Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 13:35:13 Player: Runagate Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (302) 1510 Value Destroyed (13298) 13298 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (5814) 5814 TOTAL SCORE: 28702 Bonus ------- High Alert Combat Kills 1499 Follower Combat Kills 1525 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -310 Cogmind --------- Core Integrity 0/1600 Matter 23/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator Advanced Hacking Suite High-powered Tractor Beam Hacking Drone Bay > --- WEAPON ----------- KE Penetrator Railgun Advanced KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Neutrino Core Quantum Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Layered Medium Armor Plating Powered Armor Improved Hardlight Generator Enhanced Quantum Rifle HERF Cannon Heavy Machine Gun Heavy Rocket Launcher [Rating: 189] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced KE Penetrator Energy Gun Thermic Laser Energy Cannon HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . 1 1 Utility 11 | . . 2 . 2 1 . . . . 1 2 . . 1 1 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . Parts Attached 220 | 7 16 25 18 20 10 2 2 4 8 27 9 14 7 5 27 19 Power 35 | 1 1 8 3 3 . 2 . . . 4 1 4 1 . 6 1 Engine 15 | 1 1 8 1 2 . 1 . . . 1 . . . . . . Core 8 | . . . 2 1 . . . . . 3 . 2 . . . . Reactor 12 | . . . . . . 1 . . . . 1 2 1 . 6 1 Propulsion 45 | 2 1 4 5 1 3 . 2 2 3 6 2 1 3 . 5 5 Treads 43 | 2 1 4 5 1 3 . 2 2 3 6 2 1 3 . 5 3 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 84 | 2 8 8 5 6 4 . . 1 3 12 3 8 . 4 11 9 Device 49 | 1 6 3 3 2 1 . . . 2 9 2 5 . 1 7 7 Storage 6 | 1 1 . . . . . . . . 1 . . . . 1 2 Processor 3 | . . . 1 1 . . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 25 | . 1 5 1 3 3 . . 1 1 1 . 3 . 3 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 6 5 5 10 3 . . 1 2 5 3 1 3 1 5 4 Energy Gun 14 | 1 2 3 2 2 1 . . 1 1 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 36 | 1 2 2 3 8 1 . . . 1 3 3 1 3 1 4 3 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 1 . . . 1 1 . . 2 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . System Corruption 14 | . . . . . . . . . . . . . 14 . . . Parts Lost 50 | . 1 10 1 3 . . . . 1 5 . 2 . . 8 19 Power 4 | . . 1 . 1 . . . . . 1 . . . . . 1 Propulsion 8 | . 1 2 . 1 . . . . . 1 . . . . . 3 Utility 30 | . . 5 1 1 . . . . 1 3 . 2 . . 6 11 Weapon 8 | . . 2 . . . . . . . . . . . . 2 4 Highest Loss Streak 5 | . 1 3 1 2 . . . . 1 2 . 1 . . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 1 11 13 14 14 14 15 15 15 14 14 14 14 14 12 15 19 Power . | . . . . . . . 1 1 1 . . 1 1 1 1 2 Propulsion 2 | . 2 3 2 2 1 1 1 1 . . 1 2 3 1 3 4 Utility 5 | . 4 4 4 4 4 5 4 4 4 6 4 3 4 6 7 8 Weapon 6 | 1 4 4 7 8 8 8 8 8 8 7 7 7 5 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | 2 1 1 2 4 . . . . 2 . 1 4 3 2 1 7 Power 2 | . . . . . . . . . . . . 1 . . . 1 Propulsion 6 | . . . . . . . . . . . . 1 3 . 1 1 Utility 6 | . . . 1 . . . . . 1 . . . . 1 . 3 Weapon 16 | 2 1 1 1 4 . . . . 1 . 1 2 . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 99 96 99 100 100 95 92 97 97 90 84 85 88 81 Engine 2 | . 14 11 2 6 6 4 . . . 1 . . . . . . Core 1 | . . . 6 . . . . . . 4 8 4 . . . . Reactor 4 | . . . . . . 1 6 6 6 3 1 5 10 9 8 7 Treads 19 | . 28 21 26 22 25 26 26 26 25 22 18 12 10 9 10 11 Device 16 | . 12 20 15 10 6 6 6 6 7 22 28 24 21 19 21 26 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 4 4 5 Processor 7 | . . . 1 9 13 13 13 13 10 10 10 10 10 9 6 3 Hackware 1 | . . . . . . . . . . . 2 5 5 4 4 3 Protection 10 | . . 12 9 15 19 20 20 15 13 4 5 5 5 8 13 7 Energy Gun 4 | . 13 14 10 7 6 6 6 6 6 1 . . . . . . Ballistic Gun 14 | . 13 7 15 15 12 13 13 13 12 15 15 15 15 19 16 13 Peak Build Rating 189 | 7 10 17 32 42 52 55 55 63 63 79 107 108 130 146 171 189 Average Rating 79 | 6 8 14 26 38 49 53 55 59 58 68 98 105 116 144 158 162 On Entrance 66 | . 7 9 14 32 42 52 55 55 63 62 79 107 108 130 146 168 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . 5 2 5 Naked Turns 57 | . . . . . . . . . . . . . . . . 57 Heaviest Build 184 | 14 30 48 42 51 57 59 59 63 68 77 90 94 105 117 184 183 Greatest Support 225 | 40 40 43 66 63 86 83 83 94 94 103 127 140 160 160 188 225 Greatest Overweight (x) 2 | . . 2 . 1 . . . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 21 23 Most Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Carried 15 | 1 11 13 14 14 14 14 14 14 14 14 14 14 14 14 18 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 Final Carried 24 | 2 15 11 15 15 15 15 15 15 15 15 15 14 15 15 24 3 Class Distribution -------------------- 49% | Scavenger-Tank 16% | Scavenger-Gunner 10% | Mutant 7% | Scavenger-Mutant 7% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Matter Collected 10429 | 310 222 697 730 474 275 304 173 50 353 1377 53 973 287 144 2140 1867 Remotely 3379 | . . . . . . . . . . 1005 53 961 . . 930 430 Salvage Created 14946 | 228 599 1129 740 799 386 657 483 . 400 1528 53 1542 278 165 3318 2641 Parts 740 | 16 32 69 53 34 20 20 13 . 21 91 2 65 10 6 148 140 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 16 | . 1 . 3 . . . . . . 5 1 4 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 18 4 . 20 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 230 | . 16 31 17 15 7 13 1 . 10 17 . 26 3 2 36 36 Guns 216 | . 13 29 14 15 7 13 1 . 10 17 . 26 3 2 35 31 Cannons 1 | . . . . . . . . . . . . . . . 1 . AOE 10 | . 3 1 3 . . . . . . . . . . . . 3 Classes Destroyed 18 | 3 3 1 4 1 1 . 2 . . . . 1 . . 2 . Worker 12 | 2 . 1 1 . 1 . . . . 2 . 1 . . . 4 Builder 8 | . . . 1 1 . . . . . 2 . 2 . . 1 1 Tunneler 11 | 7 1 . . . . . . . . . . 2 . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 13 | 1 1 2 . 2 . . . . . 4 . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 6 | . . . 1 . 1 . . . . 1 1 . . . 1 1 Watcher 20 | . 3 2 3 . . . . . . 2 1 . 1 . 4 4 Swarmer 65 | . 7 13 6 4 . 2 . . 6 5 . 8 . . 2 12 Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 72 | . 9 13 6 6 2 11 . . . . . 7 . 2 12 4 Brawler 5 | . . . . . 1 . . . . . . 2 . . 2 . Sentry 29 | . . 5 4 4 2 . . . 1 3 . 4 . . 3 3 Hunter 12 | . . . 1 . . . . . 2 . . 1 . . 6 2 Programmer 38 | . . . . 1 2 . . . . 8 . 2 . . 10 15 Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . 1 . 1 1 . 1 . . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . Samaritan 5 | . . . . . . . 5 . . . . . . . . . Best Kill Streak 13 | 4 6 13 5 6 4 4 1 . 4 9 1 6 4 1 5 7 Combat Bots Only 12 | . 6 12 4 5 4 4 1 . 4 4 . 6 3 1 5 5 Max Kills in Single Turn 4 | 1 3 2 3 2 1 1 1 . 1 2 1 3 1 1 2 4 Gunslinging 1 | . . 1 . 1 . . . . . 1 . 1 . . 1 . Exploded 3 | . 3 1 3 . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Hostile Shots Fired 1682 | . 84 183 57 137 55 65 12 . 64 80 . 163 45 16 250 471 Missed 449 | . 22 37 16 52 19 13 4 . 19 23 . 35 9 5 49 146 Hits 1233 | . 62 146 41 85 36 52 8 . 45 57 . 128 36 11 201 325 Melee 2 | . . . . . . . . . . . . . . . 2 . Projectile 1231 | . 62 146 41 85 36 52 8 . 45 57 . 128 36 11 199 325 Critical Strikes 40 | . 1 2 1 1 . 2 . . 1 1 . 4 6 . 11 10 Actively Blocked 7 | . . . . . . . . . . . . . . . . 7 Part Disruptions 4 | . . . . . . . . . . 1 . . . 1 . 2 Damage Taken 20052 | . 605 1635 571 1022 442 993 229 . 819 1617 . 1729 678 304 3876 5532 Core 2841 | . 66 211 11 66 25 155 67 . 103 306 . 50 54 . 125 1602 Absorbed by Shields 3705 | . . . . . . . . . . . . 830 296 66 1242 1271 Reduced by Siege Mode 347 | . . . . . . . . . . . . 85 20 . 210 32 Ignored by Resistances 886 | . . . . . . . . . . . . . . . . 886 Regen/Repaired (Parts) 482 | . . . . 238 . . . . . 244 . . . . . . Core Remaining (%) 81 | 100 73 47 98 90 . . . . 58 69 . . 90 100 91 . Volleys Fired 691 | 40 61 88 34 29 13 27 16 . 26 62 4 63 14 6 103 105 Largest 4 | 2 2 2 3 3 3 3 3 . 3 3 3 3 3 4 4 4 Hottest 221 | 70 70 112 124 133 136 123 123 . 155 191 99 99 96 138 198 221 Shots Fired 2080 | 80 122 175 91 87 39 82 48 . 78 187 12 189 42 24 411 413 Gun 2043 | 80 121 174 90 87 39 82 48 . 78 180 12 189 42 24 405 392 Cannon 26 | . . . . . . . . . . 6 . . . . 6 14 Launcher 11 | . 1 1 1 . . . . . . 1 . . . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 1648 | 40 60 70 57 58 26 54 32 . 47 169 12 189 42 24 405 363 Thermal 382 | 40 61 104 28 29 13 28 16 . 26 8 . . . . . 29 Explosive 11 | . 1 1 1 . . . . . . 1 . . . . . 7 Electromagnetic 39 | . . . 5 . . . . . 5 9 . . . . 6 14 Robot Hit Streak 32 | 7 12 20 14 32 20 22 16 . 19 19 4 19 15 5 30 32 Robot Miss Streak 6 | 4 5 4 6 5 3 3 2 . 2 2 2 5 2 3 4 4 Penetration Max 2 | . . . . . . . . . . 1 . 1 1 1 2 1 Secondary Targets 63 | . . 7 2 5 3 5 . . 5 2 . 10 . 2 12 10 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . 1 1 . 1 . 1 1 1 Shots Hit Robots 1410 | 48 72 132 65 71 28 60 36 . 56 120 5 138 35 16 261 267 Core Hits 715 | 18 34 50 66 57 37 43 26 . 22 53 3 74 17 5 112 98 Critical Kills 27 | . . . . . . 1 . . . 2 1 2 . 2 17 2 Critical Parts Destroyed 47 | . . 1 . . . 1 1 . . 3 . 5 2 . 21 13 Critical Strikes 97 | 4 . 9 2 . . 2 1 . 5 5 1 8 3 2 40 15 Burn 19 | 4 . 8 2 . . . . . 5 . . . . . . . Destroy 77 | . . 1 . . . 2 1 . . 5 1 8 3 2 39 15 Corrupt 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 8 | . 1 . . . 3 . . . 2 2 . . . . . . Impact 8 | . 1 . . . 3 . . . 2 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 34966 | 488 1154 1992 1203 1564 698 1361 839 . 1061 2789 210 4110 1125 539 7921 7912 Guns 33179 | 488 769 1933 1035 1539 683 1361 839 . 1061 2759 137 4071 1125 539 7718 7122 Cannons 514 | . . . . . . . . . . . . . . . 75 439 Explosions 978 | . 366 32 150 25 . . . . . . . . . . 96 309 Melee . | . . . . . . . . . . . . . . . . . Ramming 295 | . 19 27 18 . 15 . . . . 30 73 39 . . 32 42 Kinetic 27886 | 190 264 829 680 861 350 692 424 . 674 2759 137 4071 1125 539 7718 6573 Thermal 5389 | 298 687 1104 307 678 333 669 415 . 349 . . . . . . 549 Explosive 700 | . 184 32 150 25 . . . . . . . . . . . 309 Electromagnetic 696 | . . . 48 . . . . . 38 . . . . . 171 439 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 1 1 1 1 . 7 . 1 15 . 11 21 Average Corruption 5 | . . . . 2 1 1 1 1 . 6 . 1 2 . 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 179 | . . . . 5 4 7 7 . . 21 . . 8 . 49 78 Message Errors 46 | . . . . 1 1 1 . . . 6 . . 4 . 16 17 Matter Fused 39 | . . . . 2 1 3 1 . . 2 . . 2 . 9 19 Heat Flow Errors 18 | . . . . . 1 1 . . . 4 . . . . 2 10 Energy Discharges 14 | . . . . . . 1 1 . . 3 . . 1 . 2 6 Parts Rejected 3 | . . . . . . . . . . . . . 1 . 1 1 Parts Fused 4 | . . . . . . . 1 . . 1 . . . . . 2 Data Loss (minor) 16 | . . . . 1 1 . 1 . . 3 . . . . 7 3 Data Loss (major) 7 | . . . . 1 . . 1 . . . . . . . 3 2 Misfires 14 | . . . . . . 1 1 . . 2 . . . . 4 6 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 13 | . . . . . . . 1 . . . . . . . 5 7 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 228 | . 102 . 12 . . . . . . 87 2 . . . 12 13 Projectiles 7 | . . . . . . . . . . . . . . . . 7 Explosions 201 | . 102 . 12 . . . . . . 87 . . . . . . Melee 20 | . . . . . . . . . . . 2 . . . 12 6 Knockbacks 2 | . . . . . . . . . . . 1 . . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . 38 . 81 . . . . . 331 . . . . 16 55 Shots 9 | . . 1 . 1 . . . . . 4 . . . . 1 2 Rammed 31 | . 3 8 4 . 1 . . . . 1 6 2 . . 1 5 Targets Rammed 35 | . 3 9 4 . 1 . . . . 3 6 3 . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . . . . . . 2 . 1 . . . . Highest Temperature 401 | 180 165 158 90 55 173 213 39 . 200 260 . . . 17 401 238 Average Temperature 49 | 54 57 39 25 19 56 81 14 . 52 39 . . . 4 51 65 Received Heat Transfer 2844 | . 189 612 180 327 99 420 36 . 57 111 . 203 . 42 358 210 Effects 2 | . . . . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 17 | . . . . . . . . . . . . 3 2 1 8 3 Total Turns 297 | . . . . . . . . . . . . 66 40 1 137 53 Longest Duration 47 | . . . . . . . . . . . . 39 29 1 47 23 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Fried 7 | . . . . . . . . . . . . . . . 1 6 Impact Corruptions 3 | . . . . . . . . . . . 1 . . . 1 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Melted 25 | 3 4 7 1 . . 4 . . 5 . . 1 . . . . Heat Transferred 13772 | 1184 1580 3405 840 1472 750 1500 925 . 1450 . . . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Maximum Alert Level 3 | . . 1 . 1 . . . . . 1 . 3 2 2 3 3 Low Security (%) 52 | 100 100 20 100 66 100 . . . . 69 100 80 . 6 36 . Level 1 28 | . . 79 . 33 . . . . . 30 . 7 18 89 13 33 Level 2 13 | . . . . . . . . . . . . 4 81 3 23 55 Level 3 5 | . . . . . . . . . . . . 7 . . 26 10 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1069 | 10 195 357 193 285 96 . . . . 285 125 1013 564 422 1069 961 Initial 640 | . . 42 120 74 74 . . . . 26 125 . 564 269 158 640 Average 242 | 1 70 244 86 186 45 . . . . 112 30 177 449 300 450 488 Influence Increases 9459 | 50 500 896 480 506 249 320 35 . 294 698 39 1586 255 563 1719 1269 Destroy 0b10 Robot/C 5180 | . 320 620 340 300 140 260 20 . 240 340 . 780 140 180 780 720 Destroy 0b10 Robot/NC 390 | 50 25 25 35 15 10 . 5 . . 55 10 40 10 5 45 60 Destroy Leader 984 | . 56 124 78 80 50 30 10 . 40 74 2 82 . 32 188 138 Allied During Kill 901 | . . . . . . . . . 14 . . 497 82 217 91 . Successful Hack 95 | . 23 26 21 3 . . . . . . . 15 7 . . . Disable Machine 435 | . 30 15 . 75 . . . . . 120 15 90 . 15 60 15 Destroy Structure 1009 | . 16 11 6 33 4 . . . . 94 12 52 16 114 525 126 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 450 | . 30 75 . . 45 30 . . . . . 30 . . 30 210 Influence Decreases 8510 | 50 397 712 602 519 352 289 115 . 251 485 295 577 815 730 934 1387 Entered New Map 1756 | . . 61 167 91 78 19 16 . . 17 131 . 445 180 124 427 Time Decay 5614 | 50 387 551 415 398 274 270 99 . 201 418 164 397 230 510 630 620 Lost Part 500 | . 10 100 10 30 . . . . 10 50 . 20 . . 80 190 Lost Ally 490 | . . . 10 . . . . . 40 . . 160 140 40 100 . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 Squads Dispatched 50 | . 2 2 1 6 2 . . . . 5 1 4 . 6 11 10 Investigation 6 | . 1 2 . 1 . . . . . . . 1 . 1 . . Extermination 22 | . . . . 1 2 . . . . 5 1 . . . 6 7 Reinforcement 12 | . 1 . 1 1 . . . . . . . 2 . 5 2 . Assault 4 | . . . . . . . . . . . . 1 . . 3 . Garrison 6 | . . . . 3 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Distress Signals 23 | . 1 7 1 . 4 . . . . . . 2 2 4 1 1 Communications Jammed 55 | . . . . . . . . . . 5 1 5 . 2 30 12 Distress Signals 46 | . . . . . . . . . . 5 1 5 . 2 24 9 Times Spotted 366 | . 22 50 25 17 13 15 1 . 13 23 3 43 10 14 53 64 Peak Tracking Total 9 | . 7 8 6 4 6 4 1 . 4 4 2 6 5 3 4 9 Tactical Retreats 19 | . 1 4 . . 2 2 . . . . . 2 . . 2 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Traps Triggered 10 | . 1 3 . 1 1 . . . . 1 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Machines Disabled 31 | . 2 1 . 5 . . . . 1 8 1 7 . 1 4 1 Max in Single Turn 4 | . 1 1 . 3 . . . . 1 4 1 1 . . 2 1 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Machines Accessed 31 | . 5 6 5 3 1 . . . . 2 . 6 1 2 . . Terminals 24 | . 5 5 5 . . . . . . 1 . 6 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . 1 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . 1 . . Total Hacks 80 | . 15 19 14 6 1 . . . . 11 . 11 1 2 . . Successful 40 | . 7 9 8 5 . . . . . 4 . 5 1 1 . . Failed 40 | . 8 10 6 1 1 . . . . 7 . 6 . 1 . . Catastrophic 7 | . 3 2 . 1 . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 50 | . 15 15 14 . . . . 1 . . . . 3 2 . . Terminals 64 | . 15 16 14 . . . . . . 6 . 11 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 13 | . . 3 . 4 1 . . . . 5 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . 1 . . Terminal Hacks 6 | . . . . . . . . . . . . 5 1 . . . Open Door 6 | . . . . . . . . . . . . 5 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 1 . 4 . . . . . 4 . . . . . . Scan Component 5 | . . 1 . 2 . . . . . 2 . . . . . . Repair 4 | . . . . 2 . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 23 | . 7 8 8 . . . . . . . . . . . . . Terminals 23 | . 7 8 8 . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 4 | . 1 1 2 . . . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . Skim 15 | . 5 5 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 6 5 2 1 . . . . 2 . 3 2 . . . Full Trace Events 3 | . . 1 . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . 2 . . . . . . Time 140 | . . . . 64 . . . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Total Allies 27 | . . 1 . . . . . 3 . . . 16 5 2 . . Largest Group 8 | . . 1 1 . . . . 3 3 . . 8 8 7 5 . Highest-Rated Group 672 | . . 10 10 . . . . 71 71 . . 423 623 672 471 . Highest-Rated Ally 159 | . . 10 10 . . . . 31 31 . . 159 143 143 96 . Total Orders 11 | . . . . . . . . . . 6 . . . . 1 4 ROAM 3 | . . . . . . . . . . 2 . . . . . 1 RETURN 8 | . . . . . . . . . . 4 . . . . 1 3 Ally Attacks 260 | . . . . . . . . . 3 . . 101 53 80 23 . Total Damage 8027 | . . . . . . . . . 86 . . 2534 1577 3081 749 . Kills 35 | . . . . . . . . . 2 . . 16 5 9 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Active Infowar (turns) 13765 | 250 1266 603 811 78 . . . . 1261 1502 571 1379 498 1390 2300 1856 Seismic 5838 | 250 1266 603 811 78 . . . . 1261 833 . . . . . 736 Jamming 8784 | . . . . . . . . . . 790 571 1379 498 1390 2300 1856 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 2 1 . . . . . . . Drone Launches 8 | . . . . . . . . . . 4 . . . . 1 3 Drone Recoveries 8 | . . . . . . . . . . 4 . . . . 1 3 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Turns Passed 21667 | 327 1533 1624 1269 954 785 727 538 2340 1683 1654 571 1379 498 1390 2300 2095 Spaces Moved 10792 | 122 613 672 673 452 399 389 297 1446 971 766 322 630 185 767 842 1246 Core 115 | 2 . . . . . . . . . . . . . . . 113 Treads 10429 | 120 613 672 673 452 399 389 297 1446 971 766 322 630 185 767 842 885 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 248 | . . . . . . . . . . . . . . . . 248 Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 160 160 158 165 160 160 160 40 Average Speed 161 | 158 160 170 160 162 160 160 160 160 160 161 161 166 161 160 209 128 Slowest Speed 320 | 160 160 320 160 240 160 160 160 160 160 240 165 170 170 240 255 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 93 61 43 12 11 50 49 85 81 28 10 79 73 22 23 32 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 9 | . 2 2 2 . . . . 2 1 . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 . . . 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 1 2 4 4 . . . . . . . Spaces Dug 40 | . 1 . . . 3 . . . . 2 . . . . 3 31 Terrain Destroyed 408 | . 16 7 6 35 3 1 2 . . 42 9 29 1 18 178 61 Melee 6 | . 1 . . . 3 . . . . 2 . . . . . . Projectile 252 | . . . . . . 1 2 . . 1 9 29 1 18 178 13 AOE 149 | . 15 7 6 35 . . . . . 39 . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Acc Total 13548 | 182 1050 959 796 623 510 435 325 1475 1050 1062 365 824 359 912 1117 1504 Wait 1376 | 8 325 122 20 93 71 12 6 17 23 146 10 53 133 125 112 100 Move 10769 | 121 612 672 672 451 398 388 296 1445 970 765 321 629 184 766 841 1238 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 110 | 4 14 4 15 8 2 1 1 2 5 12 4 6 7 4 11 10 Fast Attach 51 | 7 1 6 . 4 . . . 1 2 4 2 2 3 2 8 9 Attach 58 | . 1 10 4 4 2 . . . 1 7 3 2 1 2 7 14 Detach 7 | . 1 . . . . . . . . 1 1 . . . 1 3 Swap 228 | . 21 35 26 15 13 3 3 4 14 38 5 11 5 1 20 14 Drop 175 | 2 10 14 21 19 7 4 3 6 7 22 9 18 12 5 13 3 Fire 691 | 40 61 88 34 29 13 27 16 . 26 62 4 63 14 6 103 105 Melee 8 | . 1 . . . 3 . . . 2 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 34 | . 3 8 4 . 1 . . . . 3 6 3 . . 1 5 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . . . 37 . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 2 exits: [*Res x2]) -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 975 | -10/Materials | Discovered new exit (range 15) 1212 | -10/Materials | Discovered new exit (range 16) 1540 | -10/Materials | Discovered new exit (range 13) 1609 | -10/Materials | Identified exit to Subcaves 1609 | -10/Materials | Learned location of 2 exits from Materials 1692 | -10/Materials | Learned location of Mines (-8) 1718 | -10/Materials | Identified exit to Materials 1736 | -10/Materials | Learned Storage trap positions 1758 | -10/Materials | Learned 2 Mines zone layouts 1782 | -10/Materials | Loaded intel: 7 trap records 1854 | -10/Materials | Learned Storage emergency access door positions 1861 | -10/Materials | Entered another Materials area 1861 | -9/Materials | Evolved 2 slots: Utility x2 1862 | -9/Materials | Identified exit to Materials 2223 | -9/Materials | Build established: Scavenger-Mutant 2243 | -9/Materials | Destroyed 12 combat bots 2658 | -9/Materials | Lost 3 parts (1n1u1w) 3184 | -9/Materials | Learned location of Zion (-6) 3242 | -9/Materials | Discovered new exit (range 6) 3287 | -9/Materials | Learned location of 1 exit from Recycling 3311 | -9/Materials | Core integrity fell below 50% 3321 | -9/Materials | Learned Storage trap positions 3383 | -9/Materials | Learned location of 2 exits from Materials 3461 | -9/Materials | Learned location of 2 exits from Materials 3485 | -9/Materials | Entered another Materials area 3485 | -8/Materials | Accompanied by 1 ally 3485 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3486 | -8/Materials | Identified exit to Factory 4025 | -8/Materials | Build established: Tank 4191 | -8/Materials | Learned location of Lower Caves (-7) 4232 | -8/Materials | Learned Factory security intel 4262 | -8/Materials | Learned Factory scanalyzer intel 4281 | -8/Materials | Learned Storage trap positions 4303 | -8/Materials | Learned Factory security intel 4353 | -8/Materials | Learned 8 Factory zone layouts 4413 | -8/Materials | Build established: Scavenger-Tank 4754 | -8/Materials | Entered Factory 4754 | -7/Factory | Evolved 2 slots: Utility x2 4755 | -7/Factory | Identified exit to Storage 4756 | -7/Factory | Identified exit to Lower Caves 4758 | -7/Factory | Loaded intel: 4 scanalyzer locations 4833 | -7/Factory | Garrison activated, responded to threat 5308 | -7/Factory | Discovered exit to Lower Caves (range 4) 5565 | -7/Factory | Discovered new exit (range 16) 5631 | -7/Factory | Repaired Lgt. Treads 5670 | -7/Factory | Repaired Imp. Light Armor Plating 5708 | -7/Factory | Entered another Factory area 5708 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -6/Factory | Build established: Scavenger-Gunner 6022 | -6/Factory | Build established: Scavenger-Tank 6446 | -6/Factory | Discovered new exit (range 5) 6493 | -6/Factory | Entered Lower Caves 6494 | -6/Lower Caves | Encountered a Warlord checkpoint 6618 | -6/Lower Caves | Learned Factory security intel 7170 | -6/Lower Caves | Discovered new exit (range 11) 7188 | -6/Lower Caves | Learned Factory stockpile data 7220 | -6/Lower Caves | Entered another Lower Caves area 7411 | -6/Lower Caves | Learned Factory machine intel 7424 | -6/Lower Caves | Encountered a Warlord checkpoint 7661 | -6/Lower Caves | Spotted B-75 Beast 7673 | -6/Lower Caves | Destroyed B-75 Beast 7734 | -6/Lower Caves | Discovered new exit (range 15) 7758 | -6/Lower Caves | Entered Zion 7853 | -6/Zion | System corruption cleaned by Quarantine Array 7909 | -6/Zion | Learned 8 Factory zone layouts 8271 | -6/Zion | Given the Hacking Drone Bay 8277 | -6/Zion | Found Prototype Device 8356 | -6/Zion | Gained Derelict followers 8912 | -6/Zion | Given A8's code to call for help 8966 | -6/Zion | Build established: Gunner 9045 | -6/Zion | Received a hallucinogenic algorithm 9715 | -6/Zion | Ran a hallucination algorithm 10070 | -6/Zion | Discovered new exit (range 15) 10098 | -6/Zion | Entered Proximity Caves 10098 | -5/Proximity Caves | Accompanied by 3 allies 10479 | -5/Proximity Caves | Build established: Scavenger-Gunner 11254 | -5/Proximity Caves | Spotted B-75 Beast 11274 | -5/Proximity Caves | Destroyed B-75 Beast 11383 | -5/Proximity Caves | Found Alien Artifact 11383 | -5/Proximity Caves | Identified Dimensional Node Initializer 11383 | -5/Proximity Caves | Initialized slip node 11444 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11760 | -5/Proximity Caves | Discovered new exit (range 14) 11767 | -5/Proximity Caves | Build established: Scavenger-Tank 11781 | -5/Proximity Caves | Entered Factory 11781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11782 | -5/Factory | Identified exit to Factory 11785 | -5/Factory | Loaded intel: 232 machine locations 12113 | -5/Factory | Build established: Scavenger-Gunner 12143 | -5/Factory | Identified Hacking Drone Bay 12353 | -5/Factory | Identified exit to Upper Caves 12980 | -5/Factory | Spotted B-75 Beast 13003 | -5/Factory | Destroyed B-75 Beast 13209 | -5/Factory | Repaired Gauss Rifle 13242 | -5/Factory | Repaired Imp. Treads 13435 | -5/Factory | Entered another Factory area 13435 | -4/Factory | Evolved 2 slots: Utility x2 13517 | -4/Factory | Discovered new exit (range 5) 13996 | -4/Factory | Discovered new exit (range 7) 14006 | -4/Factory | Entered Extension 14064 | -4/Extension | Rescued a captive Derelict 14065 | -4/Extension | Rescued a captive Derelict 14068 | -4/Extension | Build established: Tank 14096 | -4/Extension | Rescued a captive Derelict 14334 | -4/Extension | Rescued a captive Derelict 14565 | -4/Extension | Build established: Commander-Tank 14702 | -4/Extension | Spotted B-86 Titan 14715 | -4/Extension | Allies destroyed B-86 Titan 14746 | -4/Extension | Spotted B-86 Titan 14762 | -4/Extension | Destroyed B-86 Titan 14798 | -4/Extension | Lost 7 allies 15089 | -4/Extension | Rescued A7 15195 | -4/Extension | Rescued a captive Derelict 15197 | -4/Extension | Rescued a captive Derelict 15210 | -4/Extension | Energy Cycler disabled 15210 | -4/Extension | Rescued a captive Derelict 15220 | -4/Extension | Rescued a captive Derelict 15256 | -4/Extension | First assault squad dispatched 15327 | -4/Extension | Disrupted transfer network 15346 | -4/Extension | Discovered new exit (range 10) 15349 | -4/Extension | Discovered new exit (range 6) 15385 | -4/Extension | Entered Cetus 15385 | -4/Cetus | Accompanied by 8 allies (A7) 15390 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15406 | -4/Cetus | Spotted Cetus Guard 15406 | -4/Cetus | Spotted Cetus Guard 15408 | -4/Cetus | Spotted Cetus Guard 15421 | -4/Cetus | Destroyed Cetus Guard 15426 | -4/Cetus | Spotted Cetus Guard 15427 | -4/Cetus | Destroyed Cetus Guard 15433 | -4/Cetus | Allies destroyed Cetus Guard 15440 | -4/Cetus | Destroyed Cetus Guard 15460 | -4/Cetus | Lost 7 allies 15564 | -4/Cetus | Ran a hallucination algorithm 15564 | -4/Cetus | Started Cetus Manufacturing Module 15589 | -4/Cetus | Manufactured an Enhanced Grunt 15594 | -4/Cetus | Escorted A7 to Cetus Mainframe 15607 | -4/Cetus | Build established: Scavenger-Tank 15614 | -4/Cetus | Manufactured an Enhanced Grunt 15639 | -4/Cetus | Manufactured an Enhanced Grunt 15664 | -4/Cetus | Manufactured an Enhanced Grunt 15689 | -4/Cetus | Manufactured an Enhanced Grunt 15708 | -4/Cetus | Discovered new exit (range 15) 15733 | -4/Cetus | Spotted Cetus Guard 15733 | -4/Cetus | Spotted Cetus Guard 15735 | -4/Cetus | Spotted Cetus Guard 15736 | -4/Cetus | Spotted Cetus Guard 15749 | -4/Cetus | Allies destroyed Cetus Guard 15759 | -4/Cetus | Allies destroyed Cetus Guard 15764 | -4/Cetus | Allies destroyed Cetus Guard 15769 | -4/Cetus | Discovered new exit (range 16) 15780 | -4/Cetus | Met Revision 17 15841 | -4/Cetus | System corruption reached 10% 15883 | -4/Cetus | Entered Research 15883 | -3/Research | Accompanied by 6 allies (A7) 15883 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15888 | -3/Research | Received a hacking code to weaken MAIN.C 15986 | -3/Research | Enhanced Grunt warped into view, answering call for help 15989 | -3/Research | Enhanced Grunt warped into view, answering call for help 16086 | -3/Research | Revision forces began assault on 0b10 16088 | -3/Research | Met up with Revision 17++ 16500 | -3/Research | Spotted B-86 Titan 16586 | -3/Research | Research terminal network offline 17178 | -3/Research | Discovered new exit (range 13) 17186 | -3/Research | Discovered new exit (range 15) 17273 | -3/Research | Entered another Research area 17273 | -2/Research | Accompanied by 5 allies 17273 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17814 | -2/Research | Spotted B-90 Cyclops 17825 | -2/Research | Allies destroyed B-90 Cyclops 17873 | -2/Research | Lost 5 allies 18523 | -2/Research | First assault squad dispatched 18829 | -2/Research | Lost 3 parts (3u) 18957 | -2/Research | Found Powered Armor 19123 | -2/Research | System corruption reached 10% 19425 | -2/Research | Discovered new exit (range 16) 19573 | -2/Research | Entered Access 19573 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20487 | -1/Access | System corruption reached 10% 20505 | -1/Access | Lost 3 parts (3u) 21460 | -1/Access | Lost 3 parts (2u1w) 21501 | -1/Access | Released all parts (18) 21508 | -1/Access | Core integrity fell below 50% 21528 | -1/Access | Lost 5 parts (1p1n2u1w) 21634 | -1/Access | Core integrity fell below 20% 21668 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21549_ Impulse Thruster severed. 21549_ Acquired Impulse Thruster. 21552_ Acquired Lgt. Quantum Reactor. 21554_ Dropped Imp. Heavy Siege Treads. 21558_ U/ :LM7/Z0 &XGNLGPIB%#K%2IQ 21558_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6K. 21567_ K-01 Serf cleans the Wave Collapse Detector. 21598_ Impulse Thruster destroyed. 21603_ System corrupted: Heat flow error (+183). 21617_ Acquired Unknown Flight Unit. 21617_ Identified Impulse Thruster Array. 21630_ Penetrated by Slug. 21634_ System corrupted: Matter fused (-8). 21636_ Slug penetrates Wall. 21650_ &SJOTOIVZ QZA7E6EA4DV8W 21651_ Impulse Thruster Array destroyed. 21657_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????#############+## !#?????????? | | ??????????# T" ########### | | ??????????+ ^ "" | | ?????????# ###### | | ?????????# ######### #????# | | """ ????????????# #????###+###????# | | " F""?????????????+ #????? ?????# #### | | """""? #????????### ### #????# #???# #??? | | """" #??????????# #??# ##????# !]#???# #??? | | #??????????# #??? #?????# !]#???# #??? | | #??????????# #??? #?????# #???#+#### | | ##########??????????# #????#?????# #???# | | # #????????????###+####+#?????########???# | | ""G""" ] #????????# #????????????????#"" | | "" """ #????????# #????????????????#"" | | %= #????????# [#????????????????#"T | | [* * #????????# " #????????????????#"" | | =% #????????# """ #????????????????#"" | | = #????????# """#????????????????# | | [""""" #????????#= " #????????????????# | | """"""" ??????????# #????????????????#####+ | | """""?????????????# #?????????????????????? | | """???????############/###################??????? | | ???????# ! * # p ????? | | ??????# # ????? | | #####??????#] " # @ ????? | | ???????????# """ + #################???????? | | ???????????# """ # #???????????????????????? | | ???????????# " # #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# # #???????????????????????? | | #?????????########### #########???????######??? | | #???????????????????# # #??????? #??? | | ???????????????????# # #??????? #??? | | ]????????????????????# # # ?????" #??? | | ]????????????????????# # # ??""" #??? | | ?????????????????????# #! # """" #??? | | ?????????????????????# # # """" #??? | | ?????????????????????# # * # """" ! #??? | | ?????????????????????# # # "" #??? | | #######??????????????# " # #??? | | #??????????????# # #? #??? | | #??????????????# # #??? ???? | | #?????????????## #########????? ?????? | | #?????????????# ###############+##?????? | | #?????? "" # #?????? | | #?????? "" " #?????? | | #??????""""" # #?????? | | #????????""" # ############## #?????? | | #????????" ?#######????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 700 Matter Stores 436 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1800 Resistance: KI 25 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Thermic Laser | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Fission Core | -6/Zion | Archive Mass Driver | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -7/Factory Imp. Light Armor Plating | 35% | -7/Factory Gauss Rifle | 2% | -5/Factory Imp. Treads | 30% | -5/Factory Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherStasisMapper Manual? 0 Play Time 02:12:08 Cumulative 267.0 hours Start 2026.01.09 @ 13:03:03 End 2026.01.16 @ 13:35:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 395 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cecf791d-a19c-4301-b046-6f87db217a61