Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.10 @ 23:31:53 Player: JD00 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (70) 70 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 310 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 217/300 Energy 92/100 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Medium Matter Pod (96) Utility Shielding Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Medium Laser Medium Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 8 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 3 1 Device 2 | 2 . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 2 | . 2 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | 1 . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion . | . . Utility 2 | . 2 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 98 | . 98 Engine 12 | . 12 Treads 28 | . 28 Device 13 | . 13 Storage 14 | . 14 Energy Gun 1 | . 1 Ballistic Gun 14 | . 14 Special Weapon 12 | . 12 Peak Build Rating 9 | 9 7 Average Rating 7 | 7 6 On Entrance 3 | . 7 Naked Turns . | . . Heaviest Build 17 | 12 17 Greatest Support 40 | 40 40 Greatest Overweight (x) 2 | 2 . Average Overweight (x) . | . . Largest Inventory Capacity 10 | 8 10 Average Capacity 8 | 7 8 Most Carried 8 | 8 8 Average Carried 7 | 7 7 Final Capacity 8 | 8 5 Final Carried 8 | 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 337 | 337 . Remotely . | . . Salvage Created 212 | 179 33 Parts 15 | 13 2 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 4 | 3 1 Worker 2 | 2 . Tunneler 4 | 4 . Recycler 1 | 1 . Grunt 1 | . 1 Best Kill Streak 3 | 3 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 1 | . 1 Missed 1 | . 1 Damage Taken 1147 | . 1147 Core 281 | . 281 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 69 | 20 49 Largest 2 | 2 2 Hottest 120 | 120 100 Shots Fired 88 | 25 63 Gun 56 | 20 36 Cannon . | . . Launcher . | . . Special 32 | 5 27 Kinetic 39 | 20 19 Thermal 49 | 5 44 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 13 | 12 13 Robot Miss Streak 1 | 1 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 22 | 20 2 Core Hits 9 | 8 1 Critical Kills 1 | 1 . Critical Parts Destroyed . | . . Critical Strikes 1 | 1 . Destroy 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 314 | 284 30 Guns 241 | 212 29 Cannons . | . . Explosions . | . . Melee . | . . Ramming 1 | . 1 Kinetic 241 | 212 29 Thermal 72 | 72 . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 12 | . 12 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 6 | . 6 Message Errors 1 | . 1 Matter Fused 2 | . 2 Misfires 1 | . 1 Weapon Failures 2 | . 2 Overload Shots . | . . Overflow Damage 9 | 9 . Projectiles 9 | 9 . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 45 | 20 45 Average Temperature 12 | 10 12 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | 2 . Heat Transferred 150 | 150 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 56 | 35 56 Initial . | . . Average 14 | 13 15 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 2 | . 2 Peak Tracking Total 2 | . 2 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 4 | . 4 Failed 2 | . 2 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 5 | . 5 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 1 | . 1 Branch Access Points 1 | . 1 Locate Traps 1 | . 1 Patrol Status 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events 1 | . 1 Corruption 1 | . 1 Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 811 | 410 401 Spaces Moved 342 | 199 143 Core 23 | 23 . Treads 319 | 176 143 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 154 | 150 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 5 | . 5 Exploration Rate (%) 15 | 9 21 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 27 | . 27 Terrain Destroyed 27 | . 27 Melee . | . . Projectile 27 | . 27 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 475 | 273 202 Wait 35 | 35 . Move 340 | 198 142 Hop . | . . Pick Up 12 | 10 2 Fast Attach 7 | 7 . Attach 1 | . 1 Detach . | . . Swap 3 | 1 2 Drop 6 | 2 4 Fire 69 | 20 49 Melee . | . . Ram . | . . Kick . | . . Crush 1 | . 1 Escape Stasis 1 | . 1 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 411 | -11/Scrapyard | Entered Materials 412 | -10/Materials | Build established: Mutant 647 | -10/Materials | Identified exit to Mines 760 | -10/Materials | Crushed by falling debris 774 | -10/Materials | Crushed by falling debris 808 | -10/Materials | Crushed by falling debris 811 | -10/Materials | Crushed by falling debris 811 | -10/Materials | Core integrity fell below 50% 811 | -10/Materials | Core integrity fell below 20% 811 | -10/Materials | System corruption reached 10% 813 | -10/Materials | Crushed by falling debris 813 | -10/Materials | Smashed by cave-in Last Messages --------------- Crushed by falling debris. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+3). System corrupted: Assault Rifle jammed. System corrupted: FCS attempts to trigger Assault Rifle. System corrupted: Assault Rifle misfires. System corrupted: Med. Laser failed to cycle. The unstable cave ceiling collapses. Crushed by falling debris. Seismic Detector destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. Med. Storage Unit destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] The unstable cave ceiling collapses. Crushed by falling debris. Med. Laser destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????##+#??????????????? | | ????????????????????# ??????????????? | | ????????????????????# ??????????????? | | ???????????????????? ??????????????? | | ????????????????????# ??????????????? | | ????????????????????#^^^#?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ?#####??????????????# ###???????????? | | ? #??????????????# ###???????????? | | +??????????????# ####??????????? | | ? #??????????????# ! #@########????? | | ?# #??????????????+*%=#### ###???? | | ## #??????????????# = #?####### #???? | | ## #??????????????# #???????####### | | ## ##????????????## ##??????# # | | # ############## %!#??????# ! # | | # = #??????# # | | + ######## # | | # # """ # | | # ### #######T## # """ # | | ##+###### #?????##### ### + """ # | | # #??????#### !### # # | | # ###????# ## !##T # """ # | | # #????## ##!!! #### # """ # | | # = ###?????#########??# # """ # | | ###########??????????????????# # # | | #??????????????????????????# ######? | | #??????????????????????????# #?????? | | #??????????????????????????####?????? | | #???????????????????????????????????? | | #####?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed BiometalPhaseFacilitator Manual? 0 Play Time 00:13:39 Cumulative 6.2 hours Start 2024.08.10 @ 23:08:34 End 2024.08.10 @ 23:31:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31ab7ddc-afd5-4c5a-bdf0-de1a0a264c3c