Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 18:05:27 Player: the cat Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (404) 2020 Value Destroyed (15245) 15245 Prototype IDs (117) 2340 Alien Tech Used (11) 2200 Bonus (23654) 23654 TOTAL SCORE: 57559 Bonus ------- High Alert Combat Kills 4222 Follower Combat Kills 465 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -433 Cogmind --------- Core Integrity 263/1850 Matter 142/300 Energy 499/600 System Corruption 39% Temperature Cool (0) Movement Hovering (48) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Energy Well Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- Graviton Cannon Graviton Cannon > --- INVENTORY (7) ---- Advanced Coolant Injector Advanced Coolant Injector Energy Well (0) Transdimensional Reconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Advanced Energy Well Spectral Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Centrium Light Armor Plating Graphene Brace AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Improved Potential Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Coolant Injector Advanced Coolant Injector Energy Well Transdimensional Reconstructor Sigix Shearcannon Graviton Cannon Graviton Cannon Graviton Cannon Ragnarok Missile Launcher [Rating: 246] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved Diametric Drive Utility Advanced Signal Interpreter Device Graphene Brace Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Power Maul Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Ragnarok Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 17 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Utility 10 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 715 | . 10 . 18 14 27 1 53 29 11 6 . 6 24 1 21 1 1 10 7 53 10 8 15 12 31 2 36 . 3 11 4 14 42 31 6 44 62 91 Power 64 | . 1 . 2 1 . . 5 4 . . . . 1 . 1 . . 1 1 4 . 2 1 2 5 . 4 . . 3 . 1 5 3 1 . 6 10 Engine 13 | . 1 . 2 1 . . 3 2 . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Core 22 | . . . . . . . 2 2 . . . . 1 . . . . 1 1 3 . 1 1 1 2 . 3 . . 2 . . 2 . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . 1 3 3 1 . 6 10 Propulsion 137 | . 3 . 5 5 4 1 24 3 . 2 . 2 6 1 3 . 1 2 . 11 2 1 3 . 8 . 9 . . 3 . 2 2 8 1 1 9 15 Treads 34 | . 2 . 5 4 2 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 1 . . 1 1 . 1 . . 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 84 | . . . . . . . 3 3 . . . 1 2 1 3 . 1 1 . 11 2 1 2 . 7 . 9 . . 2 . 2 2 8 1 1 9 12 Flight 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Utility 296 | . 2 . 3 2 6 . 8 17 6 . . 1 8 . 9 . . 5 5 16 5 3 9 5 12 . 15 . 1 2 2 6 19 17 3 26 42 41 Device 171 | . 1 . 1 . 3 . 1 12 3 . . . 4 . 4 . . 2 3 9 1 3 5 3 4 . 6 . 1 1 1 3 12 13 3 19 30 23 Storage 17 | . 1 . . . . . 2 . . . . . . . 1 . . . . . 2 . . . 1 . 2 . . . . . 3 1 . . 1 3 Processor 39 | . . . 2 . 2 . 1 2 1 . . 1 3 . 1 . . . . 1 . . 1 1 4 . 2 . . . . . 2 2 . 2 5 6 Hackware 16 | . . . . . . . . 1 2 . . . . . 2 . . . . 4 . . . 1 1 . 2 . . . . 2 . . . . 1 . Protection 48 | . . . . 2 1 . 4 2 . . . . 1 . 1 . . 3 2 2 2 . 3 . 2 . 3 . . 1 1 1 2 1 . 3 4 7 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Weapon 218 | . 4 . 8 6 17 . 16 5 5 4 . 3 9 . 8 1 . 2 1 22 3 2 2 5 6 2 8 . 2 3 2 5 16 3 1 17 5 25 Energy Gun 9 | . 3 . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 82 | . . . 4 3 2 . 2 2 1 . . . 6 . 4 . . . 1 13 1 . 1 1 2 . 2 . . 2 . 2 10 1 . 7 3 12 Ballistic Gun 28 | . . . 1 1 8 . 9 . 1 . . . . . . . . . . . . . . 1 3 1 3 . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 8 Launcher 16 | . . . 1 1 3 . 2 . 1 2 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 37 | . 1 . . 1 1 . 1 2 2 2 . 2 3 . 4 . . . . 5 1 1 . 1 1 . 2 . 1 . 1 2 3 . . . . . Slashing Weapon 18 | . . . . . . . 1 1 . . . . . . . 1 . 1 . 2 . 1 1 . . . . . . . . . 1 1 1 7 . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . 1 1 1 . . . . 3 2 2 Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 2 . 5 . 3 . 1 . . . . 1 . . . 2 . 3 . 1 9 . 3 1 2 . . 4 . . 12 . 1 1 1 10 Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Lost 154 | . 2 . 3 7 3 1 13 3 5 1 . 5 6 . 5 . 2 . 4 11 1 8 . 8 17 . 2 . . . . 1 5 5 2 3 1 30 Power 24 | . 1 . 1 1 . . 1 1 . . . . . . 1 . 1 . 1 1 . 2 . 1 4 . . . . . . . 1 1 1 . . 5 Propulsion 55 | . . . 1 4 1 1 7 1 3 . . 2 3 . 3 . 1 . 2 4 1 3 . 1 7 . 2 . . . . . . . . . . 8 Utility 60 | . . . 1 2 2 . 4 1 2 . . 2 3 . 1 . . . . 4 . 2 . 5 5 . . . . . . 1 4 4 1 2 1 13 Weapon 15 | . 1 . . . . . 1 . . 1 . 1 . . . . . . 1 2 . 1 . 1 1 . . . . . . . . . . 1 . 4 Highest Loss Streak 15 | . 2 . 2 4 3 1 6 2 5 1 . 4 5 . 2 . 1 . 2 3 1 8 . 5 11 . 1 . . . . 1 3 4 1 3 1 15 To Critical Strikes 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 99 95 95 100 91 94 85 66 69 66 59 84 87 85 83 94 93 84 82 70 67 87 85 85 95 100 100 94 99 97 95 93 93 86 87 85 Engine 3 | . 13 14 11 11 11 11 7 1 . . . . . . 3 6 3 . . . . . . 1 2 . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 5 . . . 4 6 2 . . 5 6 4 5 4 5 3 1 . 5 10 10 8 10 5 2 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 3 . . 2 . 2 5 6 7 4 2 5 Treads 7 | . 5 14 21 31 27 22 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 14 11 . 5 11 1 . . 10 15 11 10 13 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . 25 23 7 7 8 6 11 26 20 20 25 25 20 17 14 11 19 19 20 26 30 30 29 30 29 31 32 33 32 29 27 Device 12 | . 11 14 10 . 4 11 2 6 9 . . . 9 13 9 13 13 8 2 8 5 11 16 12 13 10 15 20 20 17 19 20 21 26 28 24 18 15 Storage 6 | . 14 14 11 11 11 11 9 7 5 . . . . . 4 6 6 6 6 5 5 5 5 3 4 5 5 5 5 5 5 4 4 4 4 4 3 4 Processor 13 | . . . 11 7 5 11 9 23 23 30 30 27 12 26 23 20 20 20 20 17 17 16 16 18 21 25 18 15 15 15 15 10 9 8 8 10 12 14 Hackware 2 | . . . . . . . . 6 4 15 15 15 9 6 6 6 6 6 6 10 5 5 4 1 3 . . . . . . 3 . . . . 1 1 Protection 5 | . . . . 10 11 . 9 1 . . . . . . . . . 4 10 . 10 3 . 8 3 10 10 10 10 10 10 9 9 4 4 3 2 4 Energy Gun 1 | . 15 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 10 17 3 22 5 . . . . . 3 . . . . . 5 3 5 1 . . 2 . 2 5 5 2 5 4 3 3 3 . 3 2 Ballistic Gun 2 | . 12 . . 4 13 . 12 . . . . . . . . . . . . . . . . . 1 5 3 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 6 5 . . 2 2 6 5 6 6 6 6 4 4 5 5 2 1 5 4 5 4 5 4 2 2 . . . . . Slashing Weapon 1 | . . . . . . . . 6 5 . . . . . . 5 6 . . 1 . . . 3 . . . . . . . . 1 3 3 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 10 50 47 56 63 68 58 100 39 39 3 . 3 17 12 39 38 38 39 44 47 48 49 49 51 53 53 69 69 69 69 69 75 79 91 102 99 125 119 Greatest Support 230 | 20 40 10 10 60 40 16 80 48 40 3 3 3 25 15 63 47 48 48 48 77 66 66 51 52 80 65 80 80 80 82 82 92 98 124 126 127 129 230 Greatest Overweight (x) 5 | . 4 4 5 5 4 3 5 . 1 . . . 2 . 2 . 1 . 1 . 1 2 2 . 1 . 1 . . . . . . . . . 1 1 Average Overweight (x) . | . 2 4 4 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 15 15 5 5 5 5 5 15 15 15 15 15 15 20 15 15 15 10 10 15 15 15 15 15 15 15 15 15 17 17 17 Average Capacity 15 | 8 19 20 20 20 20 20 22 15 12 5 5 5 5 5 13 15 15 15 15 15 15 15 15 11 9 10 11 15 15 15 15 15 15 15 15 15 17 16 Most Carried 25 | 6 17 20 20 20 20 19 25 15 15 5 5 5 5 5 15 15 15 15 15 15 15 14 15 15 10 10 15 14 15 15 15 15 15 15 15 17 17 17 Average Carried 14 | 6 9 18 19 18 18 18 21 14 11 4 5 4 4 5 8 14 14 14 14 14 14 12 14 11 7 9 11 14 14 14 15 14 14 14 14 15 16 15 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 10 10 15 15 15 15 15 15 15 15 15 17 17 7 Final Carried 20 | 6 16 20 20 18 18 19 13 15 5 5 5 3 5 5 14 15 15 15 13 15 13 11 15 5 10 10 14 14 15 15 15 14 15 15 14 16 17 5 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Scout 16% | Scavenger-Mutant 4% | Machinist-Mutant 4% | Assassin 3% | Hacker-Mutant 3% | Hacker-Scout 3% | Alien-Mutant 3% | Machinist-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Machinist-Mutant | -6/Zion Machinist-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Machinist-Ninja | -2/Research Scavenger-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Ninja | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 10144 | 200 352 86 186 301 420 60 1128 660 104 187 . 50 214 . 243 20 15 90 78 774 106 292 458 81 256 . 808 11 29 120 77 77 621 545 10 587 315 583 Remotely 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Salvage Created 20513 | . 340 128 831 410 222 164 2429 928 191 257 . 67 402 . 367 22 65 . 138 1324 179 203 . 50 553 . 1098 . 90 495 170 300 1292 388 467 986 2127 3830 Parts 921 | . 23 9 48 20 45 6 125 27 6 12 . . 23 . 11 . 3 . 4 48 12 6 . 2 25 . 37 . 3 5 8 13 56 13 18 49 98 166 Haulers Intercepted 28 | . 1 . 4 . . . 3 2 1 . . . . . 3 . . . . 4 . . . . 1 . 4 . . . . . 1 2 . 1 1 . Recyclers Shooed 9 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Retrieved Matter 120 | . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . . . 6 9 . 12 . . . . 5 3 4 . 9 5 99 9 . . . . 1 3 8 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . 3 . . . 1 1 6 . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 270 | . 7 4 18 30 6 1 47 6 3 6 . 1 6 . . . 1 . 3 11 5 7 . 1 4 . 8 . 1 . 2 3 7 3 1 5 24 49 Melee 19 | . . . . 1 . . . 3 . . . . 4 . . . 1 . . 3 . 5 . . . . . . . . . . . . 1 1 . . Guns 41 | . 7 4 2 1 1 . 23 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Cannons 122 | . . . 12 16 . . 10 1 . . . . . . . . . . 2 . 2 . . . 3 . 5 . . . 1 3 6 3 . 2 22 34 AOE 63 | . . . 4 12 5 . 14 . 3 6 . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . 14 Classes Destroyed 28 | . 5 . 3 2 2 1 5 2 . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . 1 1 . . 1 1 Worker 29 | . . . 2 1 . . 2 3 . . . . . . . . . . . . . . . . . . 5 . . . . . 3 . 3 1 4 5 Builder 25 | . 1 . 1 1 . . 3 4 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 3 . 5 1 2 . Tunneler 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 28 | . 1 . 4 . . . 3 2 1 . . . . . 3 . . . . 4 . . . . 1 . 4 . . . . . 1 2 . 1 1 . Recycler 30 | . 1 1 . . . 2 3 5 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 4 . 2 1 3 2 Minesweeper 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . . . 1 . . . . 2 . . . . 1 . 2 . . . . 4 . . . . 1 . 3 . . . . . 1 . . 3 3 3 Swarmer 97 | . 2 4 9 10 . . 7 2 3 6 . . 3 . . . . . 1 4 4 5 . 2 1 . 4 . . . . . . . 1 . 15 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 46 | . 5 . 4 3 . . 24 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Brawler 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 18 | . . . 5 . . . 6 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Programmer 49 | . . . . . . . . 1 . . . . 1 . . . 1 . 2 3 . 2 . . 3 . 2 . . . 1 3 7 . . 2 4 17 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 10 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 . . . . 2 2 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Assembled 20 | . . . . 15 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 2 4 4 16 5 2 15 6 3 6 . 1 4 . 2 . 1 . 1 7 4 3 . 1 2 . 5 . 1 . 1 2 4 2 4 2 11 19 Combat Bots Only 17 | . 2 3 4 16 5 1 12 4 3 6 . 1 5 . . . 1 . 1 2 4 3 . 1 2 . 4 . 1 . 1 2 3 1 1 1 7 17 Max Kills in Single Turn 11 | . 1 1 3 4 2 2 4 1 2 2 . 1 1 . 1 . 1 . 1 2 1 1 . 1 1 . 3 . 1 . 1 1 1 1 1 1 3 11 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 3 4 2 . 3 . 2 2 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 11 Melee 1 | . . . . 1 . . . 1 . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 33195 | . 518 71 552 1259 526 43 2899 748 584 157 . 355 567 50 324 171 396 . 813 1680 516 1223 . 1484 2954 . 520 . 123 . 164 581 358 1341 967 1504 831 8916 Core 5848 | . 76 18 58 157 123 . 454 139 335 70 . 124 197 50 100 40 128 . 86 160 101 257 . 123 674 . 16 . 36 . . 36 50 283 41 329 278 1309 Absorbed by Shields 4609 | . . . . . . . . . . . . . . . . . . . . 71 . . . . . . . . . . . 153 96 145 439 711 544 2450 Reduced by Siege Mode 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 Redirected to Shielding 281 | . . . . . . . . . . . . . . . . . . . 19 18 14 20 . . . . 32 . 13 . 15 35 48 67 . . . . Regen/Repaired (Parts) 282 | . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . 108 140 . . Core Remaining (%) 44 | 100 . 62 . . . 15 17 . . . . 4 . . . . . . 29 . . . . 35 . . . . . . 36 . 93 . . 80 . 14 Volleys Fired 830 | . 51 12 59 45 38 7 139 2 5 4 . 1 23 . 7 . . . 14 16 8 12 . 10 21 . 73 . . 17 12 16 58 21 2 22 36 99 Largest 3 | . 2 2 2 2 2 2 2 1 1 1 . 1 1 . 1 . . . 1 1 1 1 . 1 2 . 2 . . 1 1 2 1 1 1 1 2 3 Hottest 230 | . 90 90 136 136 68 136 136 65 65 30 . 30 80 . 80 . . . 80 90 90 90 . 35 90 . 140 . . 94 105 170 150 100 50 50 230 210 Shots Fired 1204 | . 100 24 114 76 100 14 260 2 5 4 . 1 23 . 7 . . . 14 16 8 12 . 10 25 . 80 . 1 17 12 32 59 21 2 22 37 106 Gun 512 | . 100 24 55 4 87 . 178 . . . . . . . . . . . . . . . . 10 9 . 45 . . . . . . . . . . . Cannon 639 | . . . 58 65 . 14 67 2 1 . . . 23 . 7 . . . 14 13 8 12 . . 16 . 35 . 1 17 12 32 59 21 2 22 37 101 Launcher 53 | . . . 1 7 13 . 15 . 4 4 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 399 | . 48 . . 4 65 . 178 . . . . . . . . . . . . . . . . 10 9 . 45 . . . . 16 . 11 . . . 13 Thermal 604 | . 52 24 113 65 . 14 67 1 1 . . . 23 . 7 . . . 14 13 8 12 . . 16 . 35 . 1 . 12 16 48 10 2 22 4 24 Explosive 53 | . . . 1 7 13 . 15 . 4 4 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Electromagnetic 40 | . . . . . 22 . . 1 . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Slashing 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 64 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Robot Hit Streak 38 | . 9 10 16 9 25 7 30 1 3 4 . . 3 . 2 . . . 2 6 5 5 . 3 11 . 17 . . 8 4 10 11 13 . 3 13 38 Robot Miss Streak 8 | . 5 5 3 7 2 1 2 . . 1 . 1 2 . 2 . . . 3 1 2 3 . 4 1 . 4 . . 1 1 4 4 1 . 1 7 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 10 1 16 . 48 Autonomous 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1053 | . 67 15 81 43 74 11 210 37 5 7 . 2 27 . 10 2 8 6 8 50 10 20 . 10 31 . 54 . 1 16 9 21 46 20 12 17 37 86 Core Hits 684 | . 23 7 33 41 34 3 102 13 6 8 . 1 8 . 2 . 2 . 4 17 3 4 . 5 9 . 22 . . 12 2 7 16 7 6 8 74 205 Critical Kills 14 | . . . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 4 . . . . 1 3 . . . . . Critical Parts Destroyed 37 | . . . . 1 . . 4 2 . 1 . . 3 . . 1 . . . 5 1 4 . 1 3 . 10 . . . . . 1 . . . . . Critical Strikes 81 | . 2 1 2 1 1 . 4 6 . 1 . . 5 . . 1 . . . 6 1 5 . 1 3 . 15 . . . . 2 6 1 . 1 4 12 Burn 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 20 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . 1 2 . 12 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Smash 32 | . . . . 1 . . . 5 . 1 . . 5 . . 1 . . . 5 1 5 . . 1 . 3 . . . . 1 3 . . . . . Sever 18 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 11 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 577 | . 1 . . 3 5 . . 73 16 5 . 4 37 . 21 5 17 22 3 75 7 32 . 8 29 1 16 1 5 1 9 5 45 27 33 34 33 4 Impact 347 | . 1 . . 3 . . . 56 16 5 . 4 37 . 21 4 13 16 3 56 6 32 . . 12 1 15 1 3 . 8 5 29 . . . . . Slashing 134 | . . . . . . . . 17 . . . . . . . 1 4 . . 9 . . . 2 . . . . . . . . 16 27 33 25 . . Piercing 85 | . . . . . . . . . . . . . . . . . . . . 10 1 . . 6 17 . 1 . 2 1 1 . . . . 9 33 4 Sneak Attacks 101 | . . . . . . . . 18 1 1 . 1 . . 3 . 2 6 . 15 1 1 . 1 4 . 7 . . . . 1 12 4 11 7 4 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 2 . . Follow-up Attacks 11 | . . . . . . . . 6 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 54298 | . 692 198 1518 1611 2159 245 5428 2458 303 831 . 205 1035 . 532 232 441 . 269 4105 432 1016 . 151 1325 . 1927 . . 297 362 1079 3187 1856 1222 1630 3811 13741 Guns 5915 | . 692 198 589 33 1355 . 2607 . . . . . . . . . . . . . . . . 37 181 . 223 . . . . . . . . . . . Cannons 22264 | . . . 802 782 . 245 1151 33 . . . . 277 . 97 . . . 218 67 227 278 . . 414 . 726 . . 297 362 952 1746 1329 . 161 3494 8606 Explosions 10155 | . . . 127 734 804 . 1670 . 126 440 . 50 . . . . . . . 810 . . . . . . 389 . . . . . . . . . . 5005 Melee 15913 | . . . . 62 . . . 2425 177 391 . 155 750 . 435 232 441 . 51 3228 205 738 . 114 704 . 589 . . . . 127 1441 527 1222 1469 317 113 Ramming 51 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 26 . . . . . . . . . . . . 17 Kinetic 6986 | . 233 . . 33 1339 . 2607 . . . . . . . . . . . . . . . . 37 181 . 223 . . . . 480 . 1206 . . . 647 Thermal 10398 | . 459 198 1391 931 123 245 1151 33 . . . . 277 . 97 . . . 218 466 227 278 . . 414 . 1115 . . . 362 472 952 123 . 161 . 705 Explosive 8856 | . . . 127 585 681 . 1670 . 126 440 . 50 . . . . . . . 411 . . . . . . . . . . . . . . . . . 4766 Electromagnetic 313 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . 297 . . . . . . . . Impact 10239 | . . . . 62 . . . 2021 177 391 . 155 750 . 435 232 289 . 51 2688 205 738 . . 450 . 589 . . . . 127 879 . . . . . Slashing 15511 | . . . . . . . . 404 . . . . . . . . 152 . . 179 . . . 104 . . . . . . . . 562 527 1222 1374 3494 7493 Piercing 1150 | . . . . . . . . . . . . . . . . . . . . 361 . . . 10 254 . . . . . . . . . . 95 317 113 Entropic 794 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 794 . . . . . Highest Corruption 39 | . . . . . . . 7 . . . . . 5 8 12 8 11 11 4 3 3 9 9 . 15 3 6 6 6 6 7 6 8 . 5 9 2 39 Average Corruption 6 | . . . . . . . 6 . . . . . 4 6 8 8 10 11 3 2 3 6 9 . 8 3 4 6 6 6 6 4 6 . 3 5 1 10 Corruption Purged 12 | . . . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Effects 266 | . . . . . . . 34 . . . . . 6 1 19 3 6 4 8 9 9 17 1 . 11 1 11 3 8 1 4 3 32 . 6 21 2 46 Message Errors 61 | . . . . . . . 3 . . . . . 3 1 5 1 2 1 1 3 2 4 . . . . 6 2 2 1 . . 10 . 1 4 . 9 Matter Fused 62 | . . . . . . . 7 . . . . . 2 . 5 . 1 . 2 3 2 6 . . 2 . 1 . 1 . 3 1 7 . 1 5 . 13 Heat Flow Errors 43 | . . . . . . . 9 . . . . . . . 3 1 . 1 1 2 2 3 1 . 1 1 1 . 1 . . 2 3 . 2 4 . 5 Energy Discharges 37 | . . . . . . . 3 . . . . . 1 . 1 . 1 1 3 1 1 1 . . 3 . 3 . 2 . 1 . 6 . 1 4 1 3 Parts Rejected 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 2 Data Loss (minor) 25 | . . . . . . . 4 . . . . . . . 2 1 2 1 1 . 1 2 . . . . . 1 1 . . . 2 . . 3 . 4 Data Loss (major) 7 | . . . . . . . 2 . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 Alerts 6 | . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 7511 | . . . 10 55 25 . 46 865 85 165 . 103 260 . 282 213 118 . 31 1144 112 369 . . 298 . 626 . . 44 30 75 700 168 411 402 209 665 Projectiles 992 | . . . 10 1 . . 13 . . . . . 15 . . . . . . 35 13 22 . . . . 41 . . 44 30 75 155 130 . . 75 333 Explosions 662 | . . . . 27 25 . 33 . . 3 . 3 . . . . . . . 133 . . . . . . 106 . . . . . . . . . . 332 Melee 5857 | . . . . 27 . . . 865 85 162 . 100 245 . 282 213 118 . 31 976 99 347 . . 298 . 479 . . . . . 545 38 411 402 134 . Knockbacks 48 | . . . . . . . . 4 2 1 . 1 4 . 1 . 3 . . 9 1 3 . . 2 . 1 . . . . 5 1 10 . . . . Impact 31 | . . . . . . . . 4 2 1 . 1 4 . 1 . 3 . . 8 1 2 . . 2 . 1 . . . . . 1 . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 9 . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 610 | . . . . 82 40 . . . 24 33 . 23 4 . . . . . . 231 . . . . 13 . . . . . . . . . . . . 160 Shots 13 | . . . . 3 2 . . . 1 1 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 22 . 120 463 24 . 343 18 18 . . 2 110 . 143 135 . 89 270 211 354 324 191 7 200 138 319 . 138 56 144 183 243 388 259 206 240 427 Average Temperature 87 | . 5 . 29 193 10 . 74 10 7 . . 2 32 . 46 75 . 52 115 70 151 119 98 2 67 74 93 . 58 26 63 84 55 43 120 87 72 112 Received Heat Transfer 3612 | . 234 . 117 96 . . 1116 114 297 12 . 102 126 . 114 27 63 . 129 99 51 . . 213 145 . 33 . 9 . . 29 . 134 64 65 40 183 Effects 22 | . . . . 11 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 7 Shutdowns 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 8 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 Interference 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 56 | . . . . . . . . 16 2 . . 2 . . 2 . . . 2 13 . 2 . . 3 . 6 . . . . . 8 . . . . . Impact Corruptions 140 | . . . . 1 . . . 22 3 8 . 3 8 . 9 2 6 . 2 32 3 14 . . 4 . 13 . . . . . 10 . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Melted 29 | . 1 . 5 1 3 . 2 . . . . . 1 . 1 . . . 1 2 . 1 . . 1 . 4 . . . . . 4 1 . 1 . . Heat Transferred 15093 | . 1422 595 3184 1606 100 444 2072 37 . . . . 550 . 200 . . . 350 237 350 350 . . 481 . 1003 . . . 296 407 716 111 . 111 . 471 Parts Sabotaged 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1255 | . 133 85 312 409 . 45 940 774 . . . . 471 179 335 . . . . 632 . . . . 229 68 431 . . . . 306 373 595 780 661 1214 1255 Initial 776 | . . 10 . 111 . . 17 273 . . . . 175 164 111 . . . . 69 . . . . 56 36 47 . . . . 50 69 209 205 438 350 776 Average 321 | . 46 14 83 204 . 39 505 544 . . . . 295 171 230 . . . . 270 . . . . 127 59 227 . . . . 134 203 414 378 519 612 963 Maximum Alert Level 5 | . . . 1 2 . . 3 3 . . . . 2 . 1 . . . . 2 . . . . 1 . 2 . . . . 1 1 2 3 2 4 5 Low Security (%) 36 | 100 100 100 83 33 . 100 18 . . . . . 25 100 29 . . . . 40 . . . . 85 100 32 . . . . 81 49 . . . . . Level 1 29 | . . . 16 66 . . 15 15 . . . . 52 . 70 . . . . 36 . . . . 14 . 65 . . . . 18 50 38 65 . 12 . Level 2 23 | . . . . . . . 44 68 . . . . 21 . . . . . . 23 . . . . . . 1 . . . . . . 61 25 100 53 . Level 3 8 | . . . . . . . 21 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 29 58 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . 2 . . . 10 7 . . . 1 2 . 6 . 1 . 1 9 . . . . 8 . 3 . . . . 2 4 1 6 2 4 4 Investigation 17 | . . . . . . . 3 2 . . . . 1 . 2 . . . . 3 . . . . 3 . 2 . . . . . 1 . . . . . Extermination 19 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 1 . 1 . . . . 1 3 . 2 2 1 2 Reinforcement 26 | . 1 . 2 . . . 5 2 . . . . . . 3 . . . . 3 . . . . 4 . . . . . . 1 . 1 4 . . . Assault 12 | . . . . . . . 2 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . 1 . . . . . 1 . . . 2 1 Construction Impeded 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 42 | . 1 . 5 . . . 7 2 . . . . 1 . 1 . . . . 2 . . 1 . 4 . 1 . . . . 1 . 11 2 1 . 2 Communications Jammed 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . 4 1 9 . 14 23 40 Distress Signals 90 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . 4 . 1 . 14 18 40 Times Spotted 869 | . 14 5 34 29 58 1 72 36 13 9 . 19 13 5 20 6 12 . 15 43 16 11 1 12 44 5 27 . 1 . 4 15 28 26 52 33 59 131 Peak Tracking Total 50 | . 4 3 5 7 11 1 9 13 5 7 . 9 6 5 9 6 8 . 10 8 9 5 1 8 11 5 6 . 1 . 3 7 6 9 14 9 12 50 Tactical Retreats 147 | . 2 . . . 23 . 4 8 2 2 . 6 . . 7 2 6 . 4 13 1 1 . 3 14 . 5 . . . 1 2 3 8 13 4 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . . . . . . . 3 3 . . . . 2 . 1 . . . . 3 . . . . 4 . 1 . . . . . . . 4 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 1 . . . . 3 . 1 . . . 10 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 70 | . . . . 3 12 . 3 2 . . . . 3 . . . . . . 5 . . . . 1 . 7 1 . 2 . 1 9 1 4 8 2 6 Max in Single Turn 7 | . . . . 1 2 . 1 1 . . . . 1 . . . . . . 5 . . . . 1 . 7 1 . 1 . 1 1 1 1 1 1 2 Garrison Access 10 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 126 | . 3 1 6 . 2 1 5 18 . . 4 . 4 . 5 1 . . . 14 . . 8 . 7 . 10 . . 4 . 5 12 1 3 6 3 3 Terminals 71 | . 3 1 6 . . 1 4 10 . . . . 1 . 3 . . . . 11 . . . . 3 . 6 . . . . 2 7 . 3 5 2 3 Fabricators 18 | . . . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 4 . 3 . . . . 1 2 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 1 . Total Hacks 360 | . 15 3 19 . 2 2 17 39 . . 27 . 16 . 13 1 . . . 45 . . 22 . 21 . 31 . . 17 . 13 35 1 5 8 4 4 Successful 212 | . 9 1 12 . 2 2 9 20 . . 27 . 6 . 9 1 . . . 15 . . 22 . 11 . 15 . . 17 . 7 18 . 1 4 2 2 Failed 147 | . 6 2 7 . . . 8 19 . . . . 10 . 4 . . . . 29 . . . . 10 . 16 . . . . 6 17 1 4 4 2 2 Catastrophic 27 | . . . . . . . 2 2 . . . . . . 3 . . . . 5 . . . . 2 . 6 . . . . . 1 1 2 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 110 | . 6 1 6 . 1 . 7 14 . . . . 7 . 2 . . . . 18 . . 1 . 11 . 11 . . . . 4 15 . 2 2 2 . Terminals 196 | . 15 3 19 . . 2 15 24 . . . . 5 . 5 . . . . 37 . . . . 8 . 16 . . . . 4 24 . 5 7 3 4 Fabricators 63 | . . . . . . . . 4 . . . . 6 . 8 . . . . 7 . . . . 13 . 14 . . . . 5 6 . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Garrison Access 18 | . . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . 1 . . . . 2 1 1 . 1 1 . Terminal Hacks 148 | . 8 1 12 . 2 2 5 9 . . 27 . 1 . 2 1 . . . 13 . . 22 . 3 . 7 . . 17 . 1 9 . 1 3 . 2 Record 33 | . . . . . 1 . . . . . 11 . . . . . . . . . . . 16 . . . . . . 5 . . . . . . . . Part Schematic 16 | . 2 . . . . . . . . . 9 . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . 4 . . 2 . . . . . Open Door 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 . 1 Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Alert Level 9 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Unreport Threat 9 | . . . 2 . . . 2 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Locate Traps 15 | . 3 . 3 . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . 1 . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . . . 3 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 11 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 26 | . . . . . . . . 2 . . . . 2 . 6 . . . . 1 . . . . 5 . 5 . . . . 2 3 . . . . . Network Status 6 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Load Schematic 13 | . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . 3 . 3 . . . . 1 1 . . . . . Build 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Insert Component 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Unauthorized Hacks 25 | . 1 . . . . . 2 5 . . . . 3 . 1 . . . . 1 . . . . 3 . 3 . . . . 2 3 . . . 1 . Terminals 12 | . 1 . . . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 2 . . . 1 . Track 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Botnet 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . 3 . . . . 1 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 3 1 6 . . 1 4 15 . . . . 4 . 5 . . . . 14 . . . . 5 . 10 . . . . 4 9 1 3 2 2 2 Full Trace Events 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . . . . . 1 . . . 9 . . . . . . . . 1 . . . . . . . . . 4 . . 1 . . 3 . . Parts Built 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 4 . . . . 2 2 . . . . . Authchips 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Time 380 | . . . . . . . . . . . . . . . 62 . . . . . . . . . 106 . 106 . . . . 53 53 . . . . . Total Part Build Rating 80 | . . . . . . . . . . . . . . . 20 . . . . . . . . . 12 . 24 . . . . 12 12 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . parse_system 8 | . . . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Machine Destruction 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 3 . . . . . . . 1 . . . . 8 Largest Group 5 | . . 1 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . 1 . . . . 5 Highest-Rated Group 133 | . . 31 31 . . . . . . . . 96 . 31 . . . . . 10 . . . . 133 . . . . . . . 10 . . . . 65 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 96 . 31 . . . . . 10 . . . . 46 . . . . . . . 10 . . . . 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . 8 . . . . . . . . 27 . 12 . . . . . . . . . . 12 . . . . . . . . . . . . 34 Total Damage 2056 | . . . 165 . . . . . . . . 701 . 190 . . . . . . . . . . 251 . . . . . . . . . . . . 749 Kills 15 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 . . 2 . . . . 2 1 . . 1 1 . 3 . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 27192 | 3 846 850 1054 1500 2135 383 1632 1281 427 182 42 399 726 50 583 273 209 806 373 1445 388 553 1154 221 869 83 959 198 643 193 511 421 1120 1290 750 694 923 1023 Spaces Moved 29282 | 3 303 572 524 676 1015 248 594 1684 525 297 84 700 838 95 916 423 243 1072 360 1903 569 400 868 317 1216 144 1224 326 527 242 557 650 1450 2288 1282 1080 1515 1552 Core 2233 | . . . . . . . . . 196 297 84 700 665 95 196 . . . . . . . . . . . . . . . . . . . . . . . Treads 1440 | . 17 . . 638 422 . 352 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Legs 308 | 3 219 . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2197 | . 67 572 524 38 593 248 155 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22661 | . . . . . . . 1 1684 329 . . . 173 . 720 423 243 1072 360 1903 569 400 868 317 1216 144 1224 326 527 242 557 650 1450 2288 1282 1003 1387 1303 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 120 120 140 140 155 145 145 65 50 48 50 50 50 50 50 50 62 62 68 68 48 52 58 48 48 48 53 48 53 53 53 56 44 44 42 47 44 42 32 Average Speed 71 | 120 210 140 151 194 184 145 192 61 50 50 50 50 64 50 52 62 72 68 69 52 53 92 125 49 54 53 50 53 53 53 56 47 53 47 47 45 43 37 Slowest Speed 260 | 120 260 140 155 240 240 145 240 65 115 50 50 50 150 50 150 62 146 72 142 72 106 220 220 52 146 53 116 53 53 60 56 56 56 56 47 47 121 152 Overloaded Moves 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 22 Exploration Rate (%) 61 | 2 63 98 63 99 91 59 51 55 61 45 74 80 25 87 22 58 40 87 62 53 79 47 87 54 41 77 33 69 79 62 71 21 93 51 91 63 46 40 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 12 | . . 1 . 1 1 . . . . . 1 . . . . . 1 4 . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 30 | . 1 . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 2 . 2 . 1 . . 1 1 . 2 . . . 1 1 3 2 . 3 . . 4 . . . 1 1 . . . . . . . . . Spaces Dug 250 | . 1 . . 15 . . . 21 10 3 . 2 2 . 15 1 . 1 . 24 1 2 . . 11 1 9 . 3 . 9 3 29 22 17 13 19 16 Terrain Destroyed 737 | . 1 . 10 48 48 . 50 21 22 28 . 9 2 . 15 1 . 1 . 111 2 7 . . 14 1 23 . 3 . 12 11 45 27 17 18 36 154 Melee 197 | . 1 . . . . . . 21 9 . . 2 2 . 15 1 . 1 . 20 1 2 . . 11 1 8 . 3 . 8 3 21 20 16 10 19 2 Projectile 147 | . . . . 2 20 . . . 1 . . . . . . . . . . 4 1 5 . . 2 . 14 . . . 4 8 24 7 1 8 11 35 AOE 379 | . . . 10 46 28 . 50 . 12 28 . 7 . . . . . . . 87 . . . . . . . . . . . . . . . . . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 33496 | 2 420 597 679 779 1216 257 892 1865 667 321 83 742 957 96 989 428 263 1128 464 2201 633 505 931 367 1349 148 1448 348 881 286 725 715 1706 2445 1380 1175 1615 1793 Wait 1734 | . 34 10 41 32 94 . 38 58 102 4 . 28 22 1 . . . 14 77 95 28 50 24 16 28 . 60 22 341 1 142 21 60 45 44 13 33 156 Move 28840 | 2 302 571 523 675 1014 247 593 1683 524 296 83 699 838 94 915 422 242 1071 359 1902 568 399 867 316 1216 143 1223 325 526 241 556 649 1449 2287 1281 1009 1394 1336 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 288 | . 17 4 16 7 12 2 27 19 1 . . 1 6 . 17 1 3 6 2 20 4 2 10 3 15 1 15 . 3 3 . 4 11 10 3 9 6 28 Fast Attach 330 | . 1 . 6 . 6 . 21 4 3 2 . 2 11 1 6 1 . 2 . 27 3 2 11 6 16 . 18 . . 9 2 5 28 17 1 29 46 44 Attach 225 | . 6 . 4 8 13 1 21 7 5 4 . 3 9 . 6 . 1 4 3 9 3 5 4 3 9 1 9 . . 2 . 5 8 8 4 14 7 39 Detach 75 | . . . 1 . 10 . 2 . 3 4 . 1 5 . 1 . . . . 3 . 1 2 . 2 . 1 . . . . . 5 2 3 10 7 12 Swap 171 | . 3 . 8 6 8 . 11 18 3 . . 1 4 . 9 . . 4 4 17 4 2 . 3 6 1 9 . 3 1 2 4 7 6 2 8 9 8 Drop 432 | . 5 . 21 3 15 . 40 15 5 . . 1 1 . 7 . 2 5 2 34 8 . 13 2 6 1 24 . 3 11 2 6 35 22 4 30 44 65 Fire 830 | . 51 12 59 45 38 7 139 2 5 4 . 1 23 . 7 . . . 14 16 8 12 . 10 21 . 73 . . 17 12 16 58 21 2 22 36 99 Melee 550 | . 1 . . 3 5 . . 59 16 5 . 4 37 . 21 4 14 22 3 71 7 32 . 8 27 1 16 1 5 1 9 5 45 27 33 31 33 4 Ram 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . 3 . . . Rewire 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Entered Mines 1030 | -10/Mines | Learned 2 Materials zone layouts 1096 | -10/Mines | Discovered new exit (range 5) 1204 | -10/Mines | Discovered new exit (range 9) 1306 | -10/Mines | Escorted by a lone wolf Derelict 1326 | -10/Mines | Learned location of Storage (-7) 1407 | -10/Mines | Found a hidden stash of uninstalled traps 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Accompanied by 1 ally 1700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -9/Materials | Identified exit to Materials 2395 | -9/Materials | Discovered new exit (range 7) 2413 | -9/Materials | Build established: Scavenger-Mutant 2484 | -9/Materials | Identified exit to Mines 2754 | -9/Materials | Entered Mines 2908 | -9/Mines | Assembled infested the area 2973 | -9/Mines | Destroyed 16 combat bots 3010 | -9/Mines | Lost 4 parts (3n1u) 3163 | -9/Mines | Discovered exit to Materials (range 9) 3194 | -9/Mines | Build established: Mutant 3582 | -9/Mines | Core integrity fell below 50% 3686 | -9/Mines | Learned 8 Materials zone layouts 3695 | -9/Mines | Discovered exit to Materials (range 6) 4244 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4244 | -9/Mines | Discovered new exit (range 5) 4254 | -9/Mines | Entered Exiles 4321 | -9/Exiles | Met 8R-AWN 4359 | -9/Exiles | Met EX-HEX 4448 | -9/Exiles | Met EX-BIN 4489 | -9/Exiles | Aligned with FarCom system 4491 | -9/Exiles | Given EX-Vault access code 4554 | -9/Exiles | Opened EX-Vault 4628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4911 | -9/Exiles | Found AWS/Gauss 5040 | -9/Exiles | Met EX-DEC 5052 | -9/Exiles | Learned location of Zion (-6) 5281 | -9/Exiles | Attacked by the Exiles 5406 | -9/Exiles | Core integrity fell below 20% 5406 | -9/Exiles | Destroyed 8R-AWN 5425 | -9/Exiles | Found Prototype Processor 5425 | -9/Exiles | Identified Exp. Targeting Computer 5427 | -9/Exiles | Lost 3 parts (1n2u) 5637 | -9/Exiles | Destroyed EX-DEC 5701 | -9/Exiles | Destroyed EX-BIN 5764 | -9/Exiles | Found Prototype Processor 5764 | -9/Exiles | Identified Exp. Core Analyzer 5782 | -9/Exiles | Destroyed EX-HEX 5845 | -9/Exiles | Found System Purifier 6314 | -9/Exiles | Discovered new exit (range 14) 6389 | -9/Exiles | Entered Mines 6691 | -8/Mines | Build established: Scavenger-Mutant 6772 | -8/Mines | Entered Materials 6772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6773 | -8/Materials | Identified exit to Factory 7276 | -8/Materials | Lost 5 parts (1n4u) 7354 | -8/Materials | Core integrity fell below 50% 7385 | -8/Materials | Destroyed 8 combat bots 7413 | -8/Materials | Lost 6 parts (1p4n1w) 7972 | -8/Materials | First assault squad dispatched 7996 | -8/Materials | Core integrity fell below 20% 8021 | -8/Materials | Destroyed 12 combat bots 8404 | -8/Materials | Entered Factory 8404 | -7/Factory | Evolved 2 slots: Utility x2 8703 | -7/Factory | Build established: Scavenger-Scout 9029 | -7/Factory | Discovered new exit (range 7) 9032 | -7/Factory | Identified exit to Factory 9165 | -7/Factory | Identified exit to Storage 9165 | -7/Factory | Identified exit to Lower Caves 9367 | -7/Factory | Discovered exit to Factory (range 4) 9400 | -7/Factory | Repaired Katana 9604 | -7/Factory | First assault squad dispatched 9629 | -7/Factory | Noticed a derelict Sapper rigging charges 9685 | -7/Factory | Entered Lower Caves 9932 | -7/Lower Caves | Learned location of 1 exit from Factory 10003 | -7/Lower Caves | Core integrity fell below 50% 10015 | -7/Lower Caves | Encountered a Warlord checkpoint 10029 | -7/Lower Caves | Lost 5 parts (3n2u) 10088 | -7/Lower Caves | Discovered new exit (range 8) 10095 | -7/Lower Caves | Identified exit to Lower Caves 10112 | -7/Lower Caves | Entered another Lower Caves area 10270 | -7/Lower Caves | Discovered new exit (range 15) 10279 | -7/Lower Caves | Identified exit to Data Miner 10293 | -7/Lower Caves | Build established: Hacker-Mutant 10294 | -7/Lower Caves | Entered Data Miner 10294 | -7/Data Miner | Discovered new exit (range 6) 10302 | -7/Data Miner | Met Data Miner 10314 | -7/Data Miner | Learned location of Section 7 (-2) 10314 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10323 | -7/Data Miner | Received God Mode back door access code from Data Miner 10334 | -7/Data Miner | Identified exit to Proximity Caves 10336 | -7/Data Miner | Entered Proximity Caves 10409 | -6/Proximity Caves | Escorted by Enhanced Grunt 10473 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10485 | -6/Proximity Caves | Core integrity fell below 20% 10519 | -6/Proximity Caves | Learned Factory terminal intel 10599 | -6/Proximity Caves | Learned Factory garrison access intel 10606 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10673 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 10728 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10735 | -6/Proximity Caves | Entered Factory 10735 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10736 | -6/Factory | Identified exit to Lower Caves 10737 | -6/Factory | Loaded intel: 26 terminal locations 10738 | -6/Factory | Loaded intel: 4 garrison access locations 11155 | -6/Factory | Lost 5 parts (3n2u) 11461 | -6/Factory | Sucked down chute 11461 | -6/Factory | Entered Waste 11462 | -6/Waste | Met a frightened Derelict 11472 | -6/Waste | Spotted C-40 Crusher 11472 | -6/Waste | Spotted C-40 Crusher 11476 | -6/Waste | EMP discharged 11479 | -6/Waste | Spotted C-40 Crusher 11481 | -6/Waste | Spotted C-40 Crusher 11484 | -6/Waste | Spotted C-40 Crusher 11487 | -6/Waste | Spotted C-40 Crusher 11504 | -6/Waste | Discovered new exit (range 12) 11510 | -6/Waste | Identified exit to Factory 11511 | -6/Waste | Entered Factory 11607 | -6/Factory | Discovered exit to Lower Caves (range 7) 11610 | -6/Factory | Fabricated Cmb. Airjet? 11840 | -6/Factory | Found Exp. Targeting Computer 11841 | -6/Factory | Found Exp. Targeting Computer 11869 | -6/Factory | Incoming investigation squad redirected 11883 | -6/Factory | System corruption reached 10% 11999 | -6/Factory | Fabricated Cmb. Airjet? 12008 | -6/Factory | Build established: Scavenger-Mutant 12034 | -6/Factory | Spotted B-75 Beast 12094 | -6/Factory | Entered Lower Caves 12312 | -6/Lower Caves | Build established: Mutant 12360 | -6/Lower Caves | Discovered new exit (range 9) 12365 | -6/Lower Caves | Identified exit to Lower Caves 12367 | -6/Lower Caves | Entered another Lower Caves area 12468 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12477 | -6/Lower Caves | Core integrity fell below 50% 12498 | -6/Lower Caves | Learned location of 1 exit from Factory 12559 | -6/Lower Caves | Discovered new exit (range 6) 12564 | -6/Lower Caves | Identified exit to Zion 12576 | -6/Lower Caves | Entered Zion 12601 | -6/Zion | Found CR-A16's Pointy Stick 12618 | -6/Zion | Given A8's code to call for help 12637 | -6/Zion | Given the Hacking Drone Bay 12637 | -6/Zion | Found Prototype Device 12641 | -6/Zion | Discovered new exit (range 12) 12645 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12676 | -6/Zion | System corruption cleaned by Quarantine Array 12757 | -6/Zion | Received a hallucinogenic algorithm 12821 | -6/Zion | Found Prototype Device 12821 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12907 | -6/Zion | Build established: Machinist-Mutant 12912 | -6/Zion | Learned location of Armory (-3) 13028 | -6/Zion | Learned Factory emergency access door positions 13064 | -6/Zion | Identified Hacking Drone Bay 13179 | -6/Zion | Learned location of Warlord (-5) 13382 | -6/Zion | Identified exit to Proximity Caves 13382 | -6/Zion | Entered Proximity Caves 13671 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13746 | -5/Proximity Caves | Discovered new exit (range 8) 13752 | -5/Proximity Caves | Identified exit to Factory 13755 | -5/Proximity Caves | Entered Factory 13755 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13756 | -5/Factory | Identified exit to Extension 14117 | -5/Factory | Discovered new exit (range 13) 14117 | -5/Factory | Spotted B-75 Beast 14126 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 14133 | -5/Factory | Destroyed B-75 Beast 14175 | -5/Factory | Identified exit to Upper Caves 14204 | -5/Factory | Incoming investigation squad redirected 14204 | -5/Factory | Discovered new exit (range 15) 14253 | -5/Factory | Identified exit to Factory 14342 | -5/Factory | Build established: Hacker-Scout 14512 | -5/Factory | Incoming investigation squad redirected 14889 | -5/Factory | Lost 3 parts (1n2u) 14908 | -5/Factory | Central database locked down 14932 | -5/Factory | Lost 3 parts (1p2n) 14966 | -5/Factory | Lost 3 parts (1n2u) 15082 | -5/Factory | Discovered exit to Factory (range 4) 15200 | -5/Factory | Entered Upper Caves 15250 | -5/Upper Caves | Spotted B-75 Beast 15255 | -5/Upper Caves | Destroyed B-75 Beast 15447 | -5/Upper Caves | Learned 4 Factory zone layouts 15578 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15579 | -5/Upper Caves | Discovered new exit (range 17) 15587 | -5/Upper Caves | Identified exit to Upper Caves 15588 | -5/Upper Caves | Entered another Upper Caves area 15588 | -5/Upper Caves | Discovered exit to Factory (range 11) 15680 | -5/Upper Caves | Found Alien Artifact 15680 | -5/Upper Caves | Identified Core Expander 15680 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15812 | -5/Upper Caves | Core integrity fell below 50% 15842 | -5/Upper Caves | Lost 8 parts (2p3n2u1w) 15924 | -5/Upper Caves | Learned location of 1 exit from Factory 16053 | -5/Upper Caves | Discovered new exit (range 5) 16055 | -5/Upper Caves | Identified exit to Warlord 16109 | -5/Upper Caves | Spotted B-75 Beast 16141 | -5/Upper Caves | Entered Warlord 16201 | -5/Warlord | System corruption cleaned by Quarantine Array 16324 | -5/Warlord | Learned Testing emergency access door positions 16325 | -5/Warlord | Learned 4 Research zone layouts 16325 | -5/Warlord | Learned 4 Testing zone layouts 16325 | -5/Warlord | Learned 4 Quarantine zone layouts 16325 | -5/Warlord | Learned Armory security intel 16325 | -5/Warlord | Learned Research terminal intel 16325 | -5/Warlord | Learned Research fabricator intel 16701 | -5/Warlord | Warlord's base attacked by MAIN.C 16779 | -5/Warlord | Found Prototype Energy Cannon 16783 | -5/Warlord | Found Prototype Energy Cannon 16811 | -5/Warlord | Build established: Assassin 17051 | -5/Warlord | Warlord forces counterattacked 17055 | -5/Warlord | Met Warlord 17068 | -5/Warlord | Opened Warlord's prototype stash 17165 | -5/Warlord | Identified Vortex Cannon (x2) 17203 | -5/Warlord | Found Prototype Device 17203 | -5/Warlord | Identified Exp. Focal Shield 17206 | -5/Warlord | Found Prototype Processor 17206 | -5/Warlord | Identified Exp. Target Analyzer 17225 | -5/Warlord | Found Prototype Device 17225 | -5/Warlord | Identified Exp. Phase Shifter 17243 | -5/Warlord | Found Prototype Reactor 17289 | -5/Warlord | Discovered new exit (range 15) 17295 | -5/Warlord | Identified exit to Proximity Caves 17295 | -5/Warlord | Entered Proximity Caves 17376 | -4/Proximity Caves | Learned Research terminal intel 17378 | -4/Proximity Caves | Learned Research security intel 17474 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 17493 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17516 | -4/Proximity Caves | Entered Factory 17516 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17517 | -4/Factory | Identified exit to Research 17521 | -4/Factory | Identified exit to Upper Caves 17593 | -4/Factory | Incoming investigation squad redirected 17644 | -4/Factory | Assembled infested ambush trap array 17651 | -4/Factory | Build established: Mutant 17714 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 17719 | -4/Factory | Incoming assault squad redirected 17940 | -4/Factory | Lost 3 parts (1p1n1u) 18112 | -4/Factory | System corruption reached 10% 18118 | -4/Factory | Identified Vortex Chain Reactor 18130 | -4/Factory | Allied Derelicts emerged from ambush trap array 18166 | -4/Factory | Lost 11 parts (3p5n2u1w) 18246 | -4/Factory | Found Prototype Processor 18246 | -4/Factory | Identified Exp. Terrain Scan Processor 18249 | -4/Factory | Found Prototype Processor 18249 | -4/Factory | Identified Exp. Melee Analysis Suite 18303 | -4/Factory | Incoming investigation squad redirected 18315 | -4/Factory | Core integrity fell below 50% 18354 | -4/Factory | Spotted B-86 Titan 18382 | -4/Factory | Incoming investigation squad redirected 18385 | -4/Factory | Sucked down chute 18385 | -4/Factory | Entered Waste 18400 | -4/Waste | Spotted C-40 Crusher 18404 | -4/Waste | Spotted C-40 Crusher 18408 | -4/Waste | Spotted C-40 Crusher 18408 | -4/Waste | Spotted C-40 Crusher 18408 | -4/Waste | Spotted C-40 Crusher 18450 | -4/Waste | Discovered new exit (range 17) 18457 | -4/Waste | Spotted C-40 Crusher 18468 | -4/Waste | Identified exit to Factory 18468 | -4/Waste | Entered Factory 18776 | -4/Factory | Spotted B-86 Titan 18796 | -4/Factory | Destroyed B-86 Titan 18836 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 18957 | -4/Factory | Build established: Scavenger-Scout 19369 | -4/Factory | Fabricated Cmb. Gravmag System? 19426 | -4/Factory | Incoming investigation squad redirected 19427 | -4/Factory | Entered Upper Caves 19609 | -4/Upper Caves | Encountered a Warlord checkpoint 19620 | -4/Upper Caves | Discovered new exit (range 10) 19624 | -4/Upper Caves | Identified exit to Upper Caves 19625 | -4/Upper Caves | Entered another Upper Caves area 20143 | -4/Upper Caves | Encountered a Warlord checkpoint 20146 | -4/Upper Caves | Learned Research terminal intel 20234 | -4/Upper Caves | Spotted B-86 Titan 20240 | -4/Upper Caves | Destroyed B-86 Titan 20263 | -4/Upper Caves | Discovered new exit (range 8) 20267 | -4/Upper Caves | Identified exit to Zhirov 20268 | -4/Upper Caves | Entered Zhirov 20268 | -4/Zhirov | Discovered new exit (range 3) 20292 | -4/Zhirov | Learned location of Quarantine (-2) 20292 | -4/Zhirov | Learned location of Testing (-3) 20292 | -4/Zhirov | Learned location of Command (-1) 20306 | -4/Zhirov | Found Alien Artifact 20306 | -4/Zhirov | Identified Integrated Reactor 20306 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20421 | -4/Zhirov | Found Alien Artifact 20460 | -4/Zhirov | Identified exit to Proximity Caves 20461 | -4/Zhirov | Entered Proximity Caves 20699 | -3/Proximity Caves | Spotted B-86 Titan 20710 | -3/Proximity Caves | Destroyed B-86 Titan 20959 | -3/Proximity Caves | Discovered exit to Research (range 19) 20972 | -3/Proximity Caves | Entered Research 20972 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20973 | -3/Research | Identified exit to Armory 20974 | -3/Research | Identified exit to Research 20974 | -3/Research | Identified exit to Testing 20976 | -3/Research | Loaded intel: 22 terminal locations 20977 | -3/Research | Loaded intel: 4 fabricator locations 21100 | -3/Research | Found Prototype Launcher 21121 | -3/Research | Identified Tactical Quantum Warhead 21138 | -3/Research | Fabricated Cmb. Gravmag System (x2) 21393 | -3/Research | Entered Testing 21402 | -3/Testing | Found Prototype Processor 21402 | -3/Testing | Identified Spectral Analyzer 21538 | -3/Testing | Found Prototype Ballistic Cannon 21538 | -3/Testing | Identified Omega Cannon 21577 | -3/Testing | Found Prototype Energy Cannon 21577 | -3/Testing | Identified Cld. Nova Cannon 21606 | -3/Testing | Found Prototype Energy Cannon 21606 | -3/Testing | Identified Imp. Potential Cannon 21682 | -3/Testing | Found Prototype Energy Cannon 21682 | -3/Testing | Identified Disintegrator 21740 | -3/Testing | Lost 3 parts (1p2u) 21916 | -3/Testing | Found Quantum Capacitor 22079 | -3/Testing | Found Prototype Slashing Weapon 22079 | -3/Testing | Identified Vibroblade 22091 | -3/Testing | Found Prototype Device 22091 | -3/Testing | Identified Femtoactuators 22168 | -3/Testing | Incoming investigation squad redirected 22192 | -3/Testing | Fabricated Cmb. Gravmag System (x2) 22441 | -3/Testing | Found Prototype Energy Gun 22441 | -3/Testing | Identified Hyp. EM Gauss Rifle 22513 | -3/Testing | Entered Research 22513 | -2/Research | Warlord forces began assault on 0b10 22513 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22514 | -2/Research | Loaded intel: 25 terminal locations 22623 | -2/Research | Research machine network offline 22709 | -2/Research | Borebot progress halted 22817 | -2/Research | Spotted Striker 22820 | -2/Research | Spotted Striker 22845 | -2/Research | Destroyed Striker 22856 | -2/Research | Spotted B-90 Cyclops 22865 | -2/Research | Lost 4 parts (4u) 22882 | -2/Research | Destroyed Striker 22893 | -2/Research | Spotted Executioner 22911 | -2/Research | Spotted Executioner 22927 | -2/Research | Met up with Warlord 23050 | -2/Research | Discovered new exit (range 12) 23055 | -2/Research | Identified exit to Access 23288 | -2/Research | Build established: Machinist-Ninja 23389 | -2/Research | Discovered new exit (range 9) 23392 | -2/Research | Identified exit to Quarantine 23624 | -2/Research | Build established: Scavenger-Ninja 23663 | -2/Research | Warlord invited to help at Command 23694 | -2/Research | Spotted Striker 23706 | -2/Research | Spotted Executioner 23716 | -2/Research | Spotted Executioner 23803 | -2/Research | Entered Quarantine 23820 | -2/Quarantine | Found Alien Artifact 24028 | -2/Quarantine | Build established: Scavenger-Scout 24400 | -2/Quarantine | Identified Core Reset Matrix 24400 | -2/Quarantine | Identified Transdimensional Reconstructor 24400 | -2/Quarantine | Used Core Reset Matrix 24404 | -2/Quarantine | Detected hypermatrix surge 24404 | -2/Quarantine | Sensed 11 artifacts in vicinity 24451 | -2/Quarantine | Discovered exit to Access (range 5) 24490 | -2/Quarantine | Found Sigix Broadsword 24516 | -2/Quarantine | Spotted Fortress 24549 | -2/Quarantine | Discovered new exit (range 6) 24551 | -2/Quarantine | Identified exit to Section 7 24553 | -2/Quarantine | Entered Section 7 24554 | -2/Section 7 | Sensed 24 artifacts in vicinity 24594 | -2/Section 7 | Found Microwarp Drive 24639 | -2/Section 7 | Spotted S7 Guard 24674 | -2/Section 7 | Found Core Regenerator 24674 | -2/Section 7 | Used Core Regenerator, restored core integrity (+324) 24721 | -2/Section 7 | Found Prototype Device 24721 | -2/Section 7 | Identified Adv. EM Disruption Field 24727 | -2/Section 7 | Found Adv. EM Disruption Field 24797 | -2/Section 7 | Spotted S7 Guard 24803 | -2/Section 7 | Search patrols dispatched 24849 | -2/Section 7 | Found Integrated Dissipator 24849 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24876 | -2/Section 7 | Spotted B-90 Cyclops 24894 | -2/Section 7 | Destroyed B-90 Cyclops 24969 | -2/Section 7 | Found Sigix Shearcannon 24974 | -2/Section 7 | Spotted Executioner 24974 | -2/Section 7 | Spotted Executioner 24988 | -2/Section 7 | Spotted B-99 Colossus 24996 | -2/Section 7 | Destroyed B-99 Colossus 25015 | -2/Section 7 | Found Integrated Dissipator 25015 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25032 | -2/Section 7 | Found LRC Storage 25032 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25036 | -2/Section 7 | Found LRC Armor 25036 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25053 | -2/Section 7 | Search patrols dispatched 25077 | -2/Section 7 | Found Core Expander 25077 | -2/Section 7 | Installed Core Expander, added new Weapon slot 25144 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25165 | -2/Section 7 | Build established: Alien-Scout 25233 | -2/Section 7 | Discovered exit to Access (range 14) 25239 | -2/Section 7 | Found Integrated Mediator 25239 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 25247 | -2/Section 7 | Entered Access 25247 | -1/Access | Evolved 1 slot: Utility x1 25260 | -1/Access | Lost 3 parts (2u1w) 25494 | -1/Access | Spotted B-99 Colossus 25496 | -1/Access | Found Quantum Capacitor 25497 | -1/Access | First assault squad dispatched 25503 | -1/Access | Destroyed B-99 Colossus 25517 | -1/Access | Incoming assault squad redirected 25537 | -1/Access | Spotted B-99 Colossus 25629 | -1/Access | Destroyed B-99 Colossus 25862 | -1/Access | Build established: Alien-Ninja 26110 | -1/Access | Incoming assault squad redirected 26151 | -1/Access | Destroyed 7 combat bots 26160 | -1/Access | Discovered new exit (range 3) 26169 | -1/Access | Identified exit to Command 26170 | -1/Access | Entered Command 26219 | -1/Command | Disengaged cave seal 26219 | -1/Command | Derelicts emerged from the dark tunnel 26219 | -1/Command | Welcomed Warlord to Command 26269 | -1/Command | Spotted M Guard 26269 | -1/Command | Spotted M Guard 26269 | -1/Command | Spotted Combat Programmer 26272 | -1/Command | Spotted Combat Programmer 26301 | -1/Command | Combat Programmer assimilated allied O3-0OT(g) 26333 | -1/Command | Destroyed Combat Programmer 26335 | -1/Command | Lost 4 parts (2p1n1u) 26339 | -1/Command | Derelicts emerged from the dark tunnel 26379 | -1/Command | Build established: Alien-Mutant 26425 | -1/Command | Spotted Executioner 26425 | -1/Command | Spotted Executioner 26425 | -1/Command | Spotted Executioner 26425 | -1/Command | Spotted Executioner 26425 | -1/Command | Spotted Striker 26425 | -1/Command | Spotted Striker 26426 | -1/Command | Spotted Alpha 7 26461 | -1/Command | First assault squad dispatched 26479 | -1/Command | Incoming assault squad redirected 26527 | -1/Command | System corruption reached 10% 26595 | -1/Command | Lost 3 parts (1n2u) 26599 | -1/Command | Found Prototype Launcher 26599 | -1/Command | Identified Ragnarok Missile Launcher 26683 | -1/Command | Destroyed M Guard 26762 | -1/Command | Destroyed M Guard 26762 | -1/Command | All MAIN.C guards destroyed 26764 | -1/Command | Found Prototype Device 26764 | -1/Command | Identified AEGIS Remote Shield 26932 | -1/Command | Met MAIN.C 26949 | -1/Command | 0b10 Conduit disabled 26964 | -1/Command | MAIN.C activated Command garrisons 26977 | -1/Command | Discovered new exit (range 10) 26978 | -1/Command | Spotted B-99 Colossus 27018 | -1/Command | Found Prototype Processor 27018 | -1/Command | Identified Spectral Analyzer 27021 | -1/Command | Found Prototype Processor 27021 | -1/Command | Identified Exp. Core Analyzer 27023 | -1/Command | Found Prototype Device 27023 | -1/Command | Identified Exp. Hardlight Generator 27025 | -1/Command | Found Prototype Device 27025 | -1/Command | Identified Exp. Weapon Cycler 27028 | -1/Command | Found Prototype Device 27028 | -1/Command | Identified Exp. System Purifier 27043 | -1/Command | Found Vortex Chain Reactor 27059 | -1/Command | Destroyed B-99 Colossus 27142 | -1/Command | Core integrity fell below 50% 27144 | -1/Command | Destroyed 17 combat bots 27144 | -1/Command | Lost 5 parts (1n3u1w) 27160 | -1/Command | System corruption reached 30% 27171 | -1/Command | Emitted hypermatrix ping 27176 | -1/Command | Assembled emerged from beneath the floor 27182 | -1/Command | Core integrity fell below 20% 27193 | *** | Heading to fleet! Last Messages --------------- 27189_ G-73 Enforcer reactivates. 27189_ Slug penetrates Reinforced Barrier. 27189_ S-43 Plague destroyed. 27190_ Slug penetrates Reinforced Barrier. 27190_ Slug penetrates as-97297. 27190_ as-97297 destroyed. 27190_ Slug penetrates H-88 Terminator. 27190_ Destroyed Imp. Antigrav System. 27190_ Destroyed Unknown Special Weapon. 27190_ P-80 Master suffers critical hit (Destroy). 27191_ K-01 Serf collects debris. 27192_ as-27388 suffers critical hit (Burn). 27192_ as-27388 destroyed. 27192_ Lrg. Storage Unit destroyed. 27192_ Slug penetrates H-88 Terminator. 27192_ Slug penetrates Reinforced Barrier. 27193_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 27193_ Slug penetrates as-47368. 27193_ as-47368 destroyed. 27193_ Slammed into H-88 Terminator. Map ----- +----------------------------------------------------+ | ????????????#!![]!% """""###= ###??? | | ????????????####### #######" #####! ##???? | | ???##########?????# " #?????????### [ ] =#???? | | ???# [=####### "%" #???????????# ] ]! #???? | | ???# !|!=## ## "%" #???????????#!! *=#???? | | ???# ""!|=" ## " #???????????# !*]*==#???? | | ???# ""=%[ """ "# ######??????#########???? | | ???# % % " #??????????????????? | | ???# %=[ " " #??????????????????? | | ####[! [% " # #??????????????????? | | |=%"[* =[! 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Energy Filter | -2/Section 7 | Archive Hvy. Neutron Cannon | -2/Section 7 | Archive Exp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Cmb. Gravmag System | x2 | -3/Research | Authchip Cmb. Gravmag System | x2 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword Core Regenerator Integrated Dissipator Microwarp Drive LRC Storage LRC Armor Integrated Mediator Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainBiometalBroadsword Manual? 0 Play Time 08:04:55 Cumulative 286.9 hours Start 2022.05.10 @ 13:18:09 End 2022.05.11 @ 18:05:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 67 Adventurer 17 Explorer 0 Win Type 2 Total 17 Types 8/0/7/1/0/0/1/0/0 Lore% 79 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94178106-4010-4932-a753-e02f0fb4f1ee