Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 18:54:20 Player: kasaphescent Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (147) 735 Value Destroyed (7223) 7223 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (3545) 3545 TOTAL SCORE: 20183 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 1055 Met Data Miner 300 Met Sigix 2000 Friendly Fire -81 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Light Regenerative Plating Phase Armor Focal Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Improved Cooling System Energy Well Quantum Rifle Core Cannon Railgun Railgun Heavy Rocket Launcher [Rating: 179] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Artifact Phase Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 1 . . . . . . Utility 9 | . . 1 . 1 1 . . . . 1 1 1 . 1 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . Parts Attached 192 | 6 2 5 16 8 16 1 7 . 2 7 11 7 13 20 52 18 1 Power 18 | 1 . . 1 1 1 . . . . . . 2 2 . 8 2 . Engine 5 | 1 . . 1 1 1 . . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . 1 1 . 8 2 . Propulsion 59 | 2 . 3 6 3 3 . 4 . . 5 3 1 3 9 12 5 . Treads 14 | . . 2 4 3 1 . 1 . . 1 . . . . . 2 . Leg 38 | 2 . . . . . . 3 . . 3 3 1 3 9 12 2 . Wheel 7 | . . 1 2 . 2 . . . . 1 . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 61 | 1 1 1 4 3 6 1 2 . 1 2 6 4 5 6 11 7 . Device 30 | . . 1 2 . 4 1 . . 1 1 2 2 1 4 5 6 . Storage 5 | 1 . . . . . . 1 . . . . . 1 . 2 . . Processor 9 | . . . . 2 . . . . . . 1 1 . 1 3 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . 1 . 2 1 2 . 1 . . 1 3 1 3 1 . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . Weapon 54 | 2 1 1 5 1 6 . 1 . 1 . 2 . 3 5 21 4 1 Energy Gun 23 | . . . 1 . 5 . 1 . . . 2 . . 1 10 2 1 Energy Cannon 3 | . . . . . . . . . . . . . . . 2 1 . Ballistic Gun 24 | 2 1 1 4 1 1 . . . 1 . . . 2 4 7 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 2 | . . . . . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . . . . . 1 1 1 1 6 4 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . Parts Lost 82 | . . 2 7 2 5 1 4 . 4 2 . 1 . 3 23 25 3 Power 7 | . . 1 . . . . . . . . . . . . 3 3 . Propulsion 31 | . . 1 3 1 3 . 3 . 2 1 . . . . 7 9 1 Utility 23 | . . . 2 1 1 1 . . 1 1 . 1 . 2 6 6 1 Weapon 21 | . . . 2 . 1 . 1 . 1 . . . . 1 7 7 1 Highest Loss Streak 13 | . . 1 3 2 3 1 3 . 3 2 . 1 . 2 13 13 7 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 92 | . 91 94 89 100 99 98 97 100 85 83 99 100 100 94 86 90 25 Engine 4 | . 14 6 8 9 7 7 7 7 7 6 5 7 4 . . . . Reactor 2 | . . . . . . . . . . . . 2 5 4 7 7 . Treads 7 | . . 11 25 36 28 15 7 7 1 1 2 . . . . . . Leg 17 | . 28 21 . . . . 14 23 16 15 31 31 31 28 23 21 1 Wheel 1 | . . . 7 . 1 15 5 . . 3 . . . . . . . Device 14 | . . 11 6 9 15 18 15 15 14 17 17 21 21 16 10 15 . Storage 6 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 4 5 4 1 Processor 8 | . . . . 9 7 7 7 7 7 6 5 5 5 5 15 24 20 Protection 6 | . 5 11 8 9 6 2 6 7 7 5 10 10 10 9 2 . . Energy Gun 12 | . . . 3 9 21 23 22 23 16 13 11 10 10 6 8 9 1 Ballistic Gun 6 | . 28 22 18 9 1 . . . 4 6 5 5 5 11 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 16 17 20 22 37 37 51 51 51 56 59 75 86 100 120 79 5 Greatest Support 140 | 20 20 20 60 80 80 40 35 35 35 66 108 115 115 132 140 140 25 Greatest Overweight (x) 5 | 1 . 1 1 . 3 1 3 1 1 5 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . 2 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 6 8 8 8 8 8 8 8 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 6 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 5 1 Average Carried 9 | 3 7 6 7 7 7 7 7 8 6 8 14 14 14 14 10 4 . Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 7 8 8 8 8 8 8 6 15 15 15 15 15 5 . . Class Distribution -------------------- 49% | Scavenger-Gunner 21% | Scavenger-Tank 19% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Matter Collected 3903 | 208 85 119 413 80 188 10 60 . 22 141 134 137 254 711 944 370 27 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6722 | . 85 119 672 165 377 128 321 . 83 353 161 381 465 1123 1369 844 76 Parts 322 | . 16 12 41 15 11 4 14 . 3 13 11 11 16 45 70 37 3 Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 9 | . . 1 2 2 . . . . . 1 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 4 10 . 15 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Combat Hostiles Destroyed 128 | . 6 4 19 6 8 3 8 . 2 8 2 7 5 16 26 7 1 Melee 2 | . . . . . . . . . . . . . . . 2 . . Guns 113 | . 6 4 18 6 7 3 8 . 2 8 2 7 4 16 16 5 1 Cannons 4 | . . . . . . . . . . . . . . . 2 2 . AOE 4 | . . . . . . . . . . . . . . . 4 . . Classes Destroyed 20 | . 1 2 1 . 6 1 1 . 1 1 1 . 1 . 1 3 . Worker 3 | . . . . . 2 . . . . 1 . . . . . . . Builder 4 | . . 1 . . . . . . . . 1 . 1 . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . . . . Recycler 2 | . . . . . . . . . . 1 . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . . 1 . . 1 2 1 . Swarmer 33 | . 6 3 6 4 . . 3 . 1 6 . 4 . . . . . Grunt 31 | . . . 8 . 4 2 3 . . . . 3 2 3 5 1 . Brawler 4 | . . . . . . 1 1 . . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . 1 5 2 1 . 1 . . . 2 . . 2 2 . . Specialist 2 | . . . . . . . . . . . . . . . . 1 1 Hunter 13 | . . . . . . . . . 1 2 . . . 6 4 . . Programmer 21 | . . . . . 2 . . . . . . . . 4 11 4 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 1 . . . Lightning 3 | . . . . . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 3 5 5 4 3 2 4 . 1 5 2 7 2 4 9 2 1 Combat Bots Only 7 | . 3 4 5 4 3 2 4 . 1 4 1 7 2 4 7 2 1 Max Kills in Single Turn 3 | . 1 2 2 1 2 1 2 . 1 1 2 1 1 1 3 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Damage Taken 18485 | . 159 468 1033 122 886 74 444 . 483 290 166 393 322 1657 6140 5014 834 Core 3085 | . 34 94 189 . 49 13 14 . 89 . 24 52 12 135 995 853 532 Absorbed by Shields 1102 | . . . . . . . . . . . . 115 117 55 65 750 . Reduced by Siege Mode 249 | . . . . . . . . . . . . . . . . 249 . Redirected to Core 477 | . . . . . . . . . . . . . . . 477 . . Regen/Repaired (Parts) 259 | . . . . . . . . . . . . . . . 259 . . Core Remaining (%) 76 | 100 86 . 29 100 . . . . 76 100 97 . 94 . 10 . . Volleys Fired 471 | . 21 14 77 12 24 5 13 . 13 20 9 19 34 47 100 53 10 Largest 4 | . 2 2 2 2 3 3 3 . 3 3 3 3 3 4 4 4 1 Hottest 300 | . 40 40 76 79 235 235 235 . 230 183 189 189 194 231 300 244 90 Shots Fired 1116 | . 42 28 153 24 71 13 35 . 30 57 27 57 88 185 184 112 10 Gun 1079 | . 42 28 153 24 71 13 35 . 30 57 27 57 88 185 166 93 10 Cannon 21 | . . . . . . . . . . . . . . . 2 19 . Launcher 16 | . . . . . . . . . . . . . . . 16 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 518 | . 42 28 128 12 . . . . 3 20 9 19 34 105 77 41 . Thermal 546 | . . . 25 12 71 13 35 . 27 37 18 38 54 80 75 51 10 Explosive 16 | . . . . . . . . . . . . . . . 16 . . Electromagnetic 36 | . . . . . . . . . . . . . . . 16 20 . Robot Hit Streak 33 | . 5 11 14 13 33 13 11 . 7 5 15 16 12 18 21 14 9 Robot Miss Streak 5 | . 4 2 2 1 3 4 3 . 4 5 1 3 4 4 3 3 . Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 1 1 . Secondary Targets 18 | . . 1 5 1 . . . . . 1 . 2 . . 6 2 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 . 1 . . 1 1 . Shots Hit Robots 813 | . 22 21 107 18 52 12 30 . 24 36 25 46 70 143 121 77 9 Core Hits 446 | . 7 7 39 11 37 13 34 . 14 17 14 25 38 70 93 23 4 Critical Kills 5 | . . . . . . . . . . . . 1 . 1 1 1 1 Critical Parts Destroyed 14 | . . . 3 . . . . . . 1 . . 3 . 4 3 . Critical Strikes 37 | . . . 7 . . . . . . 2 . 1 4 1 10 11 1 Burn 13 | . . . 4 . . . . . . 1 . . 1 . 2 5 . Destroy 19 | . . . 3 . . . . . . 1 . 1 3 1 5 4 1 Blast 1 | . . . . . . . . . . . . . . . . 1 . Corrupt 3 | . . . . . . . . . . . . . . . 2 1 . Sever 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . 10 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21341 | . 259 229 1209 221 1196 237 674 . 510 690 504 938 1748 3353 6902 2430 241 Guns 16839 | . 259 229 1209 221 1196 237 674 . 510 690 504 938 1748 3346 2982 1857 239 Cannons 1023 | . . . . . . . . . . . . . . . 450 573 . Explosions 2962 | . . . . . . . . . . . . . . . 2962 . . Melee 508 | . . . . . . . . . . . . . . . 508 . . Ramming 9 | . . . . . . . . . . . . . . 7 . . 2 Kinetic 7055 | . 259 229 922 75 . . . . 21 207 138 287 604 1662 1606 1045 . Thermal 10129 | . . . 287 146 1196 237 674 . 489 483 366 651 1144 1684 1466 1067 239 Explosive 2962 | . . . . . . . . . . . . . . . 2962 . . Electromagnetic 678 | . . . . . . . . . . . . . . . 360 318 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 508 | . . . . . . . . . . . . . . . 508 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 2 . 2 2 . . . . . . . 4 36 14 24 Average Corruption 12 | . . . 2 . 1 1 . . . . . . . 3 21 8 18 Corruption Purged 3 | . . . . . 1 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 97 | . . . 2 . 7 4 . . . . . . . 11 64 7 2 Message Errors 35 | . . . 1 . 3 3 . . . . . . . 4 22 2 . Matter Fused 11 | . . . . . 3 . . . . . . . . 2 6 . . Heat Flow Errors 9 | . . . 1 . . 1 . . . . . . . 1 6 . . Energy Discharges 10 | . . . . . . . . . . . . . . 1 9 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 12 | . . . . . 1 . . . . . . . . 1 7 3 . Data Loss (major) 4 | . . . . . . . . . . . . . . . 3 . 1 Misfires 5 | . . . . . . . . . . . . . . 2 3 . . Misdirections 5 | . . . . . . . . . . . . . . . 2 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 195 | . . . . . . . . . . . . . . . 163 32 . Projectiles 183 | . . . . . . . . . . . . . . . 151 32 . Explosions 12 | . . . . . . . . . . . . . . . 12 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . . . . 84 . 1 Shots 2 | . . . . . . . . . . . . . . . 2 . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . 1 . . 2 Kicked 1 | . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 6 9 269 33 39 140 30 . 182 74 39 120 114 95 338 192 . Average Temperature 49 | . 4 7 28 13 10 40 12 . 80 28 25 56 52 66 125 82 . Received Heat Transfer 1876 | . . 156 351 36 306 45 216 . 144 . 27 27 48 72 340 108 . Effects 2 | . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . Total Turns 53 | . . . . . . . . . . . . . . . . 53 . Longest Duration 48 | . . . . . . . . . . . . . . . . 48 . Robots Corrupted 3 | . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Parts Fried 10 | . . . . . . . . . . . . . . . 6 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . 1 . . . . . . . 1 . . . . Combat Hostiles 3 | . . . 1 . 1 . . . . . . . 1 . . . . Parts Melted 32 | . . . 3 . 5 . 1 . 3 2 . 1 2 9 1 5 . Heat Transferred 17975 | . . . 1036 370 2011 485 1129 . 1004 1018 798 1232 2275 3250 1443 1591 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Peak Influence 484 | . 170 181 466 327 193 . . . . 373 243 314 433 466 484 321 78 Initial 226 | . . 71 72 167 148 . . . . 54 110 119 153 201 177 226 78 Average 216 | . 108 117 260 232 79 . . . . 170 177 185 264 310 308 212 69 Maximum Alert Level 2 | . . . 2 1 . . . . . 1 1 1 2 2 2 1 . Low Security (%) 46 | 100 100 100 32 37 100 . . . . 52 74 67 33 . 15 40 100 Level 1 46 | . . . 63 62 . . . . . 47 25 32 64 81 62 59 . Level 2 6 | . . . 3 . . . . . . . . . 2 18 22 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 2 1 2 . . . . 4 . 1 . 4 7 6 . Investigation 5 | . . . 1 . . . . . . 1 . . . 1 1 1 . Extermination 9 | . . . . . 2 . . . . 1 . 1 . 1 3 1 . Reinforcement 14 | . 1 . 1 1 . . . . . 2 . . . 2 3 4 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Distress Signals 7 | . . 1 2 . . . . . . . . . 1 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 8 12 28 8 10 3 8 . 9 16 3 7 19 22 37 24 2 Peak Tracking Total 10 | . 3 8 6 3 4 2 4 . 3 4 1 5 5 5 10 6 2 Tactical Retreats 8 | . . . 2 . . . . . . . . 2 1 . 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Traps Triggered 8 | . . . 3 1 1 . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Machines Disabled 10 | . . . . . . . . . . . . . 3 2 5 . . Max in Single Turn 2 | . . . . . . . . . . . . . 1 2 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Machines Accessed 38 | . 1 . 3 1 7 . 1 4 . 2 3 1 1 3 10 1 . Terminals 23 | . 1 . 3 1 5 . . . . 1 1 . 1 1 9 . . Fabricators 4 | . . . . . 1 . . . . 1 1 . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . 1 1 1 . Total Hacks 99 | . 2 . 9 2 15 . 1 30 . 5 5 3 2 7 17 1 . Successful 55 | . . . 1 . 7 . 1 30 . 5 2 1 1 2 5 . . Failed 44 | . 2 . 8 2 8 . . . . . 3 2 1 5 12 1 . Catastrophic 13 | . 1 . 2 . 1 . . . . . 1 . 1 1 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 2 . 4 . 9 . . . . 2 1 . 1 3 7 . . Terminals 49 | . 2 . 9 2 12 . . . . 2 1 . 2 3 16 . . Fabricators 10 | . . . . . 2 . . . . 3 3 . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . 2 1 1 . Terminal Hacks 37 | . . . 1 . 1 . 1 30 . 1 . . . . 3 . . Record 12 | . . . . . . . . 11 . . . . . . 1 . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . 1 . . . . 2 1 . . 2 . . . Load Schematic 2 | . . . . . . . . . . 1 . . . 1 . . . Build 4 | . . . . . 1 . . . . 1 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . . . . . 5 . . . . 2 . . 1 . 2 . . Terminals 8 | . . . . . 4 . . . . 1 . . 1 . 2 . . Botnet 8 | . . . . . 4 . . . . 1 . . 1 . 2 . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 3 1 7 . . . . 2 2 1 1 3 9 1 . Full Trace Events 4 | . . . 1 . . . . . . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . Parts Built 6 | . . . . . 1 . . . . 2 2 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 411 | . . . . . 106 . . . . 95 58 . . 152 . . . Total Part Build Rating 35 | . . . . . 6 . . . . 10 14 . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Total Allies 7 | . . . . . . . . . 1 2 . . 4 . . . . Largest Group 3 | . . . . . . . . . 1 3 . . 3 2 . . . Highest-Rated Group 210 | . . . . . . . . . 96 160 . . 210 203 . . . Highest-Rated Ally 159 | . . . . . . . . . 96 96 . . 159 152 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . . 17 40 . . 61 5 . . . Total Damage 3771 | . . . . . . . . . 619 1065 . . 1906 181 . . . Kills 35 | . . . . . . . . . 7 9 . . 19 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Turns Passed 10408 | 61 251 184 570 251 1276 383 691 143 736 878 313 332 1137 800 1598 752 52 Spaces Moved 6109 | 43 147 109 209 127 664 318 451 76 367 510 191 206 780 419 937 529 26 Core 27 | 7 . . . . . . . . . . . . . . . 5 15 Treads 937 | . . . 68 127 657 84 1 . . . . . . . . . . Legs 4194 | 36 147 105 . . . . 94 76 367 349 191 206 780 419 937 476 11 Wheels 951 | . . 4 141 . 7 234 356 . . 161 . . . . . 48 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 80 160 125 95 95 190 190 120 120 120 120 115 92 95 50 Average Speed 129 | 109 120 119 115 160 159 112 136 190 190 147 120 120 120 119 110 95 83 Slowest Speed 240 | 120 120 190 160 160 160 160 240 190 190 190 120 120 120 120 185 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 4 35 12 37 16 13 58 66 68 59 12 8 8 71 10 78 16 5 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 2 4 . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 . . Terrain Destroyed 174 | . . . . . . . . . . 1 . 4 1 1 146 21 . Melee 2 | . . . . . . . . . . . . . . . 2 . . Projectile 53 | . . . . . . . . . . 1 . 4 1 1 25 21 . AOE 119 | . . . . . . . . . . . . . . . 119 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Qua Res Tes Total 7777 | 54 184 136 401 153 826 333 495 75 382 597 261 266 931 632 1324 681 46 Wait 730 | . 6 6 87 . 100 5 20 . 1 42 28 15 47 124 173 71 5 Move 6092 | 42 146 108 208 126 663 317 450 75 366 509 190 205 779 418 936 528 26 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | 6 5 2 7 4 11 3 2 . . 13 9 10 1 4 19 3 . Fast Attach 79 | 6 1 . 8 2 4 . 4 . . 6 3 2 2 6 20 14 1 Attach 54 | . . 3 4 3 5 1 2 . 2 1 3 4 . 2 20 4 . Detach 11 | . . . . . . . . . . 1 3 1 . . 5 . 1 Swap 60 | . 1 2 4 3 7 . 1 . . . 5 1 11 12 12 1 . Drop 117 | . 4 1 6 3 12 2 3 . . 5 11 9 11 18 24 7 1 Fire 471 | . 21 14 77 12 24 5 13 . 13 20 9 19 34 47 100 53 10 Melee 10 | . . . . . . . . . . . . . . . 10 . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 . . Rewire 46 | . . . . . . . . . . . . . 46 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 360 | -9/Materials | Discovered new exit (range 11) 497 | -9/Materials | Entered Storage 645 | -9/Storage | Lost 3 parts (1n1u1w) 682 | -9/Storage | Core integrity fell below 50% 924 | -9/Storage | Build established: Scavenger-Mutant 1059 | -9/Storage | Discovered new exit (range 5) 1067 | -9/Storage | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -8/Materials | Discovered new exit (range 16) 1318 | -8/Materials | Entered Factory 1318 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1571 | -7/Factory | Fabricated Adv. Cooling System (x1) 1601 | -7/Factory | Discovered new exit (range 11) 1636 | -7/Factory | Build established: Scavenger-Gunner 2490 | -7/Factory | Lost 3 parts (2n1w) 2594 | -7/Factory | Entered Lower Caves 2648 | -7/Lower Caves | Encountered a Warlord checkpoint 2912 | -7/Lower Caves | Discovered new exit (range 12) 2920 | -7/Lower Caves | Learned Factory security intel 2977 | -7/Lower Caves | Entered another Lower Caves area 2986 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3072 | -7/Lower Caves | Lost 3 parts (2n1w) 3108 | -7/Lower Caves | Discovered new exit (range 14) 3231 | -7/Lower Caves | Learned Factory trap positions 3633 | -7/Lower Caves | Learned 4 Factory zone layouts 3648 | -7/Lower Caves | Discovered new exit (range 8) 3668 | -7/Lower Caves | Entered Data Miner 3668 | -7/Data Miner | Discovered new exit (range 6) 3705 | -7/Data Miner | Met Data Miner 3741 | -7/Data Miner | Learned location of Section 7 (-3) 3741 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3767 | -7/Data Miner | Received God Mode back door access code from Data Miner 3811 | -7/Data Miner | Entered Proximity Caves 3854 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3855 | -6/Proximity Caves | Escorted by Enhanced Grunt 4016 | -6/Proximity Caves | Lost 3 parts (2n1w) 4121 | -6/Proximity Caves | Learned Factory stockpile data 4389 | -6/Proximity Caves | Discovered new exit (range 8) 4547 | -6/Proximity Caves | Entered Factory 4547 | -6/Factory | Accompanied by 1 ally 4547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4549 | -6/Factory | Loaded intel: 89 trap records 4982 | -6/Factory | Fabricated Arm. Leg? 5293 | -6/Factory | Discovered new exit (range 11) 5384 | -6/Factory | Found Prototype Device 5425 | -6/Factory | Entered another Factory area 5425 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -5/Factory | Fabricated Railgun (x2) 5529 | -5/Factory | Identified Exp. Thermal Shield 5623 | -5/Factory | Discovered new exit (range 12) 5723 | -5/Factory | Identified exit to Factory 5738 | -5/Factory | Entered another Factory area 5738 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6015 | -4/Factory | Destroyed 7 combat bots 6051 | -4/Factory | Discovered new exit (range 7) 6063 | -4/Factory | Found Prototype Processor 6063 | -4/Factory | Identified Exp. Signal Interpreter 6070 | -4/Factory | Entered Extension 6250 | -4/Extension | Build established: Scavenger-Tank 6438 | -4/Extension | Rescued A7 6941 | -4/Extension | Spotted B-86 Titan 6958 | -4/Extension | Destroyed B-86 Titan 6972 | -4/Extension | Spotted B-86 Titan 6982 | -4/Extension | Allies destroyed B-86 Titan 7025 | -4/Extension | Discovered new exit (range 3) 7187 | -4/Extension | Discovered new exit (range 16) 7189 | -4/Extension | Discovered new exit (range 15) 7207 | -4/Extension | Entered Research 7207 | -3/Research | Accompanied by 2 allies (A7) 7207 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7357 | -3/Research | Spotted B-86 Titan 7385 | -3/Research | Destroyed B-86 Titan 7819 | -3/Research | Incoming investigation squad redirected 7945 | -3/Research | Fabricated Lgt. Regenerative Plating? 7981 | -3/Research | Discovered new exit (range 10) 8007 | -3/Research | Entered Quarantine 8027 | -3/Quarantine | Found Alien Energy Cannon 8027 | -3/Quarantine | Identified Core Cannon 8092 | -3/Quarantine | Found Alien Artifact 8092 | -3/Quarantine | Identified Phase Armor 8410 | -3/Quarantine | Found Alien Slashing Weapon 8410 | -3/Quarantine | Identified Sigix Broadsword 8573 | -3/Quarantine | Met incapacitated Sigix Warrior 8573 | -3/Quarantine | Lockdown squad dispatched 8586 | -3/Quarantine | Spotted Lightning 8601 | -3/Quarantine | Spotted Lightning 8602 | -3/Quarantine | Spotted Lightning 8615 | -3/Quarantine | System corruption reached 10% 8630 | -3/Quarantine | Core integrity fell below 50% 8638 | -3/Quarantine | Destroyed Lightning 8641 | -3/Quarantine | Destroyed Lightning 8660 | -3/Quarantine | Destroyed Lightning 8681 | -3/Quarantine | Destroyed 7 combat bots 8727 | -3/Quarantine | System corruption reached 30% 8757 | -3/Quarantine | Lost 13 parts (1p5n2u5w) 8888 | -3/Quarantine | Lost 4 parts (1p1n2u) 9042 | -3/Quarantine | Core integrity fell below 20% 9153 | -3/Quarantine | Found Alien Artifact 9503 | -3/Quarantine | Lost 4 parts (1n2u1w) 9555 | -3/Quarantine | Discovered new exit (range 6) 9605 | -3/Quarantine | Entered Research 9605 | -2/Research | Evolved 2 slots: Utility x2 10089 | -2/Research | Build established: Scavenger-Gunner 10196 | -2/Research | Lost 6 parts (1p1n2u2w) 10288 | -2/Research | System corruption reached 10% 10297 | -2/Research | Identified Hpw. Transdimensional Reconstructor 10297 | -2/Research | Warped through subspace 10323 | -2/Research | Discovered new exit (range 20) 10331 | -2/Research | Spotted B-90 Cyclops 10335 | -2/Research | Lost 13 parts (2p4n3u4w) 10354 | -2/Research | Core integrity fell below 50% 10357 | -2/Research | Entered Testing 10384 | -2/Testing | Core integrity fell below 20% 10385 | -2/Testing | Found Prototype Energy Gun 10385 | -2/Testing | Identified Warp Gun 10409 | -2/Testing | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 10370_ Myomer Leg destroyed. 10381_ Slammed into X-87 Electro. 10381_ Destabilizing: System corrupted (+1). 10382_ System corrupted: Substantial component data lost. 10384_ Reinforced Shell breached. 10385_ Acquired Prototype Energy Gun. 10385_ Identified Warp Gun. 10387_ Dropped Energy Well. 10388_ Extracted 31 energy. 10390_ Extracted 20 energy. 10393_ Armor Integrity Analyzer destroyed. 10394_ Extracted 20 energy. 10403_ X-87 Electro suffers critical hit (Destroy). 10403_ X-87 Electro destroyed. 10404_ Extracted 20 energy. 10406_ Warp Gun destroyed. 10407_ Slammed into X-87 Electro. 10408_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# "????????????????????? | | ?????????????????????????# """ ?????????????????? | | ?????????????????????????# "T #????????????????? | | ?????????????????????????# """ #????????????????? | | ?????????????????????????# "" #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #???????? ?????? | | ?????????????????????????# +??????? ??????? | | ?????????????????????????# """ #?????? ???????? | | ???????????????????#####?# """ #???? ?????????? | | ???????????????????# #?# """ ???? #??????????? | | ???????????????????# #?# ????? #??????????? | | ????????????????#### ####+###### #??????????? | | ????????????????# +??????????? | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????###########+###########??????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#"" "#???????????????????? | | ??????????????????????#"""!x"#???????????????????? | | ??????????????????????#""@%"##???????????????????? | | ??????????????????????#"" "!#????????????????????? | | ??????????????????????#"""###????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 100 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Arm. Leg | x2 | -6/Factory Railgun | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Core Cannon Phase Armor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedShieldEngine Manual? 0 Play Time 01:37:45 Cumulative 314.7 hours Start 2023.03.12 @ 12:45:05 End 2023.03.14 @ 18:54:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6829f485-3a68-4bd5-b39d-54406f275db7