Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 21:16:49 // Winter2022/Polymind Player: 4R-ZE3 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1842) 1842 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3470) 3470 TOTAL SCORE: 9067 Bonus ------- Polymind Skill 3100 Pacifist 200 Follower Combat Kills 212 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 8/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Compact Battery Device Heat Sink Storage Compact Battery Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 1 5 1 . . 14 Power 3 | . . . 1 . . 2 Propulsion 7 | . . 2 . . . 5 Utility 7 | . 1 2 . . . 4 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 6 | . 1 2 1 . . 6 To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . 1 2 Power 3 | . . . 1 . 1 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 76 89 89 100 98 77 Engine 9 | . 12 13 9 2 17 5 Core 3 | . . . 2 13 . 2 Treads 10 | . . 18 20 . . 14 Leg 5 | . . . 5 28 . . Wheel 6 | . 25 . . 3 26 1 Device 18 | . 25 22 20 2 17 25 Storage 7 | . . . . 4 35 . Processor 4 | . . . 2 13 . 5 Protection 3 | . . 8 . . . 6 Energy Gun 4 | . . 10 9 . . 3 Ballistic Gun 10 | . . 11 15 28 . 3 Ballistic Cannon 1 | . . . . . . 3 Peak Build Rating 78 | 8 8 11 15 32 78 78 Average Rating 26 | 6 6 9 10 17 32 55 On Entrance 21 | . 8 4 10 15 32 78 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 113 | . 39 15 2 1 4 52 Heaviest Build 75 | 6 6 18 15 36 58 75 Greatest Support 90 | 20 20 40 40 48 60 90 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | . . 1 1 1 1 6 Average Capacity . | . . . . . . 1 Most Carried 2 | . . 1 1 . 1 2 Average Carried . | . . . . . . . Final Capacity 1 | . . 1 1 1 1 . Final Carried 1 | . . 1 . . . . Class Distribution -------------------- 34% | Sentry 20% | Protector 16% | Hunter 11% | Heavy 6% | Behemoth Dominant Class ---------------- Tunneler | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Hunter | -7/Factory Protector | -6/Factory Heavy | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 622 | . . 153 91 35 . 343 Remotely . | . . . . . . . Salvage Created 1491 | . . 529 397 . . 565 Parts 104 | . . 58 13 5 . 28 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 45 | . . 25 5 2 . 13 Guns 36 | . . 25 5 2 . 4 Cannons 9 | . . . . . . 9 Classes Destroyed 10 | . . 6 . . . 4 Worker 2 | . . . . . . 2 Builder 1 | . . 1 . . . . Hauler 2 | . . 1 1 . . . Watcher 1 | . . 1 . . . . Swarmer 11 | . . 9 . 2 . . Grunt 20 | . . 10 3 . . 7 Brawler 1 | . . . . . . 1 Sentry 8 | . . 6 2 . . . Hunter 4 | . . . . . . 4 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . . 6 3 2 . 6 Combat Bots Only 6 | . . 6 3 2 . 5 Max Kills in Single Turn 2 | . . 2 1 2 . 1 Gunslinging 1 | . . 1 . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 466 | . 16 121 40 34 7 248 Missed 105 | . 4 19 15 13 2 52 Hits 361 | . 12 102 25 21 5 196 Projectile 361 | . 12 102 25 21 5 196 AOE 1 | . . . . 1 . . Critical Strikes 11 | . . 4 . . 2 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 5775 | . 139 1265 371 334 111 3555 Core 1497 | . 60 221 45 102 53 1016 Absorbed by Shields 55 | . . . . . 55 . Ignored by Resistances 455 | . . . . 68 7 380 Core Remaining (%) 81 | 100 76 44 91 85 93 . Volleys Fired 144 | 2 2 68 16 5 . 51 Largest 3 | 1 1 2 2 2 . 3 Hottest 164 | 100 100 79 79 48 . 164 Shots Fired 288 | 2 2 125 32 10 . 117 Gun 218 | . . 125 32 10 . 51 Cannon 66 | . . . . . . 66 Launcher . | . . . . . . . Special 4 | 2 2 . . . . . Kinetic 175 | . . 64 25 10 . 76 Thermal 96 | 2 2 61 7 . . 24 Explosive . | . . . . . . . Electromagnetic 17 | . . . . . . 17 Robot Hit Streak 25 | . 1 25 22 7 . 15 Robot Miss Streak 3 | . 1 2 2 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 6 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 206 | . 1 96 28 6 . 75 Core Hits 84 | . . 42 12 5 . 25 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 14 | . . 6 2 . . 6 Burn 6 | . . 5 1 . . . Destroy 3 | . . 1 1 . . 1 Blast 3 | . . . . . . 3 Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4072 | . 24 1453 429 99 . 2067 Guns 2576 | . . 1453 429 99 . 595 Cannons 1472 | . . . . . . 1472 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2536 | . . 667 328 99 . 1442 Thermal 1476 | . 24 786 101 . . 565 Explosive . | . . . . . . . Electromagnetic 60 | . . . . . . 60 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . . . 31 Projectiles 31 | . . . . . . 31 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 219 | 150 216 61 59 . 9 219 Average Temperature 38 | 98 122 20 32 . 5 52 Received Heat Transfer 1216 | . 66 495 171 18 13 453 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 5 . . . 3 Heat Transferred 3527 | . 50 2294 333 . . 850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | 100 100 84 100 100 100 100 Level 1 3 | . . 15 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 367 | . 75 367 149 50 54 175 Initial 149 | . . 27 149 23 7 . Average 55 | . 4 109 75 5 13 71 Influence Increases 1746 | . 81 702 148 65 149 601 Destroy 0b10 Robot/C 1000 | . . 500 100 40 100 260 Destroy 0b10 Robot/NC 30 | . . 15 5 . . 10 Destroy Leader 196 | . . 114 22 10 20 30 Allied During Kill 14 | . . . . . 14 . Successful Hack 34 | . 5 12 5 . . 12 Disable Machine 90 | . . 15 15 . 15 45 Destroy Structure 27 | . 1 1 1 . . 24 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 240 | . 75 45 . 15 . 105 Active Sensor Use 100 | . . . . . . 100 Influence Decreases 1691 | . 16 412 450 103 164 546 Entered New Map 282 | . . 38 206 30 8 . Time Decay 1137 | . 15 319 238 73 136 356 Lost Part 197 | . 1 50 6 . . 140 Lost Ally 20 | . . . . . 20 . Miscellaneous 55 | . . 5 . . . 50 Squads Dispatched 16 | . . 1 3 3 4 5 Investigation 3 | . . . 1 . 1 1 Extermination 3 | . . . . 1 1 1 Reinforcement 7 | . . 1 1 . 2 3 Assault 2 | . . . . 2 . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 3 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 9 35 7 22 21 63 Peak Tracking Total 14 | . 7 6 3 5 5 14 Tactical Retreats 9 | . 1 3 . 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . 1 1 . 1 3 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . 1 2 1 1 2 1 Terminals 2 | . 1 . 1 . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 3 | . . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 18 | . 4 4 3 1 3 3 Successful 9 | . 3 2 1 1 1 1 Failed 9 | . 1 2 2 . 2 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 3 . . . Terminals 7 | . 4 . 3 . . . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 7 | . . 3 . 1 . 3 Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 3 | . . 1 . 1 . 1 Retrieve Study 3 | . . 1 . 1 . 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 1 . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 1 . 1 . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 11 | . 1 2 1 1 1 5 Non-combat 2 | . . . . . . 2 Combat 9 | . 1 2 1 1 1 3 Robot Hacks Applied 16 | . 1 2 2 2 2 7 find_chute 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 find_shortcuts 9 | . 1 2 1 1 1 3 find_garrison 5 | . . . 1 1 1 2 Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 73 | . . . . . 73 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 723 | . . . . . 723 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 605 | 18 121 . . . 15 451 Optics 466 | . . . . . 15 451 A.S.S. 208 | . . . . . 15 193 Terrain 139 | 18 121 . . . . . Seismic 135 | 18 117 . . . . . Jamming 309 | . . . . . 15 294 Robot Analysis Total 11 | 1 1 1 1 1 1 5 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4093 | 24 161 883 514 678 784 1049 Spaces Moved 2436 | 22 211 538 292 338 455 580 Core 196 | 10 71 27 5 3 6 74 Treads 1021 | . . 371 239 . 2 409 Legs 364 | . . . 48 316 . . Wheels 670 | 12 138 . . 19 447 54 Hover 43 | . . . . . . 43 Flight 142 | . 2 140 . . . . Fastest Speed 37 | 50 37 37 50 50 50 50 Average Speed 122 | 66 69 122 151 118 99 147 Slowest Speed 330 | 80 80 160 160 120 170 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 53 74 38 11 14 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 2 | 2 . . . . . . Terrain Destroyed 14 | 2 1 . . . . 11 Melee . | . . . . . . . Projectile 14 | 2 1 . . . . 11 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3278 | 25 218 637 331 606 786 675 Wait 690 | 2 6 30 24 264 320 44 Move 2430 | 21 210 537 291 337 454 580 Hop . | . . . . . . . Pick Up 2 | . . 1 . . 1 . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 144 | 2 2 68 16 5 . 51 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . 1 . . 11 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Entered another Materials area 212 | -9/Materials | Discovered new exit (range 6) 339 | -9/Materials | Discovered new exit (range 7) 729 | -9/Materials | Discovered new exit (range 14) 902 | -9/Materials | Discovered new exit (range 4) 956 | -9/Materials | Core integrity fell below 50% 1069 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Garrison activated, responded to threat 1464 | -8/Materials | Met 7R-MNS 1560 | -8/Materials | Discovered new exit (range 13) 1583 | -8/Materials | Entered Factory 1584 | -7/Factory | Caught up to 7R-MNS 1761 | -7/Factory | Discovered new exit (range 14) 1980 | -7/Factory | Discovered new exit (range 14) 2261 | -7/Factory | Entered another Factory area 2262 | -6/Factory | Caught up to 7R-MNS 3026 | -6/Factory | Discovered new exit (range 6) 3030 | -6/Factory | Identified exit to Factory 3045 | -6/Factory | Entered another Factory area 3046 | -5/Factory | Caught up to 7R-MNS 3177 | -5/Factory | Allied Derelicts emerged from ambush trap array 3594 | -5/Factory | Spotted B-75 Beast 3600 | -5/Factory | Took control of B-75 Beast 3611 | -5/Factory | Lost 4 parts (2n2w) 3675 | -5/Factory | Core integrity fell below 50% 3861 | -5/Factory | Spotted B-75 Beast 3877 | -5/Factory | Lost 6 parts (1p1n3u1w) 3882 | -5/Factory | Core integrity fell below 20% 4094 | -5/Factory | Cargo convoy interrupted 4094 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04079_ Wheel destroyed. 04080_ System corrupted: Energy discharge (-5). 04093_ C-45 Heavy ARC bursts open, deploying its payload. 04093_ X-67 Chaingunner unfolds itself. 04093_ X-77 Beamer unfolds itself. 04093_ P-70 Sage unfolds itself. 04093_ I-47 Archangel unfolds itself. 04093_ Wheel destroyed. 04094_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04094_ Released control of K-01 Serf. 04094_ C-45 Heavy ARC bursts open, deploying its payload. 04094_ X-67 Chaingunner unfolds itself. 04094_ P-70 Sage unfolds itself. 04094_ H-66 Slayer unfolds itself. 04094_ X-72 Disruptor unfolds itself. 04094_ M-28 Smith unfolds itself. 04094_ Slug penetrates Wall. 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"""" #?????????????????????? | | ####+### """" #?????????????????????? | | ?? # """" #?????????????????????? | | # """" R #?????????????????????? | | # """" #?????????????????????? | | """ # """" #?????????????????????? | | """ # #?????????????????????? | | """ # """ h m #?????????????????????? | | # """"ipxx #????????????????????? | | " """ # """"ix p #????????????????????? | | "???? # """"xx #??????????###########+ | | ????? # """"A #??????????# | | ????? # """" @ #??????????# | | ?????? # w #??????????# | | #####?## """" #??????????# | | ??# """" ####k###??????????# | | ?# """" #??# #????????????# | | ?# """" #??# #????????????# | | # """" #??# #????????????# | | "" # """" #??# #????????????# | | "" + #??# #????????????# | | !! # """" ####+######???????# | | !! # """" # #???????# | | "" ! ?# """" # #????######"#+#+#### | | "" ?#%%"""" # #????# | | ? # """" # """ #????# | | ? #% " + """"" #????# | | ####??##% # """"" #????# ## | | ??????## # #????# ## | | ???????# # #????# ####+#+## | | ???????# % #####"########## # | | ??????## % % % # ! | | ?????### " # | | ?????# [ * " + ! | | ?????# # | | ?????### # | | ???????# ############+### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 36 Energy Capacity 1280 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Hosts 13 | 1 1 2 1 2 1 5 Combat Hostiles 10 | . 1 2 1 2 1 3 Allies . | . . . . . . . Unique Host Classes 10 | 1 1 1 1 1 1 4 Average Host Suspicion 86 | 62 39 97 75 83 83 91 Unsuspicious Activity 198 | 2 . 11 17 17 . 151 Returns to Shadow . | . . . . . . . Fuzzy Dispatches 3 | . . . . 1 1 1 Protomatter Created 1045 | . . 170 114 163 191 407 Used 610 | 5 6 46 34 66 96 357 Decayed 328 | . . 3 114 . 41 170 Highest Spend 220 | 5 6 23 34 34 96 220 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 15) Y-45 Defender (-9/Materials: 11) B-75 Beast (-5/Factory: 10) H-55 Commando (-8/Materials: 5) H-61 Shepherd (-6/Factory: 3) Game ------ Seed CarbideQuantumShotgun Manual? 0 Play Time 00:34:06 Cumulative 393.9 hours Start 2026.09.12 @ 20:42:01 End 2026.09.12 @ 21:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 353 Rogue 299 Adventurer 54 Explorer 0 Win Type - Total 23 Types 15/1/1/1/1/0/1/1/1/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cfd1604-5a01-4fb9-830d-8d92fe56cb18