Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 00:52:55 Player: SunShine214 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (5569) 5569 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1437) 1437 TOTAL SCORE: 11436 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 106 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 208/208 System Corruption 11% Temperature Warm (163) Movement Treading (125) Location -7/Factory Parts ------- > --- POWER (1) -------- Multi-Deuterium Engine > --- PROPULSION (4) --- Treaded Heavy Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Hvy. Kinetic Assault Construct/C > --- INVENTORY (20) --- Improved Deuterium Engine Medium Treads Medium Treads Armored Medium Treads Improved Airjet VTOL Module Improved Cooling System Improved Cooling System Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Improved Sensor Array Hacking Suite Hacking Suite Relay Coupler [NC] (26) Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Treaded Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Hvy. Kinetic Assault Construct/C > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Armored Medium Treads Improved Airjet VTOL Module Improved Cooling System Improved Cooling System Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Improved Sensor Array Hacking Suite Hacking Suite Relay Coupler [NC] Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 78] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 59 | 8 6 9 24 3 4 . 1 4 . Power 7 | 1 1 1 3 . . . . 1 . Engine 6 | 1 . 1 3 . . . . 1 . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 3 7 . . . . . . Treads 12 | 2 1 2 7 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 23 | 2 1 4 8 1 3 . 1 3 . Device 5 | 1 . 1 . 1 1 . . 1 . Storage 3 | 1 1 1 . . . . . . . Processor 3 | . . . . . 1 . 1 1 . Hackware 1 | . . 1 . . . . . . . Protection 11 | . . 1 8 . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 3 3 1 6 2 1 . . . . Energy Gun 9 | 3 2 1 3 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 4 | . 1 . 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 2 4 1 1 . . 1 . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 7 | . . . 7 . . . . . . Parts Lost 13 | . 1 . 7 1 . . . 3 1 Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . Utility 9 | . . . 5 1 . . . 2 1 Weapon 2 | . 1 . 1 . . . . . . Highest Loss Streak 3 | . 1 . 3 1 . . . 3 1 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 1 9 14 19 15 14 15 15 18 19 Power . | . . 1 1 . . 1 1 . 1 Propulsion 5 | . 1 5 9 7 5 5 4 5 5 Utility 5 | . 4 4 4 4 6 7 7 8 9 Weapon 2 | 1 2 4 4 3 . 1 2 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 50 | . . 3 9 7 11 . 1 2 17 Power 2 | . . . 1 . 1 . . . . Propulsion 22 | . . 1 3 4 5 . 1 2 6 Utility 13 | . . . 1 1 4 . . . 7 Weapon 12 | . . 2 4 2 1 . . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 77 | . 99 99 97 75 59 61 61 60 60 Engine 7 | . 1 4 11 10 5 7 7 6 7 Core 2 | . 11 6 . . 1 . . . . Treads 13 | . 27 22 22 14 3 . . 6 7 Flight 1 | . . . . . 3 7 7 . . Device 8 | . 13 11 4 7 13 15 10 7 7 Storage 9 | . 14 11 11 11 7 7 7 7 7 Processor 6 | . . . . . 6 7 11 20 22 Hackware 1 | . . 11 6 . . . . . . Protection 9 | . . 10 19 17 7 7 7 1 . Energy Gun 7 | . 19 14 13 6 . . . . . Energy Cannon 1 | . . . . 2 4 7 . 3 . Ballistic Gun 3 | . 7 7 7 3 1 . . . . Ballistic Cannon 1 | . . . . . . . 6 3 7 Peak Build Rating 78 | 7 10 23 25 37 59 59 62 76 78 Average Rating 40 | 5 9 17 22 29 51 59 60 72 75 On Entrance 34 | . 7 10 23 19 34 59 59 62 76 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 11 48 55 63 61 39 39 61 62 62 Greatest Support 114 | 40 40 40 40 49 114 114 114 114 114 Greatest Overweight (x) 2 | . 2 1 1 2 . . . . . Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 20 20 20 Average Capacity 18 | 7 17 17 20 17 15 15 17 20 20 Most Carried 20 | 2 12 20 20 20 15 15 20 20 20 Average Carried 15 | 1 9 14 19 15 14 15 15 18 19 Final Capacity 20 | 8 20 20 20 15 15 15 20 20 20 Final Carried 20 | 2 11 20 20 15 15 15 19 20 19 Scrap Engine Consumption 102 | . . . . 28 32 3 4 33 2 Constructs Created 4 | . . . . 3 . . . 1 . Constructs Modified 43 | . . . . 8 16 . 4 13 2 Class Distribution -------------------- 54% | Construct 38% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Matter Collected 3024 | 280 60 199 579 336 123 . 180 986 281 Remotely . | . . . . . . . . . . Salvage Created 7908 | 131 464 267 1935 445 946 . 648 2647 425 Parts 424 | 10 16 18 109 28 51 . 40 133 19 Haulers Intercepted 12 | . 1 1 4 . 3 . 3 . . Recyclers Shooed 11 | 2 1 . 6 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Combat Hostiles Destroyed 113 | . 7 4 28 7 18 . 8 36 5 Guns 47 | . 6 4 28 2 7 . . . . Cannons 57 | . . . . 3 5 . 8 36 5 AOE 6 | . 1 . . 2 3 . . . . Classes Destroyed 17 | 3 4 3 2 3 2 . . . . Worker 3 | 1 . . 1 . . . . . 1 Builder 2 | . . 1 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 12 | . 1 1 4 . 3 . 3 . . Recycler 13 | 1 1 . 3 3 1 . 2 . 2 Mechanic 1 | . . . 1 . . . . . . Operator 5 | . 1 . 2 . 1 . . . 1 Watcher 3 | . 1 . 2 . . . . . . Swarmer 24 | . . . . 2 6 . 3 13 . Grunt 40 | . 7 2 16 1 4 . 1 7 2 Brawler 3 | . . 1 . . . . . 1 1 Duelist 3 | . . . 1 . . . . 2 . Protector 1 | . . . . 1 . . . . . Sentry 32 | . . 1 11 2 4 . . 13 1 Hunter 4 | . . . . . 1 . 3 . . Programmer 5 | . . . . . 3 . 1 . 1 Scrapper 2 | . . . . 2 . . . . . Thug 1 | . . . . . . . . 1 . Savage 2 | . . . . . . . . 2 . Best Kill Streak 8 | 2 2 2 8 3 4 . 4 5 2 Combat Bots Only 5 | . 2 2 4 2 4 . 3 5 1 Max Kills in Single Turn 2 | 1 1 2 2 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . 1 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Hostile Shots Fired 821 | . 34 13 148 27 147 . 35 387 30 Missed 279 | . 11 6 29 6 73 . 13 132 9 Hits 542 | . 23 7 119 21 74 . 22 255 21 Melee 10 | . . . . . . . . 5 5 Projectile 532 | . 23 7 119 21 74 . 22 250 16 AOE 2 | . . . 2 . . . . . . Critical Strikes 8 | . . 1 2 . 3 . . 1 1 Actively Blocked 1 | . . . 1 . . . . . . Damage Taken 7319 | . 392 90 1886 339 1134 . 303 2785 390 Core 1066 | . 32 37 191 95 183 . 46 421 61 Absorbed by Shields 87 | . . . . 87 . . . . . Redirected to Shielding 294 | . . 7 70 2 97 . 13 105 . Regen/Repaired (Parts) 2063 | . . . . 92 326 . 65 1054 526 Core Remaining (%) 68 | 100 87 . . 19 . . . . . Volleys Fired 520 | 10 51 14 106 35 94 . 48 137 25 Largest 2 | 2 2 2 2 2 2 . 1 1 1 Hottest 101 | 80 80 85 101 79 67 . 51 80 80 Shots Fired 692 | 20 99 28 204 38 95 . 47 137 24 Gun 396 | 20 99 28 204 8 37 . . . . Cannon 286 | . . . . 22 56 . 47 137 24 Launcher 10 | . . . . 8 2 . . . . Special . | . . . . . . . . . . Kinetic 267 | . 9 11 78 3 14 . 47 81 24 Thermal 335 | 20 90 14 97 23 35 . . 56 . Explosive 10 | . . . . 8 2 . . . . Electromagnetic 80 | . . 3 29 4 44 . . . . Robot Hit Streak 22 | 9 10 11 22 17 16 . 17 17 19 Robot Miss Streak 5 | 1 5 3 4 3 5 . 5 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 497 | 17 64 20 149 26 78 . 28 97 18 Core Hits 235 | 5 27 11 70 16 38 . 11 49 8 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 3 1 . . . . 1 Burn 4 | . . . 3 1 . . . . . Destroy 1 | . . . . . . . . . 1 Melee Attacks 3 | . . . 3 . . . . . . Impact 3 | . . . 3 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15868 | 189 931 242 2592 790 2016 . 1472 6597 1039 Guns 4217 | 189 720 232 2474 90 512 . . . . Cannons 10469 | . . . . 344 1042 . 1472 6597 1014 Explosions 1085 | . 209 . 86 328 462 . . . . Melee . | . . . . . . . . . . Ramming 97 | . 2 10 32 28 . . . . 25 Kinetic 7648 | . 36 71 891 33 205 . 1472 3926 1014 Thermal 6113 | 189 893 122 1217 359 662 . . 2671 . Explosive 678 | . . . . 328 350 . . . . Electromagnetic 1332 | . . 39 452 42 799 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 9 9 3 10 10 10 11 Average Corruption 8 | . . . 7 9 2 7 10 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 254 | . . . 53 68 19 1 18 69 26 Message Errors 53 | . . . 13 8 2 . 7 17 6 Matter Fused 76 | . . . 14 19 7 . 4 25 7 Heat Flow Errors 30 | . . . 6 7 2 . 1 10 4 Energy Discharges 27 | . . . 4 10 1 . 2 5 5 Parts Rejected 3 | . . . 1 1 1 . . . . Parts Fused 4 | . . . 1 2 1 . . . . Data Loss (minor) 24 | . . . 3 10 3 . 2 5 1 Data Loss (major) 11 | . . . . 5 1 . 1 3 1 Misfires 8 | . . . 6 2 . . . . . Alerts 6 | . . . . 2 . . . 3 1 Misdirections 2 | . . . . . . 1 . 1 . Weapon Failures 10 | . . . 5 2 1 . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 763 | . 38 . 14 5 134 . 94 416 62 Projectiles 599 | . . . . 5 22 . 94 416 62 Explosions 164 | . 38 . 14 . 112 . . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . . . . . . 3 9 2 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . 3 9 1 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 366 | . 54 . 61 59 192 . . . . Shots 7 | . 1 . 2 2 2 . . . . Rammed 20 | . 2 4 7 4 . . . . 3 Targets Rammed 22 | . 2 4 7 4 . . . . 5 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 531 | 108 165 90 531 278 168 . 259 264 282 Average Temperature 85 | 44 45 28 112 92 28 . 63 86 88 Received Heat Transfer 1871 | . 177 63 630 116 228 . . 555 102 Effects 16 | . . . 12 1 . . . 2 1 Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 8 | . . . 5 1 . . . 1 1 Interference 1 | . . . . . . . . 1 . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Damage (minor) 2 | . . . 2 . . . . . . Damage (major) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted 3 | . . . . . 3 . . . . Combat Hostiles 3 | . . . . . 3 . . . . Parts Fried 8 | . . 1 2 . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 2 . 3 2 4 . . . . Heat Transferred 8402 | 425 1700 275 2793 822 1325 . . 1062 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Maximum Alert Level 4 | . . . 2 . 1 . . 4 2 Low Security (%) 70 | 100 100 100 71 100 85 100 100 8 . Level 1 8 | . . . 28 . 14 . . 11 . Level 2 11 | . . . . . . . . 29 100 Level 3 3 | . . . . . . . . 20 . Level 4 5 | . . . . . . . . 29 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1301 | 10 152 67 396 150 334 112 153 1301 682 Initial 682 | . . 37 . 150 100 112 64 100 682 Average 220 | 1 31 17 137 4 118 104 75 760 572 Influence Increases 4166 | 20 343 119 935 161 823 . 352 1251 162 Destroy 0b10 Robot/C 2240 | . 140 80 560 100 360 . 160 740 100 Destroy 0b10 Robot/NC 240 | 20 20 10 70 20 25 . 25 30 20 Destroy Leader 520 | . 44 22 212 . 116 . 56 50 20 Allied During Kill 10 | . . . . 5 . . . 5 . Successful Hack 64 | . 7 7 12 5 4 . 13 16 . Disable Machine 270 | . 90 . 45 . 75 . 60 . . Anti-Garrison Action 250 | . . . . . . . . 250 . Destroy Structure 202 | . 12 . 6 31 38 . 23 85 7 Advance Influence 100 | . . . . . 100 . . . . Partial Spotted 30 | . . . 15 . 15 . . . . Lose Combat Pursuer 240 | . 30 . 15 . 90 . 15 75 15 Influence Decreases 3642 | 20 254 208 550 546 501 230 300 94 939 Entered New Map 1188 | . . 52 . 235 . 210 28 44 619 Time Decay 2110 | 20 244 131 500 122 501 20 262 . 310 Lost Part 110 | . 10 . 50 10 . . . 30 10 Lost Ally 54 | . . . . 24 . . 10 20 . Purge Threat 180 | . . 25 . 155 . . . . . Squads Dispatched 25 | . 1 . 11 . 6 . 4 . 3 Investigation 4 | . . . 2 . 1 . 1 . . Extermination 5 | . . . . . 3 . 1 . 1 Reinforcement 8 | . 1 . 3 . 2 . 2 . . Assault 2 | . . . . . . . . . 2 Garrison 6 | . . . 6 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Distress Signals 3 | . . . 1 . 1 . 1 . . Communications Jammed 4 | . . . . . 3 . 1 . . Distress Signals 1 | . . . . . 1 . . . . Times Spotted 171 | . 20 5 34 6 32 6 8 45 15 Peak Tracking Total 9 | . 3 2 5 2 4 6 4 9 7 Tactical Retreats 12 | . 2 . 1 . 4 . 1 3 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Traps Triggered 17 | . 4 . 5 . 3 . 3 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Machines Disabled 21 | . 6 . 3 1 5 . 4 2 . Max in Single Turn 6 | . 6 . 1 1 2 . 1 1 . Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Machines Accessed 37 | . 3 2 5 9 8 . 3 4 3 Terminals 23 | . 3 2 5 4 3 . . 4 2 Fabricators 3 | . . . . . 2 . 1 . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 4 | . . . . 4 . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 83 | . 7 6 14 26 11 . 6 7 6 Successful 33 | . 3 2 4 10 4 . 5 3 2 Failed 50 | . 4 4 10 16 7 . 1 4 4 Catastrophic 13 | . 2 . 1 4 4 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 3 2 3 . 1 . . . 2 Terminals 49 | . 7 6 14 9 3 . . 7 3 Fabricators 3 | . . . . . 2 . 1 . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 15 | . . . . 15 . . . . . Scanalyzers 6 | . . . . . . . 3 . 3 Garrison Access 4 | . . . . . 2 . 2 . . Terminal Hacks 20 | . 3 2 4 8 . . . 3 . Record 1 | . 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 3 | . . 1 . 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Release Object 2 | . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . 2 . 1 . . Network Status 1 | . . . . . 1 . . . . Build 2 | . . . . . 1 . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer 5 | . . . . . . . 3 . 2 Insert Component 3 | . . . . . . . 2 . 1 Analyze 2 | . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 30 | . 3 2 5 8 6 . 2 2 2 Full Trace Events 7 | . 1 . 2 2 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 116 | . . . . . . . 116 . . Total Robot Build Rating 3 | . . . . . . . 3 . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . 6 . . . 4 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Total Allies 11 | . . . . 6 . . 1 4 . Largest Group 6 | . . . . 6 . . 1 4 . Highest-Rated Group 113 | . . . . 113 . . 26 110 . Highest-Rated Ally 39 | . . . . 27 . . 26 39 . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . 8 . . . 13 . Total Damage 334 | . . . . 124 . . . 210 . Kills 3 | . . . . 2 . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Active Infowar (turns) 4027 | 37 1444 442 699 . 1122 47 236 . . Seismic 2622 | 37 1444 442 699 . . . . . . Jamming 1405 | . . . . . 1122 47 236 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Turns Passed 10283 | 121 1457 443 1757 2015 1411 47 562 1778 692 Spaces Moved 5567 | 55 570 181 463 781 1361 95 693 939 429 Core 9 | 9 . . . . . . . . . Treads 3688 | 46 570 181 463 781 305 . . 913 429 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1870 | . . . . . 1056 95 693 26 . Fastest Speed 48 | 50 160 160 240 143 48 48 48 48 125 Average Speed 128 | 142 220 192 246 175 64 48 48 122 125 Slowest Speed 320 | 160 320 250 250 320 143 48 48 125 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . 10 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 88 14 65 93 31 88 21 93 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 1 1 Terrain Destroyed 195 | . 11 . 2 72 37 . 23 43 7 Melee . | . . . . . . . . . . Projectile 74 | . . . . . 1 . 23 43 7 AOE 121 | . 11 . 2 72 36 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Total 8007 | 74 666 249 871 1393 1800 95 874 1426 559 Wait 1563 | . 19 11 225 481 311 1 122 294 99 Move 5541 | 54 569 180 462 780 1342 94 693 938 429 Hop 9 | . . . . . 9 . . . . Pick Up 83 | 2 9 18 16 10 16 . 7 5 . Fast Attach 27 | 7 7 . 5 2 5 . . 1 . Attach 10 | . 1 2 3 . 1 . . 3 . Detach 5 | . . . . 3 1 . . 1 . Swap 46 | 1 5 10 21 4 1 . 2 2 . Drop 76 | . 3 10 21 20 17 . 2 2 1 Fire 520 | 10 51 14 106 35 94 . 48 137 25 Melee 3 | . . . 3 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 22 | . 2 4 7 4 . . . . 5 Escape Stasis 2 | . . . 2 . . . . . . Rewire 100 | . . . . 54 3 . . 43 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 12) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Discovered new exit (range 13) 1266 | -10/Materials | Discovered new exit (range 6) 1447 | -10/Materials | Discovered new exit (range 12) 1480 | -10/Materials | Identified exit to Mines 1579 | -10/Materials | Entered another Materials area 1579 | -9/Materials | Evolved 2 slots: Utility x2 1701 | -9/Materials | Identified exit to Mines 1701 | -9/Materials | Identified exit to Storage 2022 | -9/Materials | Entered Storage 2759 | -9/Storage | Lost 3 parts (2u1w) 2907 | -9/Storage | Identified exit to Recycling 3121 | -9/Storage | Garrison activated, responded to threat 3369 | -9/Storage | Core integrity fell below 50% 3535 | -9/Storage | Garrison activated, responded to threat 3730 | -9/Storage | Used back door to open Recycling access 3779 | -9/Storage | Entered Recycling 4214 | -9/Recycling | Build established: Commander-Mutant 4226 | -9/Recycling | Identified exit to Factory 4277 | -9/Recycling | Scanned before Scraplab entrance 4291 | -9/Recycling | Angered Scraplab inhabitants 4326 | -9/Recycling | Lost 3 allies 4429 | -9/Recycling | Found Prototype Device 4429 | -9/Recycling | Identified Scrap Engine 4882 | -9/Recycling | Build established: Construct 5274 | -9/Recycling | Core integrity fell below 20% 5794 | -9/Recycling | Entered Factory 5794 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7054 | -7/Factory | Discovered new exit (range 11) 7196 | -7/Factory | Repaired Imp. Utility Shielding 7205 | -7/Factory | Sucked down chute 7205 | -7/Factory | Entered Waste 7215 | -7/Waste | Spotted C-40 Crusher 7215 | -7/Waste | Spotted C-40 Crusher 7220 | -7/Waste | EMP discharged 7220 | -7/Waste | System corruption reached 10% 7225 | -7/Waste | Spotted C-40 Crusher 7232 | -7/Waste | Spotted C-40 Crusher 7235 | -7/Waste | Spotted C-40 Crusher 7238 | -7/Waste | Spotted C-40 Crusher 7245 | -7/Waste | Discovered new exit (range 14) 7252 | -7/Waste | Entered Factory 7375 | -7/Factory | Fabricated O-24 Administrator (x1) 7477 | -7/Factory | Discovered new exit (range 15) 7493 | -7/Factory | Identified exit to Lower Caves 7814 | -7/Factory | Identified exit to Garrison 7814 | -7/Factory | Entered Garrison 7938 | -7/Garrison | Triggered checkpoint 8045 | -7/Garrison | Learned Factory security intel 8122 | -7/Garrison | Core integrity fell below 50% 8153 | -7/Garrison | Lost 3 parts (1p2u) 8292 | -7/Garrison | Triggered checkpoint 8356 | -7/Garrison | Triggered checkpoint 8379 | -7/Garrison | Garrison Relay disabled 8407 | -7/Garrison | Discovered new exit (range 3) 8410 | -7/Garrison | Identified exit to Factory 8641 | -7/Garrison | Discovered exit to Factory (range 16) 8648 | -7/Garrison | Core integrity fell below 20% 8707 | -7/Garrison | Lost 4 allies 8986 | -7/Garrison | Triggered checkpoint 9063 | -7/Garrison | Garrison Relay disabled 9348 | -7/Garrison | Discovered exit to Factory (range 9) 9544 | -7/Garrison | Installed Relay Interface Framework 9592 | -7/Garrison | Entered Factory 9992 | -7/Factory | First assault squad dispatched 10284 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 10237_ R-06 Scavenger collects Imp. Heat Sink. 10240_ R-06 Scavenger collects Imp. Light Armor Plating. 10243_ R-06 Scavenger collects Flak Gun. 10247_ Crushed K-01 Serf. 10247_ K-01 Serf destroyed. 10248_ Acquired 1 matter. 10266_ System corrupted: Matter fused (-6). 10268_ Acquired 44 matter. 10269_ Slammed into R-06 Scavenger. 10273_ B-48 Gladiator destroyed. 10274_ C-45 Heavy ARC bursts open, deploying its payload. 10274_ G-50 Soldier unfolds itself. 10274_ B-48 Gladiator unfolds itself. 10274_ G-47 Trooper unfolds itself. 10274_ I-36 Angel unfolds itself. 10274_ U-05 Engineer builds a Wall. 10283_ Slammed into B-48 Gladiator. 10284_ Acquired 66 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ]#???????????????????????????????????????????????? | | #????????########???????????????????????????????? | | #????????# * =#??????????????????#####?????#??? | | #????????# #??????????????????# ### #??? | | #????????# """ !#??????????????????#=" #??? | | #????????# """ #??????????????????# % ### #??? | | #?????????# """ #??????????????????#"!##????????? | | #??????????? ?????##????????????## #?????????? | | ##############/####################### #?????????? | | %i%bglg =*@b/ ruuur #?????????? | | ############## ##########b##############?????????? | | #????????????#%#????????###??????##??????????????? | | #????????????#!#?????????????????????????????????? | | #????????????#!#?????????????????????????????????? | | #######??????# #?????????????????????????????????? | | #??????# #?????????????????????????????????? | | """" #??##### #???##############????????????????? | | ####T ## #???# #????????????????? | | """" + #???# ! #????????????????? | | # #???# #????????????????? | | """" # ##### #????????????????? | | # # """ """ #????????????????? | | # # """ """ #????????????????? | | # """" + """ """ #????????????????? | | + "" """" # #????????????????? | | ! # "Y """" # """ """ #????????????????? | | # "" # """ """ #????????????????? | | ####### # """ """ #????????????????? | | + #????????????????? | | ##################????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ########+##### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 337 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 60 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Reactive Plating | -9/Storage | Hacked Plasma Cutter | -7/Factory | Scanalyzed Arm. Medium Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Utility Shielding | 13% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunEtherialMindspike Manual? 0 Play Time 01:02:11 Cumulative 278.4 hours Start 2026.10.02 @ 23:52:01 End 2026.10.03 @ 00:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9174062d-3f53-4d4a-9d52-5835207e8332