Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.03 @ 17:45:44 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (6722) 6722 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (11347) 11347 TOTAL SCORE: 27124 Bonus ------- High Alert Combat Kills 741 Follower Combat Kills 75 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 531 Cogmind --------- Core Integrity 990/1650 Matter 300/300 Energy 590/610 System Corruption 3% Temperature Cool (20) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (6) -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (8) ------ Experimental Signal Interpreter Experimental ECM Suite Reaction Control System Experimental Phase Shifter Improved Cloaking Device Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Segregator Sigix Broadsword Enhanced Force Lance > --- INVENTORY (2) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Experimental Signal Interpreter Experimental ECM Suite Reaction Control System Experimental Phase Shifter Improved Cloaking Device Hacking Suite Advanced System Shield > --- WEAPON ----------- Segregator Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Sigix Containment Pod [Rating: 202] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Slots Evolved 22 | 7 . 3 1 2 2 . 1 1 1 1 . 1 2 Power 5 | 2 . 1 1 1 . . . . . . . . . Propulsion 7 | 2 . 2 . 1 . . . . . 1 . 1 . Utility 7 | 2 . . . . 2 . 1 . 1 . . . 1 Weapon 3 | 1 . . . . . . . 1 . . . . 1 Parts Attached 97 | 9 9 4 9 14 5 3 1 2 12 9 6 7 7 Power 29 | 2 3 2 7 6 . 1 1 1 2 1 . 1 2 Engine 15 | 2 3 2 4 4 . . . . . . . . . Core 8 | . . . 3 2 . 1 1 1 . . . . . Reactor 6 | . . . . . . . . . 2 1 . 1 2 Propulsion 23 | 2 3 2 . 6 . 2 . . 2 1 1 2 2 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 21 | . 3 2 . 6 . 2 . . 2 1 1 2 2 Utility 33 | 3 2 . 1 1 5 . . . 5 5 5 4 2 Device 20 | . 1 . . . 2 . . . 3 5 5 3 1 Storage . | . . . . . . . . . . . . . . Processor 7 | 1 1 . 1 . 1 . . . 2 . . 1 . Hackware 4 | . . . . 1 2 . . . . . . . 1 Protection 2 | 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 1 . 1 1 . . . 1 3 2 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . 1 . . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . 1 . . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 . . . . 4 3 2 4 . Parts Lost 1 | . . . . . . . . . . . . . 1 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 90 93 99 94 98 99 95 92 90 87 82 81 79 Engine 15 | . 26 27 26 22 21 20 15 11 7 . . . . Core 9 | . . . 5 8 10 10 15 16 18 13 13 11 6 Reactor 4 | . . . . . . . . . 1 12 13 12 16 Flight 26 | . 13 26 33 32 32 30 30 28 23 21 17 20 19 Device 9 | . 8 7 6 5 5 10 10 9 12 17 17 14 15 Processor 6 | . 11 14 13 6 5 5 5 4 4 4 4 4 3 Hackware 5 | . . . . 3 10 10 10 9 9 8 8 8 7 Ballistic Gun 4 | . 9 7 6 5 5 5 5 6 9 1 . . . Slashing Weapon 5 | . 8 7 6 5 5 5 5 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 101 | 19 22 18 30 45 47 49 49 54 70 84 84 89 101 Greatest Support 130 | 30 30 30 30 53 58 59 59 59 72 93 104 122 130 Greatest Overweight (x) 1 | . 1 . . 1 . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . . . . . . 2 2 2 2 Average Capacity . | . . . . . . . . . . . 2 2 2 Most Carried 2 | . . . . . . . . . . 2 2 2 2 Average Carried . | . . . . . . . . . . . 2 2 2 Final Capacity 2 | . . . . . . . . . . 2 2 2 2 Final Carried 2 | . . . . . . . . . . 2 2 2 2 Class Distribution -------------------- 44% | Wizard-Sprinter 28% | Scavenger-Scout 8% | Generator-Sprinter 7% | Generator-Scout 5% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Generator-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Extension Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Matter Collected 1299 | 254 141 75 100 158 56 30 . 30 135 118 50 40 112 Remotely . | . . . . . . . . . . . . . . Salvage Created 6238 | . 62 328 737 614 356 13 231 398 317 1126 352 186 1518 Parts 358 | . 8 26 37 47 34 2 7 16 21 42 21 14 83 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Combat Hostiles Destroyed 108 | . 4 7 15 17 10 . 2 1 6 12 6 3 25 Melee 95 | . . 2 13 15 10 . 2 1 6 12 6 3 25 Guns 13 | . 4 5 2 2 . . . . . . . . . Classes Destroyed 13 | . 1 4 1 3 . . . . 1 2 . . 1 Worker 1 | . . . . . . . . . 1 . . . . Recycler 2 | . . 1 . . . . . 1 . . . . . Operator 6 | . . . . 1 2 1 . 2 . . . . . Watcher 21 | . . 3 2 5 1 . 1 2 . . 2 2 3 Swarmer 34 | . 4 5 5 6 2 . . . . . 4 . 8 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 20 | . . 1 4 4 3 . . . . 5 . . 3 Brawler 1 | . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . 1 . . . Sentry 19 | . . 1 5 4 3 . 1 1 2 . . . 2 Hunter 15 | . . . 1 . 1 . . . 2 2 2 3 4 Programmer 14 | . . . . 2 1 . 1 . 2 1 . . 7 Lightning 3 | . . . . . . . . . . 3 . . . Best Kill Streak 10 | . 2 5 4 3 2 1 1 4 5 7 7 3 10 Combat Bots Only 10 | . 2 4 3 3 2 . 1 1 4 7 6 3 10 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 2 | . . 1 1 1 1 . 1 1 1 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Damage Taken 5871 | . 63 165 339 1053 371 . 112 69 671 608 206 310 1904 Core 4625 | . 47 126 278 816 286 . 89 52 533 476 159 247 1516 Absorbed by Shields 45 | . . . . . . . . 45 . . . . . Redirected to Core 4057 | . 33 94 184 687 237 . 76 52 472 467 159 213 1383 Core Remaining (%) 86 | 100 93 87 94 78 96 96 . 98 . 65 . 85 60 Volleys Fired 87 | . 21 29 10 18 6 . . . 3 . . . . Largest 2 | . 1 1 1 1 1 . . . 2 . . . . Hottest 53 | . 20 20 20 20 20 . . . 53 . . . . Shots Fired 90 | . 21 29 10 18 6 . . . 6 . . . . Gun 90 | . 21 29 10 18 6 . . . 6 . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 90 | . 21 29 10 18 6 . . . 6 . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | . 8 18 7 11 5 . . . 11 . . . . Robot Miss Streak 3 | . 1 1 3 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 423 | . 17 38 51 75 50 1 9 10 30 38 19 12 73 Core Hits 188 | . 6 18 23 32 21 1 7 5 12 15 11 5 32 Critical Hits 40 | . . . 1 5 . . . . . 9 3 3 19 Critical Kills 15 | . . . 1 1 . . . . . 2 1 2 8 Critical Parts Destroyed 22 | . . . . 3 . . . . . 7 2 1 9 Melee Attacks 414 | . . 11 44 70 47 2 18 24 24 46 21 13 94 Thermal 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Slashing 346 | . . 11 44 70 47 2 18 24 24 32 9 7 58 Piercing 61 | . . . . . . . . . . 14 12 6 29 Sneak Attacks 14 | . . 1 . 3 2 . . 3 . 3 . . 2 Combat Hostiles 5 | . . . . 2 1 . . . . 1 . . 1 Follow-up Attacks 12 | . . . . . . . . . . 1 4 1 6 Damage Inflicted 20655 | . 132 537 1501 2724 1954 71 393 746 1008 3329 1355 1034 5871 Guns 664 | . 132 224 82 102 41 . . . 83 . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 19991 | . . 313 1419 2622 1913 71 393 746 925 3329 1355 1034 5871 Ramming . | . . . . . . . . . . . . . . Kinetic 664 | . 132 224 82 102 41 . . . 83 . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 16070 | . . 313 1419 2622 1913 71 393 746 925 2722 575 587 3784 Piercing 3921 | . . . . . . . . . . 607 780 447 2087 Highest Corruption 5 | . . . . . 1 . 1 1 2 5 . . 3 Average Corruption 1 | . . . . . 1 . 1 1 1 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 23 | . . . . . 9 . . . 1 7 . . 6 Message Errors 10 | . . . . . 5 . . . . 3 . . 2 Matter Fused 1 | . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . 1 Energy Discharges 3 | . . . . . 1 . . . 1 . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . . . . 2 Targeting Errors 4 | . . . . . 2 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1491 | . . . 64 196 116 . . 175 5 233 33 154 515 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1491 | . . . 64 196 116 . . 175 5 233 33 154 515 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 174 | . 80 7 . . . . . . 174 149 . . 114 Average Temperature 37 | . 33 2 . . . . . . 103 103 . . 61 Received Heat Transfer 1014 | . . 114 189 324 153 . 18 21 18 60 27 . 90 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Peak Influence 1256 | . 100 224 770 305 175 420 233 110 156 264 349 149 1256 Initial 151 | . . 30 67 70 . 21 151 20 14 65 30 . 67 Average 195 | . 43 96 368 158 58 97 115 31 65 85 120 106 704 Maximum Alert Level 4 | . . 1 3 1 . 2 1 . . 1 1 . 4 Low Security (%) 73 | 100 100 95 28 67 100 76 94 100 100 88 80 100 14 Level 1 11 | . . 4 31 32 . . 5 . . 11 19 . . Level 2 7 | . . . 33 . . 23 . . . . . . 30 Level 3 5 | . . . 6 . . . . . . . . . 38 Level 4 1 | . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 3 4 . 2 2 1 1 1 1 3 Investigation 5 | . . . 1 . 1 . . . 1 1 . . 1 Extermination 4 | . . . . 2 1 . . . . . . . 1 Reinforcement 8 | . . . . 1 2 . 1 2 . . 1 1 . Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Distress Signals 9 | . . 2 1 1 . . . 1 . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 227 | . 6 13 25 31 19 2 15 10 8 34 15 6 43 Peak Tracking Total 8 | . 3 3 6 4 3 1 8 5 4 5 4 3 8 Tactical Retreats 26 | . . 1 4 1 1 . 2 1 1 7 2 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Traps Triggered 11 | . . . 2 2 3 . 2 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . Reprogrammed 10 | . . . . . . 3 . . 4 3 . . . Reused 2 | . . . . . . . . . 1 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Machines Disabled 3 | . . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 Garrison Access 4 | . . . . . 1 . 1 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Machines Accessed 80 | . 2 6 4 17 5 5 5 8 5 15 2 2 4 Terminals 58 | . 1 5 4 8 4 3 4 7 4 14 2 1 1 Fabricators 6 | . . . . 3 . 2 . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 10 | . 1 1 . 5 . . . 1 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . 1 . . 1 . . 1 Total Hacks 330 | . 7 18 17 49 20 33 29 15 31 76 14 8 13 Successful 261 | . 6 16 11 35 10 31 23 14 22 65 11 8 9 Failed 69 | . 1 2 6 14 10 2 6 1 9 11 3 . 4 Catastrophic 9 | . . . . 1 1 . 1 . 2 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 144 | . 3 9 5 22 8 9 11 6 18 37 8 2 6 Terminals 288 | . 4 17 17 33 18 28 28 14 29 75 14 6 5 Fabricators 16 | . . . . 7 . 5 . . . . . . 4 Repair Stations 2 | . . . . . . . . . . . . 2 . Recycling Units 17 | . 3 1 . 7 . . . 1 2 . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 2 . 1 . . 1 . . 1 Terminal Hacks 178 | . 1 8 8 12 6 23 20 12 17 54 10 5 2 Record 26 | . . . . . . 4 3 1 . 17 1 . . Part Schematic 11 | . . . . 1 . 3 2 . 3 2 . . . Robot Analysis 2 | . . . . . . . . 1 . 1 . . . Prototype ID Bank 12 | . . 4 1 2 . 1 1 . 2 1 . . . Open Door 8 | . . . . . . . 1 6 . 1 . . . Level Access Points 4 | . . . . . . . 1 1 . 1 . . 1 Branch Access Points 3 | . . . . . . . . 1 . 1 . . 1 Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . Terminal Index 5 | . . . . 1 1 . 1 . 1 1 . . . Fabricator Index 5 | . . . . . . . 1 . 1 2 . 1 . Repair Station Index 1 | . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . 1 . . . . . 1 . . . Alert Level 16 | . . 1 1 5 1 2 2 . . 3 1 . . Unreport Threat 29 | . . 1 2 1 3 1 3 2 3 9 3 1 . Locate Traps 9 | . . . 1 . 1 2 2 . . 3 . . . Disarm Traps 2 | . . . . . . . . . . 2 . . . Reprogram Traps 3 | . . . . . . 1 . . 1 1 . . . Dispatch Records 7 | . . . . . . 2 . . 2 2 1 . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Security Status 2 | . . . . . . 2 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . Patrol Status 3 | . . . . . . 2 . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . 1 . . . . . . 1 1 . . Registered Components 7 | . . 2 1 1 . 1 1 . 1 . . . . Registered Prototypes 5 | . . . . . . 1 1 . 1 1 . 1 . Zone Layout 1 | . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 16 | . . . . 7 . 5 . . . . . . 4 Network Status 2 | . . . . 1 . 1 . . . . . . . Load Schematic 7 | . . . . 3 . 2 . . . . . . 2 Build 7 | . . . . 3 . 2 . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 15 | . 2 1 . 7 . . . 1 2 . . . 2 Report Inventory 12 | . 1 1 . 5 . . . 1 2 . . . 2 Retrieve Components 3 | . 1 . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . 1 . . 1 Seal Access 4 | . . . . . 1 . 1 . . 1 . . 1 Unauthorized Hacks 45 | . 2 7 3 9 3 3 2 1 3 10 1 1 . Terminals 45 | . 2 7 3 9 3 3 2 1 3 10 1 1 . Track 3 | . 1 2 . . . . . . . . . . . Assimilate 7 | . . . . 4 . 1 1 . . 1 . . . Botnet 35 | . 1 5 3 5 3 2 1 1 3 9 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 55 | . 2 5 4 12 4 3 3 1 4 10 2 2 3 Full Trace Events 5 | . . . 2 . 1 . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . 3 1 . 3 2 . . . Parts Built 7 | . . . . 4 . 1 . . . . . . 2 Matter 1637 | . . . . 504 . 570 . . . . . . 563 Time 569 | . . . . 168 . 304 . . . . . . 97 Total Part Build Rating 34 | . . . . 16 . 5 . . . . . . 13 Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . 2 . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Total Allies 20 | . . . . 7 2 1 1 8 . 1 . . . Largest Group 7 | . . . . 4 2 1 1 7 . 1 . . . Highest-Rated Group 393 | . . . . 119 62 10 26 393 . 10 . . . Highest-Rated Ally 156 | . . . . 31 31 10 26 156 . 10 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 17 19 . . 4 . . . . . Total Damage 717 | . . . . 335 267 . . 115 . . . . . Kills 3 | . . . . 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Robot Analysis Total 2 | . . . . . . . . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Turns Passed 5422 | 68 328 314 446 1201 639 268 165 233 233 456 194 213 664 Spaces Moved 9081 | 48 362 418 714 2276 1269 353 339 507 373 861 419 306 836 Core 4 | 4 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 117 | 44 73 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8960 | . 289 418 714 2276 1269 353 339 507 373 861 419 306 836 Fastest Speed 25 | 50 34 28 28 25 25 25 25 25 25 27 27 26 26 Average Speed 28 | 114 72 32 28 26 25 25 25 25 27 27 29 26 26 Slowest Speed 120 | 120 120 34 28 111 25 25 25 25 28 102 108 29 96 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . 3 . . 5 2 1 . 12 . 9 3 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 33 | 5 47 39 51 55 31 10 15 53 15 85 12 27 18 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 43 | . . . . 5 1 1 8 13 . 5 . . 10 Terrain Destroyed 43 | . . . . 5 1 1 8 13 . 5 . . 10 Melee 43 | . . . . 5 1 1 8 13 . 5 . . 10 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Total 10993 | 56 404 546 869 2729 1499 527 386 557 455 984 453 414 1114 Wait 1084 | . 6 78 65 300 143 168 28 17 17 57 5 63 137 Move 9005 | 47 356 417 713 2265 1264 350 338 488 372 843 412 305 835 Hop 27 | . 2 . . 5 2 1 . 6 . 8 3 . . Pick Up 1 | . . . . . . . . . . 1 . . . Fast Attach 97 | 9 9 4 9 12 5 3 1 2 12 11 6 7 7 Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap 2 | . . . . 2 . . . . . . . . . Drop 71 | . 7 1 8 9 3 3 1 1 11 10 7 5 5 Fire 87 | . 21 29 10 18 6 . . . 3 . . . . Melee 389 | . . 11 44 70 47 2 18 24 24 44 15 11 79 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 222 | . 3 6 20 48 29 . . 11 16 10 5 23 51 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension (discovered 3 exits: *Res x2 / Cet) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x2) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Discovered exit to Materials (range 13) 397 | -10/Materials | Entered another Materials area 399 | -9/Materials | Reached level 2 399 | -9/Materials | Reached level 3 410 | -9/Materials | Upgraded with Power slot (x1) 410 | -9/Materials | Upgraded with Propulsion slot (x1) 553 | -9/Materials | Reached level 4 565 | -9/Materials | Identified exit to Materials 565 | -9/Materials | Discovered exit to Materials (range 8) 601 | -9/Materials | Upgraded with Propulsion slot (x1) 711 | -9/Materials | Entered another Materials area 713 | -8/Materials | Reached level 5 713 | -8/Materials | Reached level 6 713 | -8/Materials | Upgraded with Power slot (x1) 787 | -8/Materials | Build established: Scavenger-Scout 856 | -8/Materials | Reached level 7 976 | -8/Materials | Identified exit to Factory 976 | -8/Materials | Discovered exit to Factory (range 7) 1036 | -8/Materials | Reached level 8 1151 | -8/Materials | Discovered exit to Factory (range 4) 1157 | -8/Materials | Entered Factory 1159 | -7/Factory | Reached level 9 1159 | -7/Factory | Reached level 10 1159 | -7/Factory | Upgraded with Power slot (x1) 1159 | -7/Factory | Upgraded with Propulsion slot (x1) 1346 | -7/Factory | Allied Derelicts emerged from ambush trap array 1493 | -7/Factory | Identified exit to Factory 1493 | -7/Factory | Discovered exit to Factory (range 16) 1712 | -7/Factory | Discovered exit to Factory (range 11) 1831 | -7/Factory | Reached level 11 1922 | -7/Factory | Fabricated Xenon Bombardment Thruster? 2300 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2342 | -7/Factory | Build established: Generator-Scout 2358 | -7/Factory | Entered another Factory area 2360 | -6/Factory | Reached level 12 2360 | -6/Factory | Reached level 13 2360 | -6/Factory | Upgraded with Utility slot (x1) 2388 | -6/Factory | Allied Derelicts emerged from ambush trap array 2715 | -6/Factory | Reached level 14 2720 | -6/Factory | Upgraded with Utility slot (x1) 2729 | -6/Factory | Build established: Generator-Sprinter 2992 | -6/Factory | Identified exit to Factory 2992 | -6/Factory | Discovered exit to Factory (range 15) 2997 | -6/Factory | Entered another Factory area 2999 | -5/Factory | Reached level 15 2999 | -5/Factory | Reached level 16 3201 | -5/Factory | Local fabrication network quarantined 3214 | -5/Factory | Fabricated Biomechanical Wings? 3244 | -5/Factory | Identified exit to Factory 3244 | -5/Factory | Discovered exit to Factory (range 6) 3265 | -5/Factory | Entered another Factory area 3267 | -4/Factory | Reached level 17 3267 | -4/Factory | Reached level 18 3267 | -4/Factory | Upgraded with Utility slot (x1) 3293 | -4/Factory | Build established: Wizard-Sprinter 3319 | -4/Factory | Garrison activated, responded to threat 3332 | -4/Factory | Identified exit to Research 3350 | -4/Factory | Reached level 19 3418 | -4/Factory | Identified exit to Extension 3418 | -4/Factory | Discovered exit to Extension (range 6) 3430 | -4/Factory | Entered Extension 3430 | -4/Extension | Accompanied by 1 ally 3432 | -4/Extension | Reached level 20 3432 | -4/Extension | Upgraded with Weapon slot (x1) 3438 | -4/Extension | Rescued a captive Derelict 3442 | -4/Extension | Rescued a captive Derelict 3443 | -4/Extension | Rescued a captive Derelict 3497 | -4/Extension | Rescued A7 3508 | -4/Extension | Identified exit to Cetus 3537 | -4/Extension | Rescued a captive Derelict 3539 | -4/Extension | Spotted B-86 Titan 3540 | -4/Extension | Rescued a captive Derelict 3620 | -4/Extension | Rescued a captive Derelict 3620 | -4/Extension | Rescued a captive Derelict 3658 | -4/Extension | Spotted B-86 Titan 3663 | -4/Extension | Entered Research 3665 | -3/Research | Reached level 21 3665 | -3/Research | Reached level 22 3665 | -3/Research | Upgraded with Utility slot (x1) 3677 | -3/Research | Identified exit to Quarantine 3677 | -3/Research | Discovered exit to Quarantine (range 9) 3746 | -3/Research | Found Prototype Processor 3746 | -3/Research | Identified Spectral Analyzer 3761 | -3/Research | Found Prototype Processor 3761 | -3/Research | Identified Exp. Signal Interpreter 3812 | -3/Research | Reached level 23 3896 | -3/Research | Entered Quarantine 3898 | -3/Quarantine | Reached level 24 3905 | -3/Quarantine | Found Alien Artifact 3905 | -3/Quarantine | Identified Subatomic Replicator 3966 | -3/Quarantine | Found Alien Slashing Weapon 3966 | -3/Quarantine | Identified Sigix Broadsword 4005 | -3/Quarantine | Identified exit to Research 4081 | -3/Quarantine | Reached level 25 4082 | -3/Quarantine | Upgraded with Propulsion slot (x1) 4137 | -3/Quarantine | Found Enh. Force Lance 4170 | -3/Quarantine | Met incapacitated Sigix Warrior 4170 | -3/Quarantine | Lockdown squad dispatched 4170 | -3/Quarantine | Reached level 26 4171 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4172 | -3/Quarantine | Unlocked Sigix quarantine chamber 4258 | -3/Quarantine | Spotted Lightning 4259 | -3/Quarantine | Destroyed Lightning 4262 | -3/Quarantine | Spotted Lightning 4262 | -3/Quarantine | Spotted Lightning 4287 | -3/Quarantine | Destroyed Lightning 4293 | -3/Quarantine | Destroyed Lightning 4299 | -3/Quarantine | Found Exp. Phase Shifter 4301 | -3/Quarantine | Found Prototype Device 4301 | -3/Quarantine | Identified EM Dispersion Field 4314 | -3/Quarantine | Destroyed 7 combat bots 4347 | -3/Quarantine | Cryocooling Duct disabled 4352 | -3/Quarantine | Entered Research 4354 | -2/Research | Reached level 27 4447 | -2/Research | Reached level 28 4456 | -2/Research | Spotted B-90 Cyclops 4532 | -2/Research | Identified exit to Testing 4532 | -2/Research | Discovered exit to Testing (range 16) 4546 | -2/Research | Entered Testing 4548 | -2/Testing | Reached level 29 4548 | -2/Testing | Upgraded with Propulsion slot (x1) 4675 | -2/Testing | Repaired Reaction Control System 4733 | -2/Testing | Identified exit to Access 4733 | -2/Testing | Discovered exit to Access (range 15) 4750 | -2/Testing | Found Prototype Processor 4750 | -2/Testing | Identified Exp. Melee Analysis Suite 4759 | -2/Testing | Entered Access 4761 | -1/Access | Reached level 30 4761 | -1/Access | Reached level 31 4762 | -1/Access | Upgraded with Utility slot (x1) 4849 | -1/Access | Fabricated Adv. System Shield (x1) 4858 | -1/Access | Local fabrication network quarantined 4913 | -1/Access | Fabricated Exp. ECM Suite (x1) 5009 | -1/Access | First assault squad dispatched 5113 | -1/Access | Reached level 32 5209 | -1/Access | Upgraded with Weapon slot (x1) 5232 | -1/Access | Reached level 33 5281 | -1/Access | Destroyed 10 combat bots 5281 | -1/Access | Identified exit to Surface 5281 | -1/Access | Identified exit to Command 5411 | -1/Access | Crushed by falling debris 5415 | -1/Access | Crushed by falling debris 5423 | -1/Access | Reached level 34 5423 | *** | Destroyed 0B10! Last Messages --------------- 05321_ Destroyed Xenon Bombardment Thruster. 05321_ Segregator follow-up attack on S-43 Plague. 05325_ S-43 Plague destroyed. 05329_ Acquired Lgt. Antimatter Reactor. [Achievement: Ultimate Loadout] 05331_ Acquired 10 matter. 05334_ 5TJCNPZOT4 K1|LN2AMO&ZLK8PR31N= L 05346_ U-05 Engineer builds a Wall. 05348_ S-43 Plague destroyed. 05386_ Dropped Lgt. Antimatter Reactor. 05386_ Acquired Lgt. Quantum Reactor. 05389_ Acquired 10 matter. 05411_ The unstable cave ceiling collapses. 05411_ Crushed by falling debris. 05414_ System corrupted: Component data lost. 05415_ The unstable cave ceiling collapses. 05415_ Crushed by falling debris. 05420_ Main Access Shell breached. 05423_ Reached level 34. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ???????????? ?????g??g??????????????????????????? | | ???????????? ?????g???g???kko??????u???k????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ????????????????????????????Y??????? | | ???????????# ???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ???????????# #?????""""""""""""?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????# #?????# """""" #?????????????????? | | ???????????# ####### " " #?????????????????? | | ???????????+ " ##" " @" " #?????????????????? | | ???????????# ####### " "" " #?????????????????? | | ???????????## #?????# " " #?????????????????? | | ????????????# #?????# """" " #?????????????????? | | ????????????# #?????# #?????????????????? | | ????????????# #?????#""""""""""#?????????????????? | | ????????????# #?????????????????????????????Y????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ?????########=#??????????????????????????????????? | | s s[#???????BB????BB???????????????????? | | ?????########+#####???BB????BB????????????Y??????? | | ??????????# =k% #??????????????????????????????? | | ??????????# = #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ????????### * #??????????????????????????????? | | ????????##" ] #??????????????????????????????? | | ?????###################?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #????#???????????????????u? | | ###??# """"""" #??? #????????????????????? | | #### =% """"""" #??? +????????????????????? | | + #?? #????????????????????? | | #### = *% #? #????????????????????? | | #??# % # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 121 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 300 Resistance: KI 40 Resistance: TH 40 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 5 Offensive Hacking 60 Defensive Hacking 39 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Antigrav System | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Diametric Drive | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Exp. ECM Suite | -3/Quarantine | Hacked Lgt. Quantum Reactor | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Biomechanical Wings | x1 | -5/Factory Adv. System Shield | x1 | -1/Access Exp. ECM Suite | x1 | -1/Access Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Achievements -------------- Ambidextrous Cya! Deadly Force Dodgeball, But With Guns False Reunion Melee Specialist Payload Armed Ultimate Loadout Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Qua Res Tes Acc Levels Raised 33 | . . 3 4 3 3 2 3 1 3 3 2 1 5 XP Earned 56091 | 6000 500 4498 6020 5470 4198 2563 4312 1300 4553 4923 3145 1755 6854 XP Spent 53570 | 6000 . 4475 4470 4515 5995 2995 4400 1580 2965 6025 1560 2915 5675 Upgrades 103 | 17 . 11 14 7 10 8 4 7 3 7 3 4 8 Power Slot 5 | 2 . 1 1 1 . . . . . . . . . Propulsion Slot 7 | 2 . 2 . 1 . . . . . 1 . 1 . Utility Slot 7 | 2 . . . . 2 . 1 . 1 . . . 1 Weapon Slot 3 | 1 . . . . . . . 1 . . . . 1 Core Integrity 21 | 1 . 2 2 1 1 1 . 6 1 . 2 3 1 Heat Dissipation 17 | . . 4 5 4 4 . . . . . . . . Energy Generation 3 | . . . 2 . 1 . . . . . . . . Energy Storage 1 | . . . . . . 1 . . . . . . . Mass Support 4 | 2 . . . . 1 . . . . 1 . . . Inventory Capacity 2 | . . . . . . . . . . 2 . . . Sensor Range 15 | 7 . 2 4 . . . . . . 1 . . 1 Melee Accuracy 5 | . . . . . . . 1 . . 1 . . 3 Hack Attack % 6 | . . . . . . 3 . . 1 1 1 . . Hack Defense % 5 | . . . . . . 3 2 . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . 1 TH Resistance % 1 | . . . . . 1 . . . . . . . . Protomatter Created 2159 | . 13 36 139 431 370 . . . 249 145 115 179 482 Integrity Restored 4723 | . 32 92 403 1003 570 . . 244 379 225 102 537 1136 Core 3965 | . 5 73 322 671 444 . . 162 336 225 102 537 1088 Parts 758 | . 27 19 81 332 126 . . 82 43 . . . 48 Protomatter Decayed 559 | . 1 2 . 57 223 . . . 92 . 81 . 103 Game ------ Seed AbsorptionWeightSuperbattery Manual? 0 Play Time 03:10:24 Cumulative 43.5 hours Start 2021.04.03 @ 12:54:45 End 2021.04.03 @ 17:45:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 33 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c07d8e-7d10-4a7b-9937-f73ee6db7104