Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 18:51:23 Player: Horse Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (19) 95 Value Destroyed (430) 430 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 765 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Walking (150) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (14) --- Light Treads Light Treads Aluminum Leg Improved Heat Sink Small Storage Unit Small Storage Unit Targeting Computer Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Small Storage Unit Small Storage Unit Targeting Computer Targeting Computer Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 8 12 Power 3 | 1 2 Engine 2 | 1 1 Core 1 | . 1 Reactor . | . . Propulsion 7 | 3 4 Treads 1 | 1 . Leg 6 | 2 4 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 2 2 Device . | . . Storage 4 | 2 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 4 | 2 2 Energy Cannon . | . . Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 3 | . 3 Propulsion 3 | . 3 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 89 | . 89 Engine 5 | . 5 Core 2 | . 2 Leg 26 | . 26 Storage 28 | . 28 Energy Gun 21 | . 21 Ballistic Gun 4 | . 4 Naked Turns . | . . Heaviest Build 34 | 15 34 Greatest Support 20 | 20 20 Greatest Overweight (x) 8 | 1 8 Average Overweight (x) . | . . Largest Inventory Capacity 14 | 8 14 Average Capacity 11 | 5 12 Most Carried 9 | 3 9 Average Carried 6 | 1 7 Final Capacity 14 | 8 14 Final Carried 9 | 3 9 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 423 | 280 143 Remotely . | . . Salvage Created 721 | 92 629 Parts 38 | 1 37 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 12 | . 12 Guns 11 | . 11 AOE 1 | . 1 Classes Destroyed 6 | 1 5 Worker 2 | . 2 Hauler 1 | . 1 Recycler 2 | 1 1 Watcher 2 | . 2 Swarmer 3 | . 3 Grunt 9 | . 9 Best Kill Streak 10 | 1 10 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1101 | . 1101 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 68 | 1 67 Largest 2 | 2 2 Hottest 105 | 80 105 Shots Fired 111 | 2 109 Gun 111 | 2 109 Cannon . | . . Launcher . | . . Special . | . . Kinetic 21 | . 21 Thermal 39 | . 39 Explosive . | . . Electromagnetic 51 | 2 49 Robot Hit Streak 14 | 2 14 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 72 | 2 70 Core Hits 31 | 1 30 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1141 | 104 1037 Guns 965 | 27 938 Cannons . | . . Explosions 176 | 77 99 Melee . | . . Ramming . | . . Kinetic 221 | . 221 Thermal 492 | 77 415 Explosive . | . . Electromagnetic 428 | 27 401 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 389 | 18 389 Average Temperature 126 | 12 128 Received Heat Transfer 549 | . 549 Effects 2 | . 2 Energy Bleed 2 | . 2 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 1 | . 1 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1017 | 100 917 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | 1 2 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 264 | 5 264 Average Influence 113 | . 128 Maximum Alert Level 1 | . 1 Low Security (%) 71 | 100 67 Level 1 28 | . 32 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 21 | . 21 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 3 | . 3 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Prototype ID Bank 1 | . 1 Locate Traps 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 586 | 70 516 Spaces Moved 251 | 42 209 Core 5 | 4 1 Treads 13 | 13 . Legs 233 | 25 208 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 140 | 127 143 Slowest Speed 450 | 160 450 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 24 | 5 44 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 10 | . 10 Melee . | . . Projectile . | . . AOE 10 | . 10 Actions | -11 -10 --------- Run | Scr Mat Total 366 | 53 313 Wait 20 | . 20 Move 250 | 41 209 Hop . | . . Pick Up 6 | 2 4 Fast Attach 15 | 8 7 Attach 2 | . 2 Detach 2 | 1 1 Swap 3 | . 3 Drop . | . . Fire 68 | 1 67 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 321 | -10/Materials | Core integrity fell below 50% 335 | -10/Materials | Lost 6 parts (2p2n2w) 526 | -10/Materials | Core integrity fell below 20% 560 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Destroyed by Explosive Trap Last Messages --------------- 00464_ Acquired Sml. Laser. 00477_ U-05 Engineer builds a Wall. 00477_ T-07 Excavator is excavating. 00478_ Acquired 20 matter. 00478_ K-01 Serf collects debris. 00488_ Connecting with Recycling Unit... 00488_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 00498_ U-05 Engineer builds a Wall. 00507_ Sml. Matter Pod melted. 00507_ K-01 Serf destroyed. 00507_ U-05 Engineer builds a Door. 00517_ R-06 Scavenger collects Ion Engine. 00525_ Overheating: Energy bleed (-20). 00528_ Overheating: Energy bleed (-5). 00546_ Aluminum Leg melted. 00546_ Ion Engine melted. 00546_ G-34 Mercenary destroyed. 00560_ EXIT=FOUND 00587_ Triggered Explosive Trap. 00587_ An explosion rips through the floor. 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