Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 20:52:39 Player: Susul Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (315) 315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2885 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 16/100 System Corruption 0% Temperature Cool (11) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Propulsion Shielding Remote Datajack Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Gravmag System > --- UTILITY ---------- Structural Scanner > --- WEAPON ----------- Lightning Gun Axe > --- INVENTORY -------- Improved Terrain Scanner Improved Propulsion Shielding Remote Datajack Axe [Rating: 16] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 4 | . . 2 1 1 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 37 | 6 9 6 2 14 . Power 3 | 1 . . . 2 . Engine 3 | 1 . . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 4 . 2 . Treads 1 | . . . . 1 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 6 | . 2 4 . . . Utility 9 | 1 2 . 1 5 . Device 8 | 1 1 . 1 5 . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 5 2 1 5 . Energy Gun 5 | . 2 1 1 1 . Energy Cannon 3 | . 2 1 . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . . 6 . 4 4 Power 2 | . . 1 . 1 . Propulsion 8 | . . 5 . 1 2 Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 6 | . . 6 . 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 41 | . 81 78 27 33 30 Engine 5 | . 14 6 . 5 . Treads 2 | . . . . 3 3 Leg 1 | . 12 . . . . Flight 8 | . 16 37 9 3 . Device 11 | . 15 8 2 13 5 Processor 1 | . . 11 9 . . Energy Gun 4 | . 15 . 7 3 6 Energy Cannon 1 | . 4 13 . . . Slashing Weapon 1 | . . . . 1 7 Naked Turns 42 | . . . . 42 . Heaviest Build 17 | 7 8 10 4 17 8 Greatest Support 20 | 20 20 16 4 20 9 Greatest Overweight (x) 5 | . . . . 5 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 Average Carried 2 | . 2 3 4 1 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 4 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 446 | 284 . 113 . 49 . Remotely . | . . . . . . Salvage Created 422 | 69 . 69 . 152 132 Parts 27 | 4 . 8 . 8 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 8 | 1 . 3 . 2 2 Melee 2 | . . . . 2 . Guns 3 | 1 . . . . 2 Cannons 3 | . . 3 . . . Classes Destroyed 7 | 2 . 1 . 3 1 Tunneler 1 | 1 . . . . . Watcher 1 | . . . . 1 . Swarmer 3 | . . 3 . . . Grunt 2 | 1 . . . . 1 Brawler 1 | . . . . . 1 Sentry 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 3 | 2 . 3 . 1 1 Combat Bots Only 3 | 1 . 3 . 1 1 Max Kills in Single Turn 2 | 2 . 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 320 | 8 17 51 13 191 40 Missed 126 | 3 11 21 6 70 15 Damage Taken 2048 | 60 91 340 101 1071 385 Core 908 | . 51 92 57 542 166 Absorbed by Shields 55 | . . . . 55 . Core Remaining (%) 86 | 100 79 77 89 . . Volleys Fired 43 | 6 2 10 5 8 12 Largest 2 | 2 2 2 1 1 1 Hottest 120 | 40 100 120 63 63 55 Shots Fired 59 | 12 4 18 5 8 12 Gun 41 | 12 4 . 5 8 12 Cannon 18 | . . 18 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 12 | 12 . . . . . Thermal 35 | . 4 18 5 8 . Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 5 | 5 3 2 4 2 2 Robot Miss Streak 5 | 1 1 5 1 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 37 | 8 3 5 3 12 6 Core Hits 16 | 3 1 3 1 4 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 14 | . . . . 12 2 Impact . | . . . . . . Slashing 14 | . . . . 12 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 3 . Damage Inflicted 758 | 84 37 121 52 345 119 Guns 342 | 84 37 . 52 50 119 Cannons 121 | . . 121 . . . Explosions . | . . . . . . Melee 295 | . . . . 295 . Ramming . | . . . . . . Kinetic 84 | 84 . . . . . Thermal 260 | . 37 121 52 50 . Explosive . | . . . . . . Electromagnetic 119 | . . . . . 119 Impact . | . . . . . . Slashing 295 | . . . . 295 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 307 | 12 99 307 18 24 9 Average Temperature 74 | 7 52 112 5 12 4 Received Heat Transfer 675 | 30 48 90 63 228 216 Effects 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 592 | . 111 259 111 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 262 | 25 121 262 260 141 . Initial 118 | . 16 57 105 118 . Average 76 | 5 28 150 173 67 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 91 | 100 100 58 54 100 . Level 1 8 | . . 41 45 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 2 1 . Investigation 3 | . . 2 1 . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | 1 10 25 17 6 4 Peak Tracking Total 14 | 1 7 14 10 2 4 Tactical Retreats 9 | . 2 3 3 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . 3 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . 1 2 2 . . Terminals 5 | . 1 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 4 13 5 . . Successful 10 | . 1 6 3 . . Failed 12 | . 3 7 2 . . Catastrophic 3 | . 1 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 4 13 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 6 3 . . Record 4 | . 1 2 1 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 1 . . Full Trace Events 4 | . 1 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1589 | 114 139 165 116 972 83 Spaces Moved 1503 | 86 199 344 258 544 72 Core 114 | 21 . . . 91 2 Treads 179 | . . . . 179 . Legs 106 | 65 41 . . . . Wheels . | . . . . . . Hover 160 | . . . . 90 70 Flight 944 | . 158 344 258 184 . Fastest Speed 31 | 50 37 31 40 40 60 Average Speed 91 | 102 54 32 40 166 73 Slowest Speed 300 | 120 120 40 40 300 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 4 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 7 42 41 42 12 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1639 | 97 231 374 263 588 86 Wait 14 | . . 14 . . . Move 1488 | 85 198 335 255 543 72 Hop 5 | . . 4 1 . . Pick Up 11 | . 8 1 . 2 . Fast Attach 22 | 6 3 1 1 11 . Attach 15 | . 6 5 1 3 . Detach 19 | . 8 4 . 7 . Swap . | . . . . . . Drop 11 | . 6 . . 5 . Fire 43 | 6 2 10 5 8 12 Melee 11 | . . . . 9 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Propulsion x2 409 | -9/Materials | Discovered new exit (range 12) 419 | -9/Materials | Entered another Materials area 419 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 444 | -8/Materials | Lost 6 parts (1p5n) 528 | -8/Materials | Discovered new exit (range 18) 535 | -8/Materials | Entered Factory 535 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 638 | -7/Factory | Build established: Mutant 1047 | -7/Factory | Released all parts (2) 1354 | -7/Factory | Core integrity fell below 50% 1490 | -7/Factory | Discovered new exit (range 16) 1507 | -7/Factory | Entered Lower Caves 1517 | -7/Lower Caves | Core integrity fell below 20% 1590 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Remote Datajack. Dropped Axe. Acquired Lightning Gun. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE G-47 Trooper destroyed. Imp. Heat Sink fries itself beyond repair. B-48 Gladiator sneak attacks. U0-XLD(r) system corrupted by crushing effect. U0-XLD(r) knocked back. U0-XLD(r) system terminally corrupted. Arm. Treads destroyed. M-14 Sweeper reprogrammed Fire Trap. M-14 Sweeper extracts Fire Trap. Structural Scanner destroyed. Gravmag System destroyed. B-48 Gladiator destroyed. Lightning Gun destroyed. 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