Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 12:26:45 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2156) 2156 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 5337 Bonus ------- High Alert Combat Kills 211 Entered Garrisons 200 Cogmind --------- Core Integrity 532/550 Matter 171/300 Energy 26/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Enhanced Autogun Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooling System Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Improved Heavy Laser Advanced Beam Cannon Enhanced Autogun Gauss Rifle Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooling System Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Improved Heavy Laser Advanced Beam Cannon Enhanced Autogun Rocket Launcher Mini Grenade Launcher Remote Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Parts Attached 57 | 7 1 1 5 13 18 12 Power 5 | 1 . . 1 1 1 1 Engine 5 | 1 . . 1 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . . 2 1 4 4 Treads 12 | 2 . . 2 1 4 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 12 | 1 1 1 2 . 4 3 Device 3 | . . . . . 1 2 Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 . 2 . 3 1 Artifact . | . . . . . . . Weapon 27 | 3 . . . 11 9 4 Energy Gun 1 | . . . . 1 . . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 18 | 3 . . . 7 5 3 Ballistic Cannon 3 | . . . . 2 1 . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 3 2 2 Parts Lost 13 | . . . 1 . 12 . Power 1 | . . . . . 1 . Propulsion 6 | . . . 1 . 5 . Utility 2 | . . . . . 2 . Weapon 4 | . . . . . 4 . Highest Loss Streak 2 | . . . 1 . 2 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 95 | . 94 100 97 100 92 97 Engine 11 | . 14 14 11 11 10 9 Treads 28 | . 28 28 30 33 26 34 Device 1 | . . . . . . 11 Storage 11 | . 14 14 11 11 11 9 Protection 19 | . 8 14 21 22 21 14 Energy Cannon 3 | . . . . . 5 8 Ballistic Gun 18 | . 28 28 22 20 15 9 Naked Turns . | . . . . . . . Heaviest Build 69 | 14 17 52 61 64 65 69 Greatest Support 80 | 40 40 40 63 63 63 80 Greatest Overweight (x) 2 | 2 . 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 19 | 7 8 18 20 20 20 20 Most Carried 20 | 3 6 8 13 20 20 20 Average Carried 13 | 1 5 6 10 15 16 15 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 2 6 7 12 20 15 19 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 1975 | 166 10 56 401 508 665 169 Remotely . | . . . . . . . Salvage Created 3010 | . 83 76 578 757 1013 503 Parts 232 | . 9 10 41 71 66 35 Haulers Intercepted 7 | . . . 2 3 . 2 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 63 | . 2 3 8 13 31 6 Guns 53 | . 2 3 8 11 26 3 Cannons 7 | . . . . . 5 2 AOE 3 | . . . . 2 . 1 Classes Destroyed 13 | . 2 2 4 3 1 1 Worker 4 | . . . . 3 . 1 Builder 2 | . . . . 1 . 1 Tunneler 1 | . . 1 . . . . Hauler 7 | . . . 2 3 . 2 Recycler 3 | . . . 1 . . 2 Operator 1 | . . . 1 . . . Watcher 5 | . 1 . 2 1 . 1 Swarmer 22 | . . 3 . 3 13 3 Grunt 19 | . 2 . 6 3 7 1 Brawler 3 | . . . . 1 2 . Sentry 14 | . . . 2 6 5 1 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . 4 . Best Kill Streak 6 | . 2 3 3 6 6 5 Combat Bots Only 6 | . 2 3 2 5 6 3 Max Kills in Single Turn 5 | . 1 1 2 5 2 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 356 | . 12 12 47 51 199 35 Missed 103 | . 1 4 15 22 47 14 Damage Taken 3110 | . 162 67 394 367 1864 256 Core 310 | . 28 10 61 10 183 18 Absorbed by Shields 58 | . . . . . . 58 Core Remaining (%) 73 | 100 . 84 . . 36 . Volleys Fired 249 | . 8 7 53 43 100 38 Largest 2 | . 2 2 2 2 2 2 Hottest 96 | . 40 40 40 70 91 96 Shots Fired 482 | . 16 14 106 86 189 71 Gun 416 | . 16 14 106 83 159 38 Cannon 62 | . . . . 2 30 30 Launcher 4 | . . . . 1 . 3 Special . | . . . . . . . Kinetic 435 | . 16 14 106 85 176 38 Thermal 43 | . . . . . 13 30 Explosive 4 | . . . . 1 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 4 4 12 12 19 6 Robot Miss Streak 6 | . 1 2 5 3 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . 1 1 2 4 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 300 | . 11 8 60 59 125 37 Core Hits 136 | . 6 4 25 30 48 23 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . 2 1 Critical Strikes 5 | . 1 . 1 . 2 1 Destroy 5 | . 1 . 1 . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5231 | . 133 114 806 1071 2021 1086 Guns 4091 | . 133 114 806 844 1877 317 Cannons 515 | . . . . . 144 371 Explosions 625 | . . . . 227 . 398 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4214 | . 133 114 806 844 2000 317 Thermal 392 | . . . . . 21 371 Explosive 625 | . . . . 227 . 398 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 9 . Message Errors 4 | . . . . . 4 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles 6 | . . . . . . 6 Explosions 1 | . . . . . . 1 Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 9 . 51 159 216 81 Average Temperature 45 | . 4 . 17 38 61 23 Received Heat Transfer 846 | . 87 . 189 99 405 66 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 703 | . . . . . 37 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Peak Influence 1108 | . 72 70 240 387 1108 742 Initial 540 | . . 27 27 101 229 540 Average 415 | . 13 20 83 242 707 640 Maximum Alert Level 4 | . . . 1 1 4 3 Low Security (%) 37 | 100 100 100 92 35 . . Level 1 19 | . . . 7 65 22 . Level 2 20 | . . . . . 31 75 Level 3 19 | . . . . . 39 24 Level 4 2 | . . . . . 6 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 2 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 1 . 1 Assault 1 | . . . . . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 5 | . . . 2 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 3 3 19 17 34 15 Peak Tracking Total 8 | . 2 3 4 3 6 8 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 6 | . . . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 6 | . . . 1 1 4 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 6 | . . . 1 2 2 1 Terminals 5 | . . . 1 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 13 | . . . 2 4 4 3 Successful 6 | . . . 1 2 1 2 Failed 7 | . . . 1 2 3 1 Catastrophic 3 | . . . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 5 | . . . 2 . . 3 Terminals 11 | . . . 2 2 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . . . 1 1 1 1 Part Schematic 2 | . . . 1 . . 1 Open Door 1 | . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 1 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 4458 | 69 158 570 699 620 1924 418 Spaces Moved 1669 | 38 75 242 295 200 671 148 Core 6 | 6 . . . . . . Treads 1663 | 32 75 242 295 200 671 148 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 Average Speed 211 | 150 160 226 171 216 240 170 Slowest Speed 240 | 160 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 21 54 37 47 76 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . . 7 . 32 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 38 | . . . . 7 . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 2124 | 47 97 251 384 302 798 245 Wait 75 | . 10 . 20 17 4 24 Move 1660 | 37 74 241 294 199 667 148 Hop . | . . . . . . . Pick Up 57 | 3 4 1 9 19 6 15 Fast Attach 8 | 5 1 . 1 . 1 . Attach 17 | 1 . . 3 . 10 3 Detach . | . . . . . . . Swap 32 | 1 . 1 1 13 7 9 Drop 24 | . . 1 3 11 1 8 Fire 249 | . 8 7 53 43 100 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 7) 228 | -10/Materials | Entered Mines 232 | -10/Mines | Learned Materials trap positions 235 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 238 | -10/Mines | Found Prototype Device 318 | -10/Mines | Build established: Mutant 500 | -10/Mines | Received a Mining Laser from a helpful Derelict 767 | -10/Mines | Discovered new exit (range 9) 798 | -10/Mines | Entered Materials 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Loaded intel: 19 trap records 1433 | -9/Materials | Discovered new exit (range 13) 1497 | -9/Materials | Entered Storage 1512 | -9/Storage | Learned location of Armory (-4) 2020 | -9/Storage | Garrison activated, responded to threat 2114 | -9/Storage | Identified exit to Garrison 2117 | -9/Storage | Entered Garrison 2132 | -9/Garrison | Identified Exp. Sensor Array 2199 | -9/Garrison | Triggered checkpoint 2545 | -9/Garrison | Triggered checkpoint 2547 | -9/Garrison | Triggered checkpoint 2609 | -9/Garrison | Triggered checkpoint 2615 | -9/Garrison | Triggered checkpoint 2773 | -9/Garrison | Triggered checkpoint 2930 | -9/Garrison | Core integrity fell below 50% 2959 | -9/Garrison | Build established: Scavenger-Mutant 2966 | -9/Garrison | Discovered new exit (range 10) 3231 | -9/Garrison | Discovered new exit (range 12) 3353 | -9/Garrison | Triggered checkpoint 3471 | -9/Garrison | Triggered checkpoint 3623 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3822 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4014 | -9/Garrison | Discovered new exit (range 10) 4041 | -9/Garrison | Entered Materials 4041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4301 | -8/Materials | Discovered new exit (range 7) 4441 | -8/Materials | First assault squad dispatched 4459 | -8/Materials | Self-destructed Last Messages --------------- 04407_ Identified Enh. Autogun. 04410_ Dropped Gauss Rifle. 04410_ Acquired Enh. Autogun. 04412_ Dropped Lgt. Cannon. 04417_ Acquired Gauss Rifle. 04424_ W-25 Informer sends out distress signal. 04431_ Slug penetrates Wall. 04436_ U-05 Engineer builds a Door. 04441_ ALERT: Significant disruption in Zone 8W, assault force dispatched. 04444_ S-10 Pest destroyed. 04444_ Slug penetrates Wall. 04450_ C-30 ARC bursts open, deploying its payload. 04450_ G-50 Soldier unfolds itself. 04450_ G-47 Trooper unfolds itself. 04450_ K-01 Serf collects debris. 04453_ Destroyed Flight Unit. 04453_ S-10 Pest destroyed. 04453_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# !#??????????????????? | | ?????????????????????# ] #??????????????????? | | ?????????????????????# !![] #??????????????????? | | ?????????????????????# !! #??????????????????? | | ?????????????????????# ! #??????????????????? | | %[!??????????????#???# #??????????????????? | | !! ??????????????# ??# #??????????????????? | | ! #?????????????# ??# #??????????????????? | | #?????????????# ?# [% #??????????????????? | | #?????????????# ####@#####??????????????????? | | #?????????????+ ##! * #????????????????????? | | #?????????????# #????????????????????? | | #?????????????# [% #???????????????????? | | #?????????????# ! #??????????????????? | | #?????????????###### #??????????????????? | | #????????????######## #??????????????????? | | #????????????# # ##??????????????????? | | ##???????????# """ # ###???????????????????? | | ##########??# """ #?????????????????????? | | ! # ??# """ ?????????????????????? | | =[ # #?# g g ?????????????????????? | | % # """ """ #?# ? gi ?????????????????????? | | ==! # """ """ #?######? ?????????????????????? | | # """ """ #######?? [! ?????????????????????? | | # ## % ?????????????????????? | | ^# ## ! +% #?????????????????????? | | ^ # ## # #?????????????????????? | | ##+#################% #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #+###################### ^ #?????????????????????? | | #????????????????# + ???????????????????? | | !! #????????????????# ####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedBackupEngine Manual? 0 Play Time 00:26:07 Cumulative 120.6 hours Start 2024.06.11 @ 22:32:11 End 2024.06.12 @ 12:26:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 613b92e0-16b2-47af-af24-111e0c7519e2