Lower Caves area 5483 | -7/Lower Caves | Discovered new exit (range 10) 5484 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5498 | -7/Lower Caves | Identified exit to Factory 5607 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5638 | -7/Lower Caves | Encountered a Warlord checkpoint 5849 | -7/Lower Caves | Entered Factory 5849 | -6/Factory | Evolved 2 slots: Utility x2 5851 | -6/Factory | Loaded intel: 26 terminal locations 6165 | -6/Factory | Discovered new exit (range 9) 6218 | -6/Factory | Identified exit to Factory 6224 | -6/Factory | Entered another Factory area 6224 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -5/Factory | Lost 5 parts (2p3n) 6437 | -5/Factory | Discovered new exit (range 13) 6611 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 6843 | -5/Factory | Identified exit to Upper Caves 6843 | -5/Factory | Entered Upper Caves 6947 | -5/Upper Caves | Learned location of 1 exit from Factory 7072 | -5/Upper Caves | Discovered new exit (range 10) 7075 | -5/Upper Caves | Identified exit to Upper Caves 7102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7254 | -5/Upper Caves | Entered another Upper Caves area 7297 | -5/Upper Caves | Discovered new exit (range 10) 7299 | -5/Upper Caves | Identified exit to Factory 7407 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 7486 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7539 | -5/Upper Caves | Discovered new exit (range 9) 7541 | -5/Upper Caves | Identified exit to Warlord 7714 | -5/Upper Caves | Learned location of 1 exit from Factory 7837 | -5/Upper Caves | Lost 5 parts (2n3u) 7894 | -5/Upper Caves | Entered Factory 7894 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7895 | -4/Factory | Identified exit to Research 7965 | -4/Factory | Build established: Mutant 8044 | -4/Factory | Core integrity fell below 50% 8094 | -4/Factory | Lost 11 parts (2p3n5u1w) 8161 | -4/Factory | Core integrity fell below 20% 8164 | -4/Factory | Discovered exit to Research (range 15) 8300 | -4/Factory | Allied Derelicts emerged from ambush trap array 8484 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08457_ P-70 Sage system corrupted by crushing effect. 08459_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08460_ Destroyed Imp. Heat Sink. 08460_ P-70 Sage system corrupted by crushing effect. 08461_ Lgt. Nuclear Core destroyed. 08465_ System corrupted: Heat flow error (+180). 08466_ P-70 Sage suffers critical hit (Smash). 08466_ Destroyed Antigrav System. 08466_ Destroyed Tesla Rifle. 08466_ Destroyed Hpw. Shock Rifle. 08466_ P-70 Sage system corrupted by crushing effect. 08467_ P-70 Sage heat spikes uncontrollably. 08467_ P-70 Sage system terminally corrupted. 08470_ Dropped Railgun. 08475_ Lgt. Nuclear Core destroyed. 08476_ Acquired Dispersion Rifle. 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""" # """"""" | | ?????# """ # """"""" | | ?????# # """"""" | | ?????# # | | ?????# # | | ??######+#######]]] ############# | | # ##]] | | # ]] ##]] """ | | # ]] + """ | | # # """ | | # # | | # # ###### | | ############### #????# | | ??????????##### #???## | | ??????????? ############ ##??# | | ??????????? #??????????# ##??#T | | ???????????" #??????????# ##??## | | ?????? """ "??????????# #????# | | ?????# """ "########### #????# | | ?????# "# + #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 150 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Surge Thruster | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed LinearMetaMonowheel Manual? 0 Play Time 02:59:17 Cumulative 287.1 hours Start 2026.01.01 @ 12:50:33 End 2026.01.01 @ 19:23:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 451 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c325c8c7-8ec7-400f-87b9-2bf006712edb