Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 07:40:32 Player: toydarian Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (661) 661 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1221 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 114/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Structural Scanner Core Shielding Hacking Suite Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Structural Scanner Core Shielding Hacking Suite Small Laser Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 6 22 7 Power 7 | 1 5 1 Engine 7 | 1 5 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 3 | . 3 . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 14 | 2 6 6 Energy Gun 5 | . 4 1 Energy Cannon . | . . . Ballistic Gun 9 | 2 2 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 8 1 Power 3 | . 3 . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 14 | . 14 14 Treads 7 | . 8 . Leg 20 | . 19 28 Storage 14 | . 14 14 Processor 6 | . 6 . Protection 5 | . 5 14 Energy Gun 5 | . 6 1 Ballistic Gun 22 | . 21 25 Peak Build Rating 10 | 6 9 10 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 50 | 13 48 50 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 5 20 20 Average Carried 16 | 2 16 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 5 19 19 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 973 | 264 614 95 Remotely . | . . . Salvage Created 1098 | 57 922 119 Parts 65 | 3 53 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 18 6 Guns 24 | . 18 6 Classes Destroyed 5 | 1 4 . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 2 | . 2 . Swarmer 11 | . 6 5 Grunt 13 | . 12 1 Best Kill Streak 4 | 1 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 199 | . 156 43 Missed 32 | . 27 5 Damage Taken 1894 | . 1497 397 Core 257 | . 215 42 Absorbed by Shields . | . . . Redirected to Shielding 11 | . 4 7 Core Remaining (%) 100 | 100 . . Volleys Fired 120 | 1 105 14 Largest 2 | 2 2 2 Hottest 85 | 40 80 85 Shots Fired 239 | 2 210 27 Gun 239 | 2 210 27 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 174 | 2 152 20 Thermal 65 | . 58 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 7 Robot Miss Streak 9 | . 9 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 138 | 2 119 17 Core Hits 61 | 2 50 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1369 | 23 1164 182 Guns 1358 | 23 1153 182 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 988 | 23 842 123 Thermal 370 | . 311 59 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 305 | . 177 305 Average Temperature 57 | . 42 125 Received Heat Transfer 876 | . 741 135 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 848 | . 700 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 255 | 5 255 215 Initial 30 | . 3 30 Average 69 | . 67 130 Maximum Alert Level 1 | . 1 1 Low Security (%) 92 | 100 92 90 Level 1 7 | . 7 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 58 10 Peak Tracking Total 5 | . 5 5 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2952 | 62 2720 170 Spaces Moved 1010 | 41 923 46 Core 4 | 4 . . Treads 256 | . 256 . Legs 750 | 37 667 46 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 244 | 113 249 260 Slowest Speed 400 | 120 400 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 87 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1286 | 52 1161 73 Wait 69 | . 66 3 Move 1008 | 40 922 46 Hop . | . . . Pick Up 35 | 5 29 1 Fast Attach 10 | 6 4 . Attach 12 | . 10 2 Detach 5 | . 5 . Swap 13 | . 8 5 Drop 13 | . 11 2 Fire 120 | 1 105 14 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Discovered new exit (range 10) 1606 | -10/Materials | Core integrity fell below 50% 1616 | -10/Materials | Lost 4 parts (1p2n1w) 1769 | -10/Materials | Discovered new exit (range 10) 1830 | -10/Materials | Core integrity fell below 20% 2327 | -10/Materials | Discovered new exit (range 8) 2661 | -10/Materials | Build established: Scavenger-Mutant 2783 | -10/Materials | Entered Mines 2953 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 02788_ S-10 Pest destroyed. 02801_ Acquired 10 matter. 02808_ Acquired 12 matter. 02821_ Dropped Lgt. Assault Rifle. 02907_ Overheating: System interference. 02907_ Lgt. Assault Rifle temporarily disabled. 02909_ Lgt. Assault Rifle destroyed. 02911_ G-47 Trooper destroyed. 02918_ S-10 Pest destroyed. 02923_ Acquired 49 matter. 02937_ S-10 Pest destroyed. 02945_ Acquired Lgt. Assault Rifle. 02946_ Acquired 2 matter. 02948_ Dropped Ion Engine. 02950_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????######??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ???????????????????????####= #??????????????? | | ???????????????????????# [ #??????????????? | | ?????????????????####### ## = #??????????????? | | ?????????????????# ## * #??????????????? | | ?????????????????# #############??????????????? | | ?????????????????# #??????????????????????????? | | ??? ####### #########??????????????????? | | ??? r s @*#??????????????????? | | ????# ###############%#??????????????????? | | ?????????????????????????#*#??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????#=#??????????????????? | | ??????????????????######## ### """ "??????????? | | ?????????????????# *% """ "??????????? | | ?????????????????# ???????? | | ?????????????????# ##### #######???????? | | ?????????????????# """ ?????? #?????????????? | | ??????????????? """ ???????#?????????????? | | ????????????? """ ??????????????????????? | | ????????????? #?#?? ??????????????????????? | | ??????????????????? """ ??????????????????????? | | ??????????????????? """???????????????????????? | | ?????????????????????""???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPiercingRifle Manual? 0 Play Time 00:17:34 Cumulative 39.9 hours Start 2024.11.02 @ 07:23:58 End 2024.11.02 @ 07:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 49 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e74260f9-33a1-4b0e-beed-db78c2fada41