Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.17 @ 16:43:59 Player: EN-G1N Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (5558) 5558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-116) -116 TOTAL SCORE: 10947 Bonus ------- Friendly Fire -116 Cogmind --------- Core Integrity 953/1150 Matter 300/300 Energy 5/100 System Corruption 2% Temperature Hot (254) Movement Rolling (146) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Compact Wheel Centrium Wheel > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Advanced ECM Suite Improved Dynamic Insulation System Improved Dynamic Insulation System > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (25) --- Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Micro Fission Core Improved Fusion Compressor Armored Medium Treads Myomer Leg Advanced Heat Sink Large Matter Pod (150) Improved Particle Charger Quantum Capacitor Field Recycling Unit (0) Tesla Rifle Plasma Rifle Advanced Plasma Cannon Heavy Phase Cannon Heavy Machine Gun Heavy Machine Gun Heavy Mass Driver Hypervelocity Mass Driver Improved Concussive RPG (1) Heavy Flail Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Improved Transmission Jammer Advanced ECM Suite Cloaking Device Improved Heavy Armor Plating Thermal Shield Advanced Shield Generator Improved Dynamic Insulation System > --- WEAPON ----------- Variable Charge Gun Hypervelocity Mass Driver > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Micro Fission Core Improved Fusion Compressor Armored Medium Treads Compact Wheel Large Matter Pod Improved Particle Charger Improved Particle Charger Quantum Capacitor Improved Dynamic Insulation System Field Recycling Unit Tesla Rifle Disruptor Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Machine Gun Heavy Machine Gun Heavy Mass Driver Improved Concussive RPG Heavy Flail [Rating: 112] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . 1 Utility 9 | . . . . . 4 2 1 1 1 Weapon . | . . . . . . . . . . Parts Attached 163 | 7 7 5 . 4 20 10 30 62 18 Power 23 | 1 1 3 . . 2 1 1 9 5 Engine 12 | 1 1 2 . . 1 1 1 4 1 Core 9 | . . 1 . . 1 . . 5 2 Reactor 2 | . . . . . . . . . 2 Propulsion 24 | 2 2 1 . 1 3 1 4 6 4 Treads . | . . . . . . . . . . Leg 6 | 2 . . . . . . . 2 2 Wheel 18 | . 2 1 . 1 3 1 4 4 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 69 | 2 1 . . 1 9 3 14 34 5 Device 52 | 1 . . . 1 4 1 10 30 5 Storage 3 | 1 1 . . . 1 . . . . Processor 6 | . . . . . 2 2 2 . . Hackware . | . . . . . . . . . . Protection 8 | . . . . . 2 . 2 4 . Artifact . | . . . . . . . . . . Weapon 47 | 2 3 1 . 2 6 5 11 13 4 Energy Gun 6 | 1 . . . . . . . 3 2 Energy Cannon 16 | . . . . . . 1 8 6 1 Ballistic Gun 7 | 1 3 1 . 1 . . . 1 . Ballistic Cannon 7 | . . . . . 4 2 . . 1 Launcher 2 | . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 9 | . . . . . 2 2 2 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 41 | . . 2 . . 2 1 5 18 13 Power 6 | . . 1 . . . . . 2 3 Propulsion 13 | . . 1 . . 2 1 2 5 2 Utility 19 | . . . . . . . 3 10 6 Weapon 3 | . . . . . . . . 1 2 Highest Loss Streak 6 | . . 2 . . 1 1 5 4 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 100 98 99 98 98 92 Engine 5 | . 14 9 . . 4 7 6 7 1 Core 3 | . . 4 14 14 4 . . 3 3 Leg 1 | . 3 . . . . . . . 14 Wheel 18 | . 24 27 28 28 17 14 19 15 5 Device 26 | . 14 14 14 14 17 23 23 39 40 Storage 11 | . 14 14 14 14 17 15 10 5 5 Processor 7 | . . . . . 8 15 19 7 . Protection 4 | . . . . . 8 7 4 3 4 Energy Gun 1 | . 3 . . . . . . 2 4 Energy Cannon 4 | . . . . . . 4 12 8 2 Ballistic Gun 6 | . 24 28 28 27 . . . . . Ballistic Cannon 4 | . . . . . 17 9 . . 3 Peak Build Rating 112 | 7 12 14 14 24 39 46 60 88 112 Average Rating 50 | 4 8 13 14 17 35 44 52 77 102 On Entrance 30 | . 7 12 14 14 24 39 45 60 88 Naked Turns . | . . . . . . . . . . Heaviest Build 159 | 12 90 94 92 92 118 121 122 157 159 Greatest Support 55 | 20 32 32 32 32 28 28 38 44 55 Greatest Overweight (x) 15 | . 2 5 2 3 5 10 5 15 4 Average Overweight (x) 2 | . 1 2 2 2 3 4 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 23 25 25 25 25 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 13 24 25 24 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 25 25 25 25 24 25 25 21 24 Class Distribution -------------------- 36% | Mutant 23% | Scavenger-Mutant 21% | Scavenger-Skirmisher 9% | Skirmisher 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3966 | 294 345 128 . 113 831 364 226 747 918 Remotely . | . . . . . . . . . . Salvage Created 5892 | 145 270 288 . 71 639 402 314 2946 817 Parts 294 | 13 25 22 . 1 35 12 22 138 26 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . . 1 . . 1 1 . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 105 | . 11 6 . 4 21 9 6 35 13 Guns 20 | . 11 6 . 2 . . . . 1 Cannons 81 | . . . . . 21 9 5 34 12 AOE 3 | . . . . 2 . . 1 . . Classes Destroyed 16 | 2 3 1 . 1 3 2 . 3 1 Worker 4 | . . . . . 1 . . 3 . Builder 3 | . . . . . 1 . 1 1 . Tunneler 5 | 4 . . . . . . . 1 . Recycler 6 | 1 . . . . . 1 . 4 . Mechanic 1 | . . . . . . . . . 1 Watcher 8 | . 2 . . . . . 1 5 . Swarmer 9 | . 9 . . . . . . . . Cutter 1 | . . . . . . . . 1 . Grunt 53 | . 2 4 . . 15 5 5 14 8 Brawler 2 | . . . . . 1 . . 1 . Sentry 10 | . . 2 . . 5 . . 2 1 Specialist 2 | . . . . . . . . 2 . Hunter 4 | . . . . . . 2 . 2 . Programmer 19 | . . . . . . 2 1 12 4 Heavy 1 | . . . . . . . . 1 . Assembled 4 | . . . . 4 . . . . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 6 | 5 3 2 . 4 5 3 4 6 4 Combat Bots Only 4 | . 3 2 . 4 4 3 3 4 3 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 650 | . 46 27 . 8 63 45 46 210 205 Missed 184 | . 19 6 . 4 14 14 12 56 59 Damage Taken 6392 | . 183 277 . 74 634 426 515 2309 1974 Core 704 | . 53 43 . 20 111 42 78 160 197 Absorbed by Shields 760 | . . . . . . . . 609 151 Redirected to Shielding 33 | . . . . . 33 . . . . Ignored by Resistances 2367 | . 62 70 . 21 176 112 142 1019 765 Regen/Repaired (Parts) 103 | . . . . . 11 . 92 . . Core Remaining (%) 83 | 100 . . . 53 79 94 90 84 . Volleys Fired 293 | 8 26 12 . 5 49 32 17 96 48 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 180 | 60 60 46 . 53 96 113 150 180 169 Shots Fired 565 | 16 52 24 1 10 96 62 34 189 81 Gun 147 | 16 52 24 1 8 . . . 14 32 Cannon 413 | . . . . . 96 62 31 175 49 Launcher 5 | . . . . 2 . . 3 . . Special . | . . . . . . . . . . Kinetic 253 | 8 47 24 1 8 96 30 . . 39 Thermal 291 | 8 5 . . . . 32 31 183 32 Explosive 5 | . . . . 2 . . 3 . . Electromagnetic 16 | . . . . . . . . 6 10 Robot Hit Streak 35 | 5 8 21 . 24 29 23 13 35 17 Robot Miss Streak 2 | 1 2 . . 1 1 2 1 2 2 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 441 | 11 32 20 . 5 82 50 25 151 65 Core Hits 211 | 6 16 10 . 9 36 16 19 74 25 Critical Kills 14 | . . . . . . . . 3 11 Critical Parts Destroyed 16 | . . . . . . . . . 16 Critical Strikes 51 | . . . . . 15 5 . 4 27 Burn 1 | . . . . . . . . 1 . Meltdown 3 | . . . . . . . . 3 . Destroy 27 | . . . . . . . . . 27 Blast 20 | . . . . . 15 5 . . . Melee Attacks 16 | . . . . . 7 2 4 3 . Impact 16 | . . . . . 7 2 4 3 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13442 | 137 407 352 . 179 2484 1454 1144 5680 1605 Guns 1891 | 137 407 319 . 58 . . . 271 699 Cannons 10521 | . . . . . 2411 1397 710 5132 871 Explosions 547 | . . . . 121 . . 426 . . Melee 48 | . . . . . 48 . . . . Ramming 435 | . . 33 . . 25 57 8 277 35 Kinetic 4658 | 65 362 319 . 58 2411 744 . . 699 Thermal 7572 | 72 45 . . . . 653 710 5393 699 Explosive 547 | . . . . 121 . . 426 . . Electromagnetic 182 | . . . . . . . . 10 172 Impact 48 | . . . . . 48 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 2 2 2 . 2 2 16 2 Average Corruption 3 | . . 2 2 2 . 2 2 5 1 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . 4 13 3 . 11 6 43 5 Message Errors 23 | . . 2 3 . . 4 2 10 2 Matter Fused 20 | . . 2 2 . . 2 2 11 1 Heat Flow Errors 14 | . . . 3 2 . 2 . 7 . Energy Discharges 7 | . . . 1 . . . . 6 . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 3 . Data Loss (minor) 8 | . . . 2 1 . 2 1 2 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 3 | . . . 1 . . . 1 . 1 Alerts 1 | . . . 1 . . . . . . Weapon Failures 3 | . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 259 | . . . . . 11 39 13 182 14 Projectiles 199 | . . . . . 11 35 13 126 14 Explosions . | . . . . . . . . . . Melee 60 | . . . . . . 4 . 56 . Knockbacks 64 | . . . . . 43 8 . 3 10 Impact 3 | . . . . . . . . 3 . Kinetic 48 | . . . . . 30 8 . . 10 Secondary 13 | . . . . . 13 . . . . Self-Inflicted Damage 228 | . . 15 . 16 12 27 4 137 17 Shots 1 | . . . . 1 . . . . . Rammed 21 | . . 3 . . 2 4 1 9 2 Targets Rammed 21 | . . 3 . . 2 4 1 9 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 417 | . . 24 248 274 36 191 44 417 384 Average Temperature 75 | . . 10 114 127 12 28 17 73 137 Received Heat Transfer 1964 | . . 135 . . 423 153 295 419 539 Effects 13 | . . . . . . . . 5 8 Shutdowns 4 | . . . . . . . . 2 2 Energy Bleed 1 | . . . . . . . . 1 . Interference 7 | . . . . . . . . 1 6 Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . 1 . 3 . Robots Melted 3 | . . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 21 | . . . . . . 1 1 17 2 Heat Transferred 9123 | 175 100 . . . . 851 925 6110 962 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 344 | 25 204 220 . 37 260 164 99 344 217 Initial 90 | . 13 61 . . . 19 42 14 90 Average 86 | 10 98 163 . 24 116 38 47 106 74 Maximum Alert Level 1 | . 1 1 . . 1 . . 1 1 Low Security (%) 88 | 100 92 60 . 100 83 100 100 77 97 Level 1 11 | . 7 39 . . 16 . . 22 2 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 2 3 2 10 4 Investigation 3 | . 1 . . . 2 . . . . Extermination 11 | . . . . . . 2 1 6 2 Reinforcement 8 | . . . . . . 1 1 4 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 3 | . 1 . . . . . . 2 . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 152 | . 17 6 . 4 29 11 8 53 24 Peak Tracking Total 6 | . 4 3 . 3 5 4 4 6 6 Tactical Retreats 16 | . 2 1 . . 4 1 . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 2 . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 6 | . 1 1 . 1 1 . . 2 . Max in Single Turn 1 | . 1 1 . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 21 | . 6 . 4 . 5 1 1 3 1 Terminals 13 | . 6 . . . 3 . . 3 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 14 . 4 . 15 1 3 3 2 Successful 33 | . 10 . 4 . 13 1 2 2 1 Failed 9 | . 4 . . . 2 . 1 1 1 Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 6 . 1 . 5 . . 3 . Terminals 25 | . 14 . . . 6 . . 3 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . 3 . 3 . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 7 . 4 . 2 . . 1 1 Record 6 | . . . 4 . . . . 1 1 Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 . . Scan Component 2 | . . . . . 1 . 1 . . Repair 2 | . . . . . 1 . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 6 | . . . . . 6 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 3 . . 1 . Terminals 7 | . 3 . . . 3 . . 1 . Botnet 7 | . 3 . . . 3 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 . . . 5 . . 2 . Full Trace Events 4 | . 1 . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . Time 152 | . . . . . 108 . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 42 | . . . . 42 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . Total Damage 62 | . . . . 62 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 3 | . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 9758 | 117 791 343 652 506 1652 1046 1051 2631 969 Spaces Moved 4547 | 69 483 208 502 341 698 437 494 1035 280 Core 13 | 13 . . . . . . . . . Treads . | . . . . . . . . . . Legs 404 | 56 70 . . . . . . 29 249 Wheels 4130 | . 413 208 502 341 698 437 494 1006 31 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 130 130 130 140 150 128 131 146 Average Speed 147 | 106 128 130 130 130 147 157 134 146 270 Slowest Speed 610 | 120 130 175 130 140 160 240 160 610 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 36 | 4 68 43 91 51 55 9 15 26 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 14 | . . . . . 6 2 3 3 . Terrain Destroyed 79 | . . . . 13 23 9 13 20 1 Melee 14 | . . . . . 6 2 3 3 . Projectile 46 | . . . . . 17 7 4 17 1 AOE 19 | . . . . 13 . . 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 7008 | 97 601 255 501 391 1217 728 848 1960 410 Wait 1737 | . 60 16 . 36 401 233 255 693 43 Move 4538 | 68 482 207 501 340 697 436 493 1034 280 Hop . | . . . . . . . . . . Pick Up 144 | 12 24 7 . 3 20 7 25 33 13 Fast Attach 14 | . . . . . 5 1 4 4 . Attach 79 | 7 1 3 . 1 7 3 15 32 10 Detach 8 | . . . . . 1 . 2 4 1 Swap 70 | . 6 2 . 3 8 6 11 26 8 Drop 88 | 2 2 5 . 3 20 4 21 26 5 Fire 293 | 8 26 12 . 5 49 32 17 96 48 Melee 16 | . . . . . 7 2 4 3 . Ram 21 | . . 3 . . 2 4 1 9 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Entered Mines 935 | -10/Mines | Met a Derelict bent on vengeance 1017 | -10/Mines | Learned 2 Materials zone layouts 1072 | -10/Mines | Found a hidden stash of uninstalled traps 1202 | -10/Mines | Discovered new exit (range 8) 1245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1247 | -10/Mines | Discovered new exit (range 5) 1252 | -10/Mines | Entered Exiles 1252 | -10/Exiles | Found Exiles lab abandoned 1273 | -10/Exiles | Discovered new exit (range 14) 1597 | -10/Exiles | Discovered new exit (range 14) 1904 | -10/Exiles | Entered Mines 1907 | -9/Mines | Received a Mining Laser from a helpful Derelict 1911 | -9/Mines | Assembled infested the area 2004 | -9/Mines | Learned location of Zion (-7) 2012 | -9/Mines | Learned Materials trap positions 2210 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2212 | -9/Mines | Found Prototype Device 2214 | -9/Mines | Identified Exp. Sensor Array 2335 | -9/Mines | Discovered new exit (range 5) 2410 | -9/Mines | Entered Materials 2410 | -8/Materials | Evolved 4 slots: Utility x4 2411 | -8/Materials | Identified exit to Factory 2412 | -8/Materials | Loaded intel: 16 trap records 2670 | -8/Materials | Repaired Exp. Sensor Array 2711 | -8/Materials | Build established: Scavenger-Mutant 3191 | -8/Materials | Build established: Mutant 3274 | -8/Materials | Discovered exit to Factory (range 3) 3422 | -8/Materials | Discovered exit to Factory (range 15) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Utility x2 4369 | -7/Factory | Build established: Skirmisher 4831 | -7/Factory | Discovered new exit (range 16) 5107 | -7/Factory | Identified exit to Factory 5108 | -7/Factory | Entered another Factory area 5108 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5297 | -6/Factory | Build established: Scavenger-Skirmisher 5462 | -6/Factory | Lost 5 parts (2n3u) 5819 | -6/Factory | Discovered new exit (range 5) 6114 | -6/Factory | Repaired Hvy. Ion Cannon 6158 | -6/Factory | Identified exit to Factory 6159 | -6/Factory | Entered another Factory area 6159 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7554 | -5/Factory | Build established: Scavenger-Mutant 8477 | -5/Factory | Discovered new exit (range 16) 8528 | -5/Factory | Lost 4 parts (1p1n2u) 8623 | -5/Factory | Lost 4 parts (2n1u1w) 8678 | -5/Factory | Crushed by falling debris 8678 | -5/Factory | System corruption reached 10% 8709 | -5/Factory | Lost 4 parts (1p3u) 8790 | -5/Factory | Entered another Factory area 8790 | -4/Factory | Accompanied by 1 ally 8790 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9133 | -4/Factory | Found Quantum Capacitor 9207 | -4/Factory | Build established: Infiltrator-Mutant 9709 | -4/Factory | Lost 5 parts (1p1n2u1w) 9759 | -4/Factory | Self-destructed Last Messages --------------- 09748_ Penetrated by Slug. 09748_ Angular Momentum Engine destroyed. 09748_ Slug penetrates Wall. 09748_ Penetrated by Slug. 09749_ H-77 Assassin suffers critical hit (Destroy). 09749_ Destroyed Myomer Leg. 09750_ Wall collapses. 09750_ Penetrated by Slug. 09750_ Slug penetrates Wall. 09751_ Penetrated by Slug. 09751_ Slug penetrates Wall. 09752_ Wall collapses. 09753_ Antimatter Reactor destroyed. 09753_ Penetrated by Slug. 09754_ U-05 Engineer builds a Wall. 09755_ Penetrated by Slug. 09755_ Flexi-carbon Leg destroyed. 09757_ Penetrated by Slug. 09759_ Disruptor Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????########### | | ???????????????????????????????????????# """""" | | ???????????????????????????????????????# """""" | | ????????????????????????################ """""" | | ????????????????????????# + """""" | | ????????????????????????# ##### | | ????????????????????????# #???# | | ????????????????????????# #??#########+## | | ????????????????????????#g########### | | ???????????###########??# #?????????# | | ???????????# #??# #?????????# | | ???????????# ! != #??# #?????????# | | ???????????# != #??# #?????????# | | ???????????# ! #??# #?????????# #####+## | | ???????????# """ % #?## #?????????# ???? ?? | | ???????????+ "Y [#### #?????????# ???? ?? | | ???????????# """ / *;?????????+ ???? ?? | | ???????????# ####%#?????????# ????? ?? | | ???????????##### #####??# #?????????# ?????# ?? | | ???????????????##???????#@#?????????#??????# ?? | | ????????????????????????#!#????????????????# ??? | | ????????????????????????#u##???????????????# ??? | | ??????????????????????? !%! ??????????????? ??? | | ??????????????????????# %= ???????????????? ??? | | ??????????????????????# u% ?????????????????? | | ??????????????????????# ???????????????? | | ??????????????????????/ ?????????????? | | ????????????????????? # h #########????????????? | | ????????????????????? # h #????????????????????? | | ???????????????????? ?# #????????????????????? | | ??????????????????? ?+ #????????????????????? | | ??????????????????? ??# #????????????????????? | | ??????????????????##??#^ ^^ #????????????????????? | | ??????????????????????# ^^#???????????????????## | | ??????????????????????# #???????????????????#" | | ??????????????????????# #???????????????????#" | | ??????????????????????? ????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 51 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 6 EM Shielding 6 Armor Coverage 600 Resistance: KI 40 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Point Defense Rating 80 Evasion (%) 55 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ThiefAutogunDesublimator Manual? 0 Play Time 01:52:30 Cumulative 39.1 hours Start 2025.03.15 @ 14:44:18 End 2025.03.17 @ 16:43:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 002f68ee-a8e4-466f-ab27-e088311d2c76