Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 01:51:46

Player: TheProctologist

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (4)        800
Robots Destroyed (36)      180
Value Destroyed (758)      758
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2258

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             385/400
Matter                     24/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (3) ------
  Improved Heat Sink
     Large Storage Unit
           Sensor Array
>          --- WEAPON (3) -------
           Flak Cannon
           Rocket Launcher
           Rocket Launcher
>          --- INVENTORY (15) ---
           Ion Engine
     Light Nuclear Core
     Light Treads
           Pulse Rifle
           Pulse Rifle
           Pulse Rifle
           Flak Cannon
           Flak Cannon
           Flak Cannon
           Datajack
           Mining Laser
           Plasma Cutter
           Hammer
           Hammer
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
  Improved Heat Sink
     Large Storage Unit
           Sensor Array
>          --- WEAPON -----------
           Flak Cannon
           Rocket Launcher
           Rocket Launcher
>          --- INVENTORY --------
           Ion Engine
     Light Nuclear Core
     Light Treads
           Pulse Rifle
           Pulse Rifle
           Pulse Rifle
           Flak Cannon
           Flak Cannon
           Flak Cannon
           Datajack
           Mining Laser
           Plasma Cutter
           Hammer
           Hammer
           Mining Claw
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
  Protection               Medium Armor Plating
Weapon                     Rocket Launcher
  Energy Gun               EM Pulse Gun
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Rocket Launcher
  Impact Weapon            Hammer
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Slots Evolved              2    | .   .   .   2   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  1    | .   .   .   1   .   
  Weapon                   1    | .   .   .   1   .   
Parts Attached             44   | 7   13  7   16  1   
  Power                    4    | 1   .   1   2   .   
    Engine                 4    | 1   .   1   2   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               10   | 2   2   1   5   .   
    Treads                 6    | 2   2   1   1   .   
    Leg                    4    | .   .   .   4   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  10   | 2   5   1   2   .   
    Device                 5    | 1   1   1   2   .   
    Storage                3    | 1   2   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             2    | .   2   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   20   | 2   6   4   7   1   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          4    | .   2   2   .   .   
    Ballistic Gun          1    | 1   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   1   .   
    Launcher               11   | .   4   1   5   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          1    | .   .   .   1   .   
    Slashing Weapon        1    | .   .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 5    | .   1   3   1   .   
  Power                    1    | .   .   1   .   .   
  Propulsion               2    | .   .   1   1   .   
  Utility                  2    | .   1   1   .   .   
  Weapon                   .    | .   .   .   .   .   
  Highest Loss Streak      1    | .   1   1   1   .   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     93   | .   99  85  95  100 
  Engine                   12   | .   14  13  11  11  
  Treads                   21   | .   27  28  11  .   
  Leg                      3    | .   .   .   10  22  
  Device                   7    | .   4   .   19  22  
  Storage                  13   | .   14  14  11  11  
  Protection               3    | .   9   .   .   .   
  Energy Gun               1    | .   4   .   .   .   
  Energy Cannon            1    | .   2   1   2   .   
  Ballistic Gun            1    | .   4   .   .   .   
  Ballistic Cannon         2    | .   .   .   8   11  
  Launcher                 20   | .   16  25  17  22  
  Impact Weapon            1    | .   .   .   4   .   
Peak Build Rating          18   | 9   12  12  18  18  
  Average Rating           11   | 6   10  9   16  18  
  On Entrance              9    | .   9   12  9   18  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             41   | 15  40  40  41  39  
  Greatest Support         40   | 40  40  40  40  20  
  Greatest Overweight (x)  12   | .   .   .   12  1   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 15   | 8   15  15  15  15  
  Average Capacity         13   | 7   10  15  15  15  
  Most Carried             15   | 3   14  15  15  15  
  Average Carried          11   | 2   7   14  14  15  
  Final Capacity           15   | 8   15  15  15  15  
  Final Carried            15   | 3   14  15  15  15  

 Class Distribution 
--------------------
 70% | Mutant
  8% | Scavenger-Mutant
  8% | Scavenger-Skirmisher
  5% | Bomber
  5% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
 Scavenger-Skirmisher | -9/Mines

 Resources                      | -11 -10 -10 -9  -9  
-----------                Run  | Yrd Mat Min Mat Min 
Matter Collected           670  | 291 177 76  126 .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            904  | 115 491 150 148 .   
  Parts                    59   | 10  26  13  10  .   
Haulers Intercepted        2    | .   1   .   1   .   
Recyclers Shooed           2    | .   1   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Combat Hostiles Destroyed  26   | .   10  10  6   .   
  Melee                    2    | .   .   .   2   .   
  Guns                     4    | .   4   .   .   .   
  Cannons                  3    | .   2   1   .   .   
  AOE                      17   | .   4   9   4   .   
Classes Destroyed          7    | 2   3   2   .   .   
  Worker                   1    | .   .   1   .   .   
  Tunneler                 3    | 2   1   .   .   .   
  Hauler                   2    | .   1   .   1   .   
  Recycler                 3    | 1   1   1   .   .   
  Mechanic                 1    | .   1   .   .   .   
  Swarmer                  12   | .   .   8   4   .   
  Grunt                    14   | .   10  2   2   .   
Best Kill Streak           4    | 3   3   4   4   .   
  Combat Bots Only         4    | .   2   4   4   .   
Max Kills in Single Turn   4    | 1   2   3   4   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 4    | .   1   3   4   .   
  Melee                    1    | .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -9  -9  
--------                   Run  | Yrd Mat Min Mat Min 
Hostile Shots Fired        96   | .   29  37  24  6   
  Missed                   19   | .   3   9   4   3   
Damage Taken               1274 | .   607 356 287 24  
  Core                     117  | .   59  43  15  .   
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         79   | 100 .   59  .   .   
Volleys Fired              45   | 7   23  14  1   .   
  Largest                  3    | 2   2   2   3   .   
  Hottest                  136  | 60  136 66  110 .   
Shots Fired                84   | 14  46  21  3   .   
  Gun                      40   | 14  26  .   .   .   
  Cannon                   15   | .   8   6   1   .   
  Launcher                 29   | .   12  15  2   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  21   | 7   13  .   1   .   
  Thermal                  8    | .   8   .   .   .   
  Explosive                29   | .   12  15  2   .   
  Electromagnetic          26   | 7   13  6   .   .   
  Robot Hit Streak         12   | 5   12  2   1   .   
  Robot Miss Streak        4    | 1   3   3   4   .   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   1   .   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   .   
Shots Hit Robots           60   | 11  32  10  7   .   
  Core Hits                43   | 4   22  13  4   .   
  Critical Kills           1    | .   .   .   1   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         1    | .   .   .   1   .   
    Smash                  1    | .   .   .   1   .   
Melee Attacks              8    | .   .   2   6   .   
  Impact                   6    | .   .   .   6   .   
  Slashing                 2    | .   .   2   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            2    | .   .   1   1   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           2458 | 155 921 879 475 28  
  Guns                     439  | 155 284 .   .   .   
  Cannons                  201  | .   103 84  14  .   
  Explosions               1412 | .   493 676 243 .   
  Melee                    279  | .   .   71  208 .   
  Ramming                  127  | .   41  48  10  28  
  Kinetic                  211  | 80  117 .   14  .   
  Thermal                  146  | .   103 43  .   .   
  Explosive                1369 | .   493 633 243 .   
  Electromagnetic          326  | 75  167 84  .   .   
  Impact                   208  | .   .   .   208 .   
  Slashing                 71   | .   .   71  .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         2    | .   2   2   .   .   
  Average Corruption       1    | .   1   2   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
  Effects                  16   | .   5   11  .   .   
    Message Errors         2    | .   .   2   .   .   
    Matter Fused           2    | .   2   .   .   .   
    Heat Flow Errors       2    | .   .   2   .   .   
    Energy Discharges      4    | .   1   3   .   .   
    Parts Rejected         1    | .   .   1   .   .   
    Data Loss (minor)      3    | .   2   1   .   .   
    Misfires               1    | .   .   1   .   .   
    Weapon Failures        1    | .   .   1   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            63   | .   1   27  35  .   
  Projectiles              18   | .   .   18  .   .   
  Explosions               32   | .   1   3   28  .   
  Melee                    13   | .   .   6   7   .   
Knockbacks                 2    | .   1   .   .   1   
  Impact                   2    | .   1   .   .   1   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      239  | .   107 132 .   .   
  Shots                    8    | .   3   5   .   .   
  Rammed                   11   | .   5   5   1   .   
Targets Rammed             20   | .   6   6   4   4   
  Kicked                   7    | .   .   .   3   4   
  Crushed                  2    | .   1   1   .   .   
Highest Temperature        204  | .   204 201 .   .   
  Average Temperature      51   | .   52  48  .   .   
  Received Heat Transfer   378  | .   210 9   159 .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           1    | .   .   .   1   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              3    | .   .   1   2   .   
  Impact Corruptions       1    | .   .   .   1   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         235  | .   185 50  .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      1    | .   .   1   .   .   

 Alert                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Peak Influence             328  | 15  248 328 141 69  
  Initial                  54   | .   9   37  50  54  
  Average                  107  | 8   127 150 52  54  
Maximum Alert Level        1    | .   1   1   .   .   
  Low Security (%)         87   | 100 82  78  100 100 
  Level 1                  12   | .   17  21  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          5    | .   5   .   .   .   
  Investigation            3    | .   3   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Min Mat Min 
Distress Signals           1    | .   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              49   | .   17  16  14  2   
  Peak Tracking Total      10   | .   3   8   10  3   
  Tactical Retreats        5    | .   .   4   .   1   

 Traps                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                1    | .   .   1   .   .   

 Machines                       | -11 -10 -10 -9  -9  
----------                 Run  | Yrd Mat Min Mat Min 
Machines Disabled          5    | .   3   1   1   .   
  Max in Single Turn       1    | .   1   1   1   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Min Mat Min 
Machines Accessed          6    | .   5   .   1   .   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              1    | .   .   .   1   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                15   | .   14  .   1   .   
  Successful               3    | .   2   .   1   .   
  Failed                   12   | .   12  .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   9    | .   9   .   .   .   
  Terminals                14   | .   14  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              1    | .   .   .   1   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             1    | .   1   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 1    | .   .   .   1   .   
  Insert Component         1    | .   .   .   1   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   .   
  Terminals                1    | .   1   .   .   .   
    Operators              1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         6    | .   5   .   1   .   
  Full Trace Events        3    | .   3   .   .   .   
  Feedback Events          1    | .   1   .   .   .   
    Corruption             1    | .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  
------------               Run  | Yrd Mat Min Mat Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  
--------                   Run  | Yrd Mat Min Mat Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   3   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   
-------------              Run  | Yrd  Mat  Min  Mat  Min  
Turns Passed               2851 | 129  824  1027 730  141  
Spaces Moved               1500 | 62   437  597  335  69   
  Core                     5    | 3    .    .    2    .    
  Treads                   1269 | 59   437  597  176  .    
  Legs                     226  | .    .    .    157  69   
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  190  
  Average Speed            169  | 154  160  160  198  190  
  Slowest Speed            650  | 160  160  160  650  190  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       1    | .    1    .    .    .    
Exploration Rate (%)       45   | 4    84   94   25   21   
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        2    | .    .    1    1    .    
  Unknown Exits Taken      2    | 1    1    .    .    .    
Scrap Searched             1    | .    .    1    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          274  | .    90   171  13   .    
  Melee                    .    | .    .    .    .    .    
  Projectile               1    | .    1    .    .    .    
  AOE                      273  | .    89   171  13   .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Min Mat Min 
Total                      1691 | 78  509 641 388 75  
  Wait                     23   | .   14  8   1   .   
  Move                     1496 | 61  436 596 334 69  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  31   | 3   13  5   10  .   
  Fast Attach              14   | 7   2   1   4   .   
  Attach                   12   | .   2   5   5   .   
  Detach                   5    | .   1   1   3   .   
  Swap                     18   | .   9   1   7   1   
  Drop                     19   | .   3   2   13  1   
  Fire                     45   | 7   23  14  1   .   
  Melee                    8    | .   .   2   6   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     7    | .   .   .   3   4   
  Crush                    13   | .   6   6   1   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines

 History 
---------
 Turn | Location      | Event
   30 | -11/Scrapyard | Discovered new exit (range 15)
  130 | -11/Scrapyard | Entered Materials
  184 | -10/Materials | Discovered new exit (range 16)
  302 | -10/Materials | Build established: Mutant
  511 | -10/Materials | Crushed by falling debris
  542 | -10/Materials | Discovered new exit (range 10)
  697 | -10/Materials | Discovered new exit (range 6)
  850 | -10/Materials | Discovered new exit (range 5)
  954 | -10/Materials | Entered Mines
 1001 | -10/Mines     | Identified exit to Materials
 1047 | -10/Mines     | Learned Materials garrison access intel
 1180 | -10/Mines     | Discovered exit to Materials (range 5)
 1247 | -10/Mines     | Learned 2 Materials zone layouts
 1402 | -10/Mines     | Discovered new exit (range 7)
 1981 | -10/Mines     | Entered Materials
 1981 | -9/Materials  | Evolved 2 slots: Utility x1, Weapon x1
 1982 | -9/Materials  | Identified exit to Mines
 2635 | -9/Materials  | Discovered exit to Mines (range 14)
 2711 | -9/Materials  | Entered Mines
 2718 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 2732 | -9/Mines      | Met a Derelict bent on vengeance
 2852 | -9/Mines      | Self-destructed

 Last Messages 
---------------
02714_ 8D-M9D(g): "You know what I say? NO!"
02715_ 8D-M9D(g): "Everyone knows a good old
  rocket launcher goes a long way."
02716_ 8D-M9D(g): "Need to get rid of a swarm?
  Done. Need a big hole in the wall? Done."
02717_ 8D-M9D(g): "Need a small hole in the
  wall? Leave that to the mining laser wimps, I
  say!"
02718_ 8D-M9D(g): "Would you like a rocket
  launcher? I know I would if I were you, so I'm
  going to lend you mine."
02718_ 8D-M9D(g) slips back into the shadows.
02721_ Dropped Rocket Launcher.
02733_ K-01 Serf collects debris. <x2>
02736_ Kicked K-01 Serf out of the way.
02738_ K-01 Serf collects debris.
02748_ R-06 Scavenger collects Rocket Launcher.
02787_ Kicked U-05 Engineer. <x2>
02808_ Kicked T-07 Excavator out of the way.
02808_ T-07 Excavator knocked back.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              InsulationPhasingBoomstick
  Manual?         0
Play Time         00:28:58
  Cumulative      30.7 hours
  Start           2024.08.18 @ 01:23:34
  End             2024.08.18 @ 01:51:46
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          43
  Rogue           43
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          21
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x40
Zoom Use          10%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2fa030ed-c4cb-4e55-a034-2bbea492e989