Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 16:14:34 Player: FrigidRock Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (34) 170 Value Destroyed (727) 727 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4837 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Core Analyzer Weapon Shielding > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine Backup Laser III Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Core Analyzer Hacking Suite > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit Advanced Terrain Scan Processor Heavy Laser Rocket Launcher Mini Grenade Launcher Micro-nuke Launcher Datajack Plasma Cutter Force Lance [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Core Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Backup Laser III Energy Gun Backup Laser III Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 3 | . . . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 57 | 7 1 4 1 2 . 1 10 7 4 9 8 3 Power 7 | 1 . 1 . . . . 1 1 . 1 2 . Engine 6 | 1 . 1 . . . . 1 1 . 1 1 . Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 1 2 . 2 . 1 6 1 4 3 4 . Treads . | . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . . 4 1 4 . 2 . Flight 12 | . 1 2 . 2 . 1 2 . . 2 2 . Utility 13 | 2 . 1 . . . . 2 3 . 3 1 1 Device 4 | 1 . . . . . . 1 1 . 1 . . Storage 3 | 1 . . . . . . 1 1 . . . . Processor 3 | . . . . . . . . 1 . 2 . . Hackware 2 | . . 1 . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 11 | 2 . . 1 . . . 1 2 . 2 1 2 Energy Gun 5 | 1 . . . . . . . 2 . . 1 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 27 | . 1 1 . 2 . 2 1 . 7 3 7 3 Power 2 | . . . . . . . . . 1 . 1 . Propulsion 19 | . 1 1 . 2 . 2 1 . 5 2 3 2 Utility 3 | . . . . . . . . . 1 . 2 . Weapon 3 | . . . . . . . . . . 1 1 1 Highest Loss Streak 7 | . 1 1 . 1 . 2 1 . 7 3 4 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 5 | . 1 6 7 7 8 8 7 8 10 4 4 4 Power . | . . 1 2 1 1 1 . . . . . 1 Propulsion . | . . . . . . . . 3 2 . . . Utility 1 | . . 2 3 3 3 3 2 1 2 . . . Weapon 2 | . . 1 1 1 2 2 1 2 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . 2 . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 61 | . 81 44 56 65 55 55 48 90 77 30 58 47 Engine 5 | . 9 7 11 11 11 11 6 7 5 1 3 . Leg 1 | . 22 . . . . . . . . 3 . . Hover 12 | . . . . . . . 7 38 30 1 11 5 Flight 8 | . 4 21 22 26 22 22 14 . . 5 2 13 Device 6 | . 14 7 . . . . . 14 12 1 6 . Storage 4 | . 9 7 11 11 11 11 9 7 7 . . . Processor 7 | . . . . . . . . 6 7 12 15 15 Hackware 4 | . . 2 11 11 11 11 9 7 7 . . . Energy Gun 6 | . 9 . . . . . . 4 4 2 13 7 Peak Build Rating 37 | 7 7 7 9 10 8 9 17 35 37 30 29 24 Average Rating 19 | 5 5 4 7 8 8 7 11 29 28 16 26 19 On Entrance 11 | . 7 2 6 9 8 8 6 17 32 2 26 20 Avg Prop Armor Cover (%) 13 | . 22 . . . . . 17 . . 22 6 11 Naked Turns 18 | . . . . . . . . . 5 13 . . Heaviest Build 34 | 15 15 8 9 11 10 10 16 34 33 10 15 7 Greatest Support 39 | 20 20 8 10 15 10 10 28 35 39 12 17 8 Greatest Overweight (x) 1 | 1 . 1 . . . 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 15 15 5 5 5 Average Capacity 8 | 6 6 6 8 8 8 8 8 14 14 5 5 5 Most Carried 12 | . 5 8 8 8 8 8 10 10 12 5 5 5 Average Carried 5 | . 1 6 7 7 8 7 7 8 10 4 4 4 Final Capacity 15 | 8 5 8 8 8 8 8 10 15 5 5 5 5 Final Carried 10 | . 5 8 8 8 8 8 10 10 5 4 5 4 Class Distribution -------------------- 95% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1027 | 246 . 93 . 70 . 27 173 45 . 26 327 20 Remotely . | . . . . . . . . . . . . . Salvage Created 569 | 126 . . . 18 . 12 39 90 . 26 228 30 Parts 48 | 9 . . . 4 . 5 10 . . 2 13 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 11 2 Prevented 2 | . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 28 | . . . . 4 . 4 6 2 . 2 8 2 Melee 1 | . . . . . . . . . . 1 . . Guns 9 | . . . . . . . . 1 . . 8 . AOE 17 | . . . . 4 . 4 6 . . 1 . 2 Classes Destroyed 7 | 2 . . . 1 . . 2 1 . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 24 | . . . . 4 . 4 6 . . 2 6 2 Grunt 3 | . . . . . . . . 2 . . 1 . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | 4 . . . 4 . 4 5 1 . 2 3 2 Combat Bots Only 4 | . . . . 4 . 4 3 1 . 2 3 2 Max Kills in Single Turn 3 | 2 . . . 2 . 2 3 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 2 . . 1 . 2 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 261 | . 33 13 16 11 . 24 14 20 6 39 57 28 Missed 106 | . 11 4 12 4 . 11 8 8 . 16 19 13 Hits 155 | . 22 9 4 7 . 13 6 12 6 23 38 15 Melee 7 | . . . . . . . . . 6 . . 1 Projectile 148 | . 22 9 4 7 . 13 6 12 . 23 38 14 Critical Strikes 7 | . . . . . . . . . 5 . 1 1 Damage Taken 2547 | . 254 79 49 91 . 314 170 161 250 319 573 287 Core 1167 | . 108 44 15 38 . 231 29 49 196 118 152 187 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . . . . . . . . . 9 Core Remaining (%) 65 | 100 . 39 . . . 29 94 . . . . . Volleys Fired 60 | 8 . . . 2 . 3 8 11 . 1 26 1 Largest 2 | 2 . . . 1 . 1 1 2 . 1 2 1 Hottest 160 | 70 . . . 30 . 30 30 149 . 49 160 39 Shots Fired 92 | 16 . . . 2 . 3 8 15 . 1 46 1 Gun 76 | 16 . . . . . . . 14 . . 46 . Cannon . | . . . . . . . . . . . . . Launcher 15 | . . . . 2 . 3 8 . . 1 . 1 Special 1 | . . . . . . . . 1 . . . . Kinetic 8 | 8 . . . . . . . . . . . . Thermal 69 | 8 . . . . . . . 15 . . 46 . Explosive 15 | . . . . 2 . 3 8 . . 1 . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | 6 . . . 1 . . 2 7 . . 5 1 Robot Miss Streak 7 | 1 . . . 1 . 2 3 3 . 1 7 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 63 | 11 . . . 1 . . 4 14 . 2 30 1 Core Hits 55 | 5 . . . 4 . 5 12 5 . 4 18 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2499 | 148 . . . 265 . 360 587 249 . 294 448 148 Guns 845 | 148 . . . . . . . 249 . . 448 . Cannons . | . . . . . . . . . . . . . Explosions 1563 | . . . . 265 . 360 587 . . 203 . 148 Melee 91 | . . . . . . . . . . 91 . . Ramming . | . . . . . . . . . . . . . Kinetic 73 | 73 . . . . . . . . . . . . Thermal 772 | 75 . . . . . . . 249 . . 448 . Explosive 1563 | . . . . 265 . 360 587 . . 203 . 148 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 91 | . . . . . . . . . . 91 . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 146 | . . . . 48 . 15 66 . . 17 . . Projectiles . | . . . . . . . . . . . . . Explosions 131 | . . . . 48 . 15 66 . . 2 . . Melee 15 | . . . . . . . . . . 15 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . 23 . 108 113 . . 16 . 26 Shots 10 | . . . . 1 . 3 4 . . 1 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 278 | 36 . . . . . . . 242 . . 278 . Average Temperature 94 | 19 . . . . . . . 134 . . 96 . Received Heat Transfer 483 | . 123 24 18 18 . 54 9 81 . 30 63 63 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 8 | 1 . . . . . . . 2 . . 5 . Heat Transferred 1898 | 222 . . . . . . . 548 . . 1128 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Maximum Alert Level 1 | . . . . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 . 100 100 100 100 83 . . Level 1 2 | . . . . . . . . . . 16 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 224 | 10 30 11 55 113 . 107 186 74 7 224 . . Initial 74 | . . 11 . 17 . . 29 74 7 . . . Average 48 | 1 12 4 23 87 . 34 122 39 2 79 . . Influence Increases 1375 | 20 60 . 75 136 . 107 197 125 . 290 250 115 Destroy 0b10 Robot/C 560 | . . . . 80 . 80 120 40 . 40 160 40 Destroy 0b10 Robot/NC 30 | 20 . . . . . . 10 . . . . . Destroy Leader 82 | . . . . 10 . 10 22 10 . . 30 . Successful Hack 89 | . . . . . . . . . . 89 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 60 | . . . . . . . . 30 . 30 . . Destroy Structure 134 | . . . . 16 . 17 45 . . 56 . . Partial Spotted 30 | . . . 30 . . . . . . . . . Lose Combat Pursuer 360 | . 30 . 45 30 . . . 45 . 75 60 75 Influence Decreases 1274 | 20 30 30 30 98 83 30 108 271 20 86 371 97 Entered New Map 377 | . . 19 . 28 83 . 48 92 13 . 77 17 Time Decay 732 | 20 30 11 30 50 . 10 50 179 7 61 234 50 Lost Part 155 | . . . . 20 . 20 10 . . 25 50 30 Lost Ally 10 | . . . . . . . . . . . 10 . Squads Dispatched 12 | . 2 1 1 . . 1 . 3 . 4 . . Investigation 5 | . 1 1 1 . . . . . . 2 . . Extermination 2 | . . . . . . . . 1 . 1 . . Reinforcement 5 | . 1 . . . . 1 . 2 . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 4 | . 1 . . . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 16 5 6 9 . 8 10 9 6 9 12 17 Peak Tracking Total 13 | . 13 5 6 5 . 5 8 3 6 5 4 12 Tactical Retreats 15 | . 1 . 2 2 . . . 2 1 3 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 3 | . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 4 | . . . . . . . . 2 . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 17 | . 2 1 2 . 1 . 3 2 . 6 . . Terminals 9 | . 1 . . . . . 2 1 . 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 3 1 2 . 4 . 8 5 . 17 . . Successful 21 | . 1 1 2 . 4 . 4 3 . 6 . . Failed 19 | . 2 . . . . . 4 2 . 11 . . Catastrophic 1 | . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 1 . . . . . 1 3 . 12 . . Terminals 25 | . 2 . . . . . 6 4 . 13 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . . 4 . 1 1 . 1 . . Record 4 | . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . Retrieve Study 4 | . . . 2 . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 1 1 . 3 . . Terminals 5 | . . . . . . . 1 1 . 3 . . Assimilate 2 | . . . . . . . . . . 2 . . Botnet 3 | . . . . . . . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . . . 2 1 . 6 . . Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 1 . Highest-Rated Group 26 | . . . . . . . . . . 26 26 . Highest-Rated Ally 26 | . . . . . . . . . . 26 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Active Infowar (turns) 1106 | 6 91 22 . . . . 4 355 46 38 544 . Sensors 866 | . . . . . . . . 238 46 38 544 . Terrain 405 | . . . . . . . 4 355 46 . . . Seismic 233 | 6 91 22 . . . . . 114 . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 1955 | 84 91 52 84 110 95 41 111 361 56 181 576 113 Spaces Moved 2627 | 44 106 102 175 267 256 81 189 382 88 305 327 305 Core 86 | 5 . . . . . . . . 11 70 . . Treads . | . . . . . . . . . . . . . Legs 81 | 39 42 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 843 | . . . . . . . 36 382 77 32 316 . Flight 1617 | . 64 102 175 267 256 81 153 . . 203 11 305 Fastest Speed 32 | 50 40 37 37 34 37 37 32 44 44 35 32 32 Average Speed 46 | 114 75 39 37 35 37 38 37 44 46 47 77 32 Slowest Speed 125 | 120 120 120 37 37 37 120 52 44 111 125 120 35 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 28 | . 3 4 3 5 . 3 2 . . 3 . 5 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 29 27 23 71 65 17 19 10 93 9 57 35 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 . . 1 . . . . . 1 . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . 1 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 203 | . . . . 19 . 38 61 . . 65 . 20 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 203 | . . . . 19 . 38 61 . . 65 . 20 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 3178 | 58 115 109 190 275 255 84 218 537 101 326 597 313 Wait 372 | . 4 2 16 5 . . 2 99 2 6 231 5 Move 2562 | 43 99 93 168 256 255 75 184 382 87 298 326 296 Hop 26 | . 3 4 3 5 . 2 2 . . 3 . 4 Pick Up 18 | . 2 3 1 1 . . 4 2 2 1 1 1 Fast Attach 45 | 7 1 3 1 2 . 1 7 4 5 7 5 2 Attach 23 | . . 1 1 1 . 1 4 7 3 2 2 1 Detach 20 | . 4 1 . 1 . 1 3 5 1 2 2 . Swap 7 | . . 1 . . . . 1 2 . . 3 . Drop 17 | . 2 1 . 2 . 1 3 2 1 2 1 2 Fire 60 | 8 . . . 2 . 3 8 11 . 1 26 1 Melee 4 | . . . . . . . . . . 4 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous 10 | . . . . . . . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Discovered new exit (range 15) 176 | -10/Materials | Entered Mines 177 | -10/Mines | Learned location of Storage (-8) 191 | -10/Mines | Found DCF Scrap (12 items) 211 | -10/Mines | Met a Derelict shopkeep closing up shop 224 | -10/Mines | Discovered new exit (range 11) 227 | -10/Mines | Core integrity fell below 50% 228 | -10/Mines | Entered Materials 228 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Discovered new exit (range 9) 312 | -9/Materials | Entered Mines 335 | -9/Mines | Discovered new exit (range 10) 341 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 343 | -9/Mines | Build established: Mutant 360 | -9/Mines | Excavation squad dispatched 360 | -9/Mines | A large section of the Mines collapsed 376 | -9/Mines | Learned Materials emergency access door positions 386 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 407 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 421 | -9/Mines | Discovered new exit (range 5) 422 | -9/Mines | Entered Exiles 432 | -9/Exiles | Met 8R-AWN 438 | -9/Exiles | Met EX-HEX 448 | -9/Exiles | Met EX-BIN 452 | -9/Exiles | Met EX-DEC 455 | -9/Exiles | Learned location of Zion (-6) 472 | -9/Exiles | Visited The Gauntlet 496 | -9/Exiles | Discovered new exit (range 10) 517 | -9/Exiles | Entered Mines 549 | -8/Mines | Discovered new exit (range 10) 551 | -8/Mines | Core integrity fell below 50% 558 | -8/Mines | Entered Materials 558 | -8/Materials | Evolved 2 slots: Utility x2 563 | -8/Materials | Discovered new exit (range 15) 632 | -8/Materials | Discovered new exit (range 15) 669 | -8/Materials | Entered Factory 669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -7/Factory | Sucked down chute 1030 | -7/Factory | Entered Waste 1034 | -7/Waste | Spotted C-40 Crusher 1034 | -7/Waste | Spotted C-40 Crusher 1051 | -7/Waste | Spotted C-40 Crusher 1058 | -7/Waste | Spotted C-40 Crusher 1063 | -7/Waste | Spotted C-40 Crusher 1063 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1063 | -7/Waste | Spotted C-40 Crusher 1066 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1076 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1076 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1079 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1082 | -7/Waste | Discovered new exit (range 10) 1086 | -7/Waste | Entered Factory 1112 | -7/Factory | Lost 7 parts (1p5n1u) 1214 | -7/Factory | Core integrity fell below 50% 1232 | -7/Factory | Lost 3 parts (2n1w) 1259 | -7/Factory | Discovered new exit (range 5) 1261 | -7/Factory | Discovered new exit (range 13) 1262 | -7/Factory | Identified exit to Lower Caves 1267 | -7/Factory | Entered Lower Caves 1267 | -7/Lower Caves | Accompanied by 1 ally 1411 | -7/Lower Caves | Learned location of Extension (-5) 1429 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1840 | -7/Lower Caves | Discovered new exit (range 3) 1843 | -7/Lower Caves | Identified exit to Lower Caves 1843 | -7/Lower Caves | Entered another Lower Caves area 1848 | -7/Lower Caves | Lost 4 parts (1n2u1w) 1894 | -7/Lower Caves | Learned Factory security intel 1940 | -7/Lower Caves | Core integrity fell below 20% 1956 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Factory security intel. 01895_ Searching scrap... 01895_ Found Weapon Shielding. 01895_ Found 41 Matter. 01896_ Acquired Weapon Shielding. 01897_ Acquired 10 matter. 01903_ Acquired Fire Trap. 01905_ Acquired 10 matter. 01937_ Gravmag System destroyed. 01938_ VTOL Module destroyed. 01938_ Backup Laser III destroyed. 01938_ Dropped Gatling Laser. 01948_ Dropped Fire Trap. 01949_ Installed Fire Trap. 01952_ Searching scrap... 01952_ Found Hvy. Missile Launcher. 01952_ Found 36 Matter. 01953_ Acquired Hvy. Missile Launcher. 01954_ S-27 Virus destroyed. 01955_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????### ### """"" | | ?????????????????????????## ##?# """"" | | ?????????????????????????## ## ##??# " "" | | ??????????????????????#### ### ##??# " " | | ??????????????????????# ### #### ###" | | ??????????????????????# ####" | | ??????????????????????## | | ???????????????????????### | | ?????????????????????????## ###### | | ??????????????????????????# ## ##??## | | ??????????????????????????# #### ##??# | | ??????????????????????????######### ##?## | | ?????????????????????????????## ##?## | | ???????????????????????##??### #?## | | ??????????????????????## ### ### ### | | ??????????????????????# ## ### #??# ### ## | | ??????????????????????# ####??####???##?# ##? | | ??????????????????????# ##?????????????# ##?? | | ???????????????????????# ############??# #??? | | ??????????????????????## = ##?# #?? | | ??????????????????????# [%## ###### #### #?? | | ??????????????????????# % =## #????# ######?# | | ??????????????????????# %[ ## #????# # ###### | | ??????????????????????# ## #???# # | | ??????????????????????# [ # #??# # | | ???????????????????????# @ # #??## ### ## | | ???????????????????????##%s #??# ## ?# ## | | ????????????????????????##### #??##### ## #? | | ?????????????????????????????# #?????##### #? | | ????????????????????????????? ## ##?????????# #? | | ?????????????????????????????# ??##??????????# ? | | ?????????????????????????????# ?????????????? #? | | ?????????????????????????????# ?????????????? #?? | | ?????????????????????????????# ?????????????? ??? | | ??????????????????????????????##?????????????? ??? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 63 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed FluxArchitectProtomatter Manual? 0 Play Time 00:32:00 Cumulative 380.1 hours Start 2025.10.26 @ 15:37:40 End 2025.10.26 @ 16:14:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 90 Adventurer 68 Explorer 3 Win Type - Total 32 Types 19/2/3/4/3/0/0/0/0/1 Lore% 78 Gallery% 75 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71080f89-44cf-4fd4-a1ab-9a68f0b13200