Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 11:35:22 Player: beans Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2623) 2623 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5399 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 228/500 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Matter Pod Armor Integrity Analyzer Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Fission Core Improved Titanium Leg Tesla Rifle Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Microactuators Improved Light Armor Plating > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Light Nuclear Core Heavy Particle Gun Heavy Laser Ion Cannon Heavy Assault Rifle [Rating: 46] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 2 | . . 2 . . Parts Attached 51 | 5 . 10 11 25 Power 7 | 1 . 1 1 4 Engine 2 | 1 . 1 . . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 12 | 2 . 3 2 5 Treads . | . . . . . Leg 12 | 2 . 3 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . . 3 2 8 Device 8 | . . 3 2 3 Storage 1 | . . . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 . 3 6 8 Energy Gun 5 | . . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 3 . 3 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 26 | . . 5 1 20 Power 2 | . . . . 2 Propulsion 10 | . . 3 1 6 Utility 6 | . . 1 . 5 Weapon 8 | . . 1 . 7 Highest Loss Streak 6 | . . 2 1 6 To Critical Strikes . | . . . . . Average Backups 4 | . . 3 4 4 Power 1 | . . 3 2 . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . . 2 5 Power 3 | . . . 2 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 71 70 69 65 Engine 2 | . 14 11 1 . Core 5 | . . . 7 6 Leg 15 | . 28 15 17 13 Device 18 | . . 14 20 20 Processor 2 | . . . . 4 Protection 1 | . . . . 3 Energy Gun 2 | . . . 10 . Ballistic Gun 8 | . 28 28 7 2 Ballistic Cannon 3 | . . . . 6 Slashing Weapon 3 | . . . 3 5 Peak Build Rating 46 | 5 5 14 37 46 Average Rating 29 | 2 5 10 26 38 On Entrance 11 | . 5 5 11 37 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 8 8 21 21 35 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 8 | . . 5 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 Average Carried 4 | 1 . 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 12% | Scavenger-Gunner 10% | Gladiator 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2124 | 214 101 440 340 1029 Remotely . | . . . . . Salvage Created 3320 | . 173 796 791 1560 Parts 206 | . 16 56 46 88 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 6 | . . . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 4 13 11 25 Melee 7 | . . . 1 6 Guns 37 | . 4 13 10 10 Cannons 8 | . . . . 8 AOE 1 | . . . . 1 Classes Destroyed 13 | . 2 6 3 2 Worker 9 | . . 1 . 8 Builder 8 | . 1 3 2 2 Tunneler 3 | . . 1 1 1 Hauler 4 | . . 2 1 1 Recycler 5 | . . . 3 2 Operator 1 | . . 1 . . Watcher 3 | . . . 1 2 Swarmer 7 | . . . 4 3 Grunt 28 | . 4 7 7 10 Brawler 2 | . . 2 . . Duelist 2 | . . . . 2 Sentry 8 | . . 4 . 4 Programmer 6 | . . . . 6 Best Kill Streak 9 | . 2 7 5 9 Combat Bots Only 6 | . 2 6 3 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 523 | . 28 76 51 368 Missed 177 | . 10 20 18 129 Hits 346 | . 18 56 33 239 Melee 8 | . . 2 . 6 Projectile 338 | . 18 54 33 233 AOE 2 | . . . . 2 Critical Strikes 9 | . . 1 . 8 Damage Taken 4907 | . 217 763 425 3502 Core 1005 | . 66 143 95 701 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 73 64 82 . Volleys Fired 227 | . 25 65 45 92 Largest 4 | . 2 4 4 3 Hottest 252 | . 40 86 252 137 Shots Fired 494 | . 50 147 112 185 Gun 394 | . 50 147 112 85 Cannon 97 | . . . . 97 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 418 | . 50 147 60 161 Thermal 71 | . . . 52 19 Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 13 | . 7 13 9 6 Robot Miss Streak 6 | . 3 4 6 5 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 2 4 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 290 | . 32 81 64 113 Core Hits 159 | . 11 35 33 80 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . . . 4 12 Burn 3 | . . . 2 1 Blast 7 | . . . . 7 Sever 6 | . . . 2 4 Melee Attacks 33 | . . . 7 26 Impact . | . . . . . Slashing 33 | . . . 7 26 Piercing . | . . . . . Sneak Attacks 6 | . . . 4 2 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . 2 2 Damage Inflicted 7626 | . 326 1089 1501 4710 Guns 3556 | . 326 1089 950 1191 Cannons 1513 | . . . . 1513 Explosions 1081 | . . . . 1081 Melee 1476 | . . . 551 925 Ramming . | . . . . . Kinetic 4429 | . 326 1089 564 2450 Thermal 1107 | . . . 386 721 Explosive . | . . . . . Electromagnetic 614 | . . . . 614 Impact . | . . . . . Slashing 1476 | . . . 551 925 Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 2 | . . . . 2 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 239 | . . . 67 172 Projectiles 3 | . . . . 3 Explosions 111 | . . . . 111 Melee 125 | . . . 67 58 Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary 2 | . . . . 2 Self-Inflicted Damage 101 | . . . . 101 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | . 19 . 39 231 Average Temperature 32 | . 9 . 26 47 Received Heat Transfer 1326 | . 120 306 153 747 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1817 | . . . 999 818 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 69 | 100 100 100 100 49 Level 1 19 | . . . . 33 Level 2 10 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 447 | . 60 161 179 447 Initial 59 | . . 16 59 52 Average 178 | . 26 88 119 238 Influence Increases 1867 | . 95 390 329 1053 Destroy 0b10 Robot/C 1060 | . 80 260 220 500 Destroy 0b10 Robot/NC 165 | . 5 40 40 80 Destroy Leader 262 | . 10 74 34 144 Successful Hack 17 | . . . 17 . Disable Machine 105 | . . 15 . 90 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 48 | . . 1 3 44 Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 1536 | . 55 288 355 838 Entered New Map 171 | . . 24 83 64 Time Decay 1105 | . 55 214 262 574 Lost Part 260 | . . 50 10 200 Squads Dispatched 14 | . 1 1 . 12 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 . 3 Assault 4 | . . . . 4 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 5 16 15 51 Peak Tracking Total 11 | . 2 4 6 11 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 1 . 7 Max in Single Turn 2 | . . 1 . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . . . 5 . Successful 3 | . . . 3 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2944 | 43 154 443 560 1744 Spaces Moved 1528 | 41 68 143 260 1016 Core 47 | 22 . 14 . 11 Treads . | . . . . . Legs 1481 | 19 68 129 260 1005 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 105 Average Speed 130 | 82 120 164 121 130 Slowest Speed 450 | 120 120 300 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 17 23 30 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 37 | . . . . 37 Melee 1 | . . . . 1 Projectile 29 | . . . . 29 AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2028 | 50 95 226 402 1255 Wait 115 | . . . 61 54 Move 1524 | 40 67 142 259 1016 Hop . | . . . . . Pick Up 28 | 5 3 6 3 11 Fast Attach 31 | . . 3 8 20 Attach 23 | 5 . 5 3 10 Detach 12 | . . 1 6 5 Swap 6 | . . 2 2 2 Drop 28 | . . 2 10 16 Fire 227 | . 25 65 45 92 Melee 29 | . . . 5 24 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Weapon x2 304 | -9/Materials | Build established: Mutant 479 | -9/Materials | Discovered new exit (range 16) 620 | -9/Materials | Discovered new exit (range 5) 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Evolved 2 slots: Utility x2 1059 | -8/Materials | Discovered new exit (range 10) 1179 | -8/Materials | Discovered new exit (range 3) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Utility x2 1285 | -7/Factory | Build established: Scavenger-Mutant 1668 | -7/Factory | Discovered new exit (range 16) 1819 | -7/Factory | Build established: Gladiator 2091 | -7/Factory | Lost 3 parts (2n1u) 2198 | -7/Factory | Core integrity fell below 50% 2225 | -7/Factory | Lost 4 parts (1u3w) 2392 | -7/Factory | Build established: Mutant 2517 | -7/Factory | Garrison activated, responded to threat 2746 | -7/Factory | Discovered new exit (range 15) 2801 | -7/Factory | First assault squad dispatched 2930 | -7/Factory | Cargo convoy interrupted 2931 | -7/Factory | Garrison activated, responded to threat 2939 | -7/Factory | Core integrity fell below 20% 2945 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Adv. Heat Sink destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Proton Missile Launcher destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Dropped Mic. Fission Core. U-05 Engineer lays Concrete. X-57 Shotgunner destroyed. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired Mic. Fission Core. H-55 Commando misfires. Slug penetrates Wall. Penetrated by Slug. Gauss Cannon destroyed. M-28 Smith repairs P-60 Hacker. 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"""" | | ############ ph%*u#???????? #????? ? | | ???????????# ### hh #?????????#????? ? ""?" | | ???????????# #?#; mp%#??????????????# ? "?"" | | ???????????# #?## #??????????????# ???"" | | ???????????# #??# % #??????????????# | | ??##########+##+#### #??????????????? """" | | ??# = # % % #??????????????? """" | | ??# # #???????????????? """" | | ??# """" """" """ # #????????????????? | | ????"""" """" """" # #??????????????????? | | ?????""" """" """" # #?????????????????????# | | ??# """" """" """" # ###############???????# | | ??# # ######### | | ??# + | | ??# [ ! # | | ??#############+#### | | ??????????????# ##?# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Greatsword | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefNuclearBiocell Manual? 0 Play Time 00:19:36 Cumulative 357.1 hours Start 2026.06.29 @ 11:16:30 End 2026.06.29 @ 11:35:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 886 Rogue 884 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c712bf5-6f7f-4805-8727-d294d89f69a1