Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 22:44:09 Player: MEOWRTGM Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (468) 468 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8200) 8200 TOTAL SCORE: 9733 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3200 Cogmind --------- Core Integrity 0/340 Matter 144/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Storage Unit Large Storage Unit High-capacity Matter Pod (68) Seismic Detector Targeting Computer Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding X0-1V1's Piety Tracker > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Targeting Computer Targeting Computer EM Pulse Gun Medium Laser Light Assault Rifle Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 4 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 4 | 2 . 2 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 4 | 1 1 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 18 | . 1 17 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 7 | . 1 6 Highest Loss Streak 12 | . 1 12 To Critical Strikes . | . . . Average Backups 9 | 2 9 11 Power . | . 1 . Propulsion 1 | 1 2 1 Utility 4 | . 4 6 Weapon 2 | . 2 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 99 77 Engine 12 | . 14 8 Treads 25 | . 28 19 Wheel 1 | . . 5 Device 13 | . 14 10 Storage 13 | . 14 11 Processor 1 | . . 5 Energy Gun 9 | . 13 1 Ballistic Gun 13 | . 14 10 Launcher 1 | . . 4 Peak Build Rating 21 | 7 20 21 Average Rating 14 | 4 13 18 On Entrance 9 | . 7 20 Avg Prop Armor Cover (%) 16 | . . 16 Naked Turns . | . . . Heaviest Build 88 | 13 88 87 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 18 25 Most Carried 16 | 4 16 16 Average Carried 9 | 2 9 10 Final Capacity 25 | 8 25 25 Final Carried 16 | 4 16 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 469 | 256 179 34 Remotely . | . . . Salvage Created 801 | 15 225 561 Parts 43 | 5 20 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 7 6 Guns 8 | . 6 2 AOE 4 | . . 4 Classes Destroyed 8 | 1 3 4 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 4 | . . 4 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 8 | . 4 4 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 8 | 1 4 8 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 187 | . 43 144 Missed 45 | . 12 33 Hits 142 | . 31 111 Melee 12 | . . 12 Projectile 130 | . 31 99 Critical Strikes 3 | . . 3 Actively Blocked 2 | . . 2 Damage Taken 1751 | . 322 1429 Core 384 | . 38 346 Absorbed by Shields . | . . . Redirected to Shielding 27 | . . 27 Core Remaining (%) 100 | 100 100 . Volleys Fired 82 | 1 33 48 Largest 2 | 2 2 2 Hottest 80 | 80 80 70 Shots Fired 143 | 2 66 75 Gun 136 | 2 66 68 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 98 | . 46 52 Thermal 14 | . . 14 Explosive 7 | . . 7 Electromagnetic 24 | 2 20 2 Robot Hit Streak 21 | 1 12 21 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 98 | 1 39 58 Core Hits 45 | 1 13 31 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1498 | 15 394 1089 Guns 907 | 15 358 534 Cannons . | . . . Explosions 568 | . 32 536 Melee . | . . . Ramming 23 | . 4 19 Kinetic 605 | . 224 381 Thermal 174 | . 32 142 Explosive 536 | . . 536 Electromagnetic 160 | 15 134 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 19 6 Message Errors 3 | . 2 1 Matter Fused 7 | . 5 2 Heat Flow Errors 3 | . 2 1 Energy Discharges 3 | . 3 . Data Loss (minor) 4 | . 4 . Data Loss (major) 2 | . 1 1 Alerts 2 | . 2 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions . | . . . Melee 1 | . . 1 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 2 | . . 2 Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature 295 | 18 199 295 Average Temperature 82 | 12 63 104 Received Heat Transfer 447 | . 120 327 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 1 | . 1 . Parts Fried 1 | . 1 . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 679 | . 50 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 109 | . 109 82 Initial . | . . . Average 18 | . 22 11 Influence Increases 428 | 5 202 221 Destroy 0b10 Robot/C 260 | . 140 120 Destroy 0b10 Robot/NC 40 | 5 5 30 Destroy Leader 34 | . 32 2 Successful Hack 19 | . 9 10 Destroy Structure 30 | . 1 29 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 397 | 5 202 190 Time Decay 326 | 5 202 119 Lost Part 71 | . . 71 Squads Dispatched 7 | . 2 5 Investigation . | . . . Extermination . | . . . Reinforcement 7 | . 2 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 15 17 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 15 7 Successful 11 | . 7 4 Failed 10 | . 7 3 Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 12 4 Terminals 21 | . 14 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Robot Analysis 3 | . 1 2 Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 5 | . 3 2 Botnet 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 115 | . 32 83 Average Entertainment 27 | . 23 31 Good Acts 4 | . 2 2 Bad Acts 9 | . 2 7 Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 672 | 27 645 . Seismic 672 | 27 645 . Robot Analysis Total 3 | . 1 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1800 | 111 1219 470 Spaces Moved 653 | 61 479 113 Core 3 | 3 . . Treads 602 | 58 479 65 Legs . | . . . Wheels 48 | . . 48 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 230 | 154 231 270 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 87 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . 1 27 Melee . | . . . Projectile . | . . . AOE 28 | . 1 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 815 | 72 534 209 Wait 33 | . 2 31 Move 651 | 60 478 113 Hop . | . . . Pick Up 18 | 4 13 1 Fast Attach 11 | 7 1 3 Attach 11 | . 1 10 Detach 1 | . 1 . Swap 2 | . 2 . Drop 2 | . 1 1 Fire 82 | 1 33 48 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 4) 737 | -10/Materials | Discovered new exit (range 5) 753 | -10/Materials | Prayed at D.C.S.S. Altar Unit 899 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 1069 | -10/Materials | Discovered new exit (range 14) 1244 | -10/Materials | Discovered new exit (range 3) 1266 | -10/Materials | Central database locked down 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -9/Materials | X0-1V1 activates XOMVISION 1481 | -9/Materials | X0-1V1 tapped a No Entrance sign 1490 | -9/Materials | X0-1V1 upgraded hostiles (x1) 1564 | -9/Materials | X0-1V1 upgraded hostiles (x1) 1580 | -9/Materials | Core integrity fell below 50% 1617 | -9/Materials | Lost 12 parts (1p3n3u5w) 1790 | -9/Materials | Core integrity fell below 20% 1801 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01789_ W-16 Scout system corrupted by crushing effect. 01790_ W-16 Scout system terminally corrupted. 01790_ The unstable cave ceiling collapses. 01790_ U-05 Engineer lays Concrete. 01790_ K-01 Serf collects debris. 01791_ U-05 Engineer builds a Wall. 01792_ Lgt. Treads destroyed. 01792_ R-06 Scavenger collects Hcp. Storage Unit. 01793_ R-06 Scavenger collects Com. Wheel. 01794_ K-01 Serf collects debris. 01795_ Lgt. Treads destroyed. 01795_ U-05 Engineer builds a Door. 01797_ R-06 Scavenger collects Imp. Deuterium Engine. 01798_ K-01 Serf collects debris. 01799_ U-05 Engineer lays Concrete. 01799_ U-05 Engineer builds a Wall. 01800_ U-05 Engineer lays Concrete. 01801_ System corrupted: Matter fused (-8). 01801_ Wheel destroyed. 01801_ X0-1V1 chuckles heartily! 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