Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 13:11:10 Player: Jimothy Jimone Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (461) 461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1641 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 120/125 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Disposable Heat Sink Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Maul > --- INVENTORY (5) ---- Signal Interpreter Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Structural Scanner Signal Interpreter Terrain Scanner Light Armor Plating > --- WEAPON ----------- Assault Rifle Maul > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Maul Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 22 | 5 7 3 7 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads . | . . . . Leg 4 | . 3 . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 3 2 2 Device 4 | . 2 1 1 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | 1 . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 3 | . 4 3 4 Power 1 | . 1 1 . Propulsion 1 | . 1 1 . Utility . | . . . 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 2 | . 1 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 90 99 75 Engine 10 | . 14 11 8 Leg 19 | . 26 22 13 Device 18 | . 18 22 17 Processor 8 | . . 11 11 Protection 5 | . . 10 5 Ballistic Gun 5 | . 14 4 . Launcher 4 | . . 6 5 Impact Weapon 12 | . 12 11 12 Peak Build Rating 12 | 5 10 12 12 Average Rating 9 | 3 9 11 9 On Entrance 6 | . 5 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 8 12 16 16 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 2 Class Distribution -------------------- 65% | Mutant 34% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 393 | 233 31 99 30 Remotely . | . . . . Salvage Created 394 | 23 31 221 119 Parts 10 | 3 . 3 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 8 | . 1 4 3 Melee 2 | . . 2 . AOE 2 | . . . 2 Classes Destroyed 6 | 1 2 2 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Grunt 6 | . 1 3 2 Sentry 2 | . . 1 1 Best Kill Streak 3 | 1 1 2 3 Combat Bots Only 2 | . 1 2 2 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 161 | . 10 18 133 Missed 57 | . 2 5 50 Hits 104 | . 8 13 83 Projectile 104 | . 8 13 83 Critical Strikes 3 | . . . 3 Damage Taken 1338 | . 89 196 1053 Core 435 | . 31 34 370 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 2 | 1 . . 1 Largest 1 | 1 . . 1 Hottest 30 | 20 . . 30 Shots Fired 2 | 1 . . 1 Gun 1 | 1 . . . Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 1 | 1 . . . Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 1 | 1 . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 22 | 1 7 11 3 Core Hits 9 | 1 . 3 5 Critical Kills . | . . . . Critical Parts Destroyed 4 | . 2 1 1 Critical Strikes 4 | . 2 1 1 Smash 4 | . 2 1 1 Melee Attacks 56 | . 10 17 29 Impact 56 | . 10 17 29 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 1068 | 14 280 496 278 Guns 14 | 14 . . . Cannons . | . . . . Explosions 157 | . . . 157 Melee 887 | . 280 496 111 Ramming 10 | . . . 10 Kinetic 14 | 14 . . . Thermal . | . . . . Explosive 157 | . . . 157 Electromagnetic . | . . . . Impact 887 | . 280 496 111 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 286 | . 96 163 27 Projectiles . | . . . . Explosions . | . . . . Melee 286 | . 96 163 27 Knockbacks 3 | . 1 1 1 Impact 3 | . 1 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . . . 5 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 5 | . . . 5 Average Temperature 5 | . . . 5 Received Heat Transfer 627 | . 48 90 489 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 1 3 1 Combat Hostiles 4 | . 1 2 1 Parts Fried 6 | . 1 4 1 Impact Corruptions 11 | . 4 6 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 202 | 5 20 77 202 Initial 24 | . 3 . 24 Average 37 | 2 1 23 72 Influence Increases 501 | 5 29 147 320 Destroy 0b10 Robot/C 160 | . 20 80 60 Destroy 0b10 Robot/NC 20 | 5 5 5 5 Destroy Leader 42 | . 2 20 20 Successful Hack 12 | . . 7 5 Disable Machine 30 | . . 15 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 27 | . 2 5 20 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 412 | . 34 89 289 Entered New Map 36 | . 2 . 34 Time Decay 276 | . 32 89 155 Lost Part 100 | . . . 100 Squads Dispatched 7 | . . . 7 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 2 5 19 Peak Tracking Total 11 | . 1 2 11 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 4 1 4 Terminals 9 | . 4 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 7 2 11 Successful 7 | . 2 1 4 Failed 13 | . 5 1 7 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 20 | . 7 2 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Branch Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Alert Level 2 | . 1 . 1 Dispatch Records 2 | . 1 . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 868 | . 188 299 381 Optics 8 | . . . 8 Sensors 438 | . . 65 373 Terrain 418 | . 184 234 . Structural 774 | . 184 299 291 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1040 | 38 270 299 433 Spaces Moved 700 | 34 181 183 302 Core 87 | 1 . . 86 Treads . | . . . . Legs 574 | . 175 183 216 Wheels 39 | 33 6 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 50 Average Speed 113 | 79 118 120 110 Slowest Speed 150 | 80 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 30 16 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 25 | . 2 5 18 Terrain Destroyed 28 | . 2 5 21 Melee 25 | . 2 5 18 Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 827 | 41 214 228 344 Wait 30 | . 8 21 1 Move 697 | 33 180 182 302 Hop . | . . . . Pick Up 10 | 2 6 2 . Fast Attach 12 | 5 2 1 4 Attach 6 | . 1 2 3 Detach 1 | . . 1 . Swap 5 | . 4 1 . Drop 4 | . 3 1 . Fire 2 | 1 . . 1 Melee 55 | . 10 17 28 Ram . | . . . . Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Utility x2 331 | -9/Materials | Build established: Mutant 382 | -9/Materials | Identified exit to Mines 382 | -9/Materials | Identified exit to Storage 608 | -9/Materials | Entered Storage 840 | -9/Storage | Core integrity fell below 50% 849 | -9/Storage | Build established: Assassin 870 | -9/Storage | Lost 5 parts (1p2n1u1w) 954 | -9/Storage | Core integrity fell below 20% 1039 | -9/Storage | Lost 4 parts (1p1n1u1w) 1041 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Kicked G-34 Mercenary. Kicked G-34 Mercenary out of the way. The unstable cave ceiling collapses. G-34 Mercenary crushed by falling debris. G-34 Mercenary destroyed. 6 Matter crushed. K-01 Serf collects debris. Imp. Aluminum Leg destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician sends out distress signal. Ion Engine destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. Storage Shell breached. Acquired Lgt. Ion Engine. Acquired Visual Processing Unit. Acquired Prototype Energy Gun. Identified Imp. EM Shotgun. Acquired Disposable Heat Sink. 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