Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.16 @ 14:18:39 Player: Apothem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1685) 1685 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 4077 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 71 Cogmind --------- Core Integrity 334/550 Matter 283/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Chainsword > --- INVENTORY (8) ---- Weight Redist. System Recoil Stabilizer Hardened Medium Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Hover Unit Airjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Minigun > --- INVENTORY -------- Weight Redist. System Weight Redist. System Recoil Stabilizer Hardened Medium Armor Plating Ion Cannon Rocket Launcher [Rating: 30] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 54 | 5 1 7 9 1 31 Power 13 | 1 . 1 2 1 8 Engine 8 | 1 . 1 2 . 4 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 11 | 2 . 1 1 . 7 Treads . | . . . . . . Leg 2 | . . . 1 . 1 Wheel 4 | 2 . . . . 2 Hover 5 | . . 1 . . 4 Flight . | . . . . . . Utility 13 | . 1 3 3 . 6 Device 9 | . 1 2 2 . 4 Storage 3 | . . 1 . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 2 . 2 3 . 10 Energy Gun 3 | 1 . 1 1 . . Energy Cannon 7 | . . 1 2 . 4 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . 4 2 2 . 16 Power 6 | . 1 . . . 5 Propulsion 7 | . 2 . . . 5 Utility 4 | . . 1 1 . 2 Weapon 7 | . 1 1 1 . 4 Highest Loss Streak 8 | . 4 2 1 . 8 Average Slot Usage (%) 85 | . 66 82 91 100 82 Engine 11 | . 10 13 19 18 4 Core 6 | . . . . 3 12 Leg 5 | . . . 6 11 6 Wheel 3 | . 20 . . . 2 Hover 11 | . . 14 11 11 12 Device 13 | . 12 13 11 11 15 Storage 9 | . . 13 11 11 9 Protection 4 | . . . 9 11 1 Energy Gun 3 | . 8 14 6 . . Energy Cannon 12 | . . 13 15 22 10 Ballistic Gun 1 | . 14 . . . . Ballistic Cannon 2 | . . . . . 4 Naked Turns 1 | . . 1 . . . Heaviest Build 42 | 8 9 28 42 39 39 Greatest Support 32 | 26 26 9 10 10 32 Greatest Overweight (x) 4 | . . 3 4 3 3 Average Overweight (x) 1 | . . 1 2 3 1 Largest Inventory Capacity 8 | 4 4 6 6 6 8 Average Capacity 5 | 4 4 5 6 6 6 Most Carried 7 | 4 4 6 6 6 7 Average Carried 5 | 2 3 5 5 6 5 Final Capacity 8 | 4 4 6 6 6 8 Final Carried 6 | 3 4 6 6 6 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1042 | 213 83 70 160 10 506 Remotely . | . . . . . . Salvage Created 1961 | . 134 . 404 157 1266 Parts 102 | . 4 . 31 7 60 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 3 . 11 5 20 Melee 1 | . . . . . 1 Guns 9 | . 3 . 6 . . Cannons 29 | . . . 5 5 19 Classes Destroyed 8 | . 1 . 3 . 4 Worker 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 5 | . . . 1 . 4 Swarmer 5 | . . . 3 2 . Grunt 30 | . 3 . 7 3 17 Sentry 4 | . . . 1 . 3 Best Kill Streak 5 | . 3 . 5 2 5 Combat Bots Only 5 | . 3 . 5 2 3 Max Kills in Single Turn 2 | . 1 . 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2380 | . 432 30 349 28 1541 Core 439 | . 142 9 68 4 216 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 39 . 82 . Volleys Fired 148 | . 21 . 20 6 101 Largest 2 | . 2 . 2 2 2 Hottest 136 | . 60 . 135 120 136 Shots Fired 233 | . 27 . 40 12 154 Gun 45 | . 27 . 16 . 2 Cannon 188 | . . . 24 12 152 Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . 21 . . . 55 Thermal 157 | . 6 . 40 12 99 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 11 . 13 9 20 Robot Miss Streak 4 | . 2 . 4 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 172 | . 23 . 20 9 120 Core Hits 81 | . 8 . 12 5 56 Critical Hits 10 | . . . . . 10 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 6 | . . . . . 6 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3906 | . 302 . 559 206 2839 Guns 609 | . 294 . 278 . 37 Cannons 2997 | . . . 281 206 2510 Explosions 124 | . . . . . 124 Melee 159 | . . . . . 159 Ramming 17 | . 8 . . . 9 Kinetic 1299 | . 250 . . . 1049 Thermal 2307 | . 44 . 559 206 1498 Explosive . | . . . . . . Electromagnetic 124 | . . . . . 124 Impact . | . . . . . . Slashing 159 | . . . . . 159 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 58 | . . . . . 58 Projectiles 58 | . . . . . 58 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 16 | . 3 . . . 13 Shots 1 | . . . . . 1 Rammed 3 | . 2 . . . 1 Targets Rammed 3 | . 2 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 560 | . 57 . 393 96 560 Average Temperature 136 | . 22 . 179 34 133 Received Heat Transfer 1482 | . 321 . 153 9 999 Effects 17 | . . . 6 . 11 Shutdowns 5 | . . . 2 . 3 Energy Bleed 3 | . . . 1 . 2 Interference 5 | . . . 2 . 3 Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 3948 | . 100 . 925 333 2590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 407 | . 107 89 277 169 407 Initial 55 | . . 35 28 25 55 Average 157 | . 41 36 123 106 254 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 65 | 100 100 100 76 100 32 Level 1 33 | . . . 23 . 67 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 4 . 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . . . 3 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 13 3 13 5 47 Peak Tracking Total 8 | . 8 3 6 5 5 Tactical Retreats 12 | . 2 . . 2 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . 3 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 4 | . . . . 4 . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 2 1 2 . 1 Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 11 | . 4 1 4 . 2 Successful 10 | . 3 1 4 . 2 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 4 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 5 | . . 2 . 3 . Largest Group 3 | . . 2 2 3 . Highest-Rated Group 43 | . . 43 43 40 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 25 | . . 4 . 21 . Total Damage 316 | . . 63 . 253 . Kills 5 | . . 3 . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2431 | 52 218 291 493 327 1050 Spaces Moved 1308 | 55 218 158 187 140 550 Core 137 | 22 91 8 . . 16 Treads . | . . . . . . Legs 333 | . . . 117 140 76 Wheels 247 | 33 127 . . . 87 Hover 591 | . . 150 70 . 371 Flight . | . . . . . . Fastest Speed 50 | 50 50 50 180 210 56 Average Speed 141 | 74 73 171 218 210 122 Slowest Speed 300 | 90 90 240 300 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 27 39 14 31 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . 3 . 11 Melee . | . . . . . . Projectile 11 | . . . 3 . 8 AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1650 | 64 249 176 233 162 766 Wait 85 | . 4 8 4 11 58 Move 1303 | 54 217 157 186 139 550 Hop . | . . . . . . Pick Up 22 | 5 3 3 8 . 3 Fast Attach 27 | 3 . 6 1 1 16 Attach 11 | 2 1 . 4 . 4 Detach . | . . . . . . Swap 16 | . . 1 4 . 11 Drop 27 | . 1 1 6 1 18 Fire 148 | . 21 . 20 6 101 Melee 4 | . . . . . 4 Ram 3 | . 2 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . 4 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Discovered new exit (range 11) 225 | -10/Materials | Core integrity fell below 50% 248 | -10/Materials | Lost 4 parts (1p2n1w) 271 | -10/Materials | Entered Mines 274 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 320 | -10/Mines | Build established: Mutant 466 | -10/Mines | Discovered new exit (range 13) 532 | -10/Mines | Learned Materials terminal intel 562 | -10/Mines | Entered Materials 562 | -9/Materials | Accompanied by 2 allies 562 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 563 | -9/Materials | Loaded intel: 11 terminal locations 567 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 758 | -9/Materials | Discovered new exit (range 15) 1055 | -9/Materials | Entered Mines 1070 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1180 | -9/Mines | Discovered new exit (range 11) 1300 | -9/Mines | Discovered new exit (range 10) 1347 | -9/Mines | Found a hidden stash of uninstalled traps 1382 | -9/Mines | Entered Materials 1382 | -8/Materials | Evolved 2 slots: Propulsion x2 1661 | -8/Materials | Lost 4 parts (2p2n) 1890 | -8/Materials | Lost 3 parts (1n1u1w) 1928 | -8/Materials | Build established: Scavenger-Mutant 2171 | -8/Materials | Discovered new exit (range 3) 2432 | -8/Materials | Self-destructed Last Messages --------------- 02386_ Acquired 11 matter. 02387_ K-01 Serf collects debris. 02388_ G-47 Trooper knocked back. 02389_ Acquired 11 matter. 02391_ K-01 Serf collects debris. 02394_ Acquired Lgt. Angular Momentum Engine. 02395_ K-01 Serf collects debris. 02396_ G-47 Trooper destroyed. 02401_ K-01 Serf collects debris. 02402_ Assault Cannon destroyed. 02406_ K-01 Serf collects debris. 02412_ Flak Cannon destroyed. 02418_ Maneuvering Thrusters destroyed. 02419_ K-01 Serf collects debris. 02422_ Lgt. Angular Momentum Engine destroyed. 02423_ Lgt. Nuclear Core destroyed. 02423_ G-47 Trooper destroyed. 02424_ K-01 Serf collects debris. 02426_ K-01 Serf cleans the Pressure Siphon. 02429_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ##+###??#**!!]]#?#????#######* #????????????????? | | ????#**!!]]#??????????# ! 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""" #????????????????????? | | ????????????? ########### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????+ ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????# ##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Offensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertShieldAutocannon Manual? 0 Play Time 00:25:38 Cumulative 132.1 hours Start 2021.10.16 @ 13:51:48 End 2021.10.16 @ 14:18:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 0 Adventurer 87 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c762c74-91f9-45ce-be0c-ca98983b2415