Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 12:56:28 Player: Tereza Result: Destroyed self with Precision Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (252) 1260 Value Destroyed (8741) 8741 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2517) 2517 TOTAL SCORE: 15958 Bonus ------- High Alert Combat Kills 1924 Follower Combat Kills 405 Entered Garrisons 200 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 269/290 System Corruption 17% Temperature Cool (0) Movement Treading (231) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Precision Grenade Launcher > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Light Antimatter Reactor Wheel Improved Heat Sink Improved Cooling System Transport Network Coupler Target Analyzer Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Phase Gun Phase Gun Ion Cannon Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Heavy Armor Plating Hacking Suite Improved System Guard > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Coolant Injector Improved Sensor Array Transport Network Coupler Transmission Jammer Improved Heavy Armor Plating Hacking Suite Phase Gun Plasma Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Advanced Assault Cannon Precision Grenade Launcher Precision Grenade Launcher Improved Datajack Plasma Cutter [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 183 | 6 5 7 27 20 37 26 17 38 Power 15 | 1 1 1 1 1 4 2 3 1 Engine 11 | 1 1 1 . 1 1 2 3 1 Core 4 | . . . 1 . 3 . . . Reactor . | . . . . . . . . . Propulsion 53 | 2 1 . 11 7 14 1 5 12 Treads 50 | 2 1 . 11 6 14 1 5 10 Leg . | . . . . . . . . . Wheel 2 | . . . . . . . . 2 Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 53 | 1 2 2 6 5 7 10 7 13 Device 18 | . . 2 . 1 2 5 1 7 Storage 6 | 1 2 . 1 2 . . . . Processor 5 | . . . 1 . 1 . 1 2 Hackware 5 | . . . . . . 3 . 2 Protection 19 | . . . 4 2 4 2 5 2 Artifact . | . . . . . . . . . Weapon 62 | 2 1 4 9 7 12 13 2 12 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon 13 | . . 1 1 1 . 3 2 5 Ballistic Gun 25 | 1 1 1 5 4 8 5 . . Ballistic Cannon 6 | . . . 1 . 2 1 . 2 Launcher 10 | . . . 1 1 1 3 . 4 Special Weapon 2 | . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . 2 1 . . 1 . . Unidentified Prototypes 5 | . . . . 3 1 1 . . Parts Lost 46 | . 1 2 4 2 10 6 6 15 Power 9 | . 1 1 . 1 3 1 1 1 Propulsion 14 | . . . 3 1 1 2 2 5 Utility 14 | . . . . . 3 2 2 7 Weapon 9 | . . 1 1 . 3 1 1 2 Highest Loss Streak 3 | . 1 2 3 1 3 3 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 84 88 99 99 95 93 83 80 Engine 7 | . 13 14 . 6 5 7 7 6 Core 2 | . . . 10 4 2 . . . Treads 27 | . 27 28 32 33 35 29 18 16 Device 6 | . . 2 2 3 4 7 7 16 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 4 | . . . 10 11 9 . 1 3 Hackware 3 | . . . . . . 14 12 4 Protection 6 | . . . 8 7 10 8 12 6 Energy Gun 1 | . 9 . . . . . . 1 Energy Cannon 4 | . . 12 3 1 . . 15 10 Ballistic Gun 11 | . 18 13 13 19 13 12 . . Ballistic Cannon 1 | . . . 5 . 4 1 . 1 Peak Build Rating 77 | 6 8 14 19 24 36 44 77 77 Average Rating 34 | 4 7 8 17 21 30 42 63 67 On Entrance 24 | . 6 8 10 18 24 34 39 77 Naked Turns . | . . . . . . . . . Heaviest Build 131 | 13 48 50 58 99 111 118 127 131 Greatest Support 150 | 40 40 40 60 60 85 85 150 150 Greatest Overweight (x) 11 | . 2 1 1 1 1 1 1 11 Average Overweight (x) . | . . 1 . . 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 Average Capacity 22 | 6 18 20 20 23 25 25 25 25 Most Carried 25 | 5 20 20 20 25 25 25 25 25 Average Carried 22 | 3 16 19 19 23 24 24 24 23 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 Final Carried 25 | 4 20 20 18 25 25 22 25 25 Class Distribution -------------------- 51% | Scavenger-Mutant 43% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Matter Collected 5922 | 227 270 143 793 826 1464 1051 272 876 Remotely . | . . . . . . . . . Salvage Created 10018 | . 599 226 1442 1376 1822 1011 1403 2139 Parts 546 | . 52 12 95 94 106 53 49 85 Haulers Intercepted 20 | . 2 . 6 5 6 1 . . Recyclers Shooed 8 | . 4 . . 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Combat Hostiles Destroyed 188 | . 10 5 30 24 36 18 19 46 Guns 81 | . 10 3 8 21 25 13 . 1 Cannons 80 | . . 1 19 . 7 5 18 30 AOE 24 | . . . 3 3 4 . . 14 Classes Destroyed 19 | . 6 . 3 3 2 1 2 2 Worker 7 | . . . . 1 3 1 . 2 Builder 7 | . . . . 1 1 2 . 3 Tunneler 1 | . . . . . . . . 1 Hauler 20 | . 2 . 6 5 6 1 . . Recycler 9 | . 1 . 2 . 1 2 . 3 Mechanic 2 | . . . . 2 . . . . Operator 7 | . 2 . 2 2 1 . . . Watcher 12 | . 3 . 2 2 2 1 . 2 Swarmer 26 | . 3 . 4 3 6 . 4 6 Cutter 3 | . . . . . . . 3 . Grunt 102 | . 7 5 18 13 19 11 5 24 Brawler 5 | . . . 1 . . . 1 3 Duelist 3 | . . . 1 . . 1 1 . Sentry 29 | . . . 6 8 8 . 1 6 Hunter 6 | . . . . . 2 2 1 1 Programmer 11 | . . . . . . 4 2 5 Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Infiltrator 1 | . . . . . . . . 1 Best Kill Streak 9 | . 3 2 9 8 4 6 5 6 Combat Bots Only 8 | . 3 2 8 6 3 5 5 5 Max Kills in Single Turn 4 | . 1 1 3 4 2 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 2 2 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Hostile Shots Fired 1248 | . 51 29 132 109 162 139 126 500 Missed 344 | . 12 7 35 24 42 37 33 154 Damage Taken 13822 | . 427 313 1277 1349 2347 1639 1942 4528 Core 1396 | . 87 41 111 108 341 101 79 528 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 112 | . . . . . . . 44 68 Regen/Repaired (Parts) 353 | . 107 . . . 246 . . . Core Remaining (%) 57 | 100 . 48 . 45 38 . . . Volleys Fired 748 | . 65 21 98 87 139 97 94 147 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 155 | . 60 80 88 91 77 155 155 153 Shots Fired 1460 | . 127 42 190 174 274 192 184 277 Gun 821 | . 127 37 99 167 228 135 . 28 Cannon 616 | . . 5 90 4 43 57 184 233 Launcher 23 | . . . 1 3 3 . . 16 Special . | . . . . . . . . . Kinetic 937 | . 76 37 173 167 271 171 . 42 Thermal 500 | . 51 5 16 4 . 21 184 219 Explosive 23 | . . . 1 3 3 . . 16 Electromagnetic . | . . . . . . . . . Robot Hit Streak 40 | . 13 11 20 23 17 15 40 23 Robot Miss Streak 9 | . 4 1 4 3 6 7 9 7 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 4 | . 1 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 1011 | . 79 32 140 133 217 113 118 179 Core Hits 471 | . 32 13 71 61 112 49 44 89 Critical Kills 8 | . 1 1 1 . . . 4 1 Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 21 | . 1 1 6 . 1 3 4 5 Meltdown 6 | . . 1 . . . . 4 1 Destroy 4 | . 1 . 1 . 1 1 . . Blast 11 | . . . 5 . . 2 . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22529 | . 965 366 2326 2594 4100 2444 3191 6543 Guns 9334 | . 965 297 887 2059 2911 1730 . 485 Cannons 10445 | . . 69 1293 42 845 714 3191 4291 Explosions 2696 | . . . 146 488 326 . . 1736 Melee . | . . . . . . . . . Ramming 54 | . . . . 5 18 . . 31 Kinetic 11703 | . 588 297 1943 2059 3756 2315 . 745 Thermal 8076 | . 377 69 237 42 . 129 3191 4031 Explosive 2696 | . . . 146 488 326 . . 1736 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 5 4 6 17 Average Corruption 6 | . . . . . 4 2 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 245 | . . . . . 73 20 29 123 Message Errors 53 | . . . . . 12 3 7 31 Matter Fused 58 | . . . . . 17 2 6 33 Heat Flow Errors 28 | . . . . . 10 5 3 10 Energy Discharges 31 | . . . . . 12 3 4 12 Parts Rejected 6 | . . . . . 2 . 2 2 Parts Fused 4 | . . . . . 2 . . 2 Data Loss (minor) 29 | . . . . . 8 2 4 15 Data Loss (major) 8 | . . . . . 3 . 1 4 Misfires 7 | . . . . . 2 1 . 4 Alerts 10 | . . . . . 2 4 1 3 Weapon Failures 11 | . . . . . 3 . 1 7 Overload Shots . | . . . . . . . . . Overflow Damage 209 | . . . . 23 7 . 43 136 Projectiles 173 | . . . . . . . 43 130 Explosions 36 | . . . . 23 7 . . 6 Melee . | . . . . . . . . . Knockbacks 40 | . . . 5 . 15 13 . 7 Impact . | . . . . . . . . . Kinetic 37 | . . . 5 . 13 12 . 7 Secondary 3 | . . . . . 2 1 . . Self-Inflicted Damage 269 | . . . . 84 22 . . 163 Shots 11 | . . . . 3 2 . . 6 Rammed 6 | . . . . 1 2 . . 3 Targets Rammed 7 | . . . . 1 2 . . 4 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 519 | . 61 40 132 108 415 285 236 519 Average Temperature 80 | . 30 11 31 22 76 93 63 138 Received Heat Transfer 4236 | . 186 198 528 447 675 720 279 1203 Effects 19 | . . . . . 2 2 2 13 Shutdowns 6 | . . . . . 1 . . 5 Energy Bleed 2 | . . . . . . . . 2 Interference 8 | . . . . . . 2 2 4 Matter Decay 2 | . . . . . 1 . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations 8 | . . . . . . . 2 6 Total Turns 110 | . . . . . . . 24 86 Longest Duration 25 | . . . . . . . 14 25 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . 1 . . . . 4 1 Combat Hostiles 3 | . . 1 . . . . 1 1 Parts Melted 32 | . 1 . . . . . 20 11 Heat Transferred 12441 | . 825 148 481 74 . 211 5218 5484 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Peak Influence 1842 | . 134 114 604 336 450 370 1068 1842 Initial 560 | . . 24 . 228 97 204 266 560 Average 380 | . 45 30 280 199 239 111 748 1126 Maximum Alert Level 5 | . . . 2 1 2 1 3 5 Low Security (%) 47 | 100 100 100 45 57 33 68 . . Level 1 22 | . . . 24 42 63 31 4 . Level 2 8 | . . . 29 . 2 . 47 8 Level 3 12 | . . . . . . . 48 48 Level 4 6 | . . . . . . . . 33 Level 5 1 | . . . . . . . . 9 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 48 | . 4 . 5 4 5 5 . 25 Investigation 15 | . 2 . 2 . 2 . . 9 Extermination 9 | . . . . . . 4 . 5 Reinforcement 12 | . 2 . 2 2 3 1 . 2 Assault 6 | . . . 1 2 . . . 3 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Distress Signals 13 | . . . 3 2 5 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 311 | . 24 6 47 34 59 32 24 85 Peak Tracking Total 9 | . 3 3 5 4 4 4 5 9 Tactical Retreats 16 | . 2 1 4 1 1 2 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Traps Triggered 15 | . . . 1 2 3 1 3 5 Indirectly . | . . . . . . . . . Trap Hack Attempts 9 | . . . 2 . . 7 . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . 2 . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Machines Disabled 24 | . . . 2 3 . 4 3 12 Max in Single Turn 1 | . . . 1 1 . 1 1 1 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Machines Accessed 65 | . 9 1 10 11 12 4 2 16 Terminals 44 | . 7 . 9 9 8 1 2 8 Fabricators 4 | . . . . . . 1 . 3 Repair Stations 3 | . 1 . . . 2 . . . Recycling Units 7 | . 1 . 1 1 1 1 . 2 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 4 | . . . . 1 . 1 . 2 Total Hacks 165 | . 26 1 26 28 34 8 5 37 Successful 81 | . 14 1 11 17 23 5 1 9 Failed 82 | . 11 . 14 11 11 3 4 28 Catastrophic 17 | . . . 4 1 2 . 1 9 Database Lockouts 2 | . 1 . 1 . . . . . Manual 66 | . 11 . 16 7 14 . 5 13 Terminals 122 | . 21 . 25 25 24 3 5 19 Fabricators 8 | . . . . . . 1 . 7 Repair Stations 8 | . 3 . . . 5 . . . Recycling Units 11 | . 2 . 1 1 3 1 . 3 Scanalyzers 4 | . . . . . 2 . . 2 Garrison Access 11 | . . . . 2 . 3 . 6 Terminal Hacks 45 | . 8 1 8 12 13 2 1 . Part Schematic 2 | . . . . 1 1 . . . Robot Analysis 8 | . 2 . 4 . 2 . . . Prototype ID Bank 6 | . 2 . . . 3 1 . . Open Door 4 | . . 1 . 3 . . . . Branch Access Points 1 | . 1 . . . . . . . Repair Station Index 1 | . . . 1 . . . . . Alert Level 6 | . . . 2 3 1 . . . Unreport Threat 3 | . . . . 2 1 . . . Locate Traps 3 | . 2 . 1 . . . . . Garrison Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . . . 2 . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 6 | . . . . 3 2 1 . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 1 . 3 Network Status 1 | . . . . . . 1 . . Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . 4 . . . Scan Component 3 | . 1 . . . 2 . . . Repair 3 | . 1 . . . 2 . . . Recycling Unit Hacks 11 | . 2 . 1 1 3 1 . 3 Process 1 | . . . . . . . . 1 Report Inventory 7 | . 1 . 1 1 1 1 . 2 Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer 4 | . . . . . 2 . . 2 Insert Component 2 | . . . . . 1 . . 1 Analyze 2 | . . . . . 1 . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 9 | . 2 . 2 3 1 . . 1 Terminals 9 | . 2 . 2 3 1 . . 1 Botnet 6 | . 1 . 1 2 1 . . 1 Disrupt 3 | . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 46 | . 7 . 9 6 6 2 2 14 Full Trace Events 18 | . 2 . 2 1 2 . 2 9 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 2 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . Time 84 | . 26 . . . 58 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 40 | . . . . . . . . 40 Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 9 . . . 9 . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 8 4 Machine Destruction 5 | . . . . . . . 5 . Programmers 7 | . . . . . . . 3 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Total Allies 4 | . . . . 2 . . 2 . Largest Group 2 | . . . . 2 . . 2 2 Highest-Rated Group 175 | . . . . 62 . . 175 175 Highest-Rated Ally 95 | . . . . 31 . . 95 95 Total Orders . | . . . . . . . . . Ally Attacks 64 | . . . . 10 . . 4 50 Total Damage 2585 | . . . . 168 . . 140 2277 Kills 15 | . . . . 1 . . . 14 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Robot Analysis Total 8 | . 2 . 4 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Turns Passed 19736 | 84 2531 1605 2186 2071 3381 2770 1464 3644 Spaces Moved 8013 | 48 1004 620 1023 773 1186 1021 653 1685 Core 6 | 6 . . . . . . . . Treads 7979 | 42 1004 620 1023 773 1186 1021 653 1657 Legs . | . . . . . . . . . Wheels 28 | . . . . . . . . 28 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 235 236 160 155 Average Speed 205 | 146 223 240 163 220 236 236 171 176 Slowest Speed 545 | 160 320 240 240 240 240 240 240 545 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 99 96 78 90 92 26 63 56 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 158 | . . . 6 7 31 3 . 111 Melee . | . . . . . . . . . Projectile 20 | . . . . . . 3 . 17 AOE 138 | . . . 6 7 31 . . 94 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Total 9916 | 59 1163 700 1376 975 1535 1227 817 2064 Wait 651 | 1 65 46 181 28 117 40 19 154 Move 8005 | 47 1003 619 1022 772 1185 1021 651 1685 Hop . | . . . . . . . . . Pick Up 143 | 5 18 4 19 22 25 16 12 22 Fast Attach 62 | 5 5 1 3 7 11 7 10 13 Attach 47 | 1 . 2 6 2 10 9 4 13 Detach 11 | . 2 . . 2 1 1 1 4 Swap 74 | . . 4 18 11 16 10 3 12 Drop 135 | . 5 3 27 25 29 19 17 10 Fire 748 | . 65 21 98 87 139 97 94 147 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 6 | . . . . 1 2 . . 3 Escape Stasis 8 | . . . . 2 . . 6 . Rewire . | . . . . . . . . . Trap 9 | . . . 2 . . 7 . . Miscellaneous 16 | . . . . 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 434 | -10/Materials | Central database locked down 891 | -10/Materials | Discovered new exit (range 3) 1239 | -10/Materials | Discovered new exit (range 3) 1604 | -10/Materials | Discovered new exit (range 10) 2388 | -10/Materials | Identified exit to Mines 2477 | -10/Materials | Discovered new exit (range 11) 2568 | -10/Materials | Repaired Lgt. Treads 2616 | -10/Materials | Entered Mines 2692 | -10/Mines | Discovered new exit (range 15) 3132 | -10/Mines | Assembled infested the area 3268 | -10/Mines | Met 8R-AWN 3303 | -10/Mines | Discovered new exit (range 8) 3892 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3893 | -10/Mines | Core integrity fell below 50% 4221 | -10/Mines | Entered Materials 4221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4222 | -9/Materials | Identified exit to Storage 4436 | -9/Materials | Discovered new exit (range 10) 4487 | -9/Materials | Central database locked down 4652 | -9/Materials | Build established: Scavenger-Mutant 4938 | -9/Materials | Discovered new exit (range 14) 5376 | -9/Materials | Discovered new exit (range 16) 5573 | -9/Materials | Build established: Mutant 5821 | -9/Materials | First assault squad dispatched 5878 | -9/Materials | Lost 3 parts (2n1w) 5881 | -9/Materials | Destroyed 8 combat bots 5981 | -9/Materials | Discovered new exit (range 8) 6407 | -9/Materials | Entered Storage 7049 | -9/Storage | Discovered new exit (range 8) 7266 | -9/Storage | Discovered new exit (range 8) 7285 | -9/Storage | Met a pair of Derelict thieves 7837 | -9/Storage | Build established: Scavenger-Mutant 7928 | -9/Storage | Core integrity fell below 50% 8243 | -9/Storage | Build established: Mutant 8478 | -9/Storage | Entered Materials 8478 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8529 | -8/Materials | Repaired Lgt. Treads 9101 | -8/Materials | Build established: Scavenger-Mutant 9546 | -8/Materials | Build established: Mutant 9718 | -8/Materials | Discovered new exit (range 16) 9991 | -8/Materials | Build established: Scavenger-Mutant 10085 | -8/Materials | Discovered new exit (range 18) 10109 | -8/Materials | Core integrity fell below 50% 10149 | -8/Materials | Lost 3 parts (1p1n1u) 10956 | -8/Materials | Discovered new exit (range 13) 11171 | -8/Materials | Repaired Imp. Treads 11659 | -8/Materials | Build established: Mutant 11859 | -8/Materials | Entered Factory 11859 | -7/Factory | Evolved 2 slots: Utility x2 12151 | -7/Factory | Build established: Scavenger-Mutant 14316 | -7/Factory | Build established: Hacker-Mutant 14511 | -7/Factory | Lost 3 parts (1n2u) 14629 | -7/Factory | Identified exit to Garrison 14629 | -7/Factory | Entered Garrison 15194 | -7/Garrison | Discovered new exit (range 11) 15227 | -7/Garrison | Triggered checkpoint 15247 | -7/Garrison | Garrison Relay disabled 15379 | -7/Garrison | Triggered checkpoint 15382 | -7/Garrison | Triggered checkpoint 15432 | -7/Garrison | Discovered new exit (range 45) 15432 | -7/Garrison | Discovered new exit (range 27) 15432 | -7/Garrison | Discovered new exit (range 35) 15539 | -7/Garrison | Build established: Scavenger-Mutant 15605 | -7/Garrison | Spotted B-75 Beast 15648 | -7/Garrison | Destroyed B-75 Beast 15831 | -7/Garrison | Found embedded Infiltrators 15853 | -7/Garrison | Triggered checkpoint 15945 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16093 | -7/Garrison | Entered Factory 16093 | -7/Factory | Accompanied by 2 allies 16480 | -7/Factory | Discovered new exit (range 4) 16663 | -7/Factory | Garrison activated, responded to threat 17077 | -7/Factory | P-60 Hacker assimilated allied 1Y-T6W(x) 17625 | -7/Factory | Core integrity fell below 50% 18162 | -7/Factory | Garrison activated, responded to threat 18493 | -7/Factory | First assault squad dispatched 18502 | -7/Factory | Lost 3 parts (1p1n1u) 18617 | -7/Factory | System corruption reached 10% 19279 | -7/Factory | Core integrity fell below 20% 19737 | -7/Factory | Destroyed self with Precision Grenade Launcher Last Messages --------------- 19693_ Acquired 29 matter. 19695_ R-06 Scavenger collects Particle Gun. 19698_ The unstable cave ceiling collapses. 19711_ System corrupted: Heat flow error (+107). 19714_ Connecting with Fabricator... >>Load(Imp. Heavy Treads) Uploading Imp. Heavy Treads schematic... Loaded successfully: Imp. Heavy Treads Rating: 7 Time: 58 Initiate build sequence. >>Build Building Imp. Heavy Treads... ETC: 58 19714_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 19718_ Subcomponent Replicator disabled. 19726_ System corrupted: Component data lost. 19737_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????###?+###????????????????????????????? | | """" #??????# ? #######+??????#?????????????? | | """" #??????# ? ??????????? | | #??????# ??????????? | | [######??????# k """ """ """ ??????????? | | #?????????# """ """ """ ?????????? | | #?????????# """ """ """ ?????????? | | #?????????# " ????????? | | #??????##??# " ????????? | | #??????? ?# p @ ????????? | | #???????? # """ " """ ##???????????????? | | #????????? + """ " """ #????????????????? | | ####??????????# """ "" """ #????????????????? | | #?????????????# "" "" "" #??? ???????????? | | #?????????????# "" " " #?? ""???????????? | | #?????????????### #? ""???#???????? | | ####????????????# #? """ ]#???????? | | #????????????# "" "" # #???????? | | "" #????????????# "F "" [ # #???????? | | "" #????????????# """"" * ""T""??????????? | | "" #????????????# m= # """"" #???????? | | #????????????# #???????? | | #????????????######### % #######?????????? | | ! #????????? # # ????????? | | #????????????"" """"""" ##? """ #???????? | | ####???????????????""""""" # #??"""?? ????????? | | ????????????????????"""""" # ##????????????????? | | ?????????????????????""""" # #?????????????????? | | ?????????????????????? # #?????????????????? | | ????????????????????? # #?????????????????? | | ?????????????????????####### #?????????????????? | | ??????????????????????????## ##????????????????? | | ??????????????????????????# ##+####??????????? | | ????????????????????####### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 1500 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Storage | Hacked Enh. Autogun | -8/Materials | Scanalyzed Cooling System | -8/Materials | Hacked Imp. Heavy Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed CombatVoltaicBrace Manual? 0 Play Time 01:31:29 Cumulative 168.6 hours Start 2025.02.10 @ 09:32:09 End 2025.02.11 @ 12:56:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89d10b6e-46a5-4960-b93d-7d0d00e53402