Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 23:28:52 Player: Berg Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (4418) 4418 Prototype IDs (13) 260 Alien Tech Used (3) 600 Bonus (1212) 1212 TOTAL SCORE: 11610 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 472 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Antigrav System High-capacity Matter Pod (198) Encrypted Comm Array Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Weapon Cycler Layered Light Armor Plating Advanced System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator Power Sword > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Guard Minigun Mass Driver Hardcell Cannon Power Sword Power Sword [Rating: 83] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 8 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . Utility 5 | . . . . 4 . . 1 . . . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 105 | 7 3 7 10 16 18 9 14 6 8 3 4 Power 9 | 1 . 2 1 . 3 1 1 . . . . Engine 4 | 1 . 2 1 . . . . . . . . Core 5 | . . . . . 3 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 2 5 4 1 1 4 3 2 . . Treads 3 | 2 . . 1 . . . . . . . . Leg 18 | . . . 3 4 1 1 4 3 2 . . Wheel 3 | . . 2 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 1 3 . 1 7 6 6 8 1 4 3 4 Device 21 | 1 . . . 5 3 4 5 . 2 1 . Storage 4 | . 2 . . . . . . . 1 . 1 Processor 4 | . . . . . . . 2 . . . 2 Hackware 1 | . . . . . . . . . . 1 . Protection 14 | . 1 . 1 2 3 2 1 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 28 | 3 . 3 3 5 8 1 1 2 2 . . Energy Gun 3 | 2 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 . 1 1 3 6 . 1 1 . . . Ballistic Cannon 5 | . . 2 1 . . . . 1 1 . . Launcher 4 | . . . . 2 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . 4 . Parts Lost 61 | . . 6 7 . 19 2 2 10 7 . 8 Power 5 | . . 2 1 . 2 . . . . . . Propulsion 16 | . . 2 2 . 2 . . 4 3 . 3 Utility 21 | . . . 1 . 7 2 2 3 3 . 3 Weapon 19 | . . 2 3 . 8 . . 3 1 . 2 Highest Loss Streak 10 | . . 3 4 . 10 2 1 6 5 . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 11 | 3 8 12 11 11 14 14 14 14 8 5 5 Power 1 | . 1 1 . . . 1 1 1 1 1 1 Propulsion 1 | 1 2 2 . 3 2 2 1 1 . . . Utility 4 | . 2 4 5 3 6 7 6 7 3 1 1 Weapon 3 | . 2 4 4 3 4 4 4 3 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 2 . . 6 4 1 1 . 1 . 3 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . . . 1 Utility 6 | . 2 . . 1 1 1 . . 1 . . Weapon 7 | . . . . 3 2 . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 92 73 94 76 96 98 86 78 74 69 Engine 4 | . 14 13 5 6 . . . . . . . Core 3 | . . . . . 5 6 5 5 5 5 4 Treads 5 | . 28 19 9 . . . . . . . . Leg 17 | . . . 2 24 25 26 28 27 23 17 15 Wheel 1 | . . 4 14 . . . . . . . . Device 9 | . 1 . . 19 11 18 18 13 13 20 5 Storage 7 | . 12 14 14 6 6 6 5 5 4 5 4 Processor 1 | . . . . . . . 3 5 5 5 9 Protection 9 | . 12 14 8 12 5 12 10 7 8 5 9 Energy Gun 3 | . 14 4 11 5 . . . . . . . Ballistic Gun 11 | . 14 9 5 12 17 20 16 10 . . . Ballistic Cannon 2 | . . 11 1 . . . . 1 6 5 4 Slashing Weapon 1 | . . . . . . 4 5 5 4 5 4 Peak Build Rating 83 | 6 8 10 15 63 65 65 83 82 65 63 63 Average Rating 43 | 4 7 7 9 47 53 61 76 71 62 58 56 On Entrance 41 | . 6 8 10 15 63 60 65 81 64 59 63 Avg Prop Armor Cover (%) 7 | . . 14 7 . 6 . . . . . . Naked Turns 73 | . . . . . . . . . . . 73 Heaviest Build 84 | 8 28 30 32 50 66 68 75 75 67 49 84 Greatest Support 90 | 40 40 40 30 64 68 66 85 90 85 50 50 Greatest Overweight (x) 7 | . . 2 7 . 1 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 5 20 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 11 5 14 Most Carried 15 | 5 12 14 15 15 15 15 15 15 12 5 7 Average Carried 12 | 3 8 13 12 12 14 14 14 14 8 5 5 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 12 13 15 15 15 13 15 11 5 5 5 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Tank 12% | Scavenger-Mutant 8% | Commander-Tank 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Matter Collected 4214 | 270 298 320 243 448 1085 250 373 454 339 . 134 Remotely 437 | . . . . . . 144 293 . . . . Salvage Created 3021 | 100 113 270 239 25 958 230 386 497 142 . 61 Parts 144 | 4 9 19 8 1 41 13 14 21 8 . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . 11 . . . . . 20 8 . 3 Prevented 2 | . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 75 | . 2 12 4 . 28 2 5 12 7 . 3 Melee 3 | . . . . . . . . . 1 . 2 Guns 38 | . 2 3 3 . 11 2 5 12 . . . Cannons 17 | . . 9 1 . . . . . 6 . 1 AOE 17 | . . . . . 17 . . . . . . Classes Destroyed 16 | 2 3 3 3 . 2 1 1 . . . 1 Builder 1 | . . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . . 1 . . . . Recycler 2 | 1 . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 21 | . . 5 . . 4 . . 8 4 . . Grunt 24 | . 2 2 . . 15 . 2 1 2 . . Brawler 3 | . . . 1 . . . 1 1 . . . Duelist 2 | . . . 1 . . . . . 1 . . Sentry 10 | . . 1 . . 5 1 2 1 . . . Hunter 3 | . . . . . 2 . . 1 . . . Programmer 4 | . . . 2 . 1 . . . . . 1 Heavy 1 | . . . . . . 1 . . . . . Behemoth 2 | . . . . . 2 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . Best Kill Streak 15 | 1 1 3 2 1 15 1 3 6 3 . 1 Combat Bots Only 15 | . 1 3 2 . 15 1 3 6 3 . 1 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 2 2 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 879 | . 5 121 56 4 330 18 22 120 90 . 113 Missed 307 | . 2 46 14 2 125 8 6 38 28 . 38 Hits 572 | . 3 75 42 2 205 10 16 82 62 . 75 Melee 12 | . . . 1 . 3 . 3 . 4 . 1 Projectile 560 | . 3 75 41 2 202 10 13 82 58 . 74 Critical Strikes 13 | . . 1 1 . 3 1 1 . 2 . 4 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 9968 | . 34 942 619 76 3784 228 477 1275 1104 . 1429 Core 1585 | . . 98 139 11 369 . 24 174 115 . 655 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 222 | . . 21 30 2 48 . . . . . 121 Core Remaining (%) 53 | 100 . . 5 . . 55 . . . . . Volleys Fired 304 | 4 17 73 33 5 58 11 22 41 25 . 15 Largest 4 | 1 2 2 2 3 4 3 3 3 1 . 1 Hottest 120 | 50 70 70 60 90 120 85 93 93 55 . 55 Shots Fired 494 | 4 29 95 43 10 100 33 66 74 25 . 15 Gun 356 | 4 29 33 39 10 70 33 66 72 . . . Cannon 108 | . . 62 4 . . . . 2 25 . 15 Launcher 30 | . . . . . 30 . . . . . . Special . | . . . . . . . . . . . . Kinetic 420 | . 12 84 35 6 70 33 66 74 25 . 15 Thermal 44 | 4 17 11 8 4 . . . . . . . Explosive 30 | . . . . . 30 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 4 7 16 12 5 6 9 8 8 11 . 2 Robot Miss Streak 12 | . 2 3 2 12 10 3 2 3 3 . 2 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 3 | . . . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . Shots Hit Robots 308 | 4 16 57 34 4 57 21 37 42 26 . 10 Core Hits 199 | 3 8 19 8 6 103 7 15 17 9 . 4 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 12 | 1 . 2 . . . . 2 1 5 . 1 Burn 2 | 1 . 1 . . . . . . . . . Destroy 3 | . . . . . . . 2 1 . . . Blast 7 | . . 1 . . . . . . 5 . 1 Melee Attacks 12 | . . . . . . 2 . . 8 . 2 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . 2 . . 8 . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9082 | 52 207 923 429 54 3751 490 1007 893 917 . 359 Guns 4120 | 52 203 267 336 54 912 396 1007 893 . . . Cannons 1742 | . . 656 93 . . . . . 720 . 273 Explosions 2839 | . . . . . 2839 . . . . . . Melee 377 | . . . . . . 94 . . 197 . 86 Ramming 4 | . 4 . . . . . . . . . . Kinetic 5516 | . 98 834 341 42 912 396 1007 893 720 . 273 Thermal 346 | 52 105 89 88 12 . . . . . . . Explosive 2839 | . . . . . 2839 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 377 | . . . . . . 94 . . 197 . 86 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 5 . . . 6 . . . 3 Average Corruption 4 | . . . 4 . . . 3 . . . 2 Corruption Purged 6 | . . . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . 20 . . . 5 . . . 3 Message Errors 5 | . . . 2 . . . 2 . . . 1 Matter Fused 9 | . . . 9 . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . Energy Discharges 5 | . . . 3 . . . 1 . . . 1 Data Loss (minor) 5 | . . . 4 . . . 1 . . . . Alerts 3 | . . . 1 . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 125 | . . . . . 27 34 . . 38 . 26 Projectiles 52 | . . . . . . . . . 26 . 26 Explosions 27 | . . . . . 27 . . . . . . Melee 46 | . . . . . . 34 . . 12 . . Knockbacks 18 | . . 11 . . . . . . 5 . 2 Impact . | . . . . . . . . . . . . Kinetic 17 | . . 11 . . . . . . 4 . 2 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 308 | . . . . . 308 . . . . . . Shots 9 | . . . . . 9 . . . . . . Rammed 2 | . 2 . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 266 | 30 63 10 266 5 36 71 61 24 13 . . Average Temperature 28 | 14 19 10 69 5 9 27 23 11 13 . . Received Heat Transfer 1474 | . 18 360 27 9 649 6 99 72 207 . 27 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 . . . . 1 . . . . . . Heat Transferred 1063 | 222 296 333 175 37 . . . . . . . Parts Sabotaged 10 | . . . . . 10 . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . . . 4 3 1 . . . . Low Security (%) 52 | 100 100 . 100 100 6 . 67 . . . . Level 1 5 | . . . . . 3 . 32 . . . . Level 2 13 | . . . . . 24 52 . . . . . Level 3 18 | . . . . . 39 47 . . . . . Level 4 9 | . . . . . 25 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1571 | 5 20 . 94 122 1571 824 299 . . . . Initial 824 | . . . 94 . . 824 294 . . . . Average 398 | 1 1 . 19 37 843 698 179 . . . . Influence Increases 3495 | 10 73 290 152 281 1896 82 196 325 160 . 30 Destroy 0b10 Robot/C 1640 | . 40 160 120 100 680 40 100 240 140 . 20 Destroy 0b10 Robot/NC 65 | 10 10 . 5 15 . 5 10 . . . 10 Destroy Leader 196 | . 2 10 . 34 40 20 30 40 20 . . Allied During Kill 126 | . . . 6 74 46 . . . . . . Successful Hack 73 | . 21 . 21 26 . . 5 . . . . Disable Machine 105 | . . . . 15 30 15 45 . . . . Anti-Garrison Action 750 | . . . . . 750 . . . . . . Destroy Structure 285 | . . . . 17 260 2 6 . . . . Lose Combat Pursuer 255 | . . 120 . . 90 . . 45 . . . Influence Decreases 3495 | 10 73 92 350 281 325 1053 676 400 205 . 30 Entered New Map 1211 | . . . 104 . . 747 306 45 9 . . Time Decay 1755 | 10 73 82 196 281 . 286 350 295 166 . 16 Lost Part 394 | . . 10 50 . 190 20 20 60 30 . 14 Lost Ally 135 | . . . . . 135 . . . . . . Squads Dispatched 7 | . 1 . . 3 . 2 1 . . . . Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . 2 . . 1 . . . . Reinforcement 4 | . 1 . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 7 19 6 8 45 4 9 14 7 . 12 Peak Tracking Total 12 | . 1 4 3 2 12 2 3 5 4 . 8 Tactical Retreats 8 | . . 4 . . 3 . . 1 . . . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . . 1 . . 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Machines Disabled 16 | . . 1 . 1 9 1 3 1 . . . Max in Single Turn 2 | . . 1 . . 2 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . 4 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Machines Accessed 31 | . 6 2 4 2 1 1 4 1 . 9 1 Terminals 14 | . 5 . 3 1 1 . 3 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 93 | . 16 3 9 3 1 4 7 1 . 48 1 Successful 73 | . 9 3 5 2 . 2 2 1 . 48 1 Failed 20 | . 7 . 4 1 1 2 5 . . . . Catastrophic 4 | . 1 . 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 8 . 8 2 . . 2 . . . . Terminals 32 | . 14 . 8 2 1 . 6 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Terminal Hacks 66 | . 8 3 4 . . . 1 1 . 48 1 Record 40 | . 1 1 . . . . . 1 . 36 1 Part Schematic 5 | . 1 . . . . . . . . 4 . Robot Analysis 7 | . 3 . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 14 | . 6 . 3 1 1 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 23 . . . . . . Machine Destruction 20 | . . . . . 20 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 15 | . . . 13 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Total Allies 15 | . . . 13 . 2 . . . . . . Largest Group 13 | . . . 13 13 10 . . . . . . Highest-Rated Group 264 | . . . 190 190 264 . . . . . . Highest-Rated Ally 148 | . . . 34 34 148 . . . . . . Initial Warlord ECA Mod 7 | . . . . . . 7 6 6 6 6 5 Total Orders 10 | . . . . . 10 . . . . . . ROAM 3 | . . . . . 3 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . GUARD 5 | . . . . . 5 . . . . . . AID 1 | . . . . . 1 . . . . . . Ally Attacks 71 | . . . 6 21 44 . . . . . . Total Damage 1900 | . . . 59 705 1136 . . . . . . Kills 15 | . . . 2 7 6 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 1978 | 12 109 . . 854 148 . 127 . . . 728 Optics 728 | . . . . . . . . . . . 728 Sensors 209 | . . . . 61 148 . . . . . . IFF 370 | . . . . 370 . . . . . . . Seismic 1041 | 12 109 . . 793 . . 127 . . . . Robot Analysis Total 7 | . 3 . . . . . . . . 4 . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Turns Passed 10845 | 94 982 1435 928 861 2426 622 794 1035 395 294 979 Spaces Moved 6321 | 47 508 849 452 582 1193 297 557 794 229 226 587 Core 142 | 3 . . 1 . . . . . . . 138 Treads 1376 | 44 508 530 294 . . . . . . . . Legs 4359 | . . . 32 582 1193 297 557 794 229 226 449 Wheels 444 | . . 319 125 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 120 120 120 114 112 110 120 50 Average Speed 132 | 152 160 142 150 120 120 174 119 114 131 120 135 Slowest Speed 400 | 160 160 240 400 120 190 190 120 186 190 120 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 75 45 72 15 83 6 15 78 37 62 72 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . 1 . 3 . Known Exits Taken 6 | . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . Scrap Searched 6 | . . . . . . . . 4 . . 2 Spaces Dug 12 | . . . . . 12 . . . . . . Terrain Destroyed 275 | . . 1 . . 253 . 1 6 5 . 9 Melee . | . . . . . . . . . . . . Projectile 22 | . . 1 . . . . 1 6 5 . 9 AOE 253 | . . . . . 253 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Fac Upp Upp Zhi Pro Total 8380 | 62 648 980 664 742 2097 385 650 867 283 248 754 Wait 1339 | . 105 42 51 99 777 51 35 21 8 13 137 Move 6310 | 46 507 848 451 581 1192 296 556 793 228 225 587 Hop . | . . . . . . . . . . . . Pick Up 65 | 5 10 7 4 16 12 4 3 1 1 . 2 Fast Attach 76 | 6 1 1 4 6 21 5 13 2 7 6 4 Attach 42 | . . 5 5 8 8 3 1 6 3 . 3 Detach 14 | . . . 3 4 1 2 1 1 1 . 1 Swap 24 | 1 2 1 1 5 2 2 8 1 1 . . Drop 61 | . 4 2 1 18 7 9 11 1 1 4 3 Fire 304 | 4 17 73 33 5 58 11 22 41 25 . 15 Melee 12 | . . . . . . 2 . . 8 . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . . . . Rewire 121 | . . . 111 . 10 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 486 | -10/Materials | Discovered new exit (range 12) 801 | -10/Materials | Discovered new exit (range 3) 881 | -10/Materials | Discovered new exit (range 7) 1077 | -10/Materials | Entered Subcaves 1078 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1078 | -10/Subcaves | Approached by a straggling Scientist 1126 | -10/Subcaves | Discovered new exit (range 10) 1242 | -10/Subcaves | Released subatomizers from SUBCON Basin 1336 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1749 | -10/Subcaves | Learned Materials security intel 1823 | -10/Subcaves | Discovered new exit (range 10) 1876 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1876 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2049 | -10/Subcaves | Lost 3 parts (1p1n1w) 2132 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2140 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2446 | -10/Subcaves | Discovered new exit (range 10) 2512 | -10/Subcaves | Entered Recycling 2579 | -8/Recycling | Identified exit to Factory 2654 | -8/Recycling | Core integrity fell below 50% 2677 | -8/Recycling | Core integrity fell below 20% 2689 | -8/Recycling | Lost 4 parts (1p1n2w) 3103 | -8/Recycling | Build established: Commander-Mutant 3440 | -8/Recycling | Entered Factory 3440 | -6/Factory | Accompanied by 13 allies 3440 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3734 | -6/Factory | Build established: Commander-Tank 4275 | -6/Factory | Identified exit to Garrison 4301 | -6/Factory | Entered Garrison 4301 | -6/Garrison | Accompanied by 10 allies 4373 | -6/Garrison | Triggered checkpoint 4373 | -6/Garrison | Spotted B-75 Beast 4376 | -6/Garrison | Triggered checkpoint 4386 | -6/Garrison | Destroyed B-75 Beast 4395 | -6/Garrison | Triggered checkpoint 4418 | -6/Garrison | Triggered checkpoint 4449 | -6/Garrison | Lost 10 allies 4484 | -6/Garrison | Destroyed 15 combat bots 4488 | -6/Garrison | Lost 10 parts (1p4u5w) 4568 | -6/Garrison | Destroyed 10 combat bots 4575 | -6/Garrison | Lost 3 parts (1n1u1w) 4593 | -6/Garrison | Spotted B-75 Beast 4595 | -6/Garrison | Spotted B-90 Cyclops 4643 | -6/Garrison | Destroyed B-75 Beast 4688 | -6/Garrison | Rewired B-86 Titan 4692 | -6/Garrison | Allies destroyed B-90 Cyclops 4700 | -6/Garrison | Rewired B-90 Cyclops 4711 | -6/Garrison | Lost 5 parts (1p1n1u2w) 4780 | -6/Garrison | Discovered new exit (range 9) 4924 | -6/Garrison | Build established: Mutant 5113 | -6/Garrison | Triggered checkpoint 5203 | -6/Garrison | Discovered new exit (range 10) 5290 | -6/Garrison | Garrison Relay disabled 5435 | -6/Garrison | Build established: Scavenger-Tank 5797 | -6/Garrison | Triggered checkpoint 5802 | -6/Garrison | Garrison Relay disabled 5894 | -6/Garrison | Garrison Relay disabled 6123 | -6/Garrison | Discovered new exit (range 10) 6571 | -6/Garrison | Phase Generator disabled 6727 | -6/Garrison | Entered Factory 7316 | -6/Factory | Discovered new exit (range 7) 7349 | -6/Factory | Entered another Factory area 7349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7946 | -5/Factory | Discovered new exit (range 16) 7966 | -5/Factory | Identified exit to Upper Caves 8143 | -5/Factory | Entered Upper Caves 8145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8156 | -5/Upper Caves | Met a Warlord Commander 8157 | -5/Upper Caves | Learned location of Warlord (-4) 8158 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8159 | -5/Upper Caves | Found Encrypted Comm Array 8249 | -5/Upper Caves | Learned Factory garrison access intel 8283 | -5/Upper Caves | Spotted B-75 Beast 8633 | -5/Upper Caves | Discovered new exit (range 10) 8637 | -5/Upper Caves | Lost 6 parts (2n2u2w) 8699 | -5/Upper Caves | Identified exit to Upper Caves 8854 | -5/Upper Caves | Found Alien Artifact 8854 | -5/Upper Caves | Identified Dimensional Node Initializer 8854 | -5/Upper Caves | Initialized slip node 8875 | -5/Upper Caves | Build established: Scavenger-Mutant 9178 | -5/Upper Caves | Entered another Upper Caves area 9179 | -5/Upper Caves | Lost 3 parts (2n1u) 9467 | -5/Upper Caves | Lost 5 parts (3n2u) 9561 | -5/Upper Caves | Discovered new exit (range 7) 9566 | -5/Upper Caves | Identified exit to Zhirov 9573 | -5/Upper Caves | Entered Zhirov 9573 | -5/Zhirov | Discovered new exit (range 3) 9575 | -5/Zhirov | Identified exit to Proximity Caves 9643 | -5/Zhirov | Learned location of Quarantine (-2) 9643 | -5/Zhirov | Learned location of Testing (-3) 9643 | -5/Zhirov | Learned location of Command (-1) 9723 | -5/Zhirov | Found Alien Artifact 9723 | -5/Zhirov | Identified Transdimensional Reconstructor 9723 | -5/Zhirov | Warped through subspace 9770 | -5/Zhirov | Found Alien Artifact 9770 | -5/Zhirov | Identified Integrated Dissipator 9770 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9867 | -5/Zhirov | Entered Proximity Caves 10021 | -4/Proximity Caves | Spotter reported a threat 10066 | -4/Proximity Caves | Build established: Mutant 10427 | -4/Proximity Caves | Spotter reported a threat 10688 | -4/Proximity Caves | Spotter reported a threat 10752 | -4/Proximity Caves | Core integrity fell below 50% 10773 | -4/Proximity Caves | Released all parts (8) 10803 | -4/Proximity Caves | Lost 8 parts (3n3u2w) 10805 | -4/Proximity Caves | Core integrity fell below 20% 10841 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10846 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10772_ Critical hit (Destroy). 10772_ Mass Driver destroyed. 10773_ PI36J|CKBKF/KN| DOG ZED 15V#1 10773_ Released Adv. Visual Processing Unit. 10773_ Released Exp. Power Shielding. 10773_ Released Power Sword. 10773_ Released Imp. Signal Interpreter. 10773_ Released Rnf. Fission Core. 10773_ Released Hcp. Storage Unit. 10773_ Released Imp. Target Analyzer. 10773_ Released Lyr. Light Armor Plating. [Achievement: Live, Flee, And Rebuild] 10775_ Slug penetrates P-70 Sage. 10777_ Penetrated by Slug. 10790_ System corrupted: IFF burst signal emitted. 10819_ Connecting with Outpost Terminal... >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ 10824_ Slug penetrates Wall. 10841_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ###??????????##########??????????????????????? | | ##????????## #??????????????????????? | | ##??????## l ### #??????????????? | | #?????## ### @ #??????????????? | | ### ##????## #?# #####??????????????? | | ???## ##????# ###g #??????????????????? | | ????# ####?## g Y #??????????????????? | | ##### #####$ #?????????????????? | | ## #### ### ????????????????? | | ### ##?# ??????????????? | | ##??# ### #### ?????????????? | | #???####??# #???? ????????????? | | #### #######?????????? #?????????????????? | | ???##########???????????????? #?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ##????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ??### ?????????????????????????????????????? | | ? ???????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 19 Energy Capacity 310 Matter Stores 474 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Power Shielding 90 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Matter Filtering 50 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Railgun | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Bumper Bots Ew, Corruption Fancy Inventory For Emergencies Only Heavy Suspicion I Have A Map? I Like You, Cogmind Let Me Out Of Here Live, Flee, And Rebuild Look Less Dangerous Next Time Plot Armor Resistances Are Futile Spot Them First That Tickles There's More Where That Came From Throw Away The Key You Again Challenges ------------ None Game ------ Seed CorruptionShiftNetwork Manual? 0 Play Time 01:57:39 Cumulative 100.1 hours Start 2025.12.20 @ 20:32:49 End 2025.12.20 @ 23:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d13ad70e-1eef-48d9-9acd-141ca00b172f